Support calling start() in onAnimationFinished(...) in AVD

am: 679fe6ab6f

Change-Id: I2999f6fc543f56d73cd03fe74b466c033d6c7d1a
This commit is contained in:
Doris Liu
2016-10-08 23:52:20 +00:00
committed by android-build-merger

View File

@@ -46,8 +46,17 @@ PropertyValuesAnimatorSet::PropertyValuesAnimatorSet()
void PropertyValuesAnimatorSet::onFinished(BaseRenderNodeAnimator* animator) {
if (mOneShotListener.get()) {
mOneShotListener->onAnimationFinished(animator);
sp<AnimationListener> listener = std::move(mOneShotListener);
// Set the listener to nullptr before the onAnimationFinished callback, rather than after,
// for two reasons:
// 1) We need to prevent changes to mOneShotListener during the onAnimationFinished
// callback (specifically in AnimationListenerBridge::onAnimationFinished(...) from
// triggering dtor of the bridge and potentially unsafely re-entering
// AnimationListenerBridge::onAnimationFinished(...).
// 2) It's possible that there are changes to the listener during the callback, therefore
// we need to reset the listener before the callback rather than afterwards.
mOneShotListener = nullptr;
listener->onAnimationFinished(animator);
}
}