Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
This commit is contained in:
@@ -14,30 +14,21 @@
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* limitations under the License.
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*/
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/**
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* @hide
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*
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**/
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package android.renderscript;
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import java.io.InputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import android.content.res.Resources;
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import android.os.Bundle;
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import android.util.Config;
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import android.util.Log;
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import android.view.Surface;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.drawable.BitmapDrawable;
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import android.graphics.drawable.Drawable;
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import android.graphics.Color;
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import android.os.Bundle;
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import android.content.res.Resources;
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import android.util.Log;
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import android.util.Config;
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import android.view.Menu;
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import android.view.MenuItem;
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import android.view.Window;
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import android.view.View;
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import android.view.Surface;
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/**
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* @hide
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@@ -71,125 +62,125 @@ public class RenderScript {
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mBitmapOptions.inScaled = false;
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}
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native private int nDeviceCreate();
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native private void nDeviceDestroy(int dev);
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native private int nContextCreate(int dev, Surface sur, int ver);
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native private void nContextDestroy(int con);
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native int nDeviceCreate();
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native void nDeviceDestroy(int dev);
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native int nContextCreate(int dev, Surface sur, int ver);
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native void nContextDestroy(int con);
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//void rsContextBindSampler (uint32_t slot, RsSampler sampler);
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//void rsContextBindRootScript (RsScript sampler);
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native private void nContextBindRootScript(int script);
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native private void nContextBindSampler(int sampler, int slot);
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native private void nContextBindProgramFragmentStore(int pfs);
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native private void nContextBindProgramFragment(int pf);
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native private void nContextBindProgramVertex(int pf);
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native void nContextBindRootScript(int script);
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native void nContextBindSampler(int sampler, int slot);
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native void nContextBindProgramFragmentStore(int pfs);
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native void nContextBindProgramFragment(int pf);
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native void nContextBindProgramVertex(int pf);
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native private void nAssignName(int obj, byte[] name);
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native private int nFileOpen(byte[] name);
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native void nAssignName(int obj, byte[] name);
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native int nFileOpen(byte[] name);
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native private void nElementBegin();
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native private void nElementAddPredefined(int predef);
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native private void nElementAdd(int kind, int type, int norm, int bits);
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native private int nElementCreate();
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native private int nElementGetPredefined(int predef);
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native private void nElementDestroy(int obj);
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native void nElementBegin();
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native void nElementAddPredefined(int predef);
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native void nElementAdd(int kind, int type, int norm, int bits);
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native int nElementCreate();
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native int nElementGetPredefined(int predef);
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native void nElementDestroy(int obj);
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native private void nTypeBegin(int elementID);
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native private void nTypeAdd(int dim, int val);
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native private int nTypeCreate();
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native private void nTypeDestroy(int id);
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native void nTypeBegin(int elementID);
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native void nTypeAdd(int dim, int val);
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native int nTypeCreate();
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native void nTypeDestroy(int id);
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native private int nAllocationCreateTyped(int type);
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native private int nAllocationCreatePredefSized(int predef, int count);
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native private int nAllocationCreateSized(int elem, int count);
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native private int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
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native private int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
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native int nAllocationCreateTyped(int type);
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native int nAllocationCreatePredefSized(int predef, int count);
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native int nAllocationCreateSized(int elem, int count);
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native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
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native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
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native private void nAllocationUploadToTexture(int alloc, int baseMioLevel);
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native private void nAllocationDestroy(int alloc);
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native private void nAllocationData(int id, int[] d);
