Merge "Testing the GL/ CPU encoding w/ Gralloc buffers"

This commit is contained in:
Pannag Sanketi
2011-08-24 15:18:07 -07:00
committed by Android (Google) Code Review
6 changed files with 820 additions and 169 deletions

View File

@@ -182,9 +182,9 @@ public:
protected:
// freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
// freeAllBuffersLocked frees the resources (both GraphicBuffer and EGLImage) for
// all slots.
void freeAllBuffers();
void freeAllBuffersLocked();
static bool isExternalFormat(uint32_t format);
private:
@@ -337,8 +337,15 @@ private:
// Set to a default of 30 fps if not specified by the client side
int32_t mFrameRate;
// mStarted is a flag to check if the recording has started
bool mStarted;
// mStopped is a flag to check if the recording is going on
bool mStopped;
// mNumFramesReceived indicates the number of frames recieved from
// the client side
int mNumFramesReceived;
// mNumFramesEncoded indicates the number of frames passed on to the
// encoder
int mNumFramesEncoded;
// mFrameAvailableCondition condition used to indicate whether there
// is a frame available for dequeuing

View File

@@ -154,7 +154,8 @@ typedef enum OMX_COLOR_FORMATTYPE {
* Gralloc Buffers.
* FIXME: In the process of reserving some enum values for
* Android-specific OMX IL colorformats. Change this enum to
* an acceptable range once that is done.*/
* an acceptable range once that is done.
* */
OMX_COLOR_FormatAndroidOpaque = 0x7F000001,
OMX_TI_COLOR_FormatYUV420PackedSemiPlanar = 0x7F000100,
OMX_QCOM_COLOR_FormatYVU420SemiPlanar = 0x7FA30C00,

View File

@@ -808,7 +808,7 @@ status_t OMXCodec::setVideoPortFormatType(
}
if (format.eCompressionFormat == compressionFormat
&& format.eColorFormat == colorFormat) {
&& format.eColorFormat == colorFormat) {
found = true;
break;
}
@@ -838,6 +838,15 @@ static size_t getFrameSize(
case OMX_COLOR_FormatYUV420Planar:
case OMX_COLOR_FormatYUV420SemiPlanar:
case OMX_TI_COLOR_FormatYUV420PackedSemiPlanar:
/*
* FIXME: For the Opaque color format, the frame size does not
* need to be (w*h*3)/2. It just needs to
* be larger than certain minimum buffer size. However,
* currently, this opaque foramt has been tested only on
* YUV420 formats. If that is changed, then we need to revisit
* this part in the future
*/
case OMX_COLOR_FormatAndroidOpaque:
return (width * height * 3) / 2;
default:
@@ -887,7 +896,7 @@ status_t OMXCodec::isColorFormatSupported(
// Make sure that omx component does not overwrite
// the incremented index (bug 2897413).
CHECK_EQ(index, portFormat.nIndex);
if ((portFormat.eColorFormat == colorFormat)) {
if (portFormat.eColorFormat == colorFormat) {
LOGV("Found supported color format: %d", portFormat.eColorFormat);
return OK; // colorFormat is supported!
}
@@ -2923,6 +2932,7 @@ bool OMXCodec::drainInputBuffer(BufferInfo *info) {
size_t offset = 0;
int32_t n = 0;
for (;;) {
MediaBuffer *srcBuffer;
if (mSeekTimeUs >= 0) {
@@ -3021,6 +3031,7 @@ bool OMXCodec::drainInputBuffer(BufferInfo *info) {
CHECK(info->mMediaBuffer == NULL);
info->mMediaBuffer = srcBuffer;
} else {
CHECK(srcBuffer->data() != NULL) ;
memcpy((uint8_t *)info->mData + offset,
(const uint8_t *)srcBuffer->data()
+ srcBuffer->range_offset(),

View File

@@ -13,7 +13,6 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// #define LOG_NDEBUG 0
#define LOG_TAG "SurfaceMediaSource"
@@ -47,7 +46,9 @@ SurfaceMediaSource::SurfaceMediaSource(uint32_t bufW, uint32_t bufH) :
mSynchronousMode(true),
mConnectedApi(NO_CONNECTED_API),
mFrameRate(30),
mStarted(false) {
mNumFramesReceived(0),
mNumFramesEncoded(0),
mStopped(false) {
LOGV("SurfaceMediaSource::SurfaceMediaSource");
sp<ISurfaceComposer> composer(ComposerService::getComposerService());
mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
@@ -55,10 +56,9 @@ SurfaceMediaSource::SurfaceMediaSource(uint32_t bufW, uint32_t bufH) :
SurfaceMediaSource::~SurfaceMediaSource() {
LOGV("SurfaceMediaSource::~SurfaceMediaSource");
if (mStarted) {
if (!mStopped) {
stop();
}
freeAllBuffers();
}
size_t SurfaceMediaSource::getQueuedCount() const {
@@ -139,12 +139,12 @@ status_t SurfaceMediaSource::setBufferCount(int bufferCount) {
// here we're guaranteed that the client doesn't have dequeued buffers
// and will release all of its buffer references.
freeAllBuffers();
mBufferCount = bufferCount;
mClientBufferCount = bufferCount;
mCurrentSlot = INVALID_BUFFER_SLOT;
mQueue.clear();
mDequeueCondition.signal();
freeAllBuffersLocked();
return OK;
}
@@ -164,7 +164,7 @@ status_t SurfaceMediaSource::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
uint32_t format, uint32_t usage) {
LOGV("dequeueBuffer");
Mutex::Autolock lock(mMutex);
// Check for the buffer size- the client should just use the
// default width and height, and not try to set those.
@@ -184,10 +184,7 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
return BAD_VALUE;
}
Mutex::Autolock lock(mMutex);
status_t returnFlags(OK);
int found, foundSync;
int dequeuedCount = 0;
bool tryAgain = true;
@@ -218,6 +215,9 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
LOGV("Waiting for the FIFO to drain");
mDequeueCondition.wait(mMutex);
}
if (mStopped) {
return NO_INIT;
}
// need to check again since the mode could have changed
// while we were waiting
minBufferCountNeeded = mSynchronousMode ?
