Merge "Doc change: Update uses-feature and permissions docs." into froyo

This commit is contained in:
Dirk Dougherty
2010-11-02 17:40:27 -07:00
committed by Android (Google) Code Review
5 changed files with 1158 additions and 482 deletions

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@@ -1,322 +1,353 @@
page.title=Market Filters
@jd:body
<div id="qv-wrapper">
<div id="qv">
<h2>Quickview</h2>
<ul> <li>Android Market applies filters to that let you control whether your app is shown to a
user who is browing or searching for apps.</li>
<li>Filtering is determined by elements in an app's manifest file,
aspects of the device being used, and other factors.</li> </ul>
<h2>In this document</h2>
<ol> <li><a href="#how-filters-work">How Filters Work in Android Market</a></li>
<li><a href="#manifest-filters">Filtering based on Manifest File Elements</a></li>
<li><a href="#other-filters">Other Filters</a></li>
</ol>
<h2>See also</h2>
<ol>
<li><a
href="{@docRoot}guide/practices/compatibility.html">Compatibility</a></li>
<li style="margin-top:2px;"><code><a
href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-configuration-element.html">&lt;uses-configuration&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html">&lt;uses-feature&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-library-element.html">&lt;uses-library&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-permission-element.html">&lt;uses-permission&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">&lt;uses-sdk&gt;</code></a></li>
</ol>
<div id="qv-extra"> <img id="rule" src="{@docRoot}assets/images/grad-rule-qv.png">
<div id="qv-sub-rule"> <img src="{@docRoot}assets/images/icon_market.jpg"
style="float:left;margin:0;padding:0;"> <p style="color:#669999;">Interested in
publishing your app on Android Market?</p> <a id="publish-link"
href="http://market.android.com/publish">Go to Android Market &raquo;</a> </div>
</div>
</div> </div>
<p>When a user searches or browses in Android Market, the results are filtered, and
some applications might not be visible. For example, if an application requires a
trackball (as specified in the manifest file), then Android Market will not show
the app on any device that does not have a trackball.</p> <p>The manifest file and
the device's hardware and features are only part of how applications are filtered
&#8212; filtering also depends on the country and carrier, the presence or absence
of a SIM card, and other factors. </p>
<p>Changes to the Android Market filters are independent of changes
to the Android platform itself. This document will be updated periodically to reflect
any changes that occur. </p>
<h2 id="how-filters-work">How Filters Work in Android Market</h2>
<p>Android Market uses the filter restrictions described below to determine
whether to show your application to a user who is browsing or searching for
applications on a given device. When determining whether to display your app,
Market checks the device's hardware and software capabilities, as well as it's
carrier, location, and other characteristics. It then compares those against the
restrictions and dependencies expressed by the application itself, in its
manifest, <code>.apk</code>, and publishing details. If the application is
compatible with the device according to the filter rules, Market displays the
application to the user. Otherwise, Market hides your application from search
results and category browsing. </p>
<p> You can use the filters described below to control whether Market shows or
hides your application to users. You can request any combination of the
available filters for your app &#8212; for example, you could set a
<code>minSdkVersion</code> requirement of <code>"4"</code> and set
<code>smallScreens="false"</code> in the app, then when uploading the app to
Market you could target European countries (carriers) only. Android Market's
filters would prevent the application from being visible on any device that did
not match all three of these requirements. </p>
<p>A filtered app is not visible within Market, even if a user specifically requests
the app by clicking a deep link that points directly to the app's ID within Market.
All filtering restrictions are associated with an application's version and can
change between versions. For example:</p>
<ul>
<li>If you publish a new version of your app with stricter restrictions, the app
will not be visible to users for whom it is filtered, even if those users were
able see the previous version.</li>
<li>If a user has installed your application and you publish an upgrade that
makes the app invisible to the user, the user will not see that an upgrade is
available. </li>
</ul>
<h2 id="manifest-filters">Filtering based on Manifest Elements</h2>
<p>Most Market filters are triggered by elements within an application's
manifest file, <a
href="{@docRoot}guide/topics/manifest/manifest-intro.html">AndroidManifest.xml</a>,
although not everything in the manifest file can trigger filtering. The
table below lists the manifest elements that you can use to trigger Android
Market filtering, and explains how the filtering works.</p>
<p class="table-caption"><strong>Table 1.</strong> Manifest elements that
trigger filtering on Market.</p>
<table>
<tr>
<th>Manifest Element</th>
<th>Filter Name</th>
<th>How It Works</th>
</tr>
<tr>
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></code>
<!-- ##api level 4## --></td>
<td valign="top">Screen Size</td>
<td valign="top">
<p>An application indicates the screen sizes that it is capable of supporting by
setting attributes of the <code>&lt;supports-screens&gt;</code> element. When
the application is published, Market uses those attributes to determine whether
to show the application to users, based on the screen sizes of their
devices. </p>
<p>As a general rule, Market assumes that the platform on the device can adapt
smaller layouts to larger screens, but cannot adapt larger layouts to smaller
screens. Thus, if an application declares support for "normal" screen size only,
Market makes the application available to both normal- and large-screen devices,
but filters the application so that it is not available to small-screen
devices.</p>
<p>If an application does not declare attributes for
<code>&lt;supports-screens&gt;</code>, Market uses the default values for those
attributes, which vary by API Level. Specifically: </p>
<ul>
<li><p>In API level 3, the <code>&lt;supports-screens&gt;</code> element itself
is undefined and no attributes are available. In this case, Market assumes that
the application is designed for normal-size screens and shows the application to
devices that have normal or large screens. </p>
<p>This behavior is especially significant for applications that set their
<code><a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">android:
minSdkVersion</a></code> to 3 or lower, since Market will filter them from
small-screen devices by default. Such applications can enable support for
small-screen devices by adding a <code>android:targetSdkVersion="4"</code>
attribute to the <code>&lt;uses-sdk&gt;</code> element in their manifest
files. For more information, see <a
href="{@docRoot}guide/practices/screens_support.html#strategies">Strategies for
Legacy Applications</a>.</p></li>
<li>In API Level 4, the defaults for all of the attributes is
<code>"true"</code>. If an application does not declare a
<code>&lt;supports-screens&gt;</code> element, Market assumes that the
application is designed for all screen sizes and does not filter it from any
devices. If the application does not declare one of the attributes, Market uses
the default value of <code>"true"</code> and does not filter the app for devices
of corresponding screen size.</li>
</ul>
<p><strong>Example 1</strong><br />
The manifest declares <code>&lt;uses-sdk android:minSdkVersion="3"&gt;</code>
and does not does not include a <code>&lt;supports-screens&gt;</code> element.
