Merge "Fix for positioning of glyphs within a bitmap"
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@@ -404,10 +404,10 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len
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// If it's still not valid, we couldn't cache it, so we shouldn't
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// draw garbage; also skip empty glyphs (spaces)
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if (cachedGlyph->mIsValid && cachedGlyph->mCacheTexture) {
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float penX = x + positions[(glyphsCount << 1)];
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float penY = y + positions[(glyphsCount << 1) + 1];
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int penX = x + (int) roundf(positions[(glyphsCount << 1)]);
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int penY = y + (int) roundf(positions[(glyphsCount << 1) + 1]);
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(*this.*render)(cachedGlyph, roundf(penX), roundf(penY),
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(*this.*render)(cachedGlyph, penX, penY,
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bitmap, bitmapW, bitmapH, bounds, positions);
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}
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