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native private void nAllocationData(int id, float[] d);
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native private void nAllocationSubData1D(int id, int off, int count, int[] d);
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native private void nAllocationSubData1D(int id, int off, int count, float[] d);
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native private void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d);
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native private void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d);
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native void nAllocationUploadToTexture(int alloc, int baseMioLevel);
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native void nAllocationDestroy(int alloc);
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native void nAllocationData(int id, int[] d);
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native void nAllocationData(int id, float[] d);
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native void nAllocationSubData1D(int id, int off, int count, int[] d);
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native void nAllocationSubData1D(int id, int off, int count, float[] d);
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native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d);
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native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d);
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native private void nTriangleMeshDestroy(int id);
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native private void nTriangleMeshBegin(int vertex, int index);
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native private void nTriangleMeshAddVertex_XY (float x, float y);
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native private void nTriangleMeshAddVertex_XYZ (float x, float y, float z);
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native private void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t);
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native private void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t);
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native private void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz);
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native private void nTriangleMeshAddTriangle(int i1, int i2, int i3);
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native private int nTriangleMeshCreate();
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native void nTriangleMeshDestroy(int id);
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native void nTriangleMeshBegin(int vertex, int index);
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native void nTriangleMeshAddVertex_XY (float x, float y);
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native void nTriangleMeshAddVertex_XYZ (float x, float y, float z);
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native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t);
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native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t);
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native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz);
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native void nTriangleMeshAddTriangle(int i1, int i2, int i3);
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native int nTriangleMeshCreate();
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native private void nAdapter1DDestroy(int id);
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native private void nAdapter1DBindAllocation(int ad, int alloc);
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native private void nAdapter1DSetConstraint(int ad, int dim, int value);
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native private void nAdapter1DData(int ad, int[] d);
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native private void nAdapter1DSubData(int ad, int off, int count, int[] d);
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native private void nAdapter1DData(int ad, float[] d);
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native private void nAdapter1DSubData(int ad, int off, int count, float[] d);
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native private int nAdapter1DCreate();
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native void nAdapter1DDestroy(int id);
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native void nAdapter1DBindAllocation(int ad, int alloc);
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native void nAdapter1DSetConstraint(int ad, int dim, int value);
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native void nAdapter1DData(int ad, int[] d);
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native void nAdapter1DSubData(int ad, int off, int count, int[] d);
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native void nAdapter1DData(int ad, float[] d);
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native void nAdapter1DSubData(int ad, int off, int count, float[] d);
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native int nAdapter1DCreate();
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native private void nScriptDestroy(int script);
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native private void nScriptBindAllocation(int vtm, int alloc, int slot);
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native private void nScriptCBegin();
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native private void nScriptCSetClearColor(float r, float g, float b, float a);
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native private void nScriptCSetClearDepth(float depth);
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native private void nScriptCSetClearStencil(int stencil);
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native private void nScriptCSetTimeZone(byte[] timeZone);
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native private void nScriptCAddType(int type);
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native private void nScriptCSetRoot(boolean isRoot);
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native private void nScriptCSetScript(byte[] script, int offset, int length);
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native private int nScriptCCreate();
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native void nScriptDestroy(int script);
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native void nScriptBindAllocation(int vtm, int alloc, int slot);
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native void nScriptCBegin();
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native void nScriptCSetClearColor(float r, float g, float b, float a);
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native void nScriptCSetClearDepth(float depth);
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native void nScriptCSetClearStencil(int stencil);
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native void nScriptCSetTimeZone(byte[] timeZone);
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native void nScriptCAddType(int type);
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native void nScriptCSetRoot(boolean isRoot);
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native void nScriptCSetScript(byte[] script, int offset, int length);
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native int nScriptCCreate();
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native private void nSamplerDestroy(int sampler);
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native private void nSamplerBegin();
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native private void nSamplerSet(int param, int value);
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native private int nSamplerCreate();
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native void nSamplerDestroy(int sampler);
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native void nSamplerBegin();