<strong>Result</strong>: Android Market will not show the app to a user of a
small-screen device, but will show it to users of normal and large-screen
devices, users, unless other filters apply. </p>
<p><strong>Example 2<br />
</strong>The manifest declares <code>&lt;uses-sdk android:minSdkVersion="3"
android:targetSdkVersion="4"&gt;</code> and does not include a
<code>&lt;supports-screens&gt;</code> element.
<strong>Result</strong>: Android Market will show the app to users on all
devices, unless other filters apply. </p>
<p><strong>Example 3<br />
</strong>The manifest declares <code>&lt;uses-sdk android:minSdkVersion="4"&gt;</code>
and does not include a <code>&lt;supports-screens&gt;</code> element.
<strong>Result</strong>: Android Market will show the app to all users,
unless other filters apply. </p>
<p>For more information on how to declare support for screen sizes in your
application, see <code><a
href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></code>
and <a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
Screens</a>.</p>
</td>
</tr>
<tr>
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-configuration-element.html">&lt;uses-configuration&gt;</a></code>
<!-- ##api level 3## --></td>
<td valign="top">Device
Configuration: <br />
keyboard, navigation, touch screen</td>
<td valign="top"><p>An application can
request certain hardware features, and Android Market will show the app only on devices that have the required hardware.</p>
<p><strong>Example 1<br />
</strong>The manifest includes <code>&lt;uses-configuration android:reqFiveWayNav=&quot;true&quot; /&gt;</code>, and a user is searching for apps on a device that does not have a five-way navigational control. <strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2<br />
</strong>The manifest does not include a <code>&lt;uses-configuration&gt;</code> element. <strong>Result</strong>: Android Market will show the app to all users, unless other filters apply.</p>
<p>For more details, see <a
href="{@docRoot}guide/topics/manifest/uses-configuration-element.html"><code>&lt;uses-configuration&gt;</code></a>.</p></td>
</tr>
<tr>
<td rowspan="2" valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">&lt;uses-feature&gt;</a></code>
<!-- ##api level 4## --></td>
<td valign="top">Device Features<br />
(<code>name</code>)</td>
<td valign="top"><p>An
application can require certain device features to be present on the device. This functionality
was introduced in Android 2.0 (API Level 5).</p>
<p><strong>Example 1<br />
</strong>The manifest includes <code>&lt;uses-feature android:name=&quot;android.hardware.sensor.light&quot; /&gt;</code>, and a user is searching for apps on a device that does not have a light sensor. <strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2<br />
</strong>The manifest does not include a <code>&lt;uses-feature&gt;</code> element. <strong>Result</strong>: Android Market will show the app to all users, unless other filters apply.</p>
<p>For more details, see <code><a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">&lt;uses-feature&gt;</a></code>.</p>
<p><em>A note about camera:</em> If an
application requests the CAMERA permission using the <a
href="{@docRoot}guide/topics/manifest/uses-permission-element.html"> <code>&lt;uses-permission&gt;</code></a> element, Market assumes that the
application requires the camera and all camera features (such as autofocus). For applications that require the camera and are designed to run on Android 1.5 (API Level 3), declaring the CAMERA permission is an effective way of ensuring that Market filters your app properly, since <code>uses-feature</code> filtering is not available to applications compiled against the Android 1.5 platform. For more details about requiring or requesting a camera, see the <a href="{@docRoot}guide/topics/manifest/uses-library-element.html#required"> <code>required</code></a> attribute of <code>&lt;uses-feature&gt;</code>. </p></td>
</tr>
<tr>
<td valign="top">OpenGL-ES
Version<br />
(<code>openGlEsVersion</code>)</td>
<td valign="top"><p>An application can require that the device support a specific
OpenGL-ES version using the <code>&lt;uses-feature
android:openGlEsVersion=&quot;int&quot;&gt;</code> attribute.</p>
<p><strong>Example 1<br />
</strong>An app
requests multiple OpenGL-ES versions by specifying <code>openGlEsVersion</code> multiple times in the
manifest. <strong>Result</strong>: Market assumes that the app requires the highest of the indicated versions.</p>
<p><strong>Example 2<br />
</strong>An app
requests OpenGL-ES version 1.1, and a user is searching for apps on a device that supports OpenGL-ES version 2.0. <strong>Result</strong>: Android Market will show the app to the user, unless other filters apply. If a
device reports that it supports OpenGL-ES version <em>X</em>, Market assumes that it
also supports any version earlier than <em>X</em>.
</p>
<p><strong>Example 3<br />
</strong>A user is searching for apps on a device that does not
report an OpenGL-ES version (for example, a device running Android 1.5 or earlier). <strong>Result</strong>: Android Market assumes that the device
supports only OpenGL-ES 1.0. Market will only show the user apps that do not specify <code>openGlEsVersion</code>, or apps that do not specify an OpenGL-ES version higher than 1.0. </p>
<p><strong>Example 4<br />
</strong>The manifest does not specify <code>openGlEsVersion</code>. <strong>Result</strong>: Android Market will show the app to all users, unless other filters apply. </p>
<p>For more details, see <a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><code>&lt;uses-feature&gt;</code></a>.</p></td>
</tr>
<tr>
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-library-element.html">&lt;uses-library&gt;</a></code></td>
<td valign="top">Software Libraries</td>
<td valign="top"><p>An application can require specific
shared libraries to be present on the device. </p>
<p><strong>Example 1<br />
</strong>An app requires the <code>com.google.android.maps</code> library, and a user is searching for apps on a device that does not have the <code>com.google.android.maps</code> library. <strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2</strong><br />
The manifest does not include a <code>&lt;uses-library&gt;</code> element. <strong>Result</strong>: Android Market will show the app to all users, unless other filters apply.</p>
<p>For more details, see <a
href="{@docRoot}guide/topics/manifest/uses-library-element.html"><code>&lt;uses-library&gt;</code></a>.</p></td>
</tr>
<tr>
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-permission-element.html">&lt;uses-permission&gt;</a></code></td>
<td valign="top">&nbsp;</td>
<td valign="top"><em>(See the note in the description of <code>&lt;uses-feature&gt;</code>, above.)</em></td>
</tr>
<tr>
<td rowspan="2" valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">&lt;uses-sdk&gt;</a></code></td>
<td valign="top">Minimum Framework Version (<code>minSdkVersion</code>)</td>
<td valign="top"><p>An application can require a minimum API level. </p>
<p><strong>Example 1</strong><br />
The manifest includes <code>&lt;uses-sdk
android:minSdkVersion=&quot;3&quot;&gt;</code>, and the app uses APIs that were introduced in API Level 3. A user is searching for apps on a device that has API Level 2. <strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2</strong><br />
