am da214787: Merge change 24024 into eclair
Merge commit 'da214787988ab6bf3c54d96072300723a72b9e3b' into eclair-plus-aosp * commit 'da214787988ab6bf3c54d96072300723a72b9e3b': Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
This commit is contained in:
@@ -209,35 +209,24 @@ public class Allocation extends BaseObj {
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static public Allocation createSized(RenderScript rs, Element e, int count)
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throws IllegalArgumentException {
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int id;
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if(e.mIsPredefined) {
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id = rs.nAllocationCreatePredefSized(e.mPredefinedID, count);
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} else {
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id = rs.nAllocationCreateSized(e.mID, count);
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if(id == 0) {
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throw new IllegalStateException("Bad element.");
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}
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int id = rs.nAllocationCreateSized(e.mID, count);
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if(id == 0) {
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throw new IllegalStateException("Bad element.");
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}
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return new Allocation(id, rs, null);
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}
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static public Allocation createFromBitmap(RenderScript rs, Bitmap b, Element dstFmt, boolean genMips)
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throws IllegalArgumentException {
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if(!dstFmt.mIsPredefined) {
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throw new IllegalStateException("Attempting to allocate a bitmap with a non-static element.");
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}
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int id = rs.nAllocationCreateFromBitmap(dstFmt.mPredefinedID, genMips, b);
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int id = rs.nAllocationCreateFromBitmap(dstFmt.mID, genMips, b);
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return new Allocation(id, rs, null);
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}
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static public Allocation createFromBitmapBoxed(RenderScript rs, Bitmap b, Element dstFmt, boolean genMips)
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throws IllegalArgumentException {
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if(!dstFmt.mIsPredefined) {
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throw new IllegalStateException("Attempting to allocate a bitmap with a non-static element.");
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}
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int id = rs.nAllocationCreateFromBitmapBoxed(dstFmt.mPredefinedID, genMips, b);
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int id = rs.nAllocationCreateFromBitmapBoxed(dstFmt.mID, genMips, b);
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return new Allocation(id, rs, null);
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}
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@@ -250,10 +239,10 @@ public class Allocation extends BaseObj {
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is = res.openRawResource(id, value);
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int asset = ((AssetManager.AssetInputStream) is).getAssetInt();
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int allocationId = rs.nAllocationCreateFromAssetStream(dstFmt.mPredefinedID, genMips,
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int allocationId = rs.nAllocationCreateFromAssetStream(dstFmt.mID, genMips,
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asset);
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return new Allocation(allocationId, rs, null);
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return new Allocation(allocationId, rs, null);
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} catch (Exception e) {
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// Ignore
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} finally {
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@@ -23,62 +23,171 @@ import java.lang.reflect.Field;
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*
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**/
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public class Element extends BaseObj {
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final int mPredefinedID;
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final boolean mIsPredefined;
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final int mSize;
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int mSize;
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Entry[] mEntries;
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public static final Element USER_U8 = new Element(0, 1);
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public static final Element USER_I8 = new Element(1, 1);
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public static final Element USER_U16 = new Element(2, 2);
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public static final Element USER_I16 = new Element(3, 2);
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public static final Element USER_U32 = new Element(4, 4);
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public static final Element USER_I32 = new Element(5, 4);
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public static final Element USER_FLOAT = new Element(6, 4);
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static class Entry {
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Element mElement;
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Element.DataType mType;
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Element.DataKind mKind;
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boolean mIsNormalized;
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int mBits;
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String mName;
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public static final Element A_8 = new Element(7, 1);
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public static final Element RGB_565 = new Element(8, 2);
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public static final Element RGB_888 = new Element(11, 2);
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public static final Element RGBA_5551 = new Element(9, 2);
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public static final Element RGBA_4444 = new Element(10, 2);
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public static final Element RGBA_8888 = new Element(12, 4);
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Entry(Element e, int bits) {
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mElement = e;
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int mBits = bits;
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}
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public static final Element INDEX_16 = new Element(13, 2);