@@ -228,7 +228,7 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
((mServerBufferCount != mBufferCount) ||
(mServerBufferCount < minBufferCountNeeded))) {
// here we're guaranteed that mQueue is empty
freeAllBuffers();
freeAllBuffersLocked();
mBufferCount = mServerBufferCount;
if (mBufferCount < minBufferCountNeeded)
mBufferCount = minBufferCountNeeded;
@@ -290,9 +290,12 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
// for for some buffers to be consumed
tryAgain = mSynchronousMode && (foundSync == INVALID_BUFFER_SLOT);
if (tryAgain) {
LOGW("Waiting..In synchronous mode and no buffer to dQ");
LOGV("Waiting..In synchronous mode and no buffer to dequeue");
mDequeueCondition.wait(mMutex);
}
if (mStopped) {
return NO_INIT;
}
}
if (mSynchronousMode && found == INVALID_BUFFER_SLOT) {
@@ -304,7 +307,7 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
return -EBUSY;
}
const int buf = found;
const int bufIndex = found;
*outBuf = found;
const bool useDefaultSize = !w && !h;
@@ -322,9 +325,9 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
// buffer is now in DEQUEUED (but can also be current at the same time,
// if we're in synchronous mode)
mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
mSlots[bufIndex].mBufferState = BufferSlot::DEQUEUED;
const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
const sp<GraphicBuffer>& buffer(mSlots[bufIndex].mGraphicBuffer);
if ((buffer == NULL) ||
(uint32_t(buffer->width) != w) ||
(uint32_t(buffer->height) != h) ||
@@ -342,22 +345,25 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
if (updateFormat) {
mPixelFormat = format;
}
mSlots[buf].mGraphicBuffer = graphicBuffer;
mSlots[buf].mRequestBufferCalled = false;
mSlots[bufIndex].mGraphicBuffer = graphicBuffer;
mSlots[bufIndex].mRequestBufferCalled = false;
returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
}
return returnFlags;
}
// TODO: clean this up
status_t SurfaceMediaSource::setSynchronousMode(bool enabled) {
Mutex::Autolock lock(mMutex);
if (mStopped) {
LOGE("setSynchronousMode: SurfaceMediaSource has been stopped!");
return NO_INIT;
}
status_t err = OK;
if (!enabled) {
// going to asynchronous mode, drain the queue
while (mSynchronousMode != enabled && !mQueue.isEmpty()) {
mDequeueCondition.wait(mMutex);
}
// Async mode is not allowed
LOGE("SurfaceMediaSource can be used only synchronous mode!");
return INVALID_OPERATION;
}
if (mSynchronousMode != enabled) {
@@ -368,13 +374,19 @@ status_t SurfaceMediaSource::setSynchronousMode(bool enabled) {
mSynchronousMode = enabled;
mDequeueCondition.signal();
}
return err;
return OK;
}
status_t SurfaceMediaSource::connect(int api,
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
LOGV("SurfaceMediaSource::connect");
Mutex::Autolock lock(mMutex);
if (mStopped) {
LOGE("Connect: SurfaceMediaSource has been stopped!");
return NO_INIT;
}
status_t err = NO_ERROR;
switch (api) {
case NATIVE_WINDOW_API_EGL:
@@ -397,9 +409,25 @@ status_t SurfaceMediaSource::connect(int api,
return err;
}
// This is called by the client side when it is done
// TODO: Currently, this also sets mStopped to true which
// is needed for unblocking the encoder which might be
// waiting to read more frames. So if on the client side,
// the same thread supplies the frames and also calls stop
// on the encoder, the client has to call disconnect before
// it calls stop.
// In the case of the camera,
// that need not be required since the thread supplying the
// frames is separate than the one calling stop.
status_t SurfaceMediaSource::disconnect(int api) {
LOGV("SurfaceMediaSource::disconnect");
Mutex::Autolock lock(mMutex);
if (mStopped) {
LOGE("disconnect: SurfaceMediaSoource is already stopped!");
return NO_INIT;
}
status_t err = NO_ERROR;
switch (api) {
case NATIVE_WINDOW_API_EGL:
@@ -408,6 +436,9 @@ status_t SurfaceMediaSource::disconnect(int api) {
case NATIVE_WINDOW_API_CAMERA:
if (mConnectedApi == api) {
mConnectedApi = NO_CONNECTED_API;
mStopped = true;
mDequeueCondition.signal();
mFrameAvailableCondition.signal();
} else {
err = -EINVAL;
}
@@ -419,45 +450,47 @@ status_t SurfaceMediaSource::disconnect(int api) {
return err;
}
status_t SurfaceMediaSource::queueBuffer(int buf, int64_t timestamp,
status_t SurfaceMediaSource::queueBuffer(int bufIndex, int64_t timestamp,
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
LOGV("queueBuffer");
Mutex::Autolock lock(mMutex);
if (buf < 0 || buf >= mBufferCount) {
if (bufIndex < 0 || bufIndex >= mBufferCount) {
LOGE("queueBuffer: slot index out of range [0, %d]: %d",
mBufferCount, buf);
mBufferCount, bufIndex);
return -EINVAL;
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
} else if (mSlots[bufIndex].mBufferState != BufferSlot::DEQUEUED) {
LOGE("queueBuffer: slot %d is not owned by the client (state=%d)",
buf, mSlots[buf].mBufferState);
bufIndex, mSlots[bufIndex].mBufferState);
return -EINVAL;
} else if (!mSlots[buf].mRequestBufferCalled) {
} else if (!mSlots[bufIndex].mRequestBufferCalled) {
LOGE("queueBuffer: slot %d was enqueued without requesting a "
"buffer", buf);
"buffer", bufIndex);
return -EINVAL;
}
if (mSynchronousMode) {
// in synchronous mode we queue all buffers in a FIFO
mQueue.push_back(buf);
LOGV("Client queued buffer on slot: %d, Q size = %d",
buf, mQueue.size());
mQueue.push_back(bufIndex);
mNumFramesReceived++;
LOGV("Client queued buf# %d @slot: %d, Q size = %d, handle = %p, timestamp = %lld",
mNumFramesReceived, bufIndex, mQueue.size(),
mSlots[bufIndex].mGraphicBuffer->handle, timestamp);
} else {
// in asynchronous mode we only keep the most recent buffer
if (mQueue.empty()) {
mQueue.push_back(buf);
mQueue.push_back(bufIndex);
} else {
Fifo::iterator front(mQueue.begin());
// buffer currently queued is freed
mSlots[*front].mBufferState = BufferSlot::FREE;
// and we record the new buffer index in the queued list
*front = buf;
*front = bufIndex;
}
}
mSlots[buf].mBufferState = BufferSlot::QUEUED;
mSlots[buf].mTimestamp = timestamp;
mSlots[bufIndex].mBufferState = BufferSlot::QUEUED;
mSlots[bufIndex].mTimestamp = timestamp;
// TODO: (Confirm) Don't want to signal dequeue here.
