Merge "Wait starting window finished in syncInputTransactions" into sc-v2-dev
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Android (Google) Code Review
commit
477b8b4e32
@@ -8117,9 +8117,15 @@ public class WindowManagerService extends IWindowManager.Stub
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// This could prevent if there is no container animation, we still have to apply the
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// pending transaction and exit waiting.
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mAnimator.mNotifyWhenNoAnimation = true;
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boolean animateStarting = false;
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while (timeoutRemaining > 0) {
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// Waiting until all starting windows has finished animating.
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animateStarting = mRoot.forAllActivities(a -> {
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return a.hasStartingWindow();
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});
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boolean isAnimating = mAnimator.isAnimationScheduled()
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|| mRoot.isAnimating(TRANSITION | CHILDREN, ANIMATION_TYPE_ALL);
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|| mRoot.isAnimating(TRANSITION | CHILDREN, ANIMATION_TYPE_ALL)
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|| animateStarting;
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if (!isAnimating) {
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// isAnimating is a legacy transition query and will be removed, so also add
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// a check for whether this is in a shell-transition when not using legacy.
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@@ -8139,13 +8145,14 @@ public class WindowManagerService extends IWindowManager.Stub
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WindowContainer animatingContainer;
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animatingContainer = mRoot.getAnimatingContainer(TRANSITION | CHILDREN,
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ANIMATION_TYPE_ALL);
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if (mAnimator.isAnimationScheduled() || animatingContainer != null) {
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if (mAnimator.isAnimationScheduled() || animatingContainer != null || animateStarting) {
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Slog.w(TAG, "Timed out waiting for animations to complete,"
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+ " animatingContainer=" + animatingContainer
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+ " animationType=" + SurfaceAnimator.animationTypeToString(
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animatingContainer != null
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? animatingContainer.mSurfaceAnimator.getAnimationType()
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: SurfaceAnimator.ANIMATION_TYPE_NONE));
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: SurfaceAnimator.ANIMATION_TYPE_NONE)
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+ " animateStarting=" + animateStarting);
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}
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}
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}
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