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public static final Element INDEX_32 = new Element(14, 2);
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public static final Element XY_F32 = new Element(15, 8);
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public static final Element XYZ_F32 = new Element(16, 12);
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public static final Element ST_XY_F32 = new Element(17, 16);
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public static final Element ST_XYZ_F32 = new Element(18, 20);
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public static final Element NORM_XYZ_F32 = new Element(19, 24);
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public static final Element NORM_ST_XYZ_F32 = new Element(20, 32);
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void initPredef(RenderScript rs) {
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mID = rs.nElementGetPredefined(mPredefinedID);
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Entry(DataType dt, DataKind dk, boolean isNorm, int bits, String name) {
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mType = dt;
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mKind = dk;
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mIsNormalized = isNorm;
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mBits = bits;
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mName = name;
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}
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}
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static void init(RenderScript rs) {
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USER_U8.initPredef(rs);
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USER_I8.initPredef(rs);
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USER_U16.initPredef(rs);
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USER_I16.initPredef(rs);
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USER_U32.initPredef(rs);
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USER_I32.initPredef(rs);
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USER_FLOAT.initPredef(rs);
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public static final Element USER_U8 = new Element();
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public static final Element USER_I8 = new Element();
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public static final Element USER_U16 = new Element();
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public static final Element USER_I16 = new Element();
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public static final Element USER_U32 = new Element();
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public static final Element USER_I32 = new Element();
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public static final Element USER_FLOAT = new Element();
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A_8.initPredef(rs);
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RGB_565.initPredef(rs);
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RGB_888.initPredef(rs);
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RGBA_5551.initPredef(rs);
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RGBA_4444.initPredef(rs);
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RGBA_8888.initPredef(rs);
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public static final Element A_8 = new Element();
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public static final Element RGB_565 = new Element();
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public static final Element RGB_888 = new Element();
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public static final Element RGBA_5551 = new Element();
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public static final Element RGBA_4444 = new Element();
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public static final Element RGBA_8888 = new Element();
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INDEX_16.initPredef(rs);
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INDEX_32.initPredef(rs);
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XY_F32.initPredef(rs);
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XYZ_F32.initPredef(rs);
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ST_XY_F32.initPredef(rs);
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ST_XYZ_F32.initPredef(rs);
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NORM_XYZ_F32.initPredef(rs);
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NORM_ST_XYZ_F32.initPredef(rs);
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public static final Element INDEX_16 = new Element();
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public static final Element XY_F32 = new Element();
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public static final Element XYZ_F32 = new Element();
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public static final Element ST_XY_F32 = new Element();
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public static final Element ST_XYZ_F32 = new Element();
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public static final Element NORM_XYZ_F32 = new Element();
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public static final Element NORM_ST_XYZ_F32 = new Element();
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static void initPredefined(RenderScript rs) {
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USER_U8.mEntries = new Entry[1];
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USER_U8.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.USER, false, 8, null);
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USER_U8.init(rs);
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USER_I8.mEntries = new Entry[1];
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USER_I8.mEntries[0] = new Entry(DataType.SIGNED, DataKind.USER, false, 8, null);
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USER_I8.init(rs);
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USER_U16.mEntries = new Entry[1];
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USER_U16.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.USER, false, 16, null);
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USER_U16.init(rs);
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USER_I16.mEntries = new Entry[1];
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USER_I16.mEntries[0] = new Entry(DataType.SIGNED, DataKind.USER, false, 16, null);
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USER_I16.init(rs);
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USER_U32.mEntries = new Entry[1];
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USER_U32.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.USER, false, 32, null);
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USER_U32.init(rs);
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USER_I32.mEntries = new Entry[1];
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USER_I32.mEntries[0] = new Entry(DataType.SIGNED, DataKind.USER, false, 32, null);
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USER_I32.init(rs);
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USER_FLOAT.mEntries = new Entry[1];
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USER_FLOAT.mEntries[0] = new Entry(DataType.FLOAT, DataKind.USER, false, 32, null);
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USER_FLOAT.init(rs);
