Convert Java/JNI to 64-bit, part 2.
This changes BaseObj to support 64-bit IDs. There are a few caveats: 1. Since it is deprecated, RSG will not support 64-bit. 2. Currently, methods that pass arrays of IDs to the driver are not supported in 64-bit. This will be fixed in a later CL. bug 11332320 Change-Id: If0dbecc8b285e260f767e441e05088b6a1b749a2
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@@ -74,7 +74,7 @@ public class Program extends BaseObj {
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int mTextureCount;
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String mShader;
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Program(int id, RenderScript rs) {
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Program(long id, RenderScript rs) {
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super(id, rs);
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}
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@@ -150,7 +150,7 @@ public class Program extends BaseObj {
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a.getType().getID(mRS) != mConstants[slot].getID(mRS)) {
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throw new IllegalArgumentException("Allocation type does not match slot type.");
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}
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int id = a != null ? a.getID(mRS) : 0;
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long id = a != null ? a.getID(mRS) : 0;
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mRS.nProgramBindConstants(getID(mRS), slot, id);
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}
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@@ -172,7 +172,7 @@ public class Program extends BaseObj {
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throw new IllegalArgumentException("Cannot bind cubemap to 2d texture slot");
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}
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int id = va != null ? va.getID(mRS) : 0;
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long id = va != null ? va.getID(mRS) : 0;
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mRS.nProgramBindTexture(getID(mRS), slot, id);
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}
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@@ -192,7 +192,7 @@ public class Program extends BaseObj {
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throw new IllegalArgumentException("Slot ID out of range.");
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}
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int id = vs != null ? vs.getID(mRS) : 0;
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long id = vs != null ? vs.getID(mRS) : 0;
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mRS.nProgramBindSampler(getID(mRS), slot, id);
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}
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