Force update uid state when pending uid state is applied

Before the state was update lazily when someone interacted with
appopsmanager.

Since Q the the uid state might change depending on the procState
and hence we might need to trigger the opChanged callbacks when the
procState is applied.

Bug: 148180766
Test: atest CtsAppOpsTestCases:android.app.appops.cts.ForegroundModeTest
Change-Id: Id974769a4e9d89c01890b7557dd93f8444a3908f
This commit is contained in:
Philip P. Moltmann
2020-01-24 14:41:22 -08:00
parent 584c23a1d0
commit 463979efc3

View File

@@ -54,6 +54,8 @@ import static android.content.Intent.EXTRA_REPLACING;
import static android.content.pm.PermissionInfo.PROTECTION_DANGEROUS;
import static android.os.Process.STATSD_UID;
import static java.lang.Long.max;
import android.Manifest;
import android.annotation.IntRange;
import android.annotation.NonNull;
@@ -1617,6 +1619,19 @@ public class AppOpsService extends IAppOpsService.Stub {
}
}
/**
* Update the pending state for the uid
*
* @param currentTime The current elapsed real time
* @param uid The uid that has a pending state
*/
private void updatePendingState(long currentTime, int uid) {
synchronized (this) {
mLastRealtime = max(currentTime, mLastRealtime);
updatePendingStateIfNeededLocked(mUidStates.get(uid));
}
}
public void updateUidProcState(int uid, int procState,
@ActivityManager.ProcessCapability int capability) {
synchronized (this) {
@@ -1648,7 +1663,12 @@ public class AppOpsService extends IAppOpsService.Stub {
} else {
settleTime = mConstants.BG_STATE_SETTLE_TIME;
}
uidState.pendingStateCommitTime = SystemClock.elapsedRealtime() + settleTime;
final long commitTime = SystemClock.elapsedRealtime() + settleTime;
uidState.pendingStateCommitTime = commitTime;
mHandler.sendMessageDelayed(
PooledLambda.obtainMessage(AppOpsService::updatePendingState, this,
commitTime + 1, uid), settleTime + 1);
}
if (uidState.pkgOps != null) {
@@ -3344,6 +3364,18 @@ public class AppOpsService extends IAppOpsService.Stub {
uidState = new UidState(uid);
mUidStates.put(uid, uidState);
} else {
updatePendingStateIfNeededLocked(uidState);
}
return uidState;
}
/**
* Check if the pending state should be updated and do so if needed
*
* @param uidState The uidState that might have a pending state
*/
private void updatePendingStateIfNeededLocked(@NonNull UidState uidState) {
if (uidState != null) {
if (uidState.pendingStateCommitTime != 0) {
if (uidState.pendingStateCommitTime < mLastRealtime) {
commitUidPendingStateLocked(uidState);
@@ -3355,7 +3387,6 @@ public class AppOpsService extends IAppOpsService.Stub {
}
}
}
return uidState;
}
private void commitUidPendingStateLocked(UidState uidState) {