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A_8.mEntries = new Entry[1];
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A_8.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.ALPHA, true, 8, "a");
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A_8.init(rs);
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RGB_565.mEntries = new Entry[3];
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RGB_565.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.RED, true, 5, "r");
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RGB_565.mEntries[1] = new Entry(DataType.UNSIGNED, DataKind.GREEN, true, 6, "g");
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RGB_565.mEntries[2] = new Entry(DataType.UNSIGNED, DataKind.BLUE, true, 5, "b");
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RGB_565.init(rs);
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RGB_888.mEntries = new Entry[3];
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RGB_888.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.RED, true, 8, "r");
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RGB_888.mEntries[1] = new Entry(DataType.UNSIGNED, DataKind.GREEN, true, 8, "g");
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RGB_888.mEntries[2] = new Entry(DataType.UNSIGNED, DataKind.BLUE, true, 8, "b");
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RGB_888.init(rs);
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RGBA_5551.mEntries = new Entry[4];
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RGBA_5551.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.RED, true, 5, "r");
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RGBA_5551.mEntries[1] = new Entry(DataType.UNSIGNED, DataKind.GREEN, true, 5, "g");
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RGBA_5551.mEntries[2] = new Entry(DataType.UNSIGNED, DataKind.BLUE, true, 5, "b");
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RGBA_5551.mEntries[3] = new Entry(DataType.UNSIGNED, DataKind.ALPHA, true, 1, "a");
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RGBA_5551.init(rs);
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RGBA_4444.mEntries = new Entry[4];
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RGBA_4444.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.RED, true, 4, "r");
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RGBA_4444.mEntries[1] = new Entry(DataType.UNSIGNED, DataKind.GREEN, true, 4, "g");
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RGBA_4444.mEntries[2] = new Entry(DataType.UNSIGNED, DataKind.BLUE, true, 4, "b");
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RGBA_4444.mEntries[3] = new Entry(DataType.UNSIGNED, DataKind.ALPHA, true, 4, "a");
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RGBA_4444.init(rs);
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RGBA_8888.mEntries = new Entry[4];
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RGBA_8888.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.RED, true, 8, "r");
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RGBA_8888.mEntries[1] = new Entry(DataType.UNSIGNED, DataKind.GREEN, true, 8, "g");
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RGBA_8888.mEntries[2] = new Entry(DataType.UNSIGNED, DataKind.BLUE, true, 8, "b");
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RGBA_8888.mEntries[3] = new Entry(DataType.UNSIGNED, DataKind.ALPHA, true, 8, "a");
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RGBA_8888.init(rs);
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INDEX_16.mEntries = new Entry[1];
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INDEX_16.mEntries[0] = new Entry(DataType.UNSIGNED, DataKind.INDEX, false, 16, "index");
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INDEX_16.init(rs);
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XY_F32.mEntries = new Entry[2];
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XY_F32.mEntries[0] = new Entry(DataType.FLOAT, DataKind.X, false, 32, "x");
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XY_F32.mEntries[1] = new Entry(DataType.FLOAT, DataKind.Y, false, 32, "y");
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XY_F32.init(rs);
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XYZ_F32.mEntries = new Entry[3];
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XYZ_F32.mEntries[0] = new Entry(DataType.FLOAT, DataKind.X, false, 32, "x");
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XYZ_F32.mEntries[1] = new Entry(DataType.FLOAT, DataKind.Y, false, 32, "y");
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XYZ_F32.mEntries[2] = new Entry(DataType.FLOAT, DataKind.Z, false, 32, "z");
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XYZ_F32.init(rs);
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ST_XY_F32.mEntries = new Entry[4];
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ST_XY_F32.mEntries[0] = new Entry(DataType.FLOAT, DataKind.S, false, 32, "s");
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ST_XY_F32.mEntries[1] = new Entry(DataType.FLOAT, DataKind.T, false, 32, "t");
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ST_XY_F32.mEntries[2] = new Entry(DataType.FLOAT, DataKind.X, false, 32, "x");
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ST_XY_F32.mEntries[3] = new Entry(DataType.FLOAT, DataKind.Y, false, 32, "y");
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ST_XY_F32.init(rs);
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ST_XYZ_F32.mEntries = new Entry[5];
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ST_XYZ_F32.mEntries[0] = new Entry(DataType.FLOAT, DataKind.S, false, 32, "s");
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ST_XYZ_F32.mEntries[1] = new Entry(DataType.FLOAT, DataKind.T, false, 32, "t");
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ST_XYZ_F32.mEntries[2] = new Entry(DataType.FLOAT, DataKind.X, false, 32, "x");
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ST_XYZ_F32.mEntries[3] = new Entry(DataType.FLOAT, DataKind.Y, false, 32, "y");
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ST_XYZ_F32.mEntries[4] = new Entry(DataType.FLOAT, DataKind.Z, false, 32, "z");
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ST_XYZ_F32.init(rs);
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NORM_XYZ_F32.mEntries = new Entry[6];
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NORM_XYZ_F32.mEntries[0] = new Entry(DataType.FLOAT, DataKind.NX, false, 32, "nx");
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NORM_XYZ_F32.mEntries[1] = new Entry(DataType.FLOAT, DataKind.NY, false, 32, "ny");
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NORM_XYZ_F32.mEntries[2] = new Entry(DataType.FLOAT, DataKind.NZ, false, 32, "nz");
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NORM_XYZ_F32.mEntries[3] = new Entry(DataType.FLOAT, DataKind.X, false, 32, "x");
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NORM_XYZ_F32.mEntries[4] = new Entry(DataType.FLOAT, DataKind.Y, false, 32, "y");
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NORM_XYZ_F32.mEntries[5] = new Entry(DataType.FLOAT, DataKind.Z, false, 32, "z");
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NORM_XYZ_F32.init(rs);
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NORM_ST_XYZ_F32.mEntries = new Entry[8];
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NORM_ST_XYZ_F32.mEntries[0] = new Entry(DataType.FLOAT, DataKind.NX, false, 32, "nx");
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NORM_ST_XYZ_F32.mEntries[1] = new Entry(DataType.FLOAT, DataKind.NY, false, 32, "ny");