// May be just in asynchronous mode?
// mDequeueCondition.signal();
@@ -482,7 +515,7 @@ status_t SurfaceMediaSource::queueBuffer(int buf, int64_t timestamp,
// wait to hear from StageFrightRecorder to set the buffer FREE
// Make sure this is called when the mutex is locked
status_t SurfaceMediaSource::onFrameReceivedLocked() {
LOGV("On Frame Received");
LOGV("On Frame Received locked");
// Signal the encoder that a new frame has arrived
mFrameAvailableCondition.signal();
@@ -501,19 +534,19 @@ status_t SurfaceMediaSource::onFrameReceivedLocked() {
}
void SurfaceMediaSource::cancelBuffer(int buf) {
void SurfaceMediaSource::cancelBuffer(int bufIndex) {
LOGV("SurfaceMediaSource::cancelBuffer");
Mutex::Autolock lock(mMutex);
if (buf < 0 || buf >= mBufferCount) {
if (bufIndex < 0 || bufIndex >= mBufferCount) {
LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
mBufferCount, buf);
mBufferCount, bufIndex);
return;
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
} else if (mSlots[bufIndex].mBufferState != BufferSlot::DEQUEUED) {
LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
buf, mSlots[buf].mBufferState);
bufIndex, mSlots[bufIndex].mBufferState);
return;
}
mSlots[buf].mBufferState = BufferSlot::FREE;
mSlots[bufIndex].mBufferState = BufferSlot::FREE;
mDequeueCondition.signal();
}
@@ -531,8 +564,8 @@ void SurfaceMediaSource::setFrameAvailableListener(
mFrameAvailableListener = listener;
}
void SurfaceMediaSource::freeAllBuffers() {
LOGV("freeAllBuffers");
void SurfaceMediaSource::freeAllBuffersLocked() {
LOGV("freeAllBuffersLocked");
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
mSlots[i].mGraphicBuffer = 0;
mSlots[i].mBufferState = BufferSlot::FREE;
@@ -648,10 +681,7 @@ int32_t SurfaceMediaSource::getFrameRate( ) const {
status_t SurfaceMediaSource::start(MetaData *params)
{
LOGV("start");
Mutex::Autolock lock(mMutex);
CHECK(!mStarted);
mStarted = true;
LOGV("started!");
return OK;
}
@@ -662,8 +692,11 @@ status_t SurfaceMediaSource::stop()
Mutex::Autolock lock(mMutex);
// TODO: Add waiting on mFrameCompletedCondition here?
mStarted = false;
mStopped = true;
mFrameAvailableCondition.signal();
mDequeueCondition.signal();
mQueue.clear();
freeAllBuffersLocked();
return OK;
}
@@ -688,23 +721,25 @@ sp<MetaData> SurfaceMediaSource::getFormat()
}
status_t SurfaceMediaSource::read( MediaBuffer **buffer,
const ReadOptions *options)
const ReadOptions *options)
{
Mutex::Autolock autoLock(mMutex) ;
LOGV("Read. Size of queued buffer: %d", mQueue.size());
*buffer = NULL;
Mutex::Autolock autoLock(mMutex) ;
// If the recording has started and the queue is empty, then just
// wait here till the frames come in from the client side
while (mStarted && mQueue.empty()) {
while (!mStopped && mQueue.empty()) {
LOGV("NO FRAMES! Recorder waiting for FrameAvailableCondition");
mFrameAvailableCondition.wait(mMutex);
}
// If the loop was exited as a result of stopping the recording,
// it is OK
if (!mStarted) {
return OK;
if (mStopped) {
LOGV("Read: SurfaceMediaSource is stopped. Returning NO_INIT;");
return NO_INIT;
}
// Update the current buffer info
@@ -712,15 +747,20 @@ status_t SurfaceMediaSource::read( MediaBuffer **buffer,
// can be more than one "current" slots.
