Begin splitting up RenderScript.java into seperate classes. First piece split off Element.

This commit is contained in:
Jason Sams
2009-07-31 16:26:13 -07:00
parent b5a57ad943
commit 36e612a488
10 changed files with 473 additions and 433 deletions

View File

@@ -14,30 +14,21 @@
* limitations under the License.
*/
/**
* @hide
*
**/
package android.renderscript;
import java.io.InputStream;
import java.io.IOException;
import java.io.InputStream;
import android.content.res.Resources;
import android.os.Bundle;
import android.util.Config;
import android.util.Log;
import android.view.Surface;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.graphics.Color;
import android.os.Bundle;
import android.content.res.Resources;
import android.util.Log;
import android.util.Config;
import android.view.Menu;
import android.view.MenuItem;
import android.view.Window;
import android.view.View;
import android.view.Surface;
/**
* @hide
@@ -71,125 +62,125 @@ public class RenderScript {
mBitmapOptions.inScaled = false;
}
native private int nDeviceCreate();
native private void nDeviceDestroy(int dev);
native private int nContextCreate(int dev, Surface sur, int ver);
native private void nContextDestroy(int con);
native int nDeviceCreate();
native void nDeviceDestroy(int dev);
native int nContextCreate(int dev, Surface sur, int ver);
native void nContextDestroy(int con);
//void rsContextBindSampler (uint32_t slot, RsSampler sampler);
//void rsContextBindRootScript (RsScript sampler);
native private void nContextBindRootScript(int script);
native private void nContextBindSampler(int sampler, int slot);
native private void nContextBindProgramFragmentStore(int pfs);
native private void nContextBindProgramFragment(int pf);
native private void nContextBindProgramVertex(int pf);
native void nContextBindRootScript(int script);
native void nContextBindSampler(int sampler, int slot);
native void nContextBindProgramFragmentStore(int pfs);
native void nContextBindProgramFragment(int pf);
native void nContextBindProgramVertex(int pf);
native private void nAssignName(int obj, byte[] name);
native private int nFileOpen(byte[] name);
native void nAssignName(int obj, byte[] name);
native int nFileOpen(byte[] name);
native private void nElementBegin();
native private void nElementAddPredefined(int predef);
native private void nElementAdd(int kind, int type, int norm, int bits);
native private int nElementCreate();
native private int nElementGetPredefined(int predef);
native private void nElementDestroy(int obj);
native void nElementBegin();
native void nElementAddPredefined(int predef);
native void nElementAdd(int kind, int type, int norm, int bits);
native int nElementCreate();
native int nElementGetPredefined(int predef);
native void nElementDestroy(int obj);
native private void nTypeBegin(int elementID);
native private void nTypeAdd(int dim, int val);
native private int nTypeCreate();
native private void nTypeDestroy(int id);
native void nTypeBegin(int elementID);
native void nTypeAdd(int dim, int val);
native int nTypeCreate();
native void nTypeDestroy(int id);
native private int nAllocationCreateTyped(int type);
native private int nAllocationCreatePredefSized(int predef, int count);
native private int nAllocationCreateSized(int elem, int count);
native private int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
native private int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
native int nAllocationCreateTyped(int type);
native int nAllocationCreatePredefSized(int predef, int count);
native int nAllocationCreateSized(int elem, int count);
native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
native private void nAllocationUploadToTexture(int alloc, int baseMioLevel);
native private void nAllocationDestroy(int alloc);
native private void nAllocationData(int id, int[] d);
native private void nAllocationData(int id, float[] d);
