Merge "Fix save()/restore() issues in the OpenGL renderer."
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@@ -111,8 +111,7 @@ public class ScrollBarDrawable extends Drawable {
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}
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Rect r = getBounds();
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if (canvas.quickReject(r.left, r.top, r.right, r.bottom,
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Canvas.EdgeType.AA)) {
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if (canvas.quickReject(r.left, r.top, r.right, r.bottom, Canvas.EdgeType.AA)) {
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return;
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}
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if (drawTrack) {
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