Fifo::iterator front(mQueue.begin());
mCurrentSlot = *front;
mQueue.erase(front);
mCurrentBuf = mSlots[mCurrentSlot].mGraphicBuffer;
int64_t prevTimeStamp = mCurrentTimestamp;
mCurrentTimestamp = mSlots[mCurrentSlot].mTimestamp;
mNumFramesEncoded++;
// Pass the data to the MediaBuffer. Pass in only the metadata
passMetadataBufferLocked(buffer);
(*buffer)->setObserver(this);
(*buffer)->add_ref();
(*buffer)->meta_data()->setInt64(kKeyTime, mCurrentTimestamp);
(*buffer)->meta_data()->setInt64(kKeyTime, mCurrentTimestamp / 1000);
LOGV("Frames encoded = %d, timestamp = %lld, time diff = %lld",
mNumFramesEncoded, mCurrentTimestamp / 1000,
mCurrentTimestamp / 1000 - prevTimeStamp / 1000);
return OK;
}
@@ -743,15 +783,17 @@ void SurfaceMediaSource::passMetadataBufferLocked(MediaBuffer **buffer) {
new MediaBuffer(4 + sizeof(buffer_handle_t));
char *data = (char *)tempBuffer->data();
if (data == NULL) {
LOGE("Cannot allocate memory for passing buffer metadata!");
LOGE("Cannot allocate memory for metadata buffer!");
return;
}
OMX_U32 type = kMetadataBufferTypeGrallocSource;
memcpy(data, &type, 4);
memcpy(data + 4, &(mCurrentBuf->handle), sizeof(buffer_handle_t));
*buffer = tempBuffer;
}
LOGV("handle = %p, , offset = %d, length = %d",
mCurrentBuf->handle, (*buffer)->range_length(), (*buffer)->range_offset());
}
void SurfaceMediaSource::signalBufferReturned(MediaBuffer *buffer) {
LOGV("signalBufferReturned");
@@ -759,16 +801,19 @@ void SurfaceMediaSource::signalBufferReturned(MediaBuffer *buffer) {
bool foundBuffer = false;
Mutex::Autolock autoLock(mMutex);
if (!mStarted) {
LOGW("signalBufferReturned: mStarted = false! Nothing to do!");
if (mStopped) {
LOGV("signalBufferReturned: mStopped = true! Nothing to do!");
return;
}
for (Fifo::iterator it = mQueue.begin(); it != mQueue.end(); ++it) {
CHECK(mSlots[*it].mGraphicBuffer != NULL);
if (checkBufferMatchesSlot(*it, buffer)) {
mSlots[*it].mBufferState = BufferSlot::FREE;
mQueue.erase(it);
for (int id = 0; id < NUM_BUFFER_SLOTS; id++) {
if (mSlots[id].mGraphicBuffer == NULL) {
continue;
}
if (checkBufferMatchesSlot(id, buffer)) {
LOGV("Slot %d returned, matches handle = %p", id,
mSlots[id].mGraphicBuffer->handle);
mSlots[id].mBufferState = BufferSlot::FREE;
buffer->setObserver(0);
buffer->release();
mDequeueCondition.signal();
@@ -792,5 +837,4 @@ bool SurfaceMediaSource::checkBufferMatchesSlot(int slot, MediaBuffer *buffer) {
return mSlots[slot].mGraphicBuffer->handle == bufferHandle;
}
} // end of namespace android

View File

@@ -19,12 +19,13 @@ LOCAL_SHARED_LIBRARIES := \
libbinder \
libcutils \
libgui \
libstlport \
libui \
libutils \
libmedia \
libstagefright \
libstagefright_omx \
libstagefright_foundation \
libstlport \
libui \
libutils \
LOCAL_STATIC_LIBRARIES := \
libgtest \

View File

@@ -14,14 +14,17 @@
* limitations under the License.
*/
#define LOG_TAG "SurfaceMediaSource_test"
// #define LOG_NDEBUG 0
#define LOG_TAG "SurfaceMediaSource_test"
#include <gtest/gtest.h>
#include <utils/String8.h>
#include <utils/Errors.h>
#include <fcntl.h>
#include <unistd.h>
#include <media/stagefright/SurfaceMediaSource.h>
#include <media/mediarecorder.h>
#include <gui/SurfaceTextureClient.h>
#include <ui/GraphicBuffer.h>
@@ -33,24 +36,322 @@
#include <ui/FramebufferNativeWindow.h>
#include <media/stagefright/MediaDebug.h>
#include <media/stagefright/MediaBufferGroup.h>
#include <media/stagefright/MediaDefs.h>
#include <media/stagefright/MetaData.h>
#include <media/stagefright/MPEG4Writer.h>
#include <media/stagefright/OMXClient.h>
#include <media/stagefright/OMXCodec.h>
#include <OMX_Component.h>
#include "DummyRecorder.h"
namespace android {
class GLTest : public ::testing::Test {
protected:
GLTest():
mEglDisplay(EGL_NO_DISPLAY),
mEglSurface(EGL_NO_SURFACE),
mEglContext(EGL_NO_CONTEXT) {
}
virtual void SetUp() {
LOGV("GLTest::SetUp()");
mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
EGLint majorVersion;
EGLint minorVersion;
EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
RecordProperty("EglVersionMajor", majorVersion);
RecordProperty("EglVersionMajor", minorVersion);
EGLint numConfigs = 0;
EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mGlConfig,
1, &numConfigs));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
char* displaySecsEnv = getenv("GLTEST_DISPLAY_SECS");
if (displaySecsEnv != NULL) {
mDisplaySecs = atoi(displaySecsEnv);
if (mDisplaySecs < 0) {
mDisplaySecs = 0;
}
} else {
mDisplaySecs = 0;
}
if (mDisplaySecs > 0) {
mComposerClient = new SurfaceComposerClient;
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
mSurfaceControl = mComposerClient->createSurface(
String8("Test Surface"), 0,
getSurfaceWidth(), getSurfaceHeight(),
PIXEL_FORMAT_RGB_888, 0);
ASSERT_TRUE(mSurfaceControl != NULL);
ASSERT_TRUE(mSurfaceControl->isValid());
SurfaceComposerClient::openGlobalTransaction();
ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7FFFFFFF));
ASSERT_EQ(NO_ERROR, mSurfaceControl->show());
SurfaceComposerClient::closeGlobalTransaction();
sp<ANativeWindow> window = mSurfaceControl->getSurface();
mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
window.get(), NULL);
} else {
EGLint pbufferAttribs[] = {
EGL_WIDTH, getSurfaceWidth(),
EGL_HEIGHT, getSurfaceHeight(),
EGL_NONE };
mEglSurface = eglCreatePbufferSurface(mEglDisplay, mGlConfig,
pbufferAttribs);
}
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT,
getContextAttribs());
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
mEglContext));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
EGLint w, h;
EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_WIDTH, &w));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_HEIGHT, &h));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
RecordProperty("EglSurfaceWidth", w);
RecordProperty("EglSurfaceHeight", h);
glViewport(0, 0, w, h);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
}
