Fixed an issue where the background could show in a wrong way
am: d381bc3133
Change-Id: I219e4809a6a9f839353e049d4d563ece37866ca2
This commit is contained in:
@@ -412,7 +412,10 @@ public class NotificationStackScrollLayout extends ViewGroup
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@Override
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protected void onDraw(Canvas canvas) {
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canvas.drawRect(0, mCurrentBounds.top, getWidth(), mCurrentBounds.bottom, mBackgroundPaint);
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if (mCurrentBounds.top < mCurrentBounds.bottom) {
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canvas.drawRect(0, mCurrentBounds.top, getWidth(), mCurrentBounds.bottom,
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mBackgroundPaint);
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}
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if (DEBUG) {
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int y = mTopPadding;
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canvas.drawLine(0, y, getWidth(), y, mDebugPaint);
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@@ -2013,11 +2016,12 @@ public class NotificationStackScrollLayout extends ViewGroup
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bottom = top;
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}
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if (mPhoneStatusBar.getBarState() != StatusBarState.KEYGUARD) {
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mBackgroundBounds.top = (int) Math.max(mTopPadding + mStackTranslation, top);
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top = (int) Math.max(mTopPadding + mStackTranslation, top);
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} else {
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// otherwise the animation from the shade to the keyguard will jump as it's maxed
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mBackgroundBounds.top = Math.max(0, top);
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top = Math.max(0, top);
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}
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mBackgroundBounds.top = top;
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mBackgroundBounds.bottom = Math.min(getHeight(), Math.max(bottom, top));
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}
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