From 3edfa8f67bc428435f96b050bf3a0b00b6be4d20 Mon Sep 17 00:00:00 2001 From: Elliott Hughes Date: Tue, 9 Feb 2016 16:12:02 -0800 Subject: [PATCH] The NDK samples moved a while back. Change-Id: I10f419b0ad58f9c5417a3f06775e298c74f284dc --- core/java/android/app/NativeActivity.java | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/core/java/android/app/NativeActivity.java b/core/java/android/app/NativeActivity.java index dcf1c8019d4fb..b0f6bfe61b0fc 100644 --- a/core/java/android/app/NativeActivity.java +++ b/core/java/android/app/NativeActivity.java @@ -45,16 +45,8 @@ import java.io.File; * is no need to derive from this class; you can simply declare it in your * manifest, and use the NDK APIs from there. * - *

A typical manifest would look like: - * - * {@sample development/ndk/platforms/android-9/samples/native-activity/AndroidManifest.xml - * manifest} - * - *

A very simple example of native code that is run by NativeActivity - * follows. This reads input events from the user and uses OpenGLES to - * draw into the native activity's window. - * - * {@sample development/ndk/platforms/android-9/samples/native-activity/jni/main.c all} + *

A sample + * native activity is available in the NDK samples. */ public class NativeActivity extends Activity implements SurfaceHolder.Callback2, InputQueue.Callback, OnGlobalLayoutListener {