The manifest does not include <code>minSdkVersion</code>, and the app uses APIs that were introduced in API Level 3. A user is searching for apps on a device that has API Level 2. <strong>Result</strong>: Android Market assumes that <code>minSdkVersion</code> is &quot;1&quot; and that the app is compatible with all versions of Android. Market shows the app to the user and allows the user to download the app. The app crashes at runtime. </p>
<p>Because you want to avoid this second scenario, we recommend that you always declare a <code>minSdkVersion</code>. For details, see <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min"><code>android:minSdkVersion</code></a>.</p></td>
</tr>
<tr>
<td valign="top">Maximum Framework Version (<code>maxSdkVersion</code>)</td>
<td valign="top"><p><em>Deprecated.</em> Android
2.1 and later do not check or enforce the <code>maxSdkVersion</code> attribute, and
the SDK will not compile if <code>maxSdkVersion</code> is set in an app's manifest. For devices already
compiled with <code>maxSdkVersion</code>, Market will respect it and use it for
filtering.</p>
<p> Declaring <code>maxSdkVersion</code> is <em>not</em> recommended. For details, see <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#max"><code>android:maxSdkVersion</code></a>.</p></td>
</tr>
</table>
<h2 id="other-filters">Other Filters</h2>
<p>Android Market uses other application characteristics to determine whether to show or hide an application for a particular user on a given device, as described in the table below. </p>
<p class="table-caption"><strong>Table 2.</strong> Application and publishing characteristics that affect filtering on Market.</p>
<table> <tr>
<th>Filter Name</th> <th>How It Works</th> </tr>
<tr>
<td valign="top">Publishing Status</td> <td valign="top"><p>Only published applications will appear in
searches and browsing within Android Market.</p> <p>Even if an app is unpublished, it can
be installed if users can see it in their Downloads area among their purchased,
installed, or recently uninstalled apps.</p> <p>If an application has been
suspended, users will not be able to reinstall or update it, even if it appears in their Downloads.</p> </td></tr>
<tr>
<td valign="top">Priced
Status</td> <td valign="top"><p>Not all users can see paid apps. To show paid apps, a device
must have a SIM card and be running Android 1.1 or later, and it must be in a
country (as determined by SIM carrier) in which paid apps are available.</p></td>
</tr> <tr>
<td valign="top">Country / Carrier Targeting</td> <td valign="top"> <p>When you upload your app to
the Android Market, you can select specific countries to target. The app will only
be visible to the countries (carriers) that you select, as follows:</p>
<ul><li><p>A device's country is determined based on the carrier, if a carrier is
available. If no carrier can be determined, the Market application tries to
determine the country based on IP.</p></li> <li><p>Carrier is determined based on
the device's SIM (for GSM devices), not the current roaming carrier.</p></li></ul>
</td> </tr> <tr>
<td valign="top">Native Platform</td> <td valign="top"><p>An application that includes native
libraries that target a specific platform (ARM EABI v7, for example) will only be
visible on devices that support that platform. For details about the NDK and using
native libraries, see <a href="{@docRoot}sdk/ndk/index.html#overview">What is the
Android NDK?</a></p> </tr> <tr>
<td valign="top">Forward-Locked Applications</td> <td valign="top"><p>To
forward lock an application, set copy protection to "On" when you upload the
application to Market. Market will not show copy-protected applications on
developer devices or unreleased devices.</p></td> </tr> </table>
page.title=Market Filters
@jd:body
<div id="qv-wrapper">
<div id="qv">
<h2>Quickview</h2>
<ul> <li>Android Market applies filters to that let you control whether your app is shown to a
user who is browing or searching for apps.</li>
<li>Filtering is determined by elements in an app's manifest file,
aspects of the device being used, and other factors.</li> </ul>
<h2>In this document</h2>
<ol> <li><a href="#how-filters-work">How Filters Work in Android Market</a></li>
<li><a href="#manifest-filters">Filtering based on Manifest File Elements</a></li>
<li><a href="#other-filters">Other Filters</a></li>
</ol>
<h2>See also</h2>
<ol>
<li><a
href="{@docRoot}guide/practices/compatibility.html">Compatibility</a></li>
<li style="margin-top:2px;"><code><a
href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-configuration-element.html">&lt;uses-configuration&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html">&lt;uses-feature&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-library-element.html">&lt;uses-library&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-permission-element.html">&lt;uses-permission&gt;</a></code></li>
<li><code><a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">&lt;uses-sdk&gt;</code></a></li>
</ol>
<div id="qv-extra"> <img id="rule" src="{@docRoot}assets/images/grad-rule-qv.png">
<div id="qv-sub-rule"> <img src="{@docRoot}assets/images/icon_market.jpg"
style="float:left;margin:0;padding:0;"> <p style="color:#669999;">Interested in
publishing your app on Android Market?</p> <a id="publish-link"
href="http://market.android.com/publish">Go to Android Market &raquo;</a> </div>
</div>
</div> </div>
<p>When a user searches or browses in Android Market, the results are filtered, and
some applications might not be visible. For example, if an application requires a
trackball (as specified in the manifest file), then Android Market will not show
the app on any device that does not have a trackball.</p> <p>The manifest file and
the device's hardware and features are only part of how applications are filtered
&#8212; filtering also depends on the country and carrier, the presence or absence
of a SIM card, and other factors. </p>
<p>Changes to the Android Market filters are independent of changes
to the Android platform itself. This document will be updated periodically to reflect
any changes that occur. </p>
<h2 id="how-filters-work">How Filters Work in Android Market</h2>
<p>Android Market uses the filter restrictions described below to determine
whether to show your application to a user who is browsing or searching for
applications on a given device. When determining whether to display your app,
Market checks the device's hardware and software capabilities, as well as it's
carrier, location, and other characteristics. It then compares those against the
restrictions and dependencies expressed by the application itself, in its
manifest, <code>.apk</code>, and publishing details. If the application is
compatible with the device according to the filter rules, Market displays the
application to the user. Otherwise, Market hides your application from search
results and category browsing. </p>
<p> You can use the filters described below to control whether Market shows or
hides your application to users. You can request any combination of the
available filters for your app &#8212; for example, you could set a
<code>minSdkVersion</code> requirement of <code>"4"</code> and set
<code>smallScreens="false"</code> in the app, then when uploading the app to
Market you could target European countries (carriers) only. Android Market's
filters would prevent the application from being visible on any device that did
not match all three of these requirements. </p>
<p>A filtered app is not visible within Market, even if a user specifically requests
the app by clicking a deep link that points directly to the app's ID within Market.
