Merge "docs: add guide for optimizing tablet apps for handsets deprecate "optimizing for 3.0" doc" into ics-mr0
This commit is contained in:
@@ -715,9 +715,9 @@
|
||||
</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="<?cs var:toroot ?>guide/practices/optimizing-for-3.0.html">
|
||||
<span class="en">Optimizing Apps for Android 3.0</span>
|
||||
</a></li>
|
||||
<li><a href="<?cs var:toroot ?>guide/practices/tablets-and-handsets.html">
|
||||
<span class="en">Supporting Tablets and Handsets</span>
|
||||
</a> <span class="new">new!</span></li>
|
||||
<li class="toggle-list">
|
||||
<div><a href="<?cs var:toroot ?>guide/practices/ui_guidelines/index.html">
|
||||
<span class="en">UI Guidelines</span>
|
||||
|
||||
@@ -1,6 +1,31 @@
|
||||
page.title=Optimizing Apps for Android 3.0
|
||||
@jd:body
|
||||
|
||||
|
||||
<div id="deprecatedSticker">
|
||||
<a href="#"
|
||||
onclick="$('#naMessage').show();$('#deprecatedSticker').hide();return false">
|
||||
<strong>This doc is deprecated</strong></a>
|
||||
</div>
|
||||
|
||||
|
||||
<div id="naMessage" style="display:block">
|
||||
<div><p><strong>This document has been deprecated.</strong></p>
|
||||
<p>To learn about how you can optimize your app for both tablets and handsets, please
|
||||
read the guide to <a href="tablets-and-handsets.html">Supporting Tablets and
|
||||
Handsets</a>.</p>
|
||||
|
||||
<input style="margin-top:1em;padding:5px" type="button"
|
||||
value="That's nice, but I still want to read this document"
|
||||
onclick="$('#naMessage').hide();$('#deprecatedSticker').show()" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<div id="qv-wrapper">
|
||||
<div id="qv">
|
||||
<h2>In this document</h2>
|
||||
@@ -25,6 +50,8 @@ page.title=Optimizing Apps for Android 3.0
|
||||
<h2>See also</h2>
|
||||
|
||||
<ol>
|
||||
<li><a href="tablets-and-handsets.html">Supporting Tablets
|
||||
and Handsets</a></li>
|
||||
<li><a
|
||||
href="{@docRoot}sdk/compatibility-library.html">Compatibility Library</a></li>
|
||||
<li><a href="http://code.google.com/p/iosched/">Google I/O App source code</a></li>
|
||||
|
||||
@@ -15,8 +15,8 @@ screen configuration</li>
|
||||
|
||||
<h2>In this document</h2>
|
||||
<ol>
|
||||
<li><a href="#FilteringHansetApps">Filtering a Handset Application from Tablets</a></li>
|
||||
<li><a href="#FilteringTabletApps">Filtering a Tablet Application from Handsets</a></li>
|
||||
<li><a href="#FilteringHansetApps">Declaring an App is Only for Handsets</a></li>
|
||||
<li><a href="#FilteringTabletApps">Declaring an App is Only for Tablets</a></li>
|
||||
<li><a href="#MultiApks">Publishing Multiple APKs for Different Screens</a></li>
|
||||
</ol>
|
||||
|
||||
@@ -48,7 +48,7 @@ available to the greatest number of users with different devices, using a single
|
||||
|
||||
|
||||
|
||||
<h2 id="FilteringHandsetApps">Filtering a Handset Application from Tablets</h2>
|
||||
<h2 id="FilteringHandsetApps">Declaring an App is Only for Handsets</h2>
|
||||
|
||||
<p>Because the system generally scales applications to fit larger screens well, you shouldn't
|
||||
need to filter your application from larger screens. As long as you follow the <a
|
||||
@@ -79,7 +79,6 @@ entry looks like if your application is compatible with only small and normal sc
|
||||
|
||||
<pre>
|
||||
<manifest ... >
|
||||
...
|
||||
<compatible-screens>
|
||||
<!-- all small size screens -->
|
||||
<screen android:screenSize="small" android:screenDensity="ldpi" />
|
||||
@@ -92,6 +91,7 @@ entry looks like if your application is compatible with only small and normal sc
|
||||
<screen android:screenSize="normal" android:screenDensity="hdpi" />
|
||||
<screen android:screenSize="normal" android:screenDensity="xhdpi" />
|
||||
</compatible-screens>
|
||||
...
|
||||
<application ... >
|
||||
...
