Merge "Fix javadoc" into jb-dev
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@@ -30,7 +30,7 @@ import android.graphics.Matrix;
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public abstract class DisplayList {
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/**
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* Flag used when calling
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* {@link HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)}.
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* {@link HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)}
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* When this flag is set, draw operations lying outside of the bounds of the
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* display list will be culled early. It is recommeneded to always set this
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* flag.
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@@ -42,21 +42,21 @@ public abstract class DisplayList {
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/**
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* Indicates that the display list is done drawing.
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*
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* @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)
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* @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)
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*/
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public static final int STATUS_DONE = 0x0;
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/**
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* Indicates that the display list needs another drawing pass.
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*
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* @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)
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* @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)
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*/
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public static final int STATUS_DRAW = 0x1;
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/**
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* Indicates that the display list needs to re-execute its GL functors.
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*
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* @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)
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* @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)
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* @see HardwareCanvas#callDrawGLFunction(int)
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*/
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public static final int STATUS_INVOKE = 0x2;
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