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native void nSamplerSet(int param, int value);
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native int nSamplerCreate();
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native private void nProgramFragmentStoreBegin(int in, int out);
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native private void nProgramFragmentStoreDepthFunc(int func);
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native private void nProgramFragmentStoreDepthMask(boolean enable);
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native private void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a);
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native private void nProgramFragmentStoreBlendFunc(int src, int dst);
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native private void nProgramFragmentStoreDither(boolean enable);
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native private int nProgramFragmentStoreCreate();
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native private void nProgramFragmentStoreDestroy(int pgm);
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native void nProgramFragmentStoreBegin(int in, int out);
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native void nProgramFragmentStoreDepthFunc(int func);
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native void nProgramFragmentStoreDepthMask(boolean enable);
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native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a);
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native void nProgramFragmentStoreBlendFunc(int src, int dst);
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native void nProgramFragmentStoreDither(boolean enable);
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native int nProgramFragmentStoreCreate();
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native void nProgramFragmentStoreDestroy(int pgm);
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native private void nProgramFragmentBegin(int in, int out);
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native private void nProgramFragmentBindTexture(int vpf, int slot, int a);
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native private void nProgramFragmentBindSampler(int vpf, int slot, int s);
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native private void nProgramFragmentSetType(int slot, int vt);
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native private void nProgramFragmentSetEnvMode(int slot, int env);
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native private void nProgramFragmentSetTexEnable(int slot, boolean enable);
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native private int nProgramFragmentCreate();
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native private void nProgramFragmentDestroy(int pgm);
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native void nProgramFragmentBegin(int in, int out);
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native void nProgramFragmentBindTexture(int vpf, int slot, int a);
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native void nProgramFragmentBindSampler(int vpf, int slot, int s);
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native void nProgramFragmentSetType(int slot, int vt);
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native void nProgramFragmentSetEnvMode(int slot, int env);
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native void nProgramFragmentSetTexEnable(int slot, boolean enable);
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native int nProgramFragmentCreate();
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native void nProgramFragmentDestroy(int pgm);
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native private void nProgramVertexDestroy(int pv);
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native private void nProgramVertexBindAllocation(int pv, int slot, int mID);
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native private void nProgramVertexBegin(int inID, int outID);
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native private void nProgramVertexSetType(int slot, int mID);
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native private void nProgramVertexSetTextureMatrixEnable(boolean enable);
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native private void nProgramVertexAddLight(int id);
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native private int nProgramVertexCreate();
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native void nProgramVertexDestroy(int pv);
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native void nProgramVertexBindAllocation(int pv, int slot, int mID);
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native void nProgramVertexBegin(int inID, int outID);
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native void nProgramVertexSetType(int slot, int mID);
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native void nProgramVertexSetTextureMatrixEnable(boolean enable);
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native void nProgramVertexAddLight(int id);
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native int nProgramVertexCreate();
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native private void nLightBegin();
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native private void nLightSetIsMono(boolean isMono);
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native private void nLightSetIsLocal(boolean isLocal);
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native private int nLightCreate();
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native private void nLightDestroy(int l);
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native private void nLightSetColor(int l, float r, float g, float b);
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native private void nLightSetPosition(int l, float x, float y, float z);
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native void nLightBegin();
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native void nLightSetIsMono(boolean isMono);
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native void nLightSetIsLocal(boolean isLocal);
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native int nLightCreate();
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native void nLightDestroy(int l);
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native void nLightSetColor(int l, float r, float g, float b);
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native void nLightSetPosition(int l, float x, float y, float z);
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private int mDev;
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private int mContext;
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private Surface mSurface;
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private static boolean mElementsInitialized = false;
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///////////////////////////////////////////////////////////////////////////////////
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//
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@@ -198,120 +189,25 @@ public class RenderScript {
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mSurface = sur;
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mDev = nDeviceCreate();
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mContext = nContextCreate(mDev, mSurface, 0);
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}
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private class BaseObj {
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BaseObj() {
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mID = 0;
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}
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public int getID() {
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return mID;
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}
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int mID;
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String mName;