|
||||
<application>
|
||||
@@ -108,36 +108,66 @@ to specify each screen density your application supports.</p>
|
||||
|
||||
|
||||
|
||||
<h2 id="FilteringTabletApps">Filtering a Tablet Application from Handsets</h2>
|
||||
|
||||
<p>If your application's UI is adversely affected when the system scales your application down to
|
||||
smaller screens, you should add <a
|
||||
href="{@docRoot}guide/topics/resources/providing-resources.html#AlternativeResources">alternative
|
||||
layouts</a> for smaller screens to adjust the layout for those screens. However, sometimes your
|
||||
layout still might not fit a smaller screen or you've explicitly designed your application only for
|
||||
tablets and other large devices. In this case, you can manage the availability of your application
|
||||
to smaller screens by using the <a
|
||||
<h2 id="FilteringTabletApps">Declaring an App is Only for Tablets</h2>
|
||||
|
||||
<p>If you don't want your app to be used on handsets (perhaps your app truly makes sense only on a
|
||||
large screen) or you need time to optimize it for smaller screens, you can prevent small-screen
|
||||
devices from downloading your app by using the <a
|
||||
href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
|
||||
<supports-screens>}</a> manifest element.</p>
|
||||
|
||||
<p>For example, if you want your application to be available only to large and extra large
|
||||
screens, you can declare the element in your manifest like this:</p>
|
||||
<p>For example, if you want your application to be available only to tablet devices, you can declare
|
||||
the element in your manifest like this:</p>
|
||||
|
||||
<pre>
|
||||
<manifest ... >
|
||||
...
|
||||
<supports-screens android:smallScreens="false"
|
||||
android:normalScreens="false"
|
||||
android:largeScreens="true"
|
||||
android:xlargeScreens="true" />
|
||||
android:xlargeScreens="true"
|
||||
android:requiresSmallestWidthDp="600" />
|
||||
...
|
||||
<application ... >
|
||||
...
|
||||
<application>
|
||||
</application>
|
||||
</manifest>
|
||||
</pre>
|
||||
|
||||
<p>External services such as Android Market read this manifest element and use it to ensure that
|
||||
your application is available only to devices with either a large or an extra large screen.</p>
|
||||
<p>This describes your app's screen-size support in two different ways:</p>
|
||||
|
||||
<ul>
|
||||
<li>It declares that the app does <em>not</em> support the screen sizes "small" and
|
||||
"normal", which are traditionally not tablets.</li>
|
||||
<li>It declares that the app requires a screen size with a minimum usable area that is at least
|
||||
600dp wide.</li>
|
||||
</ul>
|
||||
|
||||
<p>The first technique is for devices that are running Android 3.1 or older, because those devices
|
||||
declare their size based on generalized screen sizes. The <a
|
||||
href="{@docRoot}guide/topics/manifest/supports-screens-element.html#requiresSmallest">{@code
|
||||
requiresSmallestWidthDp}</a> attribute is for devices running Android 3.2 and newer, which includes
|
||||
the capability for apps to specify size requirements based on a minimum number of
|
||||
density-independent pixels available. In this example, the app declares a minimum width requirement
|
||||
of 600dp, which generally implies a 7"-or-greater screen. </p>
|
||||
|
||||
<p>Your size choice might be different, of course, based on how well your design works on different
|
||||
screen sizes; for example, if your design works well only on screens that are 9" or larger, you
|
||||
might require a minimum width of 720dp.</p>
|
||||
|
||||
<p>The catch is that you must compile your application against Android 3.2 or higher in order to use
|
||||
the <code>requiresSmallestWidthDp</code> attribute. Older versions don't understand this attribute
|
||||
and will raise a compile-time error. The safest thing to do is develop your app against the platform
|
||||
that matches the API level you've set for <a
|
||||
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">minSdkVersion</a
|
||||
>. When you're making final preparations to build your release candidate, change the build target to
|
||||
Android 3.2 and add the <code>requiresSmallestWidthDp</code> attribute. Android versions older than
|
||||
3.2 simply ignore that XML attribute, so there's no risk of a runtime failure.</p>
|
||||
|
||||
<p>For more information about why the "smallest width" screen size is
|
||||
important for supporting different screen sizes, read <a
|
||||
href="http://android-developers.blogspot.com/2011/07/new-tools-for-managing-screen-sizes.html">New
|
||||
Tools for Managing Screen Sizes</a>.</p>
|
||||
|
||||
<p class="caution"><strong>Caution:</strong> If you use the <a
|
||||
href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
|
||||
@@ -151,7 +181,7 @@ information). If you want
|
||||
to prevent your application from being downloaded on larger screens, use <a
|
||||
href="{@docRoot}guide/topics/manifest/compatible-screens-element.html">{@code
