Merge "SurfaceView: Include surfaceInsets in position calculation"

This commit is contained in:
TreeHugger Robot
2017-03-02 20:53:04 +00:00
committed by Android (Google) Code Review
4 changed files with 14 additions and 13 deletions

View File

@@ -404,6 +404,15 @@ public class SurfaceView extends View {
}
}
private Rect getParentSurfaceInsets() {
final ViewRootImpl root = getViewRootImpl();
if (root == null) {
return null;
} else {
return root.mWindowAttributes.surfaceInsets;
}
}
/** @hide */
protected void updateSurface() {
if (!mHaveFrame) {
@@ -459,6 +468,9 @@ public class SurfaceView extends View {
mTranslator.translateRectInAppWindowToScreen(mScreenRect);
}
final Rect surfaceInsets = getParentSurfaceInsets();
mScreenRect.offset(surfaceInsets.left, surfaceInsets.top);
if (creating) {
mSurfaceSession = new SurfaceSession(viewRoot.mSurface);
mSurfaceControl = new SurfaceControl(mSurfaceSession,
@@ -615,7 +627,7 @@ public class SurfaceView extends View {
} else {
// Calculate the window position in case RT loses the window
// and we need to fallback to a UI-thread driven position update
getLocationInWindow(mLocation);
getLocationInSurface(mLocation);
final boolean positionChanged = mWindowSpaceLeft != mLocation[0]
|| mWindowSpaceTop != mLocation[1];
final boolean layoutSizeChanged = getWidth() != mScreenRect.width()
@@ -628,8 +640,6 @@ public class SurfaceView extends View {
mLocation[0] = getWidth();
mLocation[1] = getHeight();
transformFromViewToWindowSpace(mLocation);
mScreenRect.set(mWindowSpaceLeft, mWindowSpaceTop,
mLocation[0], mLocation[1]);
@@ -688,6 +698,7 @@ public class SurfaceView extends View {
if (mSurfaceControl == null) {
return;
}
// TODO: This is teensy bit racey in that a brand new SurfaceView moving on
// its 2nd frame if RenderThread is running slowly could potentially see
// this as false, enter the branch, get pre-empted, then this comes along