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public void setName(String s) throws IllegalStateException, IllegalArgumentException
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{
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if(s.length() < 1) {
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throw new IllegalArgumentException("setName does not accept a zero length string.");
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}
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if(mName != null) {
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throw new IllegalArgumentException("setName object already has a name.");
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}
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try {
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byte[] bytes = s.getBytes("UTF-8");
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nAssignName(mID, bytes);
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mName = s;
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} catch (java.io.UnsupportedEncodingException e) {
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throw new RuntimeException(e);
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}
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}
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protected void finalize() throws Throwable
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{
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if (mID != 0) {
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Log.v(LOG_TAG,
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"Element finalized without having released the RS reference.");
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}
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super.finalize();
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// TODO: This should be protected by a lock
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if(!mElementsInitialized) {
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Element.init(this);
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mElementsInitialized = true;
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}
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}
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//////////////////////////////////////////////////////////////////////////////////
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// Element
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public enum ElementPredefined {
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USER_U8 (0),
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USER_I8 (1),
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USER_U16 (2),
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USER_I16 (3),
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USER_U32 (4),
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USER_I32 (5),
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USER_FLOAT (6),
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A_8 (7),
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RGB_565 (8),
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RGB_888 (11),
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RGBA_5551 (9),
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RGBA_4444 (10),
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RGBA_8888 (12),
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INDEX_16 (13),
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INDEX_32 (14),
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XY_F32 (15),
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XYZ_F32 (16),
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ST_XY_F32 (17),
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ST_XYZ_F32 (18),
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NORM_XYZ_F32 (19),
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NORM_ST_XYZ_F32 (20);
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int mID;
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ElementPredefined(int id) {
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mID = id;
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}
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Element.Builder mElementBuilder = new Element.Builder(this);
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public Element.Builder elementBuilderCreate() throws IllegalStateException {
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mElementBuilder.begin();
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return mElementBuilder;
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}
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public enum DataType {
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FLOAT (0),
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UNSIGNED (1),
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SIGNED (2);
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int mID;
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DataType(int id) {
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mID = id;
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}
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}
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public enum DataKind {
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USER (0),
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RED (1),
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GREEN (2),
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BLUE (3),
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ALPHA (4),
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LUMINANCE (5),
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INTENSITY (6),
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X (7),
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Y (8),
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Z (9),
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W (10),
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S (11),
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T (12),
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Q (13),
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R (14),
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NX (15),
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NY (16),
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NZ (17),
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INDEX (18);
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int mID;
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DataKind(int id) {
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mID = id;
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}
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}
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public enum DepthFunc {
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ALWAYS (0),
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@@ -398,46 +294,6 @@ public class RenderScript {
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}
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}
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public class Element extends BaseObj {
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Element(int id) {
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mID = id;
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}
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public void estroy() {
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nElementDestroy(mID);
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mID = 0;
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}
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}
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public void elementBegin() {
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nElementBegin();
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}
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public void elementAddPredefined(ElementPredefined e) {
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nElementAddPredefined(e.mID);
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}