|
||||
<compatible-screens>}</a>, as discussed in the previous section about <a
|
||||
href="#FilteringHandsetApps">Filtering a Handset Application from Tablets</a>.</p>
|
||||
href="#FilteringHandsetApps">Declaring an App is Only for Handsets</a>.</p>
|
||||
|
||||
<p>Remember, you should strive to make your application available to as many devices as possible by
|
||||
applying all necessary techniques for <a
|
||||
|
||||
@@ -50,6 +50,9 @@ Resolutions</a></li>
|
||||
<h2>See also</h2>
|
||||
<ol>
|
||||
<li><a
|
||||
href="http://android-developers.blogspot.com/2011/09/thinking-like-web-designer.html">Thinking
|
||||
Like a Web Designer</a></li>
|
||||
<li><a
|
||||
href="{@docRoot}guide/topics/resources/providing-resources.html#AlternativeResources">
|
||||
Providing Alternative Resources</a></li>
|
||||
<li><a href="{@docRoot}guide/practices/ui_guidelines/icon_design.html">Icon Design
|
||||
|
||||
491
docs/html/guide/practices/tablets-and-handsets.jd
Normal file
491
docs/html/guide/practices/tablets-and-handsets.jd
Normal file
@@ -0,0 +1,491 @@
|
||||
page.title=Supporting Tablets and Handsets
|
||||
|
||||
@jd:body
|
||||
|
||||
<div id="qv-wrapper">
|
||||
<ol id="qv">
|
||||
|
||||
<h2>In this document</h2>
|
||||
<ol>
|
||||
<li><a href="#Guidelines">Basic Guidelines</a></li>
|
||||
<li><a href="#Fragments">Creating Single-pane and Multi-pane Layouts</a></li>
|
||||
<li><a href="#ActionBar">Using the Action Bar</a>
|
||||
<ol>
|
||||
<li><a href="#SplitActionBar">Using split action bar</a></li>
|
||||
<li><a href="#NavigatingUp">Using "up" navigation</a></li>
|
||||
</ol>
|
||||
</li>
|
||||
<li><a href="#Tips">Other Design Tips</a></li>
|
||||
</ol>
|
||||
|
||||
<h2>Related samples</h2>
|
||||
<ol>
|
||||
<li><a href="{@docRoot}resources/samples/HoneycombGallery/index.html">Honeycomb
|
||||
Gallery</a></li>
|
||||
</ol>
|
||||
|
||||
<h2>See also</h2>
|
||||
<ol>
|
||||
<li><a href="{@docRoot}guide/topics/fundamentals/fragments.html">Fragments</a></li>
|
||||
<li><a href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar</a></li>
|
||||
<li><a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a></li>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<p>The Android platform runs on a variety of screen sizes and the system gracefully resizes your
|
||||
application's UI to fit each one. Typically, all you need to do is design your UI to be flexible and
|
||||
optimize some elements for different sizes by providing <a
|
||||
href="{@docRoot}guide/topics/resources/providing-resources.html#AlternativeResources">alternative
|
||||
resources</a> (such as alternative layouts that reposition some views or alternative
|
||||
dimension values for views). However, sometimes you might want to go a step further to
|
||||
optimize the overall user experience for different screen sizes. For example, tablets offer
|
||||
more space in which your application can present multiple sets of information at once, while a
|
||||
handset device usually requires that you split those sets apart and display them separately. So
|
||||
even though a UI designed for handsets will properly resize to fit a tablet, it does not fully
|
||||
leverage the potential of the tablet's screen to enhance the user experience.</p>
|
||||
|
||||
<p>With Android 3.0 (API level 11), Android introduced a new set of framework APIs that allow you
|
||||
to more effectively design activities that take advantage of large screens: the {@link
|
||||
android.app.Fragment} APIs. Fragments allow you to separate distinct behavioral components of your
|
||||
UI into separate parts, which you can then combine to create multi-pane layouts when running on a
|
||||
tablet or place in separate activities when running on a handset. Android 3.0 also introduced
|
||||
{@link android.app.ActionBar}, which provides a dedicated UI at the top of the screen to identify
|
||||
the app and provide user actions and navigation.</p>
|
||||
|
||||
<p>This document provides guidance that can help you create an application that offers a unique and
|
||||
optimized user experience on both handsets and tablets, using fragments and the action bar.</p>
|
||||
|
||||
<p>Before you continue with this guide, it's important that you first read the
|
||||
guide to <a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
|
||||
Screens</a>. That document describes the fundamental design principles for developing a UI that
|
||||
supports different screen sizes and densities with flexible layouts and alternative bitmaps,
|
||||
respectively.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<h2 id="Guidelines">Basic Guidelines</h2>
|
||||
|
||||
<p>Here are a few guidelines that will help you create an app that provides an optimized user
|
||||
experience on both tablets and handsets:</p>
|
||||
|
||||
<ul>
|
||||
<li><strong>Build your activity designs based on fragments</strong> that you can reuse in
|
||||
different combinations—in multi-pane layouts on tablets and single-pane layouts on handsets.
