Allow null target in ObjectAnimator if the target has never been set
BUG: 31684571 Test: http://ag/1484115 Change-Id: I867fc3f93ddf70c58ae4387317ac875c5bafbebe
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@@ -977,8 +977,9 @@ public final class ObjectAnimator extends ValueAnimator {
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@Override
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void animateValue(float fraction) {
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final Object target = getTarget();
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if (target == null) {
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// We lost the target reference, cancel and clean up.
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if (mTarget != null && target == null) {
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// We lost the target reference, cancel and clean up. Note: we allow null target if the
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/// target has never been set.
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cancel();
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return;
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}
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