native private void nAllocationSubData1D(int id, int off, int count, int[] d);
native private void nAllocationSubData1D(int id, int off, int count, float[] d);
native private void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d);
native private void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d);
native void nAllocationUploadToTexture(int alloc, int baseMioLevel);
native void nAllocationDestroy(int alloc);
native void nAllocationData(int id, int[] d);
native void nAllocationData(int id, float[] d);
native void nAllocationSubData1D(int id, int off, int count, int[] d);
native void nAllocationSubData1D(int id, int off, int count, float[] d);
native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d);
native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d);
native private void nTriangleMeshDestroy(int id);
native private void nTriangleMeshBegin(int vertex, int index);
native private void nTriangleMeshAddVertex_XY (float x, float y);
native private void nTriangleMeshAddVertex_XYZ (float x, float y, float z);
native private void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t);
native private void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t);
native private void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz);
native private void nTriangleMeshAddTriangle(int i1, int i2, int i3);
native private int nTriangleMeshCreate();
native void nTriangleMeshDestroy(int id);
native void nTriangleMeshBegin(int vertex, int index);
native void nTriangleMeshAddVertex_XY (float x, float y);
native void nTriangleMeshAddVertex_XYZ (float x, float y, float z);
native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t);
native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t);
native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz);
native void nTriangleMeshAddTriangle(int i1, int i2, int i3);
native int nTriangleMeshCreate();
native private void nAdapter1DDestroy(int id);
native private void nAdapter1DBindAllocation(int ad, int alloc);
native private void nAdapter1DSetConstraint(int ad, int dim, int value);
native private void nAdapter1DData(int ad, int[] d);
native private void nAdapter1DSubData(int ad, int off, int count, int[] d);
native private void nAdapter1DData(int ad, float[] d);
native private void nAdapter1DSubData(int ad, int off, int count, float[] d);
native private int nAdapter1DCreate();
native void nAdapter1DDestroy(int id);
native void nAdapter1DBindAllocation(int ad, int alloc);
native void nAdapter1DSetConstraint(int ad, int dim, int value);
native void nAdapter1DData(int ad, int[] d);
native void nAdapter1DSubData(int ad, int off, int count, int[] d);
native void nAdapter1DData(int ad, float[] d);
native void nAdapter1DSubData(int ad, int off, int count, float[] d);
native int nAdapter1DCreate();
native private void nScriptDestroy(int script);
native private void nScriptBindAllocation(int vtm, int alloc, int slot);
native private void nScriptCBegin();
native private void nScriptCSetClearColor(float r, float g, float b, float a);
native private void nScriptCSetClearDepth(float depth);
native private void nScriptCSetClearStencil(int stencil);
native private void nScriptCSetTimeZone(byte[] timeZone);
native private void nScriptCAddType(int type);
native private void nScriptCSetRoot(boolean isRoot);
native private void nScriptCSetScript(byte[] script, int offset, int length);
native private int nScriptCCreate();
native void nScriptDestroy(int script);
native void nScriptBindAllocation(int vtm, int alloc, int slot);
native void nScriptCBegin();
native void nScriptCSetClearColor(float r, float g, float b, float a);
native void nScriptCSetClearDepth(float depth);
native void nScriptCSetClearStencil(int stencil);
native void nScriptCSetTimeZone(byte[] timeZone);
native void nScriptCAddType(int type);
native void nScriptCSetRoot(boolean isRoot);
