am e5bc03da: am d7fe75d6: am 92aa846d: am d01ada25: Merge "docs: Update ambient mode to mention disabling bitmap filtering" into lmp-docs
* commit 'e5bc03da07489d603df4e02754e061b37b5978d0': docs: Update ambient mode to mention disabling bitmap filtering
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@@ -377,7 +377,8 @@ public void onPropertiesChanged(Bundle properties) {
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<ul>
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<li>For devices that use low-bit ambient mode, the screen supports fewer bits for each color
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in ambient mode, so you should disable anti-aliasing.</li>
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in ambient mode, so you should disable anti-aliasing and bitmap filtering when the device switches
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to ambient mode.</li>
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<li>For devices that require burn-in protection, avoid using large blocks of white pixels in
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ambient mode and do not place content within 10 pixels of the edge of the screen, since the
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system shifts the content periodically to avoid pixel burn-in.</li>
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@@ -385,7 +386,9 @@ system shifts the content periodically to avoid pixel burn-in.</li>
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<p>For more information about low-bit ambient mode and burn-in protection, see
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<a href="{@docRoot}design/wear/watchfaces.html#SpecialScreens">Optimize for Special
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Screens</a>.</p>
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Screens</a>. For more information on how to disable bitmap filtering, see
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<a href="{@docRoot}training/wearables/watch-faces/performance.html#BitmapFiltering">Bitmap
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Filtering</a>.</p>
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<h2 id="Modes">Respond to Changes Between Modes</h2>
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@@ -99,7 +99,9 @@ enabled (right).</p>
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setFilterBitmap()} method. <a href="#fig2">Figure 2</a> shows a magnified view of a clock hand with
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and without bitmap filtering.</p>
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<p class="note"><strong>Note:</strong> In low-bit ambient mode, the system does not reliably
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render the colors in the image for bitmap filtering to process successfully. When ambient mode is
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active, disable bitmap filtering.</p>
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<h2 id="OutDrawing">Move Expensive Operations Outside the Drawing Method</h2>
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