All filtering restrictions are associated with an application's version and can
change between versions. For example:</p>
<ul>
<li>If you publish a new version of your app with stricter restrictions, the app
will not be visible to users for whom it is filtered, even if those users were
able see the previous version.</li>
<li>If a user has installed your application and you publish an upgrade that
makes the app invisible to the user, the user will not see that an upgrade is
available. </li>
</ul>
<h2 id="manifest-filters">Filtering based on Manifest Elements</h2>
<p>Most Market filters are triggered by elements within an application's
manifest file, <a
href="{@docRoot}guide/topics/manifest/manifest-intro.html">AndroidManifest.xml</a>,
although not everything in the manifest file can trigger filtering. The
table below lists the manifest elements that you can use to trigger Android
Market filtering, and explains how the filtering works.</p>
<p class="table-caption"><strong>Table 1.</strong> Manifest elements that
trigger filtering on Market.</p>
<table>
<tr>
<th>Manifest Element</th>
<th>Filter Name</th>
<th>How It Works</th>
</tr>
<tr>
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></code>
<!-- ##api level 4## --></td>
<td valign="top">Screen Size</td>
<td valign="top">
<p>An application indicates the screen sizes that it is capable of supporting by
setting attributes of the <code>&lt;supports-screens&gt;</code> element. When
the application is published, Market uses those attributes to determine whether
to show the application to users, based on the screen sizes of their
devices. </p>
<p>As a general rule, Market assumes that the platform on the device can adapt
smaller layouts to larger screens, but cannot adapt larger layouts to smaller
screens. Thus, if an application declares support for "normal" screen size only,
Market makes the application available to both normal- and large-screen devices,
but filters the application so that it is not available to small-screen
devices.</p>
<p>If an application does not declare attributes for
<code>&lt;supports-screens&gt;</code>, Market uses the default values for those
attributes, which vary by API Level. Specifically: </p>
<ul>
<li><p>In API level 3, the <code>&lt;supports-screens&gt;</code> element itself
is undefined and no attributes are available. In this case, Market assumes that
the application is designed for normal-size screens and shows the application to
devices that have normal or large screens. </p>
<p>This behavior is especially significant for applications that set their
<code><a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">android:
minSdkVersion</a></code> to 3 or lower, since Market will filter them from
small-screen devices by default. Such applications can enable support for
small-screen devices by adding a <code>android:targetSdkVersion="4"</code>
attribute to the <code>&lt;uses-sdk&gt;</code> element in their manifest
files. For more information, see <a
href="{@docRoot}guide/practices/screens_support.html#strategies">Strategies for
Legacy Applications</a>.</p></li>
<li>In API Level 4, the defaults for all of the attributes is
<code>"true"</code>. If an application does not declare a
<code>&lt;supports-screens&gt;</code> element, Market assumes that the
application is designed for all screen sizes and does not filter it from any
devices. If the application does not declare one of the attributes, Market uses
the default value of <code>"true"</code> and does not filter the app for devices
of corresponding screen size.</li>
</ul>
<p><strong>Example 1</strong><br />
The manifest declares <code>&lt;uses-sdk android:minSdkVersion="3"&gt;</code>
and does not does not include a <code>&lt;supports-screens&gt;</code> element.
<strong>Result</strong>: Android Market will not show the app to a user of a
small-screen device, but will show it to users of normal and large-screen
devices, users, unless other filters apply. </p>
<p><strong>Example 2<br />
</strong>The manifest declares <code>&lt;uses-sdk android:minSdkVersion="3"
android:targetSdkVersion="4"&gt;</code> and does not include a
<code>&lt;supports-screens&gt;</code> element.
<strong>Result</strong>: Android Market will show the app to users on all
devices, unless other filters apply. </p>
<p><strong>Example 3<br />
</strong>The manifest declares <code>&lt;uses-sdk android:minSdkVersion="4"&gt;</code>
and does not include a <code>&lt;supports-screens&gt;</code> element.
<strong>Result</strong>: Android Market will show the app to all users,
unless other filters apply. </p>
<p>For more information on how to declare support for screen sizes in your
application, see <code><a
href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></code>
and <a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
Screens</a>.</p>
</td>
</tr>
<tr>
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-configuration-element.html">&lt;uses-configuration&gt;</a></code>
<!-- ##api level 3## --></td>
<td valign="top">Device
Configuration: <br />
keyboard, navigation, touch screen</td>
<td valign="top"><p>An application can
request certain hardware features, and Android Market will show the app only on devices that have the required hardware.</p>
<p><strong>Example 1<br />
</strong>The manifest includes <code>&lt;uses-configuration android:reqFiveWayNav=&quot;true&quot; /&gt;</code>, and a user is searching for apps on a device that does not have a five-way navigational control. <strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2<br />
</strong>The manifest does not include a <code>&lt;uses-configuration&gt;</code> element. <strong>Result</strong>: Android Market will show the app to all users, unless other filters apply.</p>
<p>For more details, see <a
href="{@docRoot}guide/topics/manifest/uses-configuration-element.html"><code>&lt;uses-configuration&gt;</code></a>.</p></td>
</tr>
<tr>
<td rowspan="2" valign="top" style="white-space:nowrap;"><code><a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html">&lt;uses-feature&gt;</a>
</code>
<!-- ##api level 4## --></td>
<td valign="top">Device Features<br />
(<code>name</code>)</td>
<td valign="top"><p>An application can require certain device features to be
present on the device. This functionality was introduced in Android 2.0 (API
Level 5).</p>
<p><strong>Example 1<br />
</strong>The manifest includes <code>&lt;uses-feature
android:name=&quot;android.hardware.sensor.light&quot; /&gt;</code>, and a user
is searching for apps on a device that does not have a light sensor.
<strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2<br />
</strong>The manifest does not include a <code>&lt;uses-feature&gt;</code>
element. <strong>Result</strong>: Android Market will show the app to all users,
unless other filters apply.</p>
<p>For complete information, see <code><a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html">&lt;uses-feature&gt;</a>
</code>.</p>
<p><em>Filtering based on implied features:</em> In some cases, Android
Market interprets permissions requested through
<code>&lt;uses-permission&gt;</code> elements as feature requirements equivalent
to those declared in <code>&lt;uses-feature&gt;</code> elements. See <a
href="#uses-permission-filtering"><code>&lt;uses-permission&gt;</code></a>,
below.</p>
</td>
</tr>
<tr>
<td valign="top">OpenGL-ES
Version<br />
(<code>openGlEsVersion</code>)</td>
<td valign="top"><p>An application can require that the device support a specific
OpenGL-ES version using the <code>&lt;uses-feature
android:openGlEsVersion=&quot;int&quot;&gt;</code> attribute.</p>
<p><strong>Example 1<br />
</strong>An app
requests multiple OpenGL-ES versions by specifying <code>openGlEsVersion</code> multiple times in the
manifest. <strong>Result</strong>: Market assumes that the app requires the highest of the indicated versions.</p>
<p><strong>Example 2<br />
</strong>An app
requests OpenGL-ES version 1.1, and a user is searching for apps on a device that supports OpenGL-ES version 2.0. <strong>Result</strong>: Android Market will show the app to the user, unless other filters apply. If a
device reports that it supports OpenGL-ES version <em>X</em>, Market assumes that it
also supports any version earlier than <em>X</em>.