|
||||
|
||||
<p>A {@link android.app.Fragment} represents a behavior or a portion of user interface in an
|
||||
activity. You can think of a fragment as a modular section of an activity (a "fragment" of an
|
||||
activity), which has its own lifecycle and which you can add or remove while the activity is
|
||||
running.</p>
|
||||
|
||||
<p>If you haven't used fragments yet, start by reading the <a
|
||||
href="{@docRoot}guide/topics/fundamentals/fragments.html">Fragments</a> developer guide.</p>
|
||||
</li>
|
||||
|
||||
|
||||
<li><strong>Use the action bar</strong>, but follow best practices and ensure your design
|
||||
is flexible enough for the system to adjust the action bar layout based on the screen size.
|
||||
|
||||
<p>The {@link android.app.ActionBar} is a UI component for activities that replaces the traditional
|
||||
title bar at the top of the screen. By default, the action bar includes the application logo on the
|
||||
left side, followed by the activity title, and access to items from the options menu on the right
|
||||
side.</p>
|
||||
|
||||
<p>You can enable items from the options menu to appear directly in the action bar as "action
|
||||
items". You can also add navigation features to the action bar, such as tabs or a drop-down list,
|
||||
and use the application icon to supplement the system's BACK behavior with the option to navigate to
|
||||
your application's "home" activity or "up" the application's structural hierarchy.</p>
|
||||
|
||||
<p>This guide provides some tips for using the action bar in ways that support both tablets and
|
||||
handsets. For a detailed discussion of the action bar APIs, read the <a
|
||||
href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar</a> developer guide.</p>
|
||||
</li>
|
||||
|
||||
|
||||
<li><strong>Implement flexible layouts</strong>, as discussed in the
|
||||
<a href="{@docRoot}guide/practices/screens_support.html#screen-independence">Best Practices</a> for
|
||||
supporting multiple screens and the blog post, <a
|
||||
href="http://android-developers.blogspot.com/2011/09/thinking-like-web-designer.html">Thinking
|
||||
Like a Web Designer</a>.
|
||||
<p>A flexible layout design allows your application to adapt to variations in screen
|
||||
sizes. Not all tablets are the same size, nor are all handsets the same size. While you might
|
||||
provide different fragment combinations for "tablets" and "handsets", it's still necessary that
|
||||
each design be flexible to resize to variations in size and aspect ratio.</p>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>The following sections discuss the first two recommendations in more detail. For more
|
||||
information about creating flexible layouts, refer to the links provided above.</p>
|
||||
|
||||
|
||||
<p class="note"><strong>Note:</strong> Aside from one feature in the action bar, all the
|
||||
APIs needed to accomplish the recommendations in this document are available in Android
|
||||
3.0. Additionally, you can even implement the fragment design patterns and remain
|
||||
backward-compatible with Android 1.6, by using the support library—discussed in the side
|
||||
bar below.</p>
|
||||
|
||||
|
||||
|
||||
<h2 id="Fragments">Creating Single-pane and Multi-pane Layouts</h2>
|
||||
|
||||
|
||||
<div class="sidebox-wrapper">
|
||||
<div class="sidebox">
|
||||
<h3>Remaining backward-compatible</h3>
|
||||
<p>If you want to use fragments in your application <em>and</em> remain compatible with
|
||||
versions of Android older than 3.0, you can do so by using the Android <a
|
||||
href="{@docRoot}sdk/compatibility-library.html">Support Library</a> (downloadable from the
|
||||
SDK Manager).</p>
|
||||
<p>The support library includes APIs for <a
|
||||
href="{@docRoot}guide/topics/fundamentals/fragments.html">fragments</a>, <a
|
||||
href="{@docRoot}guide/topics/fundamentals/loaders.html">loaders</a>, and other APIs added in newer
|
||||
versions of Android. By simply adding this library to your Android project, you can use
|
||||
backward-compatible versions of these APIs in your application and remain compatible with Android
|
||||
1.6 (your <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code
|
||||
android:minSdkVersion}</a> value can be as low as {@code "4"}). For information about how to get the
|
||||
library and start using it, see the <a href="{@docRoot}sdk/compatibility-library.html">Support
|
||||
Library</a> document.</p>
|
||||
|
||||
<p>The support library <em>does not</em> provide APIs for the action bar, but you can use
|
||||
code from the sample app, <a
|
||||
href="{@docRoot}resources/samples/ActionBarCompat/index.html">Action Bar Compatibility</a>, to
|
||||
create an action bar that supports all devices.</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>The most effective way to create a distinct user experience for tablets and handsets is to create
|
||||
layouts with different combinations of fragments, such that you can design "multi-pane" layouts for
|
