Force update uid state when pending uid state is applied
Before the state was update lazily when someone interacted with appopsmanager. Since Q the the uid state might change depending on the procState and hence we might need to trigger the opChanged callbacks when the procState is applied. Bug: 148180766 Test: atest CtsAppOpsTestCases:android.app.appops.cts.ForegroundModeTest Change-Id: Id974769a4e9d89c01890b7557dd93f8444a3908f
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@@ -54,6 +54,8 @@ import static android.content.Intent.EXTRA_REPLACING;
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import static android.content.pm.PermissionInfo.PROTECTION_DANGEROUS;
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import static android.os.Process.STATSD_UID;
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import static java.lang.Long.max;
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import android.Manifest;
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import android.annotation.IntRange;
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import android.annotation.NonNull;
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@@ -1617,6 +1619,19 @@ public class AppOpsService extends IAppOpsService.Stub {
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}
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}
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/**
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* Update the pending state for the uid
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*
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* @param currentTime The current elapsed real time
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* @param uid The uid that has a pending state
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*/
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private void updatePendingState(long currentTime, int uid) {
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synchronized (this) {
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mLastRealtime = max(currentTime, mLastRealtime);
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updatePendingStateIfNeededLocked(mUidStates.get(uid));
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}
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}
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public void updateUidProcState(int uid, int procState,
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@ActivityManager.ProcessCapability int capability) {
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synchronized (this) {
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@@ -1648,7 +1663,12 @@ public class AppOpsService extends IAppOpsService.Stub {
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} else {
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settleTime = mConstants.BG_STATE_SETTLE_TIME;
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}
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uidState.pendingStateCommitTime = SystemClock.elapsedRealtime() + settleTime;
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final long commitTime = SystemClock.elapsedRealtime() + settleTime;
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uidState.pendingStateCommitTime = commitTime;
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mHandler.sendMessageDelayed(
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PooledLambda.obtainMessage(AppOpsService::updatePendingState, this,
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commitTime + 1, uid), settleTime + 1);
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}
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if (uidState.pkgOps != null) {
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@@ -3344,6 +3364,18 @@ public class AppOpsService extends IAppOpsService.Stub {
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uidState = new UidState(uid);
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mUidStates.put(uid, uidState);
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} else {
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updatePendingStateIfNeededLocked(uidState);
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}
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return uidState;
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}
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/**
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* Check if the pending state should be updated and do so if needed
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*
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* @param uidState The uidState that might have a pending state
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*/
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private void updatePendingStateIfNeededLocked(@NonNull UidState uidState) {
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if (uidState != null) {
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if (uidState.pendingStateCommitTime != 0) {
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if (uidState.pendingStateCommitTime < mLastRealtime) {
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commitUidPendingStateLocked(uidState);
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@@ -3355,7 +3387,6 @@ public class AppOpsService extends IAppOpsService.Stub {
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}
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}
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}
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return uidState;
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}
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private void commitUidPendingStateLocked(UidState uidState) {
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