virtual void TearDown() {
// Display the result
if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) {
eglSwapBuffers(mEglDisplay, mEglSurface);
sleep(mDisplaySecs);
}
if (mComposerClient != NULL) {
mComposerClient->dispose();
}
if (mEglContext != EGL_NO_CONTEXT) {
eglDestroyContext(mEglDisplay, mEglContext);
}
if (mEglSurface != EGL_NO_SURFACE) {
eglDestroySurface(mEglDisplay, mEglSurface);
}
if (mEglDisplay != EGL_NO_DISPLAY) {
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
eglTerminate(mEglDisplay);
}
ASSERT_EQ(EGL_SUCCESS, eglGetError());
}
virtual EGLint const* getConfigAttribs() {
LOGV("GLTest getConfigAttribs");
static EGLint sDefaultConfigAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, 8,
EGL_NONE };
return sDefaultConfigAttribs;
}
virtual EGLint const* getContextAttribs() {
static EGLint sDefaultContextAttribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE };
return sDefaultContextAttribs;
}
virtual EGLint getSurfaceWidth() {
return 512;
}
virtual EGLint getSurfaceHeight() {
return 512;
}
void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) {
GLuint shader = glCreateShader(shaderType);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
if (shader) {
glShaderSource(shader, 1, &pSource, NULL);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
glCompileShader(shader);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
GLint compiled = 0;
glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
if (!compiled) {
GLint infoLen = 0;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
if (infoLen) {
char* buf = (char*) malloc(infoLen);
if (buf) {
glGetShaderInfoLog(shader, infoLen, NULL, buf);
printf("Shader compile log:\n%s\n", buf);
free(buf);
FAIL();
}
} else {
char* buf = (char*) malloc(0x1000);
if (buf) {
glGetShaderInfoLog(shader, 0x1000, NULL, buf);
printf("Shader compile log:\n%s\n", buf);
free(buf);
FAIL();
}
}
glDeleteShader(shader);
shader = 0;
}
}
ASSERT_TRUE(shader != 0);
*outShader = shader;
}
void createProgram(const char* pVertexSource, const char* pFragmentSource,
GLuint* outPgm) {
GLuint vertexShader, fragmentShader;
{
SCOPED_TRACE("compiling vertex shader");
loadShader(GL_VERTEX_SHADER, pVertexSource, &vertexShader);
if (HasFatalFailure()) {
return;
}
}
{
SCOPED_TRACE("compiling fragment shader");
loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader);
if (HasFatalFailure()) {
return;
}
}
GLuint program = glCreateProgram();
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
if (program) {
glAttachShader(program, vertexShader);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
glAttachShader(program, fragmentShader);
ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
glLinkProgram(program);
GLint linkStatus = GL_FALSE;
glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
if (linkStatus != GL_TRUE) {
GLint bufLength = 0;
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
if (bufLength) {
char* buf = (char*) malloc(bufLength);
if (buf) {
glGetProgramInfoLog(program, bufLength, NULL, buf);
printf("Program link log:\n%s\n", buf);
free(buf);
FAIL();
}
}
glDeleteProgram(program);
program = 0;
}
}
glDeleteShader(vertexShader);
glDeleteShader(fragmentShader);
ASSERT_TRUE(program != 0);
*outPgm = program;
}
static int abs(int value) {
return value > 0 ? value : -value;
}
::testing::AssertionResult checkPixel(int x, int y, int r,
int g, int b, int a, int tolerance=2) {
GLubyte pixel[4];
String8 msg;
glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel);
GLenum err = glGetError();
if (err != GL_NO_ERROR) {
msg += String8::format("error reading pixel: %#x", err);
while ((err = glGetError()) != GL_NO_ERROR) {
msg += String8::format(", %#x", err);
}
fprintf(stderr, "pixel check failure: %s\n", msg.string());
return ::testing::AssertionFailure(
::testing::Message(msg.string()));
}
if (r >= 0 && abs(r - int(pixel[0])) > tolerance) {
msg += String8::format("r(%d isn't %d)", pixel[0], r);
}
if (g >= 0 && abs(g - int(pixel[1])) > tolerance) {
if (!msg.isEmpty()) {
msg += " ";
}
msg += String8::format("g(%d isn't %d)", pixel[1], g);
}
if (b >= 0 && abs(b - int(pixel[2])) > tolerance) {
if (!msg.isEmpty()) {
msg += " ";
}
msg += String8::format("b(%d isn't %d)", pixel[2], b);
}
if (a >= 0 && abs(a - int(pixel[3])) > tolerance) {
if (!msg.isEmpty()) {
msg += " ";
}
msg += String8::format("a(%d isn't %d)", pixel[3], a);
}
if (!msg.isEmpty()) {
fprintf(stderr, "pixel check failure: %s\n", msg.string());
return ::testing::AssertionFailure(
::testing::Message(msg.string()));
} else {
return ::testing::AssertionSuccess();
}
}
int mDisplaySecs;
sp<SurfaceComposerClient> mComposerClient;
sp<SurfaceControl> mSurfaceControl;
EGLDisplay mEglDisplay;
EGLSurface mEglSurface;
EGLContext mEglContext;
EGLConfig mGlConfig;
};
///////////////////////////////////////////////////////////////////////
// Class for the NON-GL tests
///////////////////////////////////////////////////////////////////////
class SurfaceMediaSourceTest : public ::testing::Test {
public:
SurfaceMediaSourceTest( ): mYuvTexWidth(64), mYuvTexHeight(66) { }
sp<MPEG4Writer> setUpWriter(OMXClient &client );
SurfaceMediaSourceTest( ): mYuvTexWidth(176), mYuvTexHeight(144) { }
void oneBufferPass(int width, int height );
void oneBufferPassNoFill(int width, int height );
static void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) ;
static void fillYV12BufferRect(uint8_t* buf, int w, int h,
int stride, const android_native_rect_t& rect) ;
@@ -62,10 +363,8 @@ protected:
mSMS->setSynchronousMode(true);
mSTC = new SurfaceTextureClient(mSMS);
mANW = mSTC;
}
virtual void TearDown() {
mSMS.clear();
mSTC.clear();
@@ -78,11 +377,142 @@ protected:
sp<SurfaceMediaSource> mSMS;
sp<SurfaceTextureClient> mSTC;
sp<ANativeWindow> mANW;
};
///////////////////////////////////////////////////////////////////////
// Class for the GL tests
///////////////////////////////////////////////////////////////////////