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NORM_ST_XYZ_F32.mEntries[2] = new Entry(DataType.FLOAT, DataKind.NZ, false, 32, "nz");
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NORM_ST_XYZ_F32.mEntries[3] = new Entry(DataType.FLOAT, DataKind.S, false, 32, "s");
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NORM_ST_XYZ_F32.mEntries[4] = new Entry(DataType.FLOAT, DataKind.T, false, 32, "t");
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NORM_ST_XYZ_F32.mEntries[5] = new Entry(DataType.FLOAT, DataKind.X, false, 32, "x");
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NORM_ST_XYZ_F32.mEntries[6] = new Entry(DataType.FLOAT, DataKind.Y, false, 32, "y");
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NORM_ST_XYZ_F32.mEntries[7] = new Entry(DataType.FLOAT, DataKind.Z, false, 32, "z");
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NORM_ST_XYZ_F32.init(rs);
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rs.nInitElements(A_8.mID, RGBA_4444.mID, RGBA_8888.mID, RGB_565.mID);
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}
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@@ -121,27 +230,13 @@ public class Element extends BaseObj {
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}
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}
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Element(int predef, int size) {
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Element() {
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super(null);
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mID = 0;
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mPredefinedID = predef;
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mIsPredefined = true;
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mSize = size;
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}
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Element(int id, RenderScript rs, int size) {
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super(rs);
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mID = id;
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mPredefinedID = 0;
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mIsPredefined = false;
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mSize = size;
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mSize = 0;
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}
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public void destroy() throws IllegalStateException {
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if(mIsPredefined) {
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throw new IllegalStateException("Attempting to destroy a predefined Element.");
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}
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super.destroy();
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}
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@@ -166,27 +261,41 @@ public class Element extends BaseObj {
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return b.create();
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}
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static synchronized void internalCreate(RenderScript rs, Element e) {
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rs.nElementBegin();
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int bits = 0;
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for (int ct=0; ct < e.mEntries.length; ct++) {
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Entry en = e.mEntries[ct];
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if(en.mElement != null) {
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//rs.nElementAdd(en.mElement.mID);
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} else {
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int norm = 0;
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if (en.mIsNormalized) {
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norm = 1;
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}
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rs.nElementAdd(en.mKind.mID, en.mType.mID, norm, en.mBits, en.mName);
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bits += en.mBits;
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}
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}
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e.mID = rs.nElementCreate();
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e.mSize = (bits + 7) >> 3;
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}
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void init(RenderScript rs) {
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mRS = rs;
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internalCreate(mRS, this);
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}
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||||
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public static class Builder {
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RenderScript mRS;
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Entry[] mEntries;
|
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int mEntryCount;
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int mSizeBits;
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private class Entry {
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Element mElement;
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Element.DataType mType;
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Element.DataKind mKind;
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boolean mIsNormalized;
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int mBits;
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String mName;
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}
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public Builder(RenderScript rs) {
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mRS = rs;
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mEntryCount = 0;
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mEntries = new Entry[8];
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mSizeBits = 0;
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}
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void addEntry(Entry e) {
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@@ -200,24 +309,13 @@ public class Element extends BaseObj {
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}
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public Builder add(Element e) throws IllegalArgumentException {
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if(!e.mIsPredefined) {
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throw new IllegalArgumentException("add requires a predefined Element.");
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}
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Entry en = new Entry();
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en.mElement = e;
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Entry en = new Entry(e, e.mSize * 8);
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addEntry(en);
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mSizeBits += e.mSize * 8;
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return this;
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}
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public Builder add(Element.DataType dt, Element.DataKind dk, boolean isNormalized, int bits, String name) {
|
