Merge "Fix ATLAS_MAP_ENTRY_FIELD_COUNT" into mnc-dev
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@@ -93,7 +93,7 @@ public class AssetAtlasService extends IAssetAtlas.Stub {
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// Defines the number of int fields used to represent a single entry
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// Defines the number of int fields used to represent a single entry
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// in the atlas map. This number defines the size of the array returned
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// in the atlas map. This number defines the size of the array returned
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// by the getMap(). See the mAtlasMap field for more information
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// by the getMap(). See the mAtlasMap field for more information
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private static final int ATLAS_MAP_ENTRY_FIELD_COUNT = 4;
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private static final int ATLAS_MAP_ENTRY_FIELD_COUNT = 3;
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// Specifies how our GraphicBuffer will be used. To get proper swizzling
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// Specifies how our GraphicBuffer will be used. To get proper swizzling
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// the buffer will be written to using OpenGL (from JNI) so we can leave
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// the buffer will be written to using OpenGL (from JNI) so we can leave
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