Merge change 23720 into eclair
* changes: Add colorkey to gl clear operation
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@@ -354,11 +354,13 @@ GLuint LayerBase::createTexture() const
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return textureName;
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}
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void LayerBase::clearWithOpenGL(const Region& clip) const
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void LayerBase::clearWithOpenGL(const Region& clip, GLclampx red,
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GLclampx green, GLclampx blue,
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GLclampx alpha) const
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{
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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const uint32_t fbHeight = hw.getHeight();
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glColor4x(0,0,0,0);
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glColor4x(red,green,blue,alpha);
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glDisable(GL_TEXTURE_2D);
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glDisable(GL_BLEND);
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glDisable(GL_DITHER);
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@@ -377,6 +379,11 @@ void LayerBase::clearWithOpenGL(const Region& clip) const
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}
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}
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void LayerBase::clearWithOpenGL(const Region& clip) const
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{
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clearWithOpenGL(clip,0,0,0,0);
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}
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void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
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{
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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@@ -251,7 +251,9 @@ protected:
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uint32_t transform;
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bool dirty;
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};
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void clearWithOpenGL(const Region& clip, GLclampx r, GLclampx g,
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GLclampx b, GLclampx alpha) const;
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void clearWithOpenGL(const Region& clip) const;
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void drawWithOpenGL(const Region& clip, const Texture& texture) const;
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void loadTexture(Texture* texture, GLint textureName,
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@@ -600,7 +600,11 @@ LayerBuffer::OverlaySource::~OverlaySource()
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void LayerBuffer::OverlaySource::onDraw(const Region& clip) const
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{
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mLayer.clearWithOpenGL(clip);
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GLclampx color = 0x000018; //dark blue
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GLclampx red = 0;
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GLclampx green = 0;
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GLclampx blue = 0x1818;
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mLayer.clearWithOpenGL(clip, red, green, blue, 0);
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}
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void LayerBuffer::OverlaySource::onTransaction(uint32_t flags)
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