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Entry en = new Entry();
|
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en.mType = dt;
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en.mKind = dk;
|
||||
en.mIsNormalized = isNormalized;
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en.mBits = bits;
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en.mName = name;
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mSizeBits += bits;
|
||||
Entry en = new Entry(dt, dk, isNormalized, bits, name);
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addEntry(en);
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return this;
|
||||
}
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||||
@@ -345,26 +443,12 @@ public class Element extends BaseObj {
|
||||
return this;
|
||||
}
|
||||
|
||||
static synchronized Element internalCreate(RenderScript rs, Builder b) {
|
||||
rs.nElementBegin();
|
||||
for (int ct=0; ct < b.mEntryCount; ct++) {
|
||||
Entry en = b.mEntries[ct];
|
||||
if(en.mElement != null) {
|
||||
rs.nElementAddPredefined(en.mElement.mPredefinedID);
|
||||
} else {
|
||||
int norm = 0;
|
||||
if (en.mIsNormalized) {
|
||||
norm = 1;
|
||||
}
|
||||
rs.nElementAdd(en.mKind.mID, en.mType.mID, norm, en.mBits, en.mName);
|
||||
}
|
||||
}
|
||||
int id = rs.nElementCreate();
|
||||
return new Element(id, rs, (b.mSizeBits + 7) >> 3);
|
||||
}
|
||||
|
||||
public Element create() {
|
||||
return internalCreate(mRS, this);
|
||||
Element e = new Element();
|
||||
e.mEntries = new Entry[mEntryCount];
|
||||
java.lang.System.arraycopy(mEntries, 0, e.mEntries, 0, mEntryCount);
|
||||
e.init(mRS);
|
||||
return e;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -57,6 +57,8 @@ public class RenderScript {
|
||||
}
|
||||
}
|
||||
|
||||
native void nInitElements(int a8, int rgba4444, int rgba8888, int rgb565);
|
||||
|
||||
native int nDeviceCreate();
|
||||
native void nDeviceDestroy(int dev);
|
||||
native int nContextCreate(int dev, Surface sur, int ver, boolean useDepth);
|
||||
@@ -78,10 +80,8 @@ public class RenderScript {
|
||||
native int nFileOpen(byte[] name);
|
||||
|
||||
native void nElementBegin();
|
||||
native void nElementAddPredefined(int predef);
|
||||
native void nElementAdd(int kind, int type, int norm, int bits, String s);
|
||||
native int nElementCreate();
|
||||
native int nElementGetPredefined(int predef);
|
||||
|
||||
native void nTypeBegin(int elementID);
|
||||
native void nTypeAdd(int dim, int val);
|
||||
@@ -90,7 +90,6 @@ public class RenderScript {
|
||||
native void nTypeSetupFields(Type t, int[] types, int[] bits, Field[] IDs);
|
||||
|
||||
native int nAllocationCreateTyped(int type);
|
||||
native int nAllocationCreatePredefSized(int predef, int count);
|
||||
native int nAllocationCreateSized(int elem, int count);
|
||||
native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
|
||||
native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
|
||||
@@ -203,7 +202,7 @@ public class RenderScript {
|
||||
|
||||
// TODO: This should be protected by a lock
|
||||
if(!mElementsInitialized) {
|
||||
Element.init(this);
|
||||
Element.initPredefined(this);
|
||||
mElementsInitialized = true;
|
||||
}
|
||||
}
|
||||
@@ -227,7 +226,6 @@ public class RenderScript {
|
||||
}
|
||||
|
||||
public void triangleMeshBegin(Element vertex, Element index) {
|
||||
Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID);
|
||||
nTriangleMeshBegin(vertex.mID, index.mID);
|
||||
}
|
||||
|
||||
|
||||
@@ -58,6 +58,11 @@ static jfieldID gContextId = 0;
|
||||
static jfieldID gNativeBitmapID = 0;
|
||||
static jfieldID gTypeNativeCache = 0;
|
||||
|
||||
static RsElement g_A_8 = NULL;
|
||||
static RsElement g_RGBA_4444 = NULL;
|
||||
static RsElement g_RGBA_8888 = NULL;
|
||||
static RsElement g_RGB_565 = NULL;
|
||||
|
||||
static void _nInit(JNIEnv *_env, jclass _this)
|
||||
{
|
||||
gContextId = _env->GetFieldID(_this, "mContext", "I");
|
||||
@@ -69,6 +74,13 @@ static void _nInit(JNIEnv *_env, jclass _this)
|
||||
gTypeNativeCache = _env->GetFieldID(typeClass, "mNativeCache", "I");
|
||||
}
|
||||
|
||||
static void nInitElements(JNIEnv *_env, jobject _this, jint a8, jint rgba4444, jint rgba8888, jint rgb565)
|
||||
{
|
||||
g_A_8 = reinterpret_cast<RsElement>(a8);
|
||||
g_RGBA_4444 = reinterpret_cast<RsElement>(rgba4444);
|
||||
g_RGBA_8888 = reinterpret_cast<RsElement>(rgba8888);
|
||||
g_RGB_565 = reinterpret_cast<RsElement>(rgb565);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
@@ -167,13 +179,6 @@ nElementBegin(JNIEnv *_env, jobject _this)
|
||||
rsElementBegin(con);
|
||||
}
|
||||
|
||||
static void
|
||||
nElementAddPredefined(JNIEnv *_env, jobject _this, jint predef)
|
||||
{
|
||||
RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
|
||||
LOG_API("nElementAddPredefined, con(%p), predef(%i)", con, predef);
|
||||
rsElementAddPredefined(con, (RsElementPredefined)predef);
|
||||
}
|
||||
|
||||
static void
|
||||
nElementAdd(JNIEnv *_env, jobject _this, jint kind, jint type, jint norm, jint bits, jstring name)
|
||||
@@ -198,14 +203,6 @@ nElementCreate(JNIEnv *_env, jobject _this)
|
||||
return (jint)rsElementCreate(con);
|
||||
}
|
||||
|
||||
static jint
|
||||
nElementGetPredefined(JNIEnv *_env, jobject _this, jint predef)
|
||||
{
|
||||
RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
|
||||
LOG_API("nElementGetPredefined, con(%p) predef(%i)", con, predef);
|
||||
return (jint)rsElementGetPredefined(con, (RsElementPredefined)predef);
|
||||
}
|
||||
|
||||
// -----------------------------------
|
||||
|
||||
static void
|
||||
@@ -327,14 +324,6 @@ nAllocationCreateTyped(JNIEnv *_env, jobject _this, jint e)
|
||||
return (jint) rsAllocationCreateTyped(con, (RsElement)e);
|
||||
}
|
||||
|
||||
static jint
|
||||
nAllocationCreatePredefSized(JNIEnv *_env, jobject _this, jint predef, jint count)
|
||||
{
|
||||
RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
|
||||
LOG_API("nAllocationCreatePredefSized, con(%p), predef(%i), count(%i)", con, predef, count);
|
||||
return (jint) rsAllocationCreatePredefSized(con, (RsElementPredefined)predef, count);
|
||||
}
|
||||
|
||||
static jint
|
||||
nAllocationCreateSized(JNIEnv *_env, jobject _this, jint e, jint count)
|
||||
{
|
||||
@@ -359,24 +348,24 @@ nAllocationUploadToBufferObject(JNIEnv *_env, jobject _this, jint a)
|
||||
rsAllocationUploadToBufferObject(con, (RsAllocation)a);
|
||||
}
|
||||
|
||||
static RsElementPredefined SkBitmapToPredefined(SkBitmap::Config cfg)
|
||||
static RsElement SkBitmapToPredefined(SkBitmap::Config cfg)
|
||||
{
|
||||
switch (cfg) {
|
||||
case SkBitmap::kA8_Config:
|
||||
return RS_ELEMENT_A_8;
|
||||
return g_A_8;
|
||||
case SkBitmap::kARGB_4444_Config:
|
||||
return RS_ELEMENT_RGBA_4444;
|
||||
return g_RGBA_4444;
|
||||
case SkBitmap::kARGB_8888_Config:
|
||||
return RS_ELEMENT_RGBA_8888;
|
||||
return g_RGBA_8888;
|
||||
case SkBitmap::kRGB_565_Config:
|
||||
return RS_ELEMENT_RGB_565;
|
||||
return g_RGB_565;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// If we don't have a conversion mark it as a user type.
|
||||
LOGE("Unsupported bitmap type");
|
||||
return RS_ELEMENT_USER_U8;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int
|
||||
@@ -388,14 +377,13 @@ nAllocationCreateFromBitmap(JNIEnv *_env, jobject _this, jint dstFmt, jboolean g
|
||||
const SkBitmap& bitmap(*nativeBitmap);
|
||||
SkBitmap::Config config = bitmap.getConfig();
|
||||
|
||||
RsElementPredefined e = SkBitmapToPredefined(config);
|
||||
|
||||
if (e != RS_ELEMENT_USER_U8) {
|
||||
