Merge "Clean up and publish the YUV to RGB intrinsic." into jb-mr1-dev
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@@ -16,49 +16,74 @@
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package android.renderscript;
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import android.content.Context;
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import android.content.res.Resources;
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import android.util.Log;
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import java.io.File;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.Map.Entry;
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import java.util.HashMap;
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import java.lang.reflect.Field;
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import java.lang.reflect.Modifier;
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/**
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* @hide
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**/
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public class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic {
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* Intrinsic for converting an Android YUV buffer to RGB.
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*
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* The input allocation is supplied in NV21 format as a U8
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* element type. The output is RGBA, the alpha channel will be
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* set to 255.
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*/
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public final class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic {
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private Allocation mInput;
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ScriptIntrinsicYuvToRGB(int id, RenderScript rs) {
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super(id, rs);
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}
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public static class Builder {
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RenderScript mRS;
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public Builder(RenderScript rs) {
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mRS = rs;
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}
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public void setInputFormat(int inputFormat) {
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}
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public void setOutputFormat(Element e) {
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}
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public ScriptIntrinsicYuvToRGB create() {
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return null;
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}
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/**
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* Create an intrinsic for converting YUV to RGB.
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*
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* Supported elements types are {@link Element#U8_4}
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*
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* @param rs The Renderscript context
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* @param e Element type for output
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*
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* @return ScriptIntrinsicYuvToRGB
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*/
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public static ScriptIntrinsicYuvToRGB create(RenderScript rs, Element e) {
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// 6 comes from RS_SCRIPT_INTRINSIC_YUV_TO_RGB in rsDefines.h
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int id = rs.nScriptIntrinsicCreate(6, e.getID(rs));
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ScriptIntrinsicYuvToRGB si = new ScriptIntrinsicYuvToRGB(id, rs);
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return si;
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}
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/**
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* Set the input yuv allocation, must be {@link Element#U8}.
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*
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* @param ain The input allocation.
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*/
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public void setInput(Allocation ain) {
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mInput = ain;
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bindAllocation(ain, 0);
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}
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/**
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* Convert the image to RGB.
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*
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* @param aout Output allocation. Must match creation element
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* type.
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*/
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public void forEach(Allocation aout) {
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forEach(0, null, aout, null);
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}
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/**
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* Get a KernelID for this intrinsic kernel.
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*
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* @return Script.KernelID The KernelID object.
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*/
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public Script.KernelID getKernelID() {
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return createKernelID(0, 2, null, null);
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}
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/**
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* Get a FieldID for the input field of this intrinsic.
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*
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* @return Script.FieldID The FieldID object.
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*/
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public Script.FieldID getFieldID_Input() {
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return createFieldID(0, null);
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}
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}
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