native void nScriptCSetScript(byte[] script, int offset, int length);
native int nScriptCCreate();
native private void nSamplerDestroy(int sampler);
native private void nSamplerBegin();
native private void nSamplerSet(int param, int value);
native private int nSamplerCreate();
native void nSamplerDestroy(int sampler);
native void nSamplerBegin();
native void nSamplerSet(int param, int value);
native int nSamplerCreate();
native private void nProgramFragmentStoreBegin(int in, int out);
native private void nProgramFragmentStoreDepthFunc(int func);
native private void nProgramFragmentStoreDepthMask(boolean enable);
native private void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a);
native private void nProgramFragmentStoreBlendFunc(int src, int dst);
native private void nProgramFragmentStoreDither(boolean enable);
native private int nProgramFragmentStoreCreate();
native private void nProgramFragmentStoreDestroy(int pgm);
native void nProgramFragmentStoreBegin(int in, int out);
native void nProgramFragmentStoreDepthFunc(int func);
native void nProgramFragmentStoreDepthMask(boolean enable);
native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a);
native void nProgramFragmentStoreBlendFunc(int src, int dst);
native void nProgramFragmentStoreDither(boolean enable);
native int nProgramFragmentStoreCreate();
native void nProgramFragmentStoreDestroy(int pgm);
native private void nProgramFragmentBegin(int in, int out);
native private void nProgramFragmentBindTexture(int vpf, int slot, int a);
native private void nProgramFragmentBindSampler(int vpf, int slot, int s);
native private void nProgramFragmentSetType(int slot, int vt);
native private void nProgramFragmentSetEnvMode(int slot, int env);
native private void nProgramFragmentSetTexEnable(int slot, boolean enable);
native private int nProgramFragmentCreate();
native private void nProgramFragmentDestroy(int pgm);
native void nProgramFragmentBegin(int in, int out);
native void nProgramFragmentBindTexture(int vpf, int slot, int a);
native void nProgramFragmentBindSampler(int vpf, int slot, int s);
native void nProgramFragmentSetType(int slot, int vt);
native void nProgramFragmentSetEnvMode(int slot, int env);
native void nProgramFragmentSetTexEnable(int slot, boolean enable);
native int nProgramFragmentCreate();
native void nProgramFragmentDestroy(int pgm);
native private void nProgramVertexDestroy(int pv);
native private void nProgramVertexBindAllocation(int pv, int slot, int mID);
native private void nProgramVertexBegin(int inID, int outID);
native private void nProgramVertexSetType(int slot, int mID);
native private void nProgramVertexSetTextureMatrixEnable(boolean enable);
native private void nProgramVertexAddLight(int id);
native private int nProgramVertexCreate();
native void nProgramVertexDestroy(int pv);
native void nProgramVertexBindAllocation(int pv, int slot, int mID);
native void nProgramVertexBegin(int inID, int outID);
native void nProgramVertexSetType(int slot, int mID);
native void nProgramVertexSetTextureMatrixEnable(boolean enable);
native void nProgramVertexAddLight(int id);
native int nProgramVertexCreate();
native private void nLightBegin();
native private void nLightSetIsMono(boolean isMono);
native private void nLightSetIsLocal(boolean isLocal);
native private int nLightCreate();
native private void nLightDestroy(int l);
native private void nLightSetColor(int l, float r, float g, float b);
native private void nLightSetPosition(int l, float x, float y, float z);
native void nLightBegin();
native void nLightSetIsMono(boolean isMono);
native void nLightSetIsLocal(boolean isLocal);
native int nLightCreate();
native void nLightDestroy(int l);
native void nLightSetColor(int l, float r, float g, float b);
native void nLightSetPosition(int l, float x, float y, float z);
private int mDev;
private int mContext;
private Surface mSurface;