RsElement e = SkBitmapToPredefined(config);
|
||||
if (e) {
|
||||
bitmap.lockPixels();
|
||||
const int w = bitmap.width();
|
||||
const int h = bitmap.height();
|
||||
const void* ptr = bitmap.getPixels();
|
||||
jint id = (jint)rsAllocationCreateFromBitmap(con, w, h, (RsElementPredefined)dstFmt, e, genMips, ptr);
|
||||
jint id = (jint)rsAllocationCreateFromBitmap(con, w, h, (RsElement)dstFmt, e, genMips, ptr);
|
||||
bitmap.unlockPixels();
|
||||
return id;
|
||||
}
|
||||
@@ -414,14 +402,14 @@ nAllocationCreateFromAssetStream(JNIEnv *_env, jobject _this, jint dstFmt, jbool
|
||||
|
||||
SkBitmap::Config config = bitmap.getConfig();
|
||||
|
||||
RsElementPredefined e = SkBitmapToPredefined(config);
|
||||
RsElement e = SkBitmapToPredefined(config);
|
||||
|
||||
if (e != RS_ELEMENT_USER_U8) {
|
||||
if (e) {
|
||||
bitmap.lockPixels();
|
||||
const int w = bitmap.width();
|
||||
const int h = bitmap.height();
|
||||
const void* ptr = bitmap.getPixels();
|
||||
jint id = (jint)rsAllocationCreateFromBitmap(con, w, h, (RsElementPredefined)dstFmt, e, genMips, ptr);
|
||||
jint id = (jint)rsAllocationCreateFromBitmap(con, w, h, (RsElement)dstFmt, e, genMips, ptr);
|
||||
bitmap.unlockPixels();
|
||||
return id;
|
||||
}
|
||||
@@ -437,14 +425,14 @@ nAllocationCreateFromBitmapBoxed(JNIEnv *_env, jobject _this, jint dstFmt, jbool
|
||||
const SkBitmap& bitmap(*nativeBitmap);
|
||||
SkBitmap::Config config = bitmap.getConfig();
|
||||
|
||||
RsElementPredefined e = SkBitmapToPredefined(config);
|
||||
RsElement e = SkBitmapToPredefined(config);
|
||||
|
||||
if (e != RS_ELEMENT_USER_U8) {
|
||||
if (e) {
|
||||
bitmap.lockPixels();
|
||||
const int w = bitmap.width();
|
||||
const int h = bitmap.height();
|
||||
const void* ptr = bitmap.getPixels();
|
||||
jint id = (jint)rsAllocationCreateFromBitmapBoxed(con, w, h, (RsElementPredefined)dstFmt, e, genMips, ptr);
|
||||
jint id = (jint)rsAllocationCreateFromBitmapBoxed(con, w, h, (RsElement)dstFmt, e, genMips, ptr);
|
||||
bitmap.unlockPixels();
|
||||
return id;
|
||||
}
|
||||
@@ -1244,6 +1232,8 @@ static const char *classPathName = "android/renderscript/RenderScript";
|
||||
|
||||
static JNINativeMethod methods[] = {
|
||||
{"_nInit", "()V", (void*)_nInit },
|
||||
{"nInitElements", "(IIII)V", (void*)nInitElements },
|
||||
|
||||
{"nDeviceCreate", "()I", (void*)nDeviceCreate },
|
||||
{"nDeviceDestroy", "(I)V", (void*)nDeviceDestroy },
|
||||
{"nContextCreate", "(ILandroid/view/Surface;IZ)I", (void*)nContextCreate },
|
||||
@@ -1255,10 +1245,8 @@ static JNINativeMethod methods[] = {
|
||||
{"nFileOpen", "([B)I", (void*)nFileOpen },
|
||||
|
||||
{"nElementBegin", "()V", (void*)nElementBegin },
|
||||
{"nElementAddPredefined", "(I)V", (void*)nElementAddPredefined },
|
||||
{"nElementAdd", "(IIIILjava/lang/String;)V", (void*)nElementAdd },
|
||||
{"nElementCreate", "()I", (void*)nElementCreate },
|
||||
{"nElementGetPredefined", "(I)I", (void*)nElementGetPredefined },
|
||||
|
||||
{"nTypeBegin", "(I)V", (void*)nTypeBegin },
|
||||
{"nTypeAdd", "(II)V", (void*)nTypeAdd },
|
||||
@@ -1267,7 +1255,6 @@ static JNINativeMethod methods[] = {
|
||||
{"nTypeSetupFields", "(Landroid/renderscript/Type;[I[I[Ljava/lang/reflect/Field;)V", (void*)nTypeSetupFields },
|
||||
|
||||
{"nAllocationCreateTyped", "(I)I", (void*)nAllocationCreateTyped },
|
||||
{"nAllocationCreatePredefSized", "(II)I", (void*)nAllocationCreatePredefSized },
|
||||
{"nAllocationCreateSized", "(II)I", (void*)nAllocationCreateSized },
|
||||
{"nAllocationCreateFromBitmap", "(IZLandroid/graphics/Bitmap;)I", (void*)nAllocationCreateFromBitmap },
|
||||
{"nAllocationCreateFromBitmapBoxed","(IZLandroid/graphics/Bitmap;)I", (void*)nAllocationCreateFromBitmapBoxed },
|
||||
|
||||
@@ -47,6 +47,20 @@
|
||||
// The higher, the smaller the ripple
|
||||
#define RIPPLE_HEIGHT 10.0f
|
||||
|
||||
float g_SkyOffsetX;
|
||||
float g_SkyOffsetY;
|
||||
|
||||
struct vert_s {
|
||||
float nx;
|
||||
float ny;
|
||||
float nz;
|
||||
float s;
|
||||
float t;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
};
|
||||
|
||||
int offset(int x, int y, int width) {
|
||||
return x + 1 + (y + 1) * (width + 2);
|
||||
}
|
||||
@@ -150,8 +164,8 @@ void generateRipples() {
|
||||
int *map = loadArrayI32(RSID_REFRACTION_MAP, 0);
|
||||
float *vertices = loadTriangleMeshVerticesF(NAMED_WaterMesh);
|
||||
|
||||
float fw = (float) width;
|
||||
float fh = (float) height;
|
||||
float fw = 1.f / width;
|
||||
float fh = 1.f / height;
|
||||
float fy = (1.0f / 512.0f) * (1.0f / RIPPLE_HEIGHT);
|
||||
|
||||
int h = height - 1;
|
||||
@@ -175,8 +189,8 @@ void generateRipples() {
|
||||
if (v >= height) v = height - 1;
|
||||
|
||||
int index = (offset + w) << 3;
|
||||
vertices[index + 3] = u / fw;
|
||||
vertices[index + 4] = v / fh;
|
||||
vertices[index + 3] = u * fw;
|
||||
vertices[index + 4] = v * fh;
|
||||
|
||||
// Update Z coordinate of the vertex
|
||||
vertices[index + 7] = dy * fy;
|
||||
@@ -196,76 +210,26 @@ void generateRipples() {
|
||||
int x = 0;
|
||||
int yOffset = y * width;
|
||||
for ( ; x < width; x += 1) {
|
||||
int o = (yOffset + x) << 3;
|
||||
int o1 = o + 8;
|
||||
int ow = o + w8;
|
||||
int o = ((yOffset + x) << 3);
|
||||
int o1 = o + 8 + 5;
|
||||
int ow = o + w8 + 5;
|
||||
int ow1 = ow + 8;
|
||||
|
||||
// V1
|
||||
float v1x = vertices[o + 5];
|
||||
float v1y = vertices[o + 6];
|
||||
float v1z = vertices[o + 7];
|
||||
|
||||
// V2
|
||||
float v2x = vertices[o1 + 5];
|
||||
float v2y = vertices[o1 + 6];
|
||||
float v2z = vertices[o1 + 7];
|
||||
|
||||
// V3
|
||||
float v3x = vertices[ow + 5];
|
||||
float v3y = vertices[ow + 6];
|
||||
float v3z = vertices[ow + 7];
|
||||
|
||||
// N1
|
||||
float n1x = v2x - v1x;
|
||||
float n1y = v2y - v1y;
|
||||
float n1z = v2z - v1z;
|
||||
|
||||
// N2
|
||||
float n2x = v3x - v1x;
|
||||
float n2y = v3y - v1y;
|
||||
float n2z = v3z - v1z;
|
||||
|
||||
// N1 x N2
|
||||
float n3x = n1y * n2z - n1z * n2y;
|
||||
float n3y = n1z * n2x - n1x * n2z;
|
||||
float n3z = n1x * n2y - n1y * n2x;
|
||||
|
||||
// Normalize
|
||||
float len = 1.0f / magf3(n3x, n3y, n3z);
|
||||
n3x *= len;
|
||||
n3y *= len;
|
||||
n3z *= len;
|
||||
|
||||
// V2
|
||||
v2x = vertices[ow1 + 5];
|
||||
v2y = vertices[ow1 + 6];
|
||||
v2z = vertices[ow1 + 7];
|
||||
|
||||
// N1
|
||||
n1x = v2x - v1x;
|
||||
n1y = v2y - v1y;
|
||||
n1z = v2z - v1z;
|
||||
|
||||
// N2
|
||||
n2x = v3x - v1x;
|
||||
n2y = v3y - v1y;
|
||||
n2z = v3z - v1z;
|
||||
struct vec3_s n1, n2, n3;
|
||||
vec3Sub(&n1, (struct vec3_s *)(vertices + o1 + 5), (struct vec3_s *)(vertices + o + 5));
|
||||
vec3Sub(&n2, (struct vec3_s *)(vertices + ow + 5), (struct vec3_s *)(vertices + o + 5));
|
||||
vec3Cross(&n3, &n1, &n2);
|
||||
vec3Norm(&n3);
|
||||
|
||||
// Average of previous normal and N1 x N2
|
||||
n3x = n3x * 0.5f + (n1y * n2z - n1z * n2y) * 0.5f;
|
||||
n3y = n3y * 0.5f + (n1z * n2x - n1x * n2z) * 0.5f;
|
||||
n3z = n3z * 0.5f + (n1x * n2y - n1y * n2x) * 0.5f;
|
||||
vec3Sub(&n1, (struct vec3_s *)(vertices + ow1 + 5), (struct vec3_s *)(vertices + o + 5));
|
||||
vec3Cross(&n2, &n1, &n2);
|
||||
vec3Add(&n3, &n3, &n2);
|
||||
vec3Norm(&n3);
|
||||
|
||||
// Normalize
|
||||
len = 1.0f / magf3(n3x, n3y, n3z);
|
||||
n3x *= len;
|
||||
n3y *= len;
|
||||
n3z *= len;
|
||||
|
||||
vertices[o + 0] = n3x;
|
||||
vertices[o + 1] = n3y;
|
||||
vertices[o + 2] = -n3z;
|
||||
vertices[o + 0] = n3.x;
|
||||
vertices[o + 1] = n3.y;
|
||||
vertices[o + 2] = -n3.z;
|
||||
|
||||
// reset Z
|
||||
//vertices[(yOffset + x) << 3 + 7] = 0.0f;
|
||||
@@ -433,15 +397,15 @@ void drawSky() {