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public void elementAdd(DataType dt, DataKind dk, boolean isNormalized, int bits) {
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int norm = 0;
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if (isNormalized) {
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norm = 1;
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}
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nElementAdd(dt.mID, dk.mID, norm, bits);
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}
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public Element elementCreate() {
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int id = nElementCreate();
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return new Element(id);
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}
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public Element elementGetPredefined(ElementPredefined predef) {
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int id = nElementGetPredefined(predef.mID);
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return new Element(id);
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}
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||||
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||||
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//////////////////////////////////////////////////////////////////////////////////
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// Type
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@@ -457,6 +313,7 @@ public class RenderScript {
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||||
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public class Type extends BaseObj {
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Type(int id) {
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super(RenderScript.this);
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mID = id;
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}
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||||
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@@ -485,6 +342,7 @@ public class RenderScript {
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public class Allocation extends BaseObj {
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Allocation(int id) {
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super(RenderScript.this);
|
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mID = id;
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}
|
||||
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||||
@@ -527,34 +385,48 @@ public class RenderScript {
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return new Allocation(id);
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||||
}
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||||
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||||
public Allocation allocationCreatePredefSized(ElementPredefined e, int count) {
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||||
int id = nAllocationCreatePredefSized(e.mID, count);
|
||||
return new Allocation(id);
|
||||
}
|
||||
|
||||
public Allocation allocationCreateSized(Element e, int count) {
|
||||
int id = nAllocationCreateSized(e.mID, count);
|
||||
int id;
|
||||
if(e.mIsPredefined) {
|
||||
id = nAllocationCreatePredefSized(e.mPredefinedID, count);
|
||||
} else {
|
||||
id = nAllocationCreateSized(e.mID, count);
|
||||
}
|
||||
return new Allocation(id);
|
||||
}
|
||||
|
||||
public Allocation allocationCreateFromBitmap(Bitmap b, ElementPredefined dstFmt, boolean genMips) {
|
||||
int id = nAllocationCreateFromBitmap(dstFmt.mID, genMips, b);
|
||||
public Allocation allocationCreateFromBitmap(Bitmap b, Element dstFmt, boolean genMips)
|
||||
throws IllegalArgumentException {
|
||||
if(!dstFmt.mIsPredefined) {
|
||||
throw new IllegalStateException("Attempting to allocate a bitmap with a non-static element.");
|
||||
}
|
||||
|
||||
int id = nAllocationCreateFromBitmap(dstFmt.mPredefinedID, genMips, b);
|
||||
return new Allocation(id);
|
||||
}
|
||||
|
||||
public Allocation allocationCreateFromBitmapBoxed(Bitmap b, ElementPredefined dstFmt, boolean genMips) {
|
||||
int id = nAllocationCreateFromBitmapBoxed(dstFmt.mID, genMips, b);
|
||||
public Allocation allocationCreateFromBitmapBoxed(Bitmap b, Element dstFmt, boolean genMips)
|
||||
throws IllegalArgumentException {
|
||||
if(!dstFmt.mIsPredefined) {
|
||||
throw new IllegalStateException("Attempting to allocate a bitmap with a non-static element.");
|
||||
}
|
||||
|
||||
int id = nAllocationCreateFromBitmapBoxed(dstFmt.mPredefinedID, genMips, b);
|
||||
return new Allocation(id);
|
||||
}
|
||||
|
||||
public Allocation allocationCreateFromBitmapResource(Resources res, int id, ElementPredefined internalElement, boolean genMips) {
|
||||
public Allocation allocationCreateFromBitmapResource(Resources res, int id, Element dstFmt, boolean genMips)
|
||||
throws IllegalArgumentException {
|
||||
|
||||
Bitmap b = BitmapFactory.decodeResource(res, id, mBitmapOptions);
|
||||
return allocationCreateFromBitmap(b, internalElement, genMips);
|
||||
return allocationCreateFromBitmap(b, dstFmt, genMips);
|
||||
}
|
||||
|
||||
public Allocation allocationCreateFromBitmapResourceBoxed(Resources res, int id, ElementPredefined internalElement, boolean genMips) {
|
||||
public Allocation allocationCreateFromBitmapResourceBoxed(Resources res, int id, Element dstFmt, boolean genMips)
|
||||
throws IllegalArgumentException {
|
||||
|
||||
Bitmap b = BitmapFactory.decodeResource(res, id, mBitmapOptions);
|
||||
return allocationCreateFromBitmapBoxed(b, internalElement, genMips);
|
||||
return allocationCreateFromBitmapBoxed(b, dstFmt, genMips);
|
||||
}
|
||||
|
||||
|
||||
@@ -563,6 +435,7 @@ public class RenderScript {
|
||||
|
||||
public class Adapter1D extends BaseObj {
|
||||
Adapter1D(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -607,6 +480,7 @@ public class RenderScript {
|
||||
|
||||
public class TriangleMesh extends BaseObj {
|
||||
TriangleMesh(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -617,6 +491,7 @@ public class RenderScript {
|
||||
}
|
||||
|
||||
public void triangleMeshBegin(Element vertex, Element index) {
|
||||
Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID);
|
||||
nTriangleMeshBegin(vertex.mID, index.mID);
|
||||
}
|
||||
|
||||
@@ -654,6 +529,7 @@ public class RenderScript {
|
||||
|
||||
public class Script extends BaseObj {
|
||||
Script(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -674,12 +550,12 @@ public class RenderScript {
|
||||
public void scriptCSetTimeZone(String timeZone) {
|
||||
try {
|
||||
byte[] bytes = timeZone.getBytes("UTF-8");
|
||||
nScriptCSetTimeZone(bytes);
|
||||
nScriptCSetTimeZone(bytes);
|
||||
} catch (java.io.UnsupportedEncodingException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void scriptCSetClearColor(float r, float g, float b, float a) {
|
||||
nScriptCSetClearColor(r, g, b, a);
|
||||
}
|
||||
@@ -752,6 +628,7 @@ public class RenderScript {
|
||||
|
||||
public class ProgramVertex extends BaseObj {
|
||||
ProgramVertex(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -800,6 +677,7 @@ public class RenderScript {
|
||||
|
||||
public class ProgramFragmentStore extends BaseObj {
|
||||
ProgramFragmentStore(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -851,6 +729,7 @@ public class RenderScript {
|
||||
|
||||
public class ProgramFragment extends BaseObj {
|
||||
ProgramFragment(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -906,6 +785,7 @@ public class RenderScript {
|
||||
|
||||
public class Sampler extends BaseObj {
|
||||
Sampler(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -933,6 +813,7 @@ public class RenderScript {
|
||||
|
||||
public class Light extends BaseObj {
|
||||
Light(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -972,6 +853,7 @@ public class RenderScript {
|
||||
|
||||
public class File extends BaseObj {
|
||||
File(int id) {
|
||||
super(RenderScript.this);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
@@ -1035,3 +917,4 @@ public class RenderScript {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user