private static boolean mElementsInitialized = false;
///////////////////////////////////////////////////////////////////////////////////
//
@@ -198,120 +189,25 @@ public class RenderScript {
mSurface = sur;
mDev = nDeviceCreate();
mContext = nContextCreate(mDev, mSurface, 0);
}
private class BaseObj {
BaseObj() {
mID = 0;
}
public int getID() {
return mID;
}
int mID;
String mName;
public void setName(String s) throws IllegalStateException, IllegalArgumentException
{
if(s.length() < 1) {
throw new IllegalArgumentException("setName does not accept a zero length string.");
}
if(mName != null) {
throw new IllegalArgumentException("setName object already has a name.");
}
try {
byte[] bytes = s.getBytes("UTF-8");
nAssignName(mID, bytes);
mName = s;
} catch (java.io.UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
}
protected void finalize() throws Throwable
{
if (mID != 0) {
Log.v(LOG_TAG,
"Element finalized without having released the RS reference.");
}
super.finalize();
// TODO: This should be protected by a lock
if(!mElementsInitialized) {
Element.init(this);
mElementsInitialized = true;
}
}
//////////////////////////////////////////////////////////////////////////////////
// Element
public enum ElementPredefined {
USER_U8 (0),
USER_I8 (1),
USER_U16 (2),
USER_I16 (3),
USER_U32 (4),
USER_I32 (5),
USER_FLOAT (6),
A_8 (7),
RGB_565 (8),
RGB_888 (11),
RGBA_5551 (9),
RGBA_4444 (10),
RGBA_8888 (12),
INDEX_16 (13),
INDEX_32 (14),
XY_F32 (15),
XYZ_F32 (16),
ST_XY_F32 (17),
ST_XYZ_F32 (18),
NORM_XYZ_F32 (19),
NORM_ST_XYZ_F32 (20);
int mID;
ElementPredefined(int id) {
mID = id;
}
Element.Builder mElementBuilder = new Element.Builder(this);
public Element.Builder elementBuilderCreate() throws IllegalStateException {
mElementBuilder.begin();
return mElementBuilder;
}
public enum DataType {
FLOAT (0),
UNSIGNED (1),
SIGNED (2);
int mID;
DataType(int id) {
mID = id;
}
}
public enum DataKind {
USER (0),
RED (1),
GREEN (2),
BLUE (3),
ALPHA (4),
LUMINANCE (5),
INTENSITY (6),
X (7),
Y (8),
Z (9),
W (10),
S (11),
T (12),
Q (13),
R (14),
NX (15),
NY (16),
NZ (17),
INDEX (18);
int mID;
DataKind(int id) {
mID = id;
}
}
public enum DepthFunc {
ALWAYS (0),
@@ -398,46 +294,6 @@ public class RenderScript {
}
}
public class Element extends BaseObj {
Element(int id) {
mID = id;
}
public void estroy() {
nElementDestroy(mID);
mID = 0;
}
}
public void elementBegin() {
nElementBegin();
}
public void elementAddPredefined(ElementPredefined e) {
nElementAddPredefined(e.mID);
}
public void elementAdd(DataType dt, DataKind dk, boolean isNormalized, int bits) {
int norm = 0;
if (isNormalized) {
norm = 1;
}
nElementAdd(dt.mID, dk.mID, norm, bits);
}
public Element elementCreate() {
int id = nElementCreate();
return new Element(id);
}
public Element elementGetPredefined(ElementPredefined predef) {
int id = nElementGetPredefined(predef.mID);
return new Element(id);
}
//////////////////////////////////////////////////////////////////////////////////
// Type
@@ -457,6 +313,7 @@ public class RenderScript {
public class Type extends BaseObj {
Type(int id) {
super(RenderScript.this);
mID = id;
}
@@ -485,6 +342,7 @@ public class RenderScript {
public class Allocation extends BaseObj {
Allocation(int id) {
super(RenderScript.this);
mID = id;
}
@@ -527,34 +385,48 @@ public class RenderScript {
return new Allocation(id);
}
public Allocation allocationCreatePredefSized(ElementPredefined e, int count) {
int id = nAllocationCreatePredefSized(e.mID, count);
return new Allocation(id);
}
public Allocation allocationCreateSized(Element e, int count) {
int id = nAllocationCreateSized(e.mID, count);
int id;
if(e.mIsPredefined) {
id = nAllocationCreatePredefSized(e.mPredefinedID, count);
} else {
id = nAllocationCreateSized(e.mID, count);
}
return new Allocation(id);
}
public Allocation allocationCreateFromBitmap(Bitmap b, ElementPredefined dstFmt, boolean genMips) {