|
||||
bindProgramFragmentStore(NAMED_PFSLeaf);
|
||||
bindTexture(NAMED_PFSky, 0, NAMED_TSky);
|
||||
|
||||
float x = State->skyOffsetX + State->skySpeedX;
|
||||
float y = State->skyOffsetY + State->skySpeedY;
|
||||
float x = g_SkyOffsetX + State->skySpeedX;
|
||||
float y = g_SkyOffsetY + State->skySpeedY;
|
||||
|
||||
if (x > 1.0f) x = 0.0f;
|
||||
if (x < -1.0f) x = 0.0f;
|
||||
if (y > 1.0f) y = 0.0f;
|
||||
|
||||
storeF(RSID_STATE, OFFSETOF_WorldState_skyOffsetX, x);
|
||||
storeF(RSID_STATE, OFFSETOF_WorldState_skyOffsetY, y);
|
||||
g_SkyOffsetX = x;
|
||||
g_SkyOffsetY = y;
|
||||
|
||||
float matrix[16];
|
||||
matrixLoadTranslate(matrix, x, y, 0.0f);
|
||||
@@ -509,7 +473,7 @@ int main(int index) {
|
||||
drawRiverbed();
|
||||
drawSky();
|
||||
drawLighting();
|
||||
drawLeaves();
|
||||
//drawLeaves();
|
||||
//drawNormals();
|
||||
|
||||
return 1;
|
||||
|
||||
@@ -44,7 +44,7 @@ class FallRS {
|
||||
private static final int MESH_RESOLUTION = 48;
|
||||
|
||||
private static final int RSID_STATE = 0;
|
||||
|
||||
|
||||
private static final int TEXTURES_COUNT = 3;
|
||||
private static final int LEAVES_TEXTURES_COUNT = 4;
|
||||
private static final int RSID_TEXTURE_RIVERBED = 0;
|
||||
@@ -52,7 +52,7 @@ class FallRS {
|
||||
private static final int RSID_TEXTURE_SKY = 2;
|
||||
|
||||
private static final int RSID_RIPPLE_MAP = 1;
|
||||
|
||||
|
||||
private static final int RSID_REFRACTION_MAP = 2;
|
||||
|
||||
private static final int RSID_LEAVES = 3;
|
||||
@@ -70,7 +70,21 @@ class FallRS {
|
||||
private static final int LEAF_STRUCT_DELTAX = 9;
|
||||
private static final int LEAF_STRUCT_DELTAY = 10;
|
||||
|
||||
private static final int RSID_DROP = 4;
|
||||
class Leaf {
|
||||
float x;
|
||||
float y;
|
||||
float scale;
|
||||
float angle;
|
||||
float spin;
|
||||
float u1;
|
||||
float u2;
|
||||
float altitude;
|
||||
float rippled;
|
||||
float deltaX;
|
||||
float deltaY;
|
||||
}
|
||||
|
||||
private static final int RSID_DROP = 4;
|
||||
|
||||
private Resources mResources;
|
||||
private RenderScript mRS;
|
||||
@@ -175,10 +189,10 @@ class FallRS {
|
||||
|
||||
float quadWidth = 2.0f / (float) wResolution;
|
||||
float quadHeight = glHeight / (float) hResolution;
|
||||
|
||||
|
||||
wResolution += 2;
|
||||
hResolution += 2;
|
||||
|
||||
hResolution += 2;
|
||||
|
||||
for (int y = 0; y <= hResolution; y++) {
|
||||
final boolean shift = (y & 0x1) == 0;
|
||||
final float yOffset = y * quadHeight - glHeight / 2.0f - quadHeight;
|
||||
@@ -267,12 +281,10 @@ class FallRS {
|
||||
public int leavesCount;
|
||||
public float glWidth;
|
||||
public float glHeight;
|
||||
public float skyOffsetX;
|
||||
public float skyOffsetY;
|
||||
public float skySpeedX;
|
||||
public float skySpeedY;
|
||||
}
|
||||
|
||||
|
||||
static class DropState {
|
||||
public int dropX;
|
||||
public int dropY;
|
||||
@@ -295,11 +307,11 @@ class FallRS {
|
||||
mStateType = Type.createFromClass(mRS, WorldState.class, 1, "WorldState");
|
||||
mState = Allocation.createTyped(mRS, mStateType);
|
||||
mState.data(worldState);
|
||||
|
||||
|
||||
mDrop = new DropState();
|
||||
mDrop.dropX = -1;
|
||||
mDrop.dropY = -1;
|
||||
|
||||
|
||||
mDropType = Type.createFromClass(mRS, DropState.class, 1, "DropState");
|
||||
mDropState = Allocation.createTyped(mRS, mDropType);
|
||||
mDropState.data(mDrop);
|
||||
@@ -346,7 +358,7 @@ class FallRS {
|
||||
final Allocation allocation = Allocation.createFromBitmap(mRS, b, RGBA_8888, false);
|
||||
allocation.setName(name);
|
||||
return allocation;
|
||||
}
|
||||
}
|
||||
|
||||
private void createProgramFragment() {
|
||||
Sampler.Builder sampleBuilder = new Sampler.Builder(mRS);
|
||||
@@ -368,7 +380,7 @@ class FallRS {
|
||||
mPfLighting = builder.create();
|
||||
mPfLighting.setName("PFLighting");
|
||||
mPfLighting.bindSampler(sampler, 0);
|
||||
|
||||
|
||||
builder = new ProgramFragment.Builder(mRS, null, null);
|
||||
builder.setTexEnable(true, 0);
|
||||
builder.setTexEnvMode(MODULATE, 0);
|
||||
@@ -407,7 +419,7 @@ class FallRS {
|
||||
mPvLight = builder.create();
|
||||
mPvLight.bindAllocation(pvOrthoAlloc);
|
||||
mPvLight.setName("PVLight");
|
||||
|
||||
|
||||
builder = new ProgramVertex.Builder(mRS, null, null);
|
||||
builder.setTextureMatrixEnable(true);
|
||||
mPvSky = builder.create();
|
||||
|
||||
@@ -39,10 +39,6 @@ ObjDestroy {
|
||||
ElementBegin {
|
||||
}
|
||||
|
||||
ElementAddPredefined {
|
||||
param RsElementPredefined predef
|
||||
}
|
||||
|
||||
ElementAdd {
|
||||
param RsDataKind dataKind
|
||||
param RsDataType dataType
|
||||
@@ -99,8 +95,8 @@ AllocationCreateFromFile {
|
||||
AllocationCreateFromBitmap {
|
||||
param uint32_t width
|
||||
param uint32_t height
|
||||
param RsElementPredefined dstFmt
|
||||
param RsElementPredefined srcFmt
|
||||
param RsElement dstFmt
|
||||
param RsElement srcFmt
|
||||
param bool genMips
|
||||
param const void * data
|
||||
ret RsAllocation
|
||||
@@ -109,8 +105,8 @@ AllocationCreateFromBitmap {
|
||||
AllocationCreateFromBitmapBoxed {
|
||||
param uint32_t width
|
||||
param uint32_t height
|
||||
param RsElementPredefined dstFmt
|
||||
param RsElementPredefined srcFmt
|
||||
param RsElement dstFmt
|
||||
param RsElement srcFmt
|
||||
param bool genMips
|
||||
param const void * data
|
||||
ret RsAllocation
|
||||
|
||||
@@ -310,40 +310,54 @@ static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t co
|
||||
}
|
||||
}
|
||||
|
||||
static ElementConverter_t pickConverter(RsElementPredefined dstFmt, RsElementPredefined srcFmt)
|
||||
static ElementConverter_t pickConverter(const Element *dst, const Element *src)
|
||||
{
|
||||
if ((dstFmt == RS_ELEMENT_RGB_565) &&
|
||||
(srcFmt == RS_ELEMENT_RGB_565)) {
|
||||
return elementConverter_cpy_16;
|
||||
GLenum srcGLType = src->getGLType();
|
||||
GLenum srcGLFmt = src->getGLFormat();
|
||||
GLenum dstGLType = dst->getGLType();
|
||||
GLenum dstGLFmt = dst->getGLFormat();
|
||||
|
||||
if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) {
|
||||
switch(dst->getSizeBytes()) {
|
||||
case 4:
|
||||
return elementConverter_cpy_32;
|
||||
case 2:
|
||||
return elementConverter_cpy_16;
|
||||
case 1:
|
||||
return elementConverter_cpy_8;
|
||||
}
|
||||
}
|
||||
|
||||
if ((dstFmt == RS_ELEMENT_RGB_565) &&
|
||||
(srcFmt == RS_ELEMENT_RGB_888)) {
|
||||
if (srcGLType == GL_UNSIGNED_BYTE &&
|
||||
srcGLFmt == GL_RGB &&
|
||||
dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
|
||||
dstGLType == GL_RGB) {
|
||||
|
||||
return elementConverter_888_to_565;
|
||||
}
|
||||
|
||||
if ((dstFmt == RS_ELEMENT_RGB_565) &&
|
||||
(srcFmt == RS_ELEMENT_RGBA_8888)) {
|
||||
if (srcGLType == GL_UNSIGNED_BYTE &&
|
||||
srcGLFmt == GL_RGBA &&
|
||||
dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
|
||||
dstGLType == GL_RGB) {
|
||||
|
||||
return elementConverter_8888_to_565;
|
||||
}
|
||||
|
||||
if ((dstFmt == RS_ELEMENT_RGBA_8888) &&
|
||||
(srcFmt == RS_ELEMENT_RGBA_8888)) {
|
||||
return elementConverter_cpy_32;
|
||||
}
|
||||
|
||||
LOGE("pickConverter, unsuported combo, src %i, dst %i", srcFmt, dstFmt);
|
||||
LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElementPredefined dstFmt, RsElementPredefined srcFmt, bool genMips, const void *data)
|
||||
RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
|
||||
{
|
||||
const Element *src = static_cast<const Element *>(_src);
|
||||
const Element *dst = static_cast<const Element *>(_dst);
|
||||
rsAssert(!(w & (w-1)));
|
||||
rsAssert(!(h & (h-1)));
|
||||
|
||||
//LOGE("rsi_AllocationCreateFromBitmap %i %i %i %i %i", w, h, dstFmt, srcFmt, genMips);