</p>
<p><strong>Example 3<br />
</strong>A user is searching for apps on a device that does not
report an OpenGL-ES version (for example, a device running Android 1.5 or earlier). <strong>Result</strong>: Android Market assumes that the device
supports only OpenGL-ES 1.0. Market will only show the user apps that do not specify <code>openGlEsVersion</code>, or apps that do not specify an OpenGL-ES version higher than 1.0. </p>
<p><strong>Example 4<br />
</strong>The manifest does not specify <code>openGlEsVersion</code>. <strong>Result</strong>: Android Market will show the app to all users, unless other filters apply. </p>
<p>For more details, see <a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><code>&lt;uses-feature&gt;</code></a>.</p></td>
</tr>
<tr>
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-library-element.html">&lt;uses-library&gt;</a></code></td>
<td valign="top">Software Libraries</td>
<td valign="top"><p>An application can require specific
shared libraries to be present on the device. </p>
<p><strong>Example 1<br />
</strong>An app requires the <code>com.google.android.maps</code> library, and a user is searching for apps on a device that does not have the <code>com.google.android.maps</code> library. <strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2</strong><br />
The manifest does not include a <code>&lt;uses-library&gt;</code> element. <strong>Result</strong>: Android Market will show the app to all users, unless other filters apply.</p>
<p>For more details, see <a
href="{@docRoot}guide/topics/manifest/uses-library-element.html"><code>&lt;uses-library&gt;</code></a>.</p></td>
</tr>
<tr id="uses-permission-filtering">
<td valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-permission-element.html">&lt;uses-permission&gt;</a></code></td>
<td valign="top">&nbsp;</td>
<td valign="top">Strictly, Android Market does not filter based on
<code>&lt;uses-permission&gt;</code> elements. However, it does read the
elements to determine whether the application has hardware feature requirements
that may not have been properly declared in <code>&lt;uses-feature&gt;</code>
elements. For example, if an application requests the <code>CAMERA</code>
permission but does not declare a <code>&lt;uses-feature&gt;</code> element for
<code>android.hardware.camera</code>, Android Market considers that the
application requires a camera and should not be shown to users whose devices do
not offer a camera.</p>
<p>In general, if an application requests hardware-related permissions,
Android Market assumes that the application requires the underlying hardware
features, even though there might be no corresponding to
<code>&lt;uses-feature&gt;</code> declarations. Android Market then sets up
filtering based on the features implied by the <code>&lt;uses-feature&gt;</code>
declarations.</p>
<p>For a list of permissions that imply hardware features, see
the documentation for the <a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html#permissions-features"><code>&lt;uses-feature&gt;</code></a>
element.</p>
</td>
</tr>
<tr>
<td rowspan="2" valign="top" style="white-space:nowrap;"><code><a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">&lt;uses-sdk&gt;</a></code></td>
<td valign="top">Minimum Framework Version (<code>minSdkVersion</code>)</td>
<td valign="top"><p>An application can require a minimum API level. </p>
<p><strong>Example 1</strong><br />
The manifest includes <code>&lt;uses-sdk
android:minSdkVersion=&quot;3&quot;&gt;</code>, and the app uses APIs that were introduced in API Level 3. A user is searching for apps on a device that has API Level 2. <strong>Result</strong>: Android Market will not show the app to the user. </p>
<p><strong>Example 2</strong><br />
The manifest does not include <code>minSdkVersion</code>, and the app uses APIs that were introduced in API Level 3. A user is searching for apps on a device that has API Level 2. <strong>Result</strong>: Android Market assumes that <code>minSdkVersion</code> is &quot;1&quot; and that the app is compatible with all versions of Android. Market shows the app to the user and allows the user to download the app. The app crashes at runtime. </p>
<p>Because you want to avoid this second scenario, we recommend that you always declare a <code>minSdkVersion</code>. For details, see <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min"><code>android:minSdkVersion</code></a>.</p></td>
</tr>
<tr>
<td valign="top">Maximum Framework Version (<code>maxSdkVersion</code>)</td>
<td valign="top"><p><em>Deprecated.</em> Android
2.1 and later do not check or enforce the <code>maxSdkVersion</code> attribute, and
the SDK will not compile if <code>maxSdkVersion</code> is set in an app's manifest. For devices already
compiled with <code>maxSdkVersion</code>, Market will respect it and use it for
filtering.</p>
<p> Declaring <code>maxSdkVersion</code> is <em>not</em> recommended. For details, see <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#max"><code>android:maxSdkVersion</code></a>.</p></td>
</tr>
</table>
<h2 id="other-filters">Other Filters</h2>
<p>Android Market uses other application characteristics to determine whether to show or hide an application for a particular user on a given device, as described in the table below. </p>
<p class="table-caption"><strong>Table 2.</strong> Application and publishing characteristics that affect filtering on Market.</p>
<table> <tr>
<th>Filter Name</th> <th>How It Works</th> </tr>
<tr>
<td valign="top">Publishing Status</td> <td valign="top"><p>Only published applications will appear in
searches and browsing within Android Market.</p> <p>Even if an app is unpublished, it can
be installed if users can see it in their Downloads area among their purchased,
installed, or recently uninstalled apps.</p> <p>If an application has been
suspended, users will not be able to reinstall or update it, even if it appears in their Downloads.</p> </td></tr>
<tr>
<td valign="top">Priced
Status</td> <td valign="top"><p>Not all users can see paid apps. To show paid apps, a device
must have a SIM card and be running Android 1.1 or later, and it must be in a
country (as determined by SIM carrier) in which paid apps are available.</p></td>
</tr> <tr>
<td valign="top">Country / Carrier Targeting</td> <td valign="top"> <p>When you upload your app to
the Android Market, you can select specific countries to target. The app will only
be visible to the countries (carriers) that you select, as follows:</p>
<ul><li><p>A device's country is determined based on the carrier, if a carrier is