||||
tablets and "single-pane" layouts for handsets. For example, a news application on a tablet might
|
||||
show a list of articles on the left side and a full article on the right side—selecting an
|
||||
article on the left updates the article view on the right. On a handset, however, these two
|
||||
components should appear on separate screens—selecting an article from a list changes the
|
||||
entire screen to show that article. There are two techniques to accomplish this design with
|
||||
fragments:</p>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><em>Multiple fragments, one activity</em>: Use one activity regardless of the device size,
|
||||
but decide at runtime whether to combine fragments in the layout (to create a multiple-pane design)
|
||||
or swap fragments (to create a single-pane design). Or...</li>
|
||||
|
||||
<li><em>Multiple fragments, multiple activities</em>: On a tablet, place multiple fragments in
|
||||
one activity; on a handset, use separate activities to host each fragment. For example,
|
||||
when the tablet design uses two fragments in an activity, use the same activity for handsets, but
|
||||
supply an alternative layout that includes just the first fragment. When running on a handset and
|
||||
you need to switch fragments (such as when the user selects an item), start another activity that
|
||||
hosts the second fragment.</li>
|
||||
</ul>
|
||||
|
||||
<p>The approach you choose depends on your design and personal preferences. The first option
|
||||
(one activity; swapping fragments) requires that you determine the screen size at runtime
|
||||
and dynamically add each fragment as appropriate—rather than declare the fragments
|
||||
in your activity's XML layout—because you <em>cannot</em> remove a fragment from an activity
|
||||
if it's been declared in the XML layout. When using the first technique, you might also need to
|
||||
update the action bar each time the fragments change, depending on what actions or navigation modes
|
||||
are available for each fragment. In some cases, these factors might not affect your design, so
|
||||
using one activity and swapping fragments might work well (especially if your tablet design requires
|
||||
that you add fragments dynamically anyway). Other times, however, dynamically swapping
|
||||
fragments for your handset design can make your code more complicated, because you must manage all
|
||||
the fragment combinations in the activity's code (rather than use alternative layout resources to
|
||||
define fragment combinations) and manage the back stack of fragments yourself (rather than
|
||||
allow the normal activity stack to handle back-navigation).</p>
|
||||
|
||||
<p>This guide focuses on the second option, in which you display each fragment in a separate
|
||||
activity when on a smaller screen. Using this technique means that you can use alternative layout
|
||||
files that define different fragment combinations for different screen sizes, keep fragment code
|
||||
modular, simplify action bar management, and let the system handle all the back stack work on
|
||||
handsets.</p>
|
||||
|
||||
<p>Figure 1 illustrates how an application with two fragments might be arranged for
|
||||
both handsets and tablets when using separate activities for the handset design:</p>
|
||||
|
||||
<img src="{@docRoot}images/fundamentals/fragments.png" alt="" />
|
||||
<p class="img-caption"><strong>Figure 1.</strong> Different design patterns for tablets and
|
||||
handsets when selecting an item to view its details.</p>
|
||||
|
||||
<p>In the application shown in figure 1, Activity A is the "main activity" and uses different
|
||||
layouts to display either one or two fragments at a time, depending on the size of the screen:</p>
|
||||
<ul>
|
||||
<li>On a tablet-sized screen, the Activity A layout contains both Fragment A and Fragment B.</li>
|
||||
<li>On a handset-sized screen, the Activity A layout contains only Fragment A (the list
|
||||
view). In order to show the details in Fragment B, Activity B must open.</li>
|
||||
</ul>
|
||||
|
||||
<p class="note"><strong>Note:</strong> Activity B is never used on a tablet. It is simply a
|
||||
container to present Fragment B, so is only used on handset devices when the two fragments must
|
||||
be displayed separately.</p>
|
||||
|
||||
<p>Depending on the screen size, the system applies a different {@code main.xml} layout file:</p>
|
||||
|
||||
<p><code>res/layout/main.xml</code> for handsets:</p>
|
||||
|
||||
<pre>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
<!-- "Fragment A" -->
|
||||
<fragment class="<b>com.example.android.TitlesFragment</b>"
|
||||
android:id="@+id/list_frag"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"/>
|
||||
</FrameLayout>
|
||||
</pre>
|
||||
|
||||
<p><code>res/layout-large/main.xml</code> for tablets:</p>
|
||||
|
||||
<pre>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:orientation="horizontal"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:id="@+id/frags">