|
||||
rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, dstFmt));
|
||||
rsi_TypeBegin(rsc, _dst);
|
||||
rsi_TypeAdd(rsc, RS_DIMENSION_X, w);
|
||||
rsi_TypeAdd(rsc, RS_DIMENSION_Y, h);
|
||||
if (genMips) {
|
||||
@@ -359,7 +373,7 @@ RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h
|
||||
}
|
||||
texAlloc->incUserRef();
|
||||
|
||||
ElementConverter_t cvt = pickConverter(dstFmt, srcFmt);
|
||||
ElementConverter_t cvt = pickConverter(dst, src);
|
||||
cvt(texAlloc->getPtr(), data, w * h);
|
||||
|
||||
if (genMips) {
|
||||
@@ -375,21 +389,18 @@ RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h
|
||||
return texAlloc;
|
||||
}
|
||||
|
||||
static uint32_t fmtToBits(RsElementPredefined fmt)
|
||||
{
|
||||
return 16;
|
||||
}
|
||||
|
||||
RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElementPredefined dstFmt, RsElementPredefined srcFmt, bool genMips, const void *data)
|
||||
RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
|
||||
{
|
||||
const Element *srcE = static_cast<const Element *>(_src);
|
||||
const Element *dstE = static_cast<const Element *>(_dst);
|
||||
uint32_t w2 = rsHigherPow2(w);
|
||||
uint32_t h2 = rsHigherPow2(h);
|
||||
|
||||
if ((w2 == w) && (h2 == h)) {
|
||||
return rsi_AllocationCreateFromBitmap(rsc, w, h, dstFmt, srcFmt, genMips, data);
|
||||
return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data);
|
||||
}
|
||||
|
||||
uint32_t bpp = fmtToBits(srcFmt) >> 3;
|
||||
uint32_t bpp = srcE->getSizeBytes();
|
||||
size_t size = w2 * h2 * bpp;
|
||||
uint8_t *tmp = static_cast<uint8_t *>(malloc(size));
|
||||
memset(tmp, 0, size);
|
||||
@@ -401,7 +412,7 @@ RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint3
|
||||
src += w * bpp;
|
||||
}
|
||||
|
||||
RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, dstFmt, srcFmt, genMips, tmp);
|
||||
RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp);
|
||||
free(tmp);
|
||||
return ret;
|
||||
|
||||
|
||||
@@ -184,10 +184,10 @@ void Context::timerPrint()
|
||||
|
||||
LOGV("RS: Frame (%lli), Script %2.1f (%lli), Clear & Swap %2.1f (%lli), Idle %2.1f (%lli), Internal %2.1f (%lli)",
|
||||
frame / 1000000,
|
||||
100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
|
||||
100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000,
|
||||
100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimers[RS_TIMER_SCRIPT] / 1000000,
|
||||
100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimers[RS_TIMER_CLEAR_SWAP] / 1000000);
|
||||
100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimers[RS_TIMER_CLEAR_SWAP] / 1000000,
|
||||
100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
|
||||
100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000);
|
||||
}
|
||||
|
||||
void Context::setupCheck()
|
||||
|
||||
@@ -286,6 +286,10 @@ void ScriptCState::appendTypes(String8 *str)
|
||||
char buf[256];
|
||||
String8 tmp;
|
||||
|
||||
str->append("struct vec2_s {float x; float y;};");
|
||||
str->append("struct vec3_s {float x; float y; float z;};");
|
||||
str->append("struct vec4_s {float x; float y; float z; float w;};");
|
||||
|
||||
for (size_t ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
|
||||
const Type *t = mConstantBufferTypes[ct].get();
|
||||
if (!t) {
|
||||
|
||||
@@ -36,6 +36,23 @@ using namespace android::renderscript;
|
||||
Context * rsc = tls->mContext; \
|
||||
ScriptC * sc = (ScriptC *) tls->mScript
|
||||
|
||||
typedef struct {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
} vec3_t;
|
||||
|
||||
typedef struct {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
} vec4_t;
|
||||
|
||||
typedef struct {
|
||||
float x;
|
||||
float y;
|
||||
} vec2_t;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// IO routines
|
||||
@@ -161,6 +178,60 @@ static void SC_storeMatrix(uint32_t bank, uint32_t offset, const rsc_Matrix *m)
|
||||
memcpy(&f[offset], m, sizeof(rsc_Matrix));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Vec3 routines
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
static void SC_vec3Norm(vec3_t *v)
|
||||
{
|
||||
float len = sqrtf(v->x * v->x + v->y * v->y + v->z * v->z);
|
||||
len = 1 / len;
|
||||
v->x *= len;
|
||||
v->y *= len;
|
||||
v->z *= len;
|
||||
}
|
||||
|
||||
static float SC_vec3Length(const vec3_t *v)
|
||||
{
|
||||
return sqrtf(v->x * v->x + v->y * v->y + v->z * v->z);
|
||||
}
|
||||
|
||||
static void SC_vec3Add(vec3_t *dest, const vec3_t *lhs, const vec3_t *rhs)
|
||||
{
|
||||
dest->x = lhs->x + rhs->x;
|
||||
dest->y = lhs->y + rhs->y;
|
||||
dest->z = lhs->z + rhs->z;
|
||||
}
|
||||
|
||||
static void SC_vec3Sub(vec3_t *dest, const vec3_t *lhs, const vec3_t *rhs)
|
||||
{
|
||||
dest->x = lhs->x - rhs->x;
|
||||
dest->y = lhs->y - rhs->y;
|
||||
dest->z = lhs->z - rhs->z;
|
||||
}
|
||||
|
||||
static void SC_vec3Cross(vec3_t *dest, const vec3_t *lhs, const vec3_t *rhs)
|
||||
{
|
||||
float x = lhs->y * rhs->z - lhs->z * rhs->y;
|
||||
float y = lhs->z * rhs->x - lhs->x * rhs->z;
|
||||
float z = lhs->x * rhs->y - lhs->y * rhs->x;
|
||||
dest->x = x;
|
||||
dest->y = y;
|
||||
dest->z = z;
|
||||
}
|
||||
|
||||
static float SC_vec3Dot(const vec3_t *lhs, const vec3_t *rhs)
|
||||
{
|
||||
return lhs->x * rhs->x + lhs->y * rhs->y + lhs->z * rhs->z;
|
||||
}
|
||||
|
||||
static void SC_vec3Scale(vec3_t *lhs, float scale)
|
||||
{
|
||||
lhs->x *= scale;
|
||||
lhs->y *= scale;
|
||||
lhs->z *= scale;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Math routines
|
||||
@@ -175,15 +246,15 @@ static float SC_sinf_fast(float x)
|
||||
const float A = 1.0f / (2.0f * M_PI);
|
||||
const float B = -16.0f;
|
||||
const float C = 8.0f;
|
||||
|
||||
|
||||
// scale angle for easy argument reduction
|
||||
x *= A;
|
||||
|
||||
|
||||
if (fabsf(x) >= 0.5f) {
|
||||
// argument reduction
|
||||
x = x - ceilf(x + 0.5f) + 1.0f;
|
||||
}
|
||||
|
||||
|
||||
const float y = B * x * fabsf(x) + C * x;
|
||||
return 0.2215f * (y * fabsf(y) - y) + y;
|
||||
}
|
||||
@@ -195,15 +266,15 @@ static float SC_cosf_fast(float x)
|
||||
const float A = 1.0f / (2.0f * M_PI);
|
||||
const float B = -16.0f;
|
||||
const float C = 8.0f;
|
||||
|
||||
|
||||
// scale angle for easy argument reduction
|
||||
x *= A;
|
||||
|
||||
|
||||
if (fabsf(x) >= 0.5f) {
|
||||
// argument reduction
|
||||
x = x - ceilf(x + 0.5f) + 1.0f;
|
||||
}
|
||||
|
||||
|
||||
const float y = B * x * fabsf(x) + C * x;
|
||||
return 0.2215f * (y * fabsf(y) - y) + y;
|
||||
}
|
||||
@@ -1038,6 +1109,22 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
|
||||
{ "vec2Rand", (void *)&SC_vec2Rand,
|
||||
"void", "(float *vec, float maxLen)" },
|
||||
|
||||
// vec3
|
||||
{ "vec3Norm", (void *)&SC_vec3Norm,
|
||||
"void", "(struct vec3_s *)" },
|
||||
{ "vec3Length", (void *)&SC_vec3Length,
|
||||
"float", "(struct vec3_s *)" },
|
||||
{ "vec3Add", (void *)&SC_vec3Add,
|
||||
"void", "(struct vec3_s *dest, struct vec3_s *lhs, struct vec3_s *rhs)" },
|
||||
{ "vec3Sub", (void *)&SC_vec3Sub,
|
||||
"void", "(struct vec3_s *dest, struct vec3_s *lhs, struct vec3_s *rhs)" },
|
||||
{ "vec3Cross", (void *)&SC_vec3Cross,
|
||||
"void", "(struct vec3_s *dest, struct vec3_s *lhs, struct vec3_s *rhs)" },
|
||||
{ "vec3Dot", (void *)&SC_vec3Dot,
|
||||
"float", "(struct vec3_s *lhs, struct vec3_s *rhs)" },
|
||||
{ "vec3Scale", (void *)&SC_vec3Scale,
|
||||
"void", "(struct vec3_s *lhs, float scale)" },
|
||||
|
||||
// context
|
||||
{ "bindProgramFragment", (void *)&SC_bindProgramFragment,
|
||||
"void", "(int)" },
|
||||
|
||||
Reference in New Issue
Block a user