Better explain outWidth/Height use with inJustDecodeBounds
Change-Id: I81d2d63a1dd0792ca11a157b30152496b16e4c8d
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@@ -251,17 +251,22 @@ public class BitmapFactory {
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public boolean inPreferQualityOverSpeed;
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/**
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* The resulting width of the bitmap, set independent of the state of
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* inJustDecodeBounds. However, if there is an error trying to decode,
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* outWidth will be set to -1.
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* The resulting width of the bitmap. If {@link #inJustDecodeBounds} is
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* set to false, this will be width of the output bitmap after any
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* scaling is applied. If true, it will be the width of the input image
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* without any accounting for scaling.
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*
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* <p>outWidth will be set to -1 if there is an error trying to decode.</p>
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*/
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public int outWidth;
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/**
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* The resulting height of the bitmap, set independent of the state of
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* inJustDecodeBounds. However, if there is an error trying to decode,
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* outHeight will be set to -1.
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* The resulting height of the bitmap. If {@link #inJustDecodeBounds} is
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* set to false, this will be height of the output bitmap after any
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* scaling is applied. If true, it will be the height of the input image
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* without any accounting for scaling.
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*
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* <p>outHeight will be set to -1 if there is an error trying to decode.</p>
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*/
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public int outHeight;
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