available. If no carrier can be determined, the Market application tries to
determine the country based on IP.</p></li> <li><p>Carrier is determined based on
the device's SIM (for GSM devices), not the current roaming carrier.</p></li></ul>
</td> </tr> <tr>
<td valign="top">Native Platform</td> <td valign="top"><p>An application that includes native
libraries that target a specific platform (ARM EABI v7, for example) will only be
visible on devices that support that platform. For details about the NDK and using
native libraries, see <a href="{@docRoot}sdk/ndk/index.html#overview">What is the
Android NDK?</a></p> </tr> <tr>
<td valign="top">Forward-Locked Applications</td> <td valign="top"><p>To
forward lock an application, set copy protection to "On" when you upload the
application to Market. Market will not show copy-protected applications on
developer devices or unreleased devices.</p></td> </tr> </table>

View File

@@ -392,11 +392,11 @@ which you could make use of library projects: </p>
<ul>
<li>If you are developing multiple related applications that use some of the
same components, you move the redundant components out of their respective
same components, you could move the redundant components out of their respective
application projects and create a single, reuseable set of the same components
in a library project. </li>
<li>If you are creating an application that exists in both free and paid
versions. You move the part of the application that is common to both versions
versions, you could move the part of the application that is common to both versions
into a library project. The two dependent projects, with their different package
names, will reference the library project and provide only the difference
between the two application versions.</li>

View File

@@ -555,11 +555,11 @@ which you could make use of library projects: </p>
<ul>
<li>If you are developing multiple related applications that use some of the
same components, you move the redundant components out of their respective
same components, you could move the redundant components out of their respective
application projects and create a single, reuseable set of the same components
in a library project. </li>
<li>If you are creating an application that exists in both free and paid
versions. You move the part of the application that is common to both versions
versions, you could move the part of the application that is common to both versions
into a library project. The two dependent projects, with their different package
names, will reference the library project and provide only the difference
between the two application versions.</li>

View File

@@ -5,9 +5,9 @@ page.title=&lt;uses-feature&gt;
<dt>syntax:</dt>
<dd>
<pre class="stx">&lt;uses-feature android:<a href="#glEsVersion">glEsVersion</a>="<em>integer</em>"
android:<a href="#name">name</a>="<em>string</em>"
android:<a href="#required">required</a>=["true" | "false"] /&gt;</pre>
<pre class="stx">&lt;uses-feature android:<a href="#name">name</a>="<em>string</em>"
android:<a href="#required">required</a>=["true" | "false"]
android:<a href="#glEsVersion">glEsVersion</a>="<em>integer</em>" /&gt;</pre>
</dd>
<dt>contained in:</dt>
@@ -18,8 +18,8 @@ href="{@docRoot}guide/topics/manifest/manifest-element.html">&lt;manifest&gt;</a
<img id="rule" src="{@docRoot}assets/images/grad-rule-qv.png">
<div id="qv-sub-rule">
<img src="{@docRoot}assets/images/icon_market.jpg" style="float:left;margin:0;padding:0;">
<p style="color:#669999;">Android Market and &lt;uses-feature&gt; elements</p>
<p>Android Market filters the applications that are visible to users, so
<p style="color:#669999;">Android Market and <code style="color:#669999;">&lt;uses-feature&gt;</code> elements</p>
<p style="margin-top:1em;">Android Market filters the applications that are visible to users, so
that users can see and download only those applications that are compatible with their
devices. One of the ways Market filters applications is by feature compatibility.</p>
@@ -27,70 +27,82 @@ devices. One of the ways Market filters applications is by feature compatibility
<code>&lt;uses-feature&gt;</code> elements in each application's manifest, to
establish the app's feature needs. Market then shows or hides the application to
each user, based on a comparison with the features available on the user's
device. For more information, see <a
href="{@docRoot}guide/appendix/market-filters.html">Market Filters</a>.</p>
device. </p>
<p style="margin-top:1em;">By specifying the features your application requires,
<p style="margin-top:1em;">By specifying the features that your application requires,
you enable Android Market to present your application only to users whose
devices meet the application's feature requirements, rather than presenting it
to all users. </p>
<p style="margin-top:1em;" class="caution">For important information about how
Android Market uses features as the basis for filtering, please read <a
href="#market-feature-filtering">Android Market and Feature-Based Filtering</a>,
below.</p>
</div>
</div>
<dt>description:</dt>
<dd>This element declares a specific feature used by the application. Android
provides some features that may not be equally supported by all Android devices.
In a manner similar to the <a
href="uses-sdk-element.html">{@code &lt;uses-sdk>}</a> element, this element
allows an application to specify which device-variable features it uses. For
example, an application might specify that it requires a camera with auto-focus
capabilities.</p>
<dd>Declares a single hardware or software feature that is used by the
application.
<p>Declaring a {@code &lt;uses-feature>} element is informational only, meaning
<p>The purpose of a <code>&lt;uses-feature&gt;</code> declaration is to inform
any external entity of the set of hardware and software features on which your
application depends. The element offers a <code>required</code> attribute that
lets you specify whether your application requires and cannot function without
the declared feature, or whether it prefers to have the feature but can function
without it. Because feature support can vary across Android devices, the
<code>&lt;uses-feature&gt;</code> element serves an important role in letting an
application describe the device-variable features that it uses.</p>
<p>The set of available features that your application declares corresponds to
the set of feature constants made available by the Android {@link
android.content.pm.PackageManager}, which are listed for
convenience in the <a href="#features-reference">Features Reference</a> tables
at the bottom of this document.