class SurfaceMediaSourceGLTest : public GLTest {
public:
SurfaceMediaSourceGLTest( ): mYuvTexWidth(176), mYuvTexHeight(144) { }
virtual EGLint const* getConfigAttribs();
void oneBufferPassGL(int num = 0);
static sp<MediaRecorder> setUpMediaRecorder(int fileDescriptor, int videoSource,
int outputFormat, int videoEncoder, int width, int height, int fps);
protected:
virtual void SetUp() {
LOGV("SMS-GLTest::SetUp()");
android::ProcessState::self()->startThreadPool();
mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight);
mSTC = new SurfaceTextureClient(mSMS);
mANW = mSTC;
// Doing the setup related to the GL Side
GLTest::SetUp();
}
virtual void TearDown() {
mSMS.clear();
mSTC.clear();
mANW.clear();
GLTest::TearDown();
eglDestroySurface(mEglDisplay, mSmsEglSurface);
}
void setUpEGLSurfaceFromMediaRecorder(sp<MediaRecorder>& mr);
const int mYuvTexWidth;
const int mYuvTexHeight;
sp<SurfaceMediaSource> mSMS;
sp<SurfaceTextureClient> mSTC;
sp<ANativeWindow> mANW;
EGLConfig mSMSGlConfig;
EGLSurface mSmsEglSurface;
};
/////////////////////////////////////////////////////////////////////
// Methods in SurfaceMediaSourceGLTest
/////////////////////////////////////////////////////////////////////
EGLint const* SurfaceMediaSourceGLTest::getConfigAttribs() {
LOGV("SurfaceMediaSourceGLTest getConfigAttribs");
static EGLint sDefaultConfigAttribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_RECORDABLE_ANDROID, EGL_TRUE,
EGL_NONE };
return sDefaultConfigAttribs;
}
// One pass of dequeuing and queuing a GLBuffer
void SurfaceMediaSourceGLTest::oneBufferPassGL(int num) {
int d = num % 50;
float f = 0.2f; // 0.1f * d;
glClearColor(0, 0.3, 0, 0.6);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_SCISSOR_TEST);
glScissor(4 + d, 4 + d, 4, 4);
glClearColor(1.0 - f, f, f, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glScissor(24 + d, 48 + d, 4, 4);
glClearColor(f, 1.0 - f, f, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glScissor(37 + d, 17 + d, 4, 4);
glClearColor(f, f, 1.0 - f, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
// The following call dequeues and queues the buffer
eglSwapBuffers(mEglDisplay, mSmsEglSurface);
glDisable(GL_SCISSOR_TEST);
}
// Set up the MediaRecorder which runs in the same process as mediaserver
sp<MediaRecorder> SurfaceMediaSourceGLTest::setUpMediaRecorder(int fd, int videoSource,
int outputFormat, int videoEncoder, int width, int height, int fps) {
sp<MediaRecorder> mr = new MediaRecorder();
mr->setVideoSource(videoSource);
mr->setOutputFormat(outputFormat);
mr->setVideoEncoder(videoEncoder);
mr->setOutputFile(fd, 0, 0);
mr->setVideoSize(width, height);
mr->setVideoFrameRate(fps);
mr->prepare();
LOGV("Starting MediaRecorder...");
CHECK_EQ(OK, mr->start());
return mr;
}
// query the mediarecorder for a surfacemeidasource and create an egl surface with that
void SurfaceMediaSourceGLTest::setUpEGLSurfaceFromMediaRecorder(sp<MediaRecorder>& mr) {
sp<ISurfaceTexture> iST = mr->querySurfaceMediaSourceFromMediaServer();
mSTC = new SurfaceTextureClient(iST);
mANW = mSTC;
EGLint numConfigs = 0;
EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mSMSGlConfig,
1, &numConfigs));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
LOGV("Native Window = %p, mSTC = %p", mANW.get(), mSTC.get());
mSmsEglSurface = eglCreateWindowSurface(mEglDisplay, mSMSGlConfig,
mANW.get(), NULL);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_SURFACE, mSmsEglSurface) ;
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mSmsEglSurface, mSmsEglSurface,
mEglContext));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
}
/////////////////////////////////////////////////////////////////////
// Methods in SurfaceMediaSourceTest
/////////////////////////////////////////////////////////////////////
// One pass of dequeuing and queuing the buffer. Fill it in with
// cpu YV12 buffer
void SurfaceMediaSourceTest::oneBufferPass(int width, int height ) {
LOGV("One Buffer Pass");
ANativeWindowBuffer* anb;
ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
ASSERT_TRUE(anb != NULL);
@@ -99,42 +529,16 @@ void SurfaceMediaSourceTest::oneBufferPass(int width, int height ) {
ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
}
sp<MPEG4Writer> SurfaceMediaSourceTest::setUpWriter(OMXClient &client ) {
// Writing to a file
const char *fileName = "/sdcard/outputSurfEnc.mp4";
sp<MetaData> enc_meta = new MetaData;
enc_meta->setInt32(kKeyBitRate, 300000);
enc_meta->setInt32(kKeyFrameRate, 30);
// Dequeuing and queuing the buffer without really filling it in.
void SurfaceMediaSourceTest::oneBufferPassNoFill(int width, int height ) {
ANativeWindowBuffer* anb;
ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
ASSERT_TRUE(anb != NULL);
enc_meta->setCString(kKeyMIMEType, MEDIA_MIMETYPE_VIDEO_MPEG4);
sp<MetaData> meta = mSMS->getFormat();
int32_t width, height, stride, sliceHeight, colorFormat;
CHECK(meta->findInt32(kKeyWidth, &width));
CHECK(meta->findInt32(kKeyHeight, &height));
CHECK(meta->findInt32(kKeyStride, &stride));
CHECK(meta->findInt32(kKeySliceHeight, &sliceHeight));
CHECK(meta->findInt32(kKeyColorFormat, &colorFormat));
enc_meta->setInt32(kKeyWidth, width);
enc_meta->setInt32(kKeyHeight, height);
enc_meta->setInt32(kKeyIFramesInterval, 1);
enc_meta->setInt32(kKeyStride, stride);
enc_meta->setInt32(kKeySliceHeight, sliceHeight);
// TODO: overwriting the colorformat since the format set by GRAlloc
// could be wrong or not be read by OMX
enc_meta->setInt32(kKeyColorFormat, OMX_COLOR_FormatYUV420Planar);
sp<MediaSource> encoder =
OMXCodec::Create(
client.interface(), enc_meta, true /* createEncoder */, mSMS);
sp<MPEG4Writer> writer = new MPEG4Writer(fileName);
writer->addSource(encoder);
return writer;
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
// ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
// We do not fill the buffer in. Just queue it back.
ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
}
// Fill a YV12 buffer with a multi-colored checkerboard pattern
@@ -216,46 +620,53 @@ struct SimpleDummyRecorder {
return OK;
}
};
///////////////////////////////////////////////////////////////////
// TESTS
// SurfaceMediaSourceTest class contains tests that fill the buffers
// using the cpu calls
// SurfaceMediaSourceGLTest class contains tests that fill the buffers
// using the GL calls.
// TODO: None of the tests actually verify the encoded images.. so at this point,
// these are mostly functionality tests + visual inspection
//////////////////////////////////////////////////////////////////////
// Just pass one buffer from the native_window to the SurfaceMediaSource
TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotOneBufferPass) {
// Dummy Encoder
static int testId = 1;
TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotOneBufferPass) {
LOGV("Test # %d", testId++);
LOGV("Testing OneBufferPass ******************************");
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
0, 0, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
HAL_PIXEL_FORMAT_YV12));
oneBufferPass(mYuvTexWidth, mYuvTexHeight);
}
// Pass the buffer with the wrong height and weight and should not be accepted
TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotWrongSizeBufferPass) {
// Dummy Encoder
TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotWrongSizeBufferPass) {
LOGV("Test # %d", testId++);
LOGV("Testing Wrong size BufferPass ******************************");
// setting the client side buffer size different than the server size
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
10, 10, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
10, 10));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
HAL_PIXEL_FORMAT_YV12));
ANativeWindowBuffer* anb;
// make sure we get an error back when dequeuing!
// Note: make sure we get an ERROR back when dequeuing!
ASSERT_NE(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
}
// pass multiple buffers from the native_window the SurfaceMediaSource
// A dummy writer is used to simulate actual MPEG4Writer
TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotMultiBufferPass) {
// Dummy Encoder
TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) {
LOGV("Test # %d", testId++);
LOGV("Testing MultiBufferPass, Dummy Recorder *********************");
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
0, 0, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
HAL_PIXEL_FORMAT_YV12));
SimpleDummyRecorder writer(mSMS);
writer.start();
@@ -272,14 +683,13 @@ TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotMultiBufferPa
}
// Delayed pass of multiple buffers from the native_window the SurfaceMediaSource
// A dummy writer is used to simulate actual MPEG4Writer
TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotMultiBufferPassLag) {
// Dummy Encoder
TEST_F(SurfaceMediaSourceTest, DISABLED_DummyLagEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) {
LOGV("Test # %d", testId++);
LOGV("Testing MultiBufferPass, Dummy Recorder Lagging **************");
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
0, 0, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
HAL_PIXEL_FORMAT_YV12));
SimpleDummyRecorder writer(mSMS);
writer.start();
@@ -299,12 +709,11 @@ TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotMultiBufferPa
// pass multiple buffers from the native_window the SurfaceMediaSource
// A dummy writer (MULTITHREADED) is used to simulate actual MPEG4Writer
TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotMultiBufferPassThreaded) {
TEST_F(SurfaceMediaSourceTest, DISABLED_DummyThreadedEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) {
LOGV("Test # %d", testId++);
LOGV("Testing MultiBufferPass, Dummy Recorder Multi-Threaded **********");
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
0, 0, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
HAL_PIXEL_FORMAT_YV12));
DummyRecorder writer(mSMS);
writer.start();
@@ -318,32 +727,210 @@ TEST_F(SurfaceMediaSourceTest, EncodingFromCpuFilledYV12BufferNpotMultiBufferPas
writer.stop();
}
// Test to examine the actual encoding. Temporarily disabled till the
// colorformat and encoding from GRAlloc data is resolved
TEST_F(SurfaceMediaSourceTest, DISABLED_EncodingFromCpuFilledYV12BufferNpotWrite) {
LOGV("Testing the whole pipeline with actual Recorder");
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
0, 0, HAL_PIXEL_FORMAT_YV12));
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
OMXClient client;
CHECK_EQ(OK, client.connect());
// Test to examine actual encoding using mediarecorder
// We use the mediaserver to create a mediarecorder and send
// it back to us. So SurfaceMediaSource lives in the same process
// as the mediaserver.
// Very close to the actual camera, except that the
// buffers are filled and queueud by the CPU instead of GL.