|
||||
<!-- "Fragment A" -->
|
||||
<fragment class="<b>com.example.android.TitlesFragment</b>"
|
||||
android:id="@+id/list_frag"
|
||||
android:layout_width="@dimen/titles_size"
|
||||
android:layout_height="match_parent"/>
|
||||
<!-- "Fragment B" -->
|
||||
<fragment class="<b>com.example.android.DetailsFragment</b>"
|
||||
android:id="@+id/details_frag"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent" />
|
||||
</LinearLayout>
|
||||
</pre>
|
||||
|
||||
|
||||
<div class="sidebox-wrapper">
|
||||
<div class="sidebox">
|
||||
<h3>Supporting sizes based on screen width</h3>
|
||||
<p>Android 3.2 (API level 13) adds new APIs that provide more fine-grain control over what screen
|
||||
sizes your app supports and what resources it uses, by declaring screen sizes based on the minimum
|
||||
width your layouts require. For example, both a 5" and 7" device qualify as a "large" screen, so
|
||||
your "large" layout resources are used on both devices. With API level 13, you can distinguish
|
||||
between these two sizes based on the screen width, as measured in density-independent pixels.</p>
|
||||
<p>For details, read the blog post about <a
|
||||
href="http://android-developers.blogspot.com/2011/07/new-tools-for-managing-screen-sizes.html">
|
||||
New Tools for Managing Screen Sizes</a>.</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p class="note"><strong>Note:</strong> Although the above sample layout for tablets is based on
|
||||
the "large" screen configuration qualifier, you should also use the new "minimum width" size
|
||||
qualifiers in order to more precisely control the screen size at which the system applies your
|
||||
handset or tablet layout. See the sidebar for more information.</p>
|
||||
|
||||
<p>How the application responds when a user selects an item from the list depends on whether
|
||||
Fragment B is available in the layout:</p>
|
||||
<ul>
|
||||
<li>If Fragment B is in the layout, Activity A notifies Fragment B to update itself.</li>
|
||||
<li>If Fragment B is <em>not</em> in the layout, Activity A starts Activity B (which hosts
|
||||
Fragment B).</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<p>To implement this pattern for your application, it's important
|
||||
that you develop your fragments to be highly compartmentalized. Specifically, you should follow two
|
||||
guidelines:</p>
|
||||
|
||||
<ul>
|
||||
<li>Do not manipulate one fragment directly from another.</li>
|
||||
<li>Keep all code that concerns content in a fragment inside that fragment, rather than putting it
|
||||
in the host activity's code.</li>
|
||||
</ul>
|
||||
|
||||
<p>To avoid directly calling one fragment from another, <strong>define a callback interface in each
|
||||
fragment</strong> class that it can use to deliver events to
|
||||
its host activity, which implements the callback
|
||||
interface. When the activity receives a callback due to an event (such as the user selecting a list
|
||||
item), the activity responds appropriately based on the current fragment configuration.</p>
|
||||
|
||||
<p>For example, Activity A from above can handle item selections depending on whether it's using
|
||||
the tablet or handset layout like this:</p>
|
||||
|
||||
<pre>
|
||||
public class MainActivity extends Activity implements TitlesFragment.OnItemSelectedListener {
|
||||
...
|
||||
|
||||
/** This is a callback that the list fragment (Fragment A)
|
||||
calls when a list item is selected */
|
||||
public void onItemSelected(int position) {
|
||||
DisplayFragment displayFrag = (DisplayFragment) getFragmentManager()
|
||||
.findFragmentById(R.id.display_frag);
|
||||
if (displayFrag == null) {
|
||||
// DisplayFragment (Fragment B) is not in the layout (handset layout),
|
||||
// so start DisplayActivity (Activity B)
|
||||
// and pass it the info about the selected item
|
||||
Intent intent = new Intent(this, DisplayActivity.class);
|
||||
intent.putExtra("position", position);
|
||||
startActivity(intent);
|
||||
} else {
|
||||
// DisplayFragment (Fragment B) is in the layout (tablet layout),
|
||||
// so tell the fragment to update
|
||||
displayFrag.updateContent(position);
|
||||
}
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
|
||||
<p>When <code>DisplayActivity</code> (Activity B) starts, it reads the data delivered by the
|
||||
{@link android.content.Intent} and passes it to the <code>DisplayFragment</code> (Fragment B).</p>
|
||||
|
||||
<p>If Fragment B needs to deliver a result back to Fragment A (because Activity B was started with
|
||||
{@link android.app.Activity#startActivityForResult startActivityForResult()}), then the process
|
||||
works similarly with a callback interface between Fragment B and Activity B. That is, Activity B
|
||||
implements a different callback interface defined by Fragment B. When Activity B receives the
|
||||
callback with a result from the fragment, it sets the result for the activity (with {@link
|
||||