<p>You must specify each feature in a separate <code>&lt;uses-feature&gt;</code>
element, so if your application requires multiple features, it would declare
multiple <code>&lt;uses-feature&gt;</code> elements. For example, an application
that requires both Bluetooth and camera features in the device would declare
these two elements:</p>
<pre>
&lt;uses-feature android:name="android.hardware.bluetooth" />
&lt;uses-feature android:name="android.hardware.camera" />
</pre>
<p>In general, you should always make sure to declare
<code>&lt;uses-feature&gt;</code> elements for all of the features that your
application requires.</p>
<p>Declared <code>&lt;uses-feature></code> elements are informational only, meaning
that the Android system itself does not check for matching feature support on
the device before installing an application. However, note that other services
the device before installing an application. However, other services
(such as Android Market) or applications may check your application's
{@code &lt;uses-feature>} declarations as part of handling or interacting
<code>&lt;uses-feature></code> declarations as part of handling or interacting
with your application. For this reason, it's very important that you declare all of
the features (from the list below) that your application uses. </p>
<p>For some features, there may exist a specfic attribute that allows you to define
a version of the feature, such as the version of Open GL used (declared with
<a href="#glEsVersion">{@code glEsVersion}</a>). Other features that either do or do not
<a href="#glEsVersion"><code>glEsVersion</code></a>). Other features that either do or do not
exist for a device, such as a camera, are declared using the
<a href="#name">{@code name}</a> attribute.</p>
<a href="#name"><code>name</code></a> attribute.</p>
<p>Any software or hardware features that may vary among Android-powered devices
will be listed on this page among the attributes below. If you see any features
here that you use in your application, you should include a
{@code &lt;uses-feature>} element for each one. For example, if your
application uses the device camera, then you should include the following in
your {@code AndroidManifest.xml}:</p>
<pre>
&lt;uses-feature android:name="android.hardware.camera" />
</pre>
<p>Although the <code>&lt;uses-feature></code> element is only activated for
devices running API Level 4 or higher, it is recommended to include these
elements for all applications, even if the <a href="uses-sdk-element.html#min"><code>minSdkVersion</code></a>
is "3" or lower. Devices running older versions of the platform will simply
ignore the element.</p>
<p>If you declare {@code android.hardware.camera} this way, then your application is considered
compatible with all devices that include a camera. If your application also uses auto-focus
features, then you also need to include a
{@code &lt;uses-feature>} element that declares the {@code android.hardware.camera.autofocus}
feature. Also note that you must still request the {@link android.Manifest.permission#CAMERA
CAMERA} permission. Requesting the permission grants your application access to the
appropriate hardware and software, while declaring the features used by
your application ensures proper device compatibility.</p>
<p>Although the {@code &lt;uses-feature>} element is only activated for devices running
API Level 4 or higher, it is safe to include this for applications that declare
a <a href="uses-sdk-element.html#min">{@code minSdkVersion}</a>
of "3" or lower. Devices running older versions of the platform
will simply ignore this element, but newer devices will recognize it and enforce
installation restrictions based on whether the device supports the feature.</p>
<p class="note"><strong>Note:</strong>
For each feature required by your application, you must include a new {@code
&lt;uses-feature>} element. Multiple features cannot be declared in one
instance of this element.</p>
<p class="note"><strong>Note:</strong> When declaring a feature, remember
that you must also request permissions as appropriate. For example, you must
still request the {@link android.Manifest.permission#CAMERA}
permission before your application can access the camera API. Requesting the
permission grants your application access to the appropriate hardware and
software, while declaring the features used by your application ensures proper
device compatibility.</p>
</dd>
@@ -99,7 +111,35 @@ instance of this element.</p>
<dd>
<dl class="attr">
<dt><a name="glEsVersion"></a>{@code android:glEsVersion}</dt>
<dt><a name="name"></a><code>android:name</code></dt>
<dd>Specifies a single hardware or software feature used by the application,
as a descriptor string. Valid descriptor values are listed in the <a
href="#hw-features">Hardware features</a> and <a href="#sw-features">Software
features</a> tables, below. </dd>
<dt><a name="required"></a><code>android:required</code></dt> <!-- added in api level 5 -->
<dd>Boolean value that indicates whether the application requires
the feature specified in <code>android:name</code>.
<ul>
<li>When you declare <code>"android:required="true"</code> for a feature,
you are specifying that the application <em>cannot function, or is not
designed to function</em>, when the specified feature is not present on the
device. </li>
<li>When you declare <code>"android:required="false"</code> for a feature, it
means that the application <em>prefers to use the feature</em> if present on
the device, but that it <em>is designed to function without the specified
feature</em>, if necessary. </li>
</ul>
<p>The default value for <code>android:required</code> if not declared is
<code>"true"</code>.</p>
</dd>
<dt><a name="glEsVersion"></a><code>android:glEsVersion</code></dt>
<dd>The OpenGL ES version required by the application. The higher 16 bits
represent the major number and the lower 16 bits represent the minor number. For
example, to specify OpenGL ES version 2.0, you would set the value as
@@ -125,110 +165,6 @@ only specify the numerically lowest version of OpenGL ES that it requires. (It
can check at run-time whether a higher level of OpenGL ES is available.)</p>
</dd>
<dt><a name="name"></a>{@code android:name}</dt>
<dd>The name of a feature required by the application.
The value must be one of the following accepted strings:
<table>
<tr>
<th>Feature</th>
<th>Attribute Value</th>
<th>Description</th>
</tr><tr>
<td rowspan="2">Camera</td>
<td>{@code android.hardware.camera}</td>
<td>The application requires a camera.</td>
</tr><tr>
<td colspan="2">
<strong>Note:</strong> Any application that requests the
{@link android.Manifest.permission#CAMERA} permission but does <em>not</em>
declare any camera features with the {@code &lt;uses-feature>} element will be assumed
to use all camera features (auto-focus and flash). Thus, the application will not
be compatible with devices that do not support all camera features. Please use
{@code &lt;uses-feature>} to declare only the camera features that your
application does need. For instance, if you request the
{@link android.Manifest.permission#CAMERA} permission, but you do not need auto-focus or
flash, then declare only the {@code android.hardware.camera} feature&mdash;the other
camera features that you do not request will no longer be assumed as required.
</td>
</tr><tr>
<td>Camera auto-focus</td>
<td>{@code android.hardware.camera.autofocus}</td>
<td>The application requires a camera with auto-focus capability.
As a prerequisite, {@code android.hardware.camera} must also be declared
with a separate {@code &lt;uses-feature>} element.
</td>
</tr><tr>
<td>Camera flash</td>
<td>{@code android.hardware.camera.flash}</td>
<td>The application requires a camera with a flash.
As a prerequisite, both {@code android.hardware.camera} and {@code
android.hardware.camera.autofocus} must also be declared
with separate {@code &lt;uses-feature>} elements.
</td>
</tr><tr>
<td>Light sensor</td>
<td>{@code android.hardware.sensor.light}</td>
<td>The application requires a device with a light sensor.
</td>
</tr><tr>
<td>Live Wallpaper</td>
<td>{@code android.software.live_wallpaper}</td>
<td>The application uses or provides Live Wallpapers and should be installed only on devices that support Live Wallpapers.
</td>
</tr><tr>
<td>Proximity sensor</td>
<td>{@code android.hardware.sensor.proximity}</td>
<td>The application requires a device with a proximity sensor.
</td>
</tr><tr>
<td>Multitouch screen</td>
<td>{@code android.hardware.touchscreen.multitouch}</td>
<td>The application requires a device that supports multitouch.
</td>
</tr><tr>
<td>Telephony</td>
<td>{@code android.hardware.telephony}</td>
<td>The application requires a device that includes a telephony radio with data
communication services.
