am 5afdc97f: Fix USB typos
* commit '5afdc97f2e41845e7ddf512814771d4cdf134171': Fix USB typos
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@@ -31,7 +31,7 @@ page.title=USB Host
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<li><a href="{@docRoot}resources/samples/USB/AdbTest/index.html">AdbTest</a></li>
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<li><a href=
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"{@docRoot}resources/samples/USB/MissileLauncher/index.html">MissleLauncher</a></li>
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"{@docRoot}resources/samples/USB/MissileLauncher/index.html">MissileLauncher</a></li>
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</ol>
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</div>
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</div>
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@@ -283,7 +283,7 @@ while(deviceIterator.hasNext()){
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<h3 id="permission-d">Obtaining permission to communicate with a device</h3>
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<p>Before communicating with the USB device, your applicaton must have permission from your
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<p>Before communicating with the USB device, your application must have permission from your
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users.</p>
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<p class="note"><strong>Note:</strong> If your application <a href="#using-intents">uses an
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@@ -388,7 +388,7 @@ mUsbManager.requestPermission(device, mPermissionIntent);
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should have more logic to correctly find the correct interface and endpoints to communicate on
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and also should do any transferring of data in a different thread than the main UI thread:</p>
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<pre>
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private Byte[] bytes
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private Byte[] bytes;
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private static int TIMEOUT = 0;
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private boolean forceClaim = true;
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@@ -409,7 +409,7 @@ connection.bulkTransfer(endpoint, bytes, bytes.length, TIMEOUT); //do in another
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<p>For more information, see the <a href=
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"{@docRoot}resources/samples/USB/AdbTest/index.html">AdbTest sample</a>, which shows how to do
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asynchronous bulk transfers, and the <a href=
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"{@docRoot}resources/samples/USB/MissileLauncher/index.html">MissleLauncher sample</a>, which
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"{@docRoot}resources/samples/USB/MissileLauncher/index.html">MissileLauncher sample</a>, which
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shows how to listen on an interrupt endpoint asynchronously.</p>
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<h3 id="terminating-d">Terminating communication with a device</h3>
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@@ -331,7 +331,7 @@ href="http://arduino.cc/en/Main/ArduinoBoardADK">Arduino Mega ADK</a> (for EU na
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<li>Install the application to your device.</li>
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<li>Connect the ADK board (USB-A) to your Android-powered device (micro-USB). Ensure that the
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power cable to the accessory is plugged in or that the micro-USB port on the accesory is
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power cable to the accessory is plugged in or that the micro-USB port on the accessory is
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connected to your computer for power (this also allows you to <a href="#monitoring">monitor the
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ADK board</a>). When connected, accept the prompt that asks for whether or not to open the
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DemoKit application to connect to the accessory. If the prompt does not show up, connect and
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