android.app.Activity#setResult setResult()}) and finishes itself. Activity A then receives the
|
||||
result and delivers it to Fragment A.</p>
|
||||
|
||||
<p>For a demonstration of this technique for creating different fragment combinations for
|
||||
tablets and handsets, see the updated version of the <a
|
||||
href="{@docRoot}resources/samples/HoneycombGallery/index.html">Honeycomb Gallery</a>
|
||||
sample.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h2 id="ActionBar">Using the Action Bar</h2>
|
||||
|
||||
<p>The <a href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar</a> is an important UI
|
||||
component for Android apps on both tablets and handsets. To ensure that the action bar
|
||||
behaves appropriately on all screen sizes, it's important that you use the {@link
|
||||
android.app.ActionBar} APIs without adding complex customizations. By using the standard {@link
|
||||
android.app.ActionBar} APIs to design your action bar, the Android system does all
|
||||
the work to gracefully adapt the action bar for different screen sizes. Here are some important
|
||||
tips to follow when creating your action bar:</p>
|
||||
|
||||
<ul>
|
||||
<li>When setting a menu item to be an action item, <strong>avoid using the {@code "always"}
|
||||
value</strong>. In your <a
|
||||
href="{@docRoot}guide/topics/resources/menu-resource.html">menu resource</a>, use {@code "ifRoom"}
|
||||
for the {@code android:showAsAction} attribute if you'd like the menu item to appear in the action
|
||||
bar. However, you might need {@code "always"} when an action view does not provide an alternative
|
||||
action for the overflow menu (that is, it must appear as an action view) or when a menu item added
|
||||
by a fragment is low in the menu order and it must jump into the action bar at all times. However,
|
||||
you should not use {@code "always"} more than once or twice. In almost all other cases, use {@code
|
||||
"ifRoom"} as the value for {@code "android:showAsAction"} when you want the item to appear as an
|
||||
action item. Forcing too many action items into the action bar can create a cluttered UI and
|
||||
action items may overlap with other action bar elements such as the title or navigation items.</li>
|
||||
|
||||
<li>When adding action items to the action bar with a text title, also <strong>provide an
|
||||
icon</strong>, when appropriate, and declare <code>showAsAction="ifRoom|withText"</code>.
|
||||
This way, if there's not enough room for the title, but there is enough room for the icon, then only
|
||||
the icon may be used.</li>
|
||||
|
||||
|
||||
<li>Always <strong>provide a title</strong> for your action items, even if you don't enable {@code
|
||||
"withText"}, because users can view the title as a "tool-tip" by performing a
|
||||
"long click" on the item—the title text appears momentarily in a toast message. Providing
|
||||
a title is also critical for accessibility, because screen readers read aloud the item title
|
||||
even when not visible.</li>
|
||||
|
||||
|
||||
<li><strong>Avoid using custom navigation modes when possible</strong>. Use the built-in tab
|
||||
and drop-down navigation modes when possible—they're designed so the system can adapt their
|
||||
presentation to different screen sizes. For example, when the width is too narrow for both tabs and
|
||||
other action items (such as a handset in portrait orientation), the tabs appear below the action bar
|
||||
(this is known as the "stacked action bar"). If you must build a custom navigation mode or other
|
||||
custom views in the action bar, thoroughly test them on smaller screens and make any
|
||||
necessary adjustments to support a narrow action bar.</li>
|
||||
</ul>
|
||||
|
||||
<p>For example, the mock-ups below demonstrate how the system may adapt an action bar based
|
||||
on the available screen space. On the handset, only two action items fit, so the remaining menu
|
||||
items appear in the overflow menu (because {@code android:showAsAction} was set to {@code "ifRoom"})
|
||||
and the tabs appear in a separate row (the stacked action bar). On the tablet, more action items can
|
||||
fit in the action bar and so do the tabs.</p>
|
||||
|
||||
<img src="{@docRoot}images/practices/actionbar-phone-tablet.png" alt=""/>
|
||||
<p class="img-caption"><strong>Figure 2.</strong> Mock-up showing how the system re-configures
|
||||
action bar components based on the available screen space.</p>
|
||||
|
||||
|
||||
<h3 id="SplitActionBar">Using split action bar</h3>
|
||||
|
||||
<p>When your application is running on Android 4.0 (API level 14) and
|
||||
higher, there's an extra mode available for the action bar called "split action bar." When
|
||||
you enable split action bar, a separate bar appears at the bottom of the screen to
|
||||
display all action items when the activity is running on a narrow screen (such as a portrait
|
||||
handset). Splitting the action bar ensures that a reasonable amount of space is available to
|
||||