TEST_F(SurfaceMediaSourceTest, DISABLED_EncodingFromCpuYV12BufferNpotWriteMediaServer) {
LOGV("Test # %d", testId++);
LOGV("************** Testing the whole pipeline with actual MediaRecorder ***********");
LOGV("************** SurfaceMediaSource is same process as mediaserver ***********");
sp<MPEG4Writer> writer = setUpWriter(client);
int64_t start = systemTime();
CHECK_EQ(OK, writer->start());
const char *fileName = "/sdcard/outputSurfEncMSource.mp4";
int fd = open(fileName, O_RDWR | O_CREAT, 0744);
if (fd < 0) {
LOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd);
}
CHECK(fd >= 0);
sp<MediaRecorder> mr = SurfaceMediaSourceGLTest::setUpMediaRecorder(fd,
VIDEO_SOURCE_GRALLOC_BUFFER,
OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth,
mYuvTexHeight, 30);
// get the reference to the surfacemediasource living in
// mediaserver that is created by stagefrightrecorder
sp<ISurfaceTexture> iST = mr->querySurfaceMediaSourceFromMediaServer();
mSTC = new SurfaceTextureClient(iST);
mANW = mSTC;
ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
HAL_PIXEL_FORMAT_YV12));
int32_t nFramesCount = 0;
while (nFramesCount <= 300) {
oneBufferPass(mYuvTexWidth, mYuvTexHeight);
oneBufferPassNoFill(mYuvTexWidth, mYuvTexHeight);
nFramesCount++;
LOGV("framesCount = %d", nFramesCount);
}
CHECK_EQ(OK, writer->stop());
writer.clear();
int64_t end = systemTime();
client.disconnect();
ASSERT_EQ(NO_ERROR, native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU));
LOGV("Stopping MediaRecorder...");
CHECK_EQ(OK, mr->stop());
mr.clear();
close(fd);
}
//////////////////////////////////////////////////////////////////////
// GL tests
/////////////////////////////////////////////////////////////////////
// Test to examine whether we can choose the Recordable Android GLConfig
// DummyRecorder used- no real encoding here
TEST_F(SurfaceMediaSourceGLTest, ChooseAndroidRecordableEGLConfigDummyWrite) {
LOGV("Test # %d", testId++);
LOGV("Test to verify creating a surface w/ right config *********");
mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight);
mSTC = new SurfaceTextureClient(mSMS);
mANW = mSTC;
DummyRecorder writer(mSMS);
writer.start();
EGLint numConfigs = 0;
EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mSMSGlConfig,
1, &numConfigs));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
mSmsEglSurface = eglCreateWindowSurface(mEglDisplay, mSMSGlConfig,
mANW.get(), NULL);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_SURFACE, mSmsEglSurface) ;
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mSmsEglSurface, mSmsEglSurface,
mEglContext));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
int32_t nFramesCount = 0;
while (nFramesCount <= 300) {
oneBufferPassGL();
nFramesCount++;
LOGV("framesCount = %d", nFramesCount);
}
ASSERT_EQ(NO_ERROR, native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_EGL));
writer.stop();
}
// Test to examine whether we can render GL buffers in to the surface
// created with the native window handle
TEST_F(SurfaceMediaSourceGLTest, RenderingToRecordableEGLSurfaceWorks) {
LOGV("Test # %d", testId++);
LOGV("RenderingToRecordableEGLSurfaceWorks *********************");
// Do the producer side of things
glClearColor(0.6, 0.6, 0.6, 0.6);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_SCISSOR_TEST);
glScissor(4, 4, 4, 4);
glClearColor(1.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glScissor(24, 48, 4, 4);
glClearColor(0.0, 1.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glScissor(37, 17, 4, 4);
glClearColor(0.0, 0.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel( 4, 7, 255, 0, 0, 255));
EXPECT_TRUE(checkPixel(25, 51, 0, 255, 0, 255));
EXPECT_TRUE(checkPixel(40, 19, 0, 0, 255, 255));
EXPECT_TRUE(checkPixel(29, 51, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel( 5, 32, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(13, 8, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(46, 3, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(30, 33, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel( 6, 52, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(55, 33, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(16, 29, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel( 1, 30, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(41, 37, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(46, 29, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel(15, 25, 153, 153, 153, 153));
EXPECT_TRUE(checkPixel( 3, 52, 153, 153, 153, 153));
}
// Test to examine the actual encoding with GL buffers
// Actual encoder, Actual GL Buffers Filled SurfaceMediaSource
// The same pattern is rendered every frame
TEST_F(SurfaceMediaSourceGLTest, EncodingFromGLRgbaSameImageEachBufNpotWrite) {
LOGV("Test # %d", testId++);
LOGV("************** Testing the whole pipeline with actual Recorder ***********");
LOGV("************** GL Filling the buffers ***********");
// Note: No need to set the colorformat for the buffers. The colorformat is
// in the GRAlloc buffers itself.
const char *fileName = "/sdcard/outputSurfEncMSourceGL.mp4";
int fd = open(fileName, O_RDWR | O_CREAT, 0744);
if (fd < 0) {
LOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd);
}
CHECK(fd >= 0);
sp<MediaRecorder> mr = setUpMediaRecorder(fd, VIDEO_SOURCE_GRALLOC_BUFFER,
OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth, mYuvTexHeight, 30);
// get the reference to the surfacemediasource living in
// mediaserver that is created by stagefrightrecorder
setUpEGLSurfaceFromMediaRecorder(mr);
int32_t nFramesCount = 0;
while (nFramesCount <= 300) {
oneBufferPassGL();
nFramesCount++;
LOGV("framesCount = %d", nFramesCount);
}
ASSERT_EQ(NO_ERROR, native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_EGL));
LOGV("Stopping MediaRecorder...");
CHECK_EQ(OK, mr->stop());
mr.clear();
close(fd);
}
// Test to examine the actual encoding from the GL Buffers
// Actual encoder, Actual GL Buffers Filled SurfaceMediaSource
// A different pattern is rendered every frame
TEST_F(SurfaceMediaSourceGLTest, EncodingFromGLRgbaDiffImageEachBufNpotWrite) {
LOGV("Test # %d", testId++);
LOGV("************** Testing the whole pipeline with actual Recorder ***********");
LOGV("************** Diff GL Filling the buffers ***********");
// Note: No need to set the colorformat for the buffers. The colorformat is
// in the GRAlloc buffers itself.
const char *fileName = "/sdcard/outputSurfEncMSourceGLDiff.mp4";
int fd = open(fileName, O_RDWR | O_CREAT, 0744);
if (fd < 0) {
LOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd);
}
CHECK(fd >= 0);
sp<MediaRecorder> mr = setUpMediaRecorder(fd, VIDEO_SOURCE_GRALLOC_BUFFER,
OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth, mYuvTexHeight, 30);
// get the reference to the surfacemediasource living in
// mediaserver that is created by stagefrightrecorder
setUpEGLSurfaceFromMediaRecorder(mr);
int32_t nFramesCount = 0;
while (nFramesCount <= 300) {
oneBufferPassGL(nFramesCount);
nFramesCount++;
LOGV("framesCount = %d", nFramesCount);
}
ASSERT_EQ(NO_ERROR, native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_EGL));
LOGV("Stopping MediaRecorder...");
CHECK_EQ(OK, mr->stop());
mr.clear();
close(fd);
}
} // namespace android