int id = nAllocationCreateFromBitmap(dstFmt.mID, genMips, b);
public Allocation allocationCreateFromBitmap(Bitmap b, Element dstFmt, boolean genMips)
throws IllegalArgumentException {
if(!dstFmt.mIsPredefined) {
throw new IllegalStateException("Attempting to allocate a bitmap with a non-static element.");
}
int id = nAllocationCreateFromBitmap(dstFmt.mPredefinedID, genMips, b);
return new Allocation(id);
}
public Allocation allocationCreateFromBitmapBoxed(Bitmap b, ElementPredefined dstFmt, boolean genMips) {
int id = nAllocationCreateFromBitmapBoxed(dstFmt.mID, genMips, b);
public Allocation allocationCreateFromBitmapBoxed(Bitmap b, Element dstFmt, boolean genMips)
throws IllegalArgumentException {
if(!dstFmt.mIsPredefined) {
throw new IllegalStateException("Attempting to allocate a bitmap with a non-static element.");
}
int id = nAllocationCreateFromBitmapBoxed(dstFmt.mPredefinedID, genMips, b);
return new Allocation(id);
}
public Allocation allocationCreateFromBitmapResource(Resources res, int id, ElementPredefined internalElement, boolean genMips) {
public Allocation allocationCreateFromBitmapResource(Resources res, int id, Element dstFmt, boolean genMips)
throws IllegalArgumentException {
Bitmap b = BitmapFactory.decodeResource(res, id, mBitmapOptions);
return allocationCreateFromBitmap(b, internalElement, genMips);
return allocationCreateFromBitmap(b, dstFmt, genMips);
}
public Allocation allocationCreateFromBitmapResourceBoxed(Resources res, int id, ElementPredefined internalElement, boolean genMips) {
public Allocation allocationCreateFromBitmapResourceBoxed(Resources res, int id, Element dstFmt, boolean genMips)
throws IllegalArgumentException {
Bitmap b = BitmapFactory.decodeResource(res, id, mBitmapOptions);
return allocationCreateFromBitmapBoxed(b, internalElement, genMips);
return allocationCreateFromBitmapBoxed(b, dstFmt, genMips);
}
@@ -563,6 +435,7 @@ public class RenderScript {
public class Adapter1D extends BaseObj {
Adapter1D(int id) {
super(RenderScript.this);
mID = id;
}
@@ -607,6 +480,7 @@ public class RenderScript {
public class TriangleMesh extends BaseObj {
TriangleMesh(int id) {
super(RenderScript.this);
mID = id;
}
@@ -617,6 +491,7 @@ public class RenderScript {
}
public void triangleMeshBegin(Element vertex, Element index) {
Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID);
nTriangleMeshBegin(vertex.mID, index.mID);
}
@@ -654,6 +529,7 @@ public class RenderScript {
public class Script extends BaseObj {
Script(int id) {
super(RenderScript.this);
mID = id;
}
@@ -674,12 +550,12 @@ public class RenderScript {
public void scriptCSetTimeZone(String timeZone) {
try {
byte[] bytes = timeZone.getBytes("UTF-8");
nScriptCSetTimeZone(bytes);
nScriptCSetTimeZone(bytes);
} catch (java.io.UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
}
public void scriptCSetClearColor(float r, float g, float b, float a) {
nScriptCSetClearColor(r, g, b, a);
}
@@ -752,6 +628,7 @@ public class RenderScript {
public class ProgramVertex extends BaseObj {
ProgramVertex(int id) {
super(RenderScript.this);
mID = id;
}
@@ -800,6 +677,7 @@ public class RenderScript {
public class ProgramFragmentStore extends BaseObj {
ProgramFragmentStore(int id) {
super(RenderScript.this);
mID = id;
}
@@ -851,6 +729,7 @@ public class RenderScript {
public class ProgramFragment extends BaseObj {
ProgramFragment(int id) {
super(RenderScript.this);
mID = id;
}
@@ -906,6 +785,7 @@ public class RenderScript {
public class Sampler extends BaseObj {
Sampler(int id) {
super(RenderScript.this);
mID = id;
}
@@ -933,6 +813,7 @@ public class RenderScript {
public class Light extends BaseObj {
Light(int id) {
super(RenderScript.this);
mID = id;
}
@@ -972,6 +853,7 @@ public class RenderScript {
public class File extends BaseObj {
File(int id) {
super(RenderScript.this);
mID = id;
}
@@ -1035,3 +917,4 @@ public class RenderScript {
}