display action items on a narrow screen and also leave room for navigation and title elements
|
||||
at the top.</p>
|
||||
|
||||
<p>To enable split action bar, simply add {@code uiOptions="splitActionBarWhenNarrow"} to your
|
||||
<a href="{@docRoot}guide/topics/manifest/activity-element.html">{@code <activity>}</a> or
|
||||
<a href="{@docRoot}guide/topics/manifest/application-element.html">{@code <application>}</a>
|
||||
manifest element.</p>
|
||||
|
||||
|
||||
<img src="{@docRoot}images/practices/actionbar-phone-splitaction.png" alt=""/>
|
||||
<p class="img-caption"><strong>Figure 3.</strong> Split action bar with navigation tabs on the left;
|
||||
with the app icon and title disabled on the right.</p>
|
||||
|
||||
|
||||
<p>If you'd like to hide the main action bar at the top, because you're using the built-in
|
||||
navigation tabs along with the split action bar, call {@link
|
||||
android.app.ActionBar#setDisplayShowHomeEnabled setDisplayShowHomeEnabled(false)} to disable the
|
||||
application icon in the action bar. In this case, there's now nothing left in the main action bar,
|
||||
so it disappears and all that’s left are the navigation tabs at the top and the action items at the
|
||||
bottom, as shown by the second device in figure 3.</p>
|
||||
|
||||
<p class="note"><strong>Note:</strong> Although the {@code uiOptions} attribute was added in Android
|
||||
4.0 (API level 14), you can safely include it in your application even if your <a
|
||||
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a> is set to
|
||||
a value lower than {@code "14"} to remain compatible with older versions of Android. When running on
|
||||
older versions, the system simply ignores the attribute because it doesn't understand it. The only
|
||||
condition to adding it to your manifest is that you must compile your application against a platform
|
||||
version that supports API level 14 or higher. Just be sure that you don't openly use other APIs in
|
||||
your application code that aren't supported by the version declared by your <a
|
||||
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a>
|
||||
attribute.</p>
|
||||
|
||||
|
||||
<h3 id="NavigatingUp">Using "up" navigation</h3>
|
||||
|
||||
<p>As discussed in the <a href="{@docRoot}guide/topics/ui/actionbar.html#Home">Action Bar</a>
|
||||
developer guide, you can use the application icon in the action bar to facilitate user navigation
|
||||
when appropriate—either as a method to get back to the "home" activity (similar to clicking
|
||||
the logo on a web site) or as a way to navigate up the application's structural hierarchy. Although
|
||||
it might seem similar to the standard BACK navigation in some cases, the up navigation option
|
||||
provides a more predictable navigation method for situations in which the user may have entered
|
||||
from an external location, such as a notification, app widget, or a different application.</p>
|
||||
|
||||
<p>When using fragments in different combinations for different devices, it's important to give
|
||||
extra consideration to how your up navigation behaves in each configuration. For example, when on a
|
||||
handset and your application shows just one fragment at a time, it might be appropriate to enable up
|
||||
navigation to go up to the parent screen, whereas it's not necessary when showing the same
|
||||
fragment in a multi-pane configuration.</p>
|
||||
|
||||
<p>For more information about enabling up navigation, see the <a
|
||||
href="{@docRoot}guide/topics/ui/actionbar.html#Home">Action Bar</a> developer guide.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<h2 id="Tips">Other Design Tips</h2>
|
||||
|
||||
<ul>
|
||||
<li>When working with a {@link android.widget.ListView}, consider how you might provide more or less
|
||||
information in each list item based on the available space. That is, you can create alternative
|
||||
layouts to be used by the items in your list adapter such that a large screen might display more
|
||||
detail for each item.</li>
|
||||
<li>Create <a href="{@docRoot}guide/topics/resources/more-resources.html ">alternative resource
|
||||
files</a> for values such as integers, dimensions, and even booleans. Using size qualifiers for
|
||||
these resources, you can easily apply different layout sizes, font sizes, or enable/disable features
|
||||
based on the current screen size.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
2549
docs/html/images/fundamentals/fragments.graffle
Executable file
2549
docs/html/images/fundamentals/fragments.graffle
Executable file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 37 KiB |
BIN
docs/html/images/practices/actionbar-phone-splitaction.png
Normal file
BIN
docs/html/images/practices/actionbar-phone-splitaction.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
BIN
docs/html/images/practices/actionbar-phone-tablet.png
Normal file
BIN
docs/html/images/practices/actionbar-phone-tablet.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 48 KiB |
Reference in New Issue
Block a user