Merge "docs: RenderScript Dev Guide fixes" into jb-mr2-docs
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Android (Google) Code Review
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@@ -10,7 +10,7 @@ parent.link=index.html
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<ol>
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<li><a href="#writing-an-rs-kernel">Writing a RenderScript Kernel</a></li>
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<li><a href="#access-rs-apis">Accessing RenderScript Java APIs</a>
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<li><a href="#access-rs-apis">Accessing RenderScript APIs</a>
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<ol>
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<li><a href="#ide-setup">Setting Up Your Development Environment</a></li>
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</ol>
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@@ -150,19 +150,24 @@ beneficial on some architectures due to additional optimizations only available
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precision (such as SIMD CPU instructions).</p>
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<h2 id="access-rs-apis">Accessing RenderScript Java APIs</h2>
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<h2 id="access-rs-apis">Accessing RenderScript APIs</h2>
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<p>When developing an Android application that uses RenderScript, you can access its Java API in
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one of two ways. The APIs are available in the {@link android.renderscript} package
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on devices running Android 3.0 (API level 11) and higher. These are the original APIs for
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RenderScript. The APIs are also available as a Support Library in the
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{@link android.support.v8.renderscript} package, which allow you to use them on devices running
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Android 2.2 (API level 8) and higher.</p>
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<p>When developing an Android application that uses RenderScript, you can access its API in
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one of two ways:</p>
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<ul>
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<li><strong>{@link android.renderscript}</strong> - The APIs in this class package are
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available on devices running Android 3.0 (API level 11) and higher. These are the original APIs
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for RenderScript and are not currently being updated.</li>
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<li><strong>{@link android.support.v8.renderscript}</strong> - The APIs in this package are
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available through a <a href="{@docRoot}tools/support-library/features.html#v8">Support
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Library</a>, which allows you to use them on devices running Android 2.2 (API level 8) and
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higher.</li>
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</ul>
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<p>We strongly recommend using the Support Library APIs for accessing RenderScript because they
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include the latest improvements to the RenderScript compute framework and provide a wider range
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of device compatibility. Using the RenderScript APIs in the Support Library requires specific
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setup procedures for your development environment, which is described in the next section.</p>
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of device compatibility.</p>
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<h3 id="ide-setup">Using the RenderScript Support Library APIs</h3>
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@@ -218,9 +223,9 @@ import android.support.v8.renderscript.*;
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back to a compatible version if the device it is running on does not support the target version.
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</li>
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<li>{@code sdk.buildtools} - The version of the Android SDK build tools to use. This value
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should be set to 18.1.0 or higher. If this option is not specified, the highest installed build
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tools version is used. You should always set this value to ensure the consistency of builds
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across development machines with different configurations.</li>
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should be set to {@code 18.1.0} or higher. If this option is not specified, the highest
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installed build tools version is used. You should always set this value to ensure the
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consistency of builds across development machines with different configurations.</li>
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</ul>
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