</td>
</tr><tr>
<td>CDMA telephony</td>
<td>{@code android.hardware.telephony.cdma}</td>
<td>The application requires a device that includes a CDMA telephony radio. As a
prerequisite, {@code android.hardware.telephony} must also be declared
with a separate {@code &lt;uses-feature>} element.
</td>
</tr><tr>
<td>GSM telephony</td>
<td>{@code android.hardware.telephony.gsm}</td>
<td>The application requires a device that includes a GSM telephony radio. As a
prerequisite, {@code android.hardware.telephony} must also be declared
with a separate {@code &lt;uses-feature>} element.
</td>
</tr>
</table>
</dd>
<dt><a name="required"></a>{@code android:required}</dt> <!-- added in api level 5 -->
<dd>Indicates whether the feature is required by the application. This is
{@code true} by default. <strong>You should not use this attribute for most cases.</strong>
</p>
<p>The only situation in which you should set this attribute {@code false} is when your
application requests the {@link android.Manifest.permission#CAMERA} permission, but will degrade
gracefully and perform without failure if the device does not have a camera. In this situation,
you must declare the {@code android.hardware.camera} feature and set the {@code required}
attribute {@code false}. This is necessary because the {@link
android.Manifest.permission#CAMERA} permission will automatically turn on the requirement for
all camera features. So if your application uses this permission but is still compatible with
devices without a camera, then you must set the {@code required} attribute {@code false} for
{@code android.hardware.camera} or else it will not install on devices without a camera. Note
that, while the permission will enable the requirement for <em>all</em> camera features, you
only need to off the requirement for the basic camera feature.</p>
</dd>
</dl>
</dd>
@@ -239,8 +175,680 @@ can check at run-time whether a higher level of OpenGL ES is available.)</p>
<dt>see also:</dt>
<dd>
<ul>
<li>{@link android.content.pm.PackageManager}</li>
<li>{@link android.content.pm.FeatureInfo}</li>
<li>{@link android.content.pm.ConfigurationInfo}</li>
<li><a href="{@docRoot}guide/topics/manifest/uses-permission-element.html"><code>&lt;uses-permission&gt;</code></a></li>
<li><a href="{@docRoot}guide/appendix/market-filters.html">Android Market Filters</a></li>
</ul>
</dd>
</dl>
<h2 id="market-feature-filtering">Android Market and Feature-Based Filtering</h2>
<p>Android Market filters the applications that are visible to users, so that
users can see and download only those applications that are compatible with
their devices. One of the ways Market filters applications is by feature
compatibility.</p>
<p>To determine an application's feature compatibility with a given user's
device, the Android Market service compares:</p>
<ul>
<li>Features required by the application &mdash; an application declares features in
<code>&lt;uses-feature&gt;</code> elements in its manifest <br/>with...</li>
<li>Features available on the device, in hardware or software &mdash;
a device reports the features it supports as read-only system properties.</li>
</ul>
<p>To ensure an accurate comparison of features, the Android Package Manager
provides a shared set of feature constants that both applications and devices
use to declare feature requirements and support. The available feature constants
are listed in the <a href="#features-reference">Features Reference</a> tables at
the bottom of this document, and in the class documentation for {@link
android.content.pm.PackageManager}.</p>
<p>When the user launches the Market application, the application queries the
Package Manager for the list of features available on the device by calling
{@link android.content.pm.PackageManager#getSystemAvailableFeatures()}. The
Market application then passes the features list up to the Android Market
service when establishing the session for the user.</p>
<p>Each time you upload an application to the Android Market Publisher Site,
Android Market scans the application's manifest file. It looks for
<code>&lt;uses-feature&gt;</code> elements and evaluates them in combination
with other elements, in some cases, such as <code>&lt;uses-sdk&gt;</code> and
<code>&lt;uses-permission&gt;</code> elements. After establishing the
application's set of required features, it stores that list internally as
metadata associated with the application <code>.apk</code> and the application
version. </p>
<p>When a user searches or browses for applications using the Android Market
application, the service compares the features needed by each application with
the features available on the user's device. If all of an application's required
features are present on the device, Android Market allows the user to see the
application and potentially download it. If any required feature is not
supported by the device, Android Market filters the application so that it is
not visible to the user and not available for download. </p>
<p>Because the features you declare in <code>&lt;uses-feature&gt;</code>
elements directly affect how Android Market filters your application, it's
important to understand how Android Market evaluates the application's manifest
and establishes the set of required features. The sections below provide more
information. </p>
<h3 id="declared">Filtering based on explicitly declared features</h3>
<p>An explicitly declared feature is one that your application declares in a
<code>&lt;uses-feature&gt;</code> element. The feature declaration can include
an <code>android:required=["true" | "false"]</code> attribute (if you are
compiling against API level 5 or higher), which lets you specify whether the
application absolutely requires the feature and cannot function properly without
it (<code>"true"</code>), or whether the application prefers to use the feature
if available, but is designed to run without it (<code>"false"</code>).</p>
<p>Android Market handles explictly declared features in this way: </p>
<ul>
<li>If a feature is explicitly declared as being required, Android Market adds
the feature to the list of required features for the application. It then
filters the application from users on devices that do not provide that feature.
For example:
<pre>&lt;uses-feature android:name="android.hardware.camera" android:required="true" /&gt;</pre></li>
<li>If a feature is explicitly declared as <em>not</em> being required, Android
Market <em>does not</em> add the feature to the list of required features. For
that reason, an explicity declared non-required feature is never considered when
filtering the application. Even if the device does not provide the declared
feature, Android Market will still consider the application compatible with the
device and will show it to the user, unless other filtering rules apply. For
example:
<pre>&lt;uses-feature android:name="android.hardware.camera" android:required="false" /&gt;</pre></li>
<li>If a feature is explicitly declared, but without an
<code>android:required</code> attribute, Android Market assumes that the feature
is required and sets up filtering on it. </li>
</ul>
<p>In general, if your application is designed to run on Android 1.6 and earlier
versions, the <code>android:required</code> attribute is not available in the
API and Android Market assumes that any and all
<code>&lt;uses-feature&gt;</code> declarations are required. </p>
<p class="note"><strong>Note:</strong> By declaring a feature explicitly and
including an <code>android:required="false"</code> attribute, you can
effectively disable all filtering on Android Market for the specified feature.
</p>
<h3 id="implicit">Filtering based on implicit features</h3>
<p>An <em>implicit</em> feature is one that an application requires in order to
function properly, but which is <em>not</em> declared in a
<code>&lt;uses-feature&gt;</code> element in the manifest file. Strictly
speaking, every application should <em>always</em> declare all features that it
uses or requires, so the absence of a declaration for a feature used by an
application should be considered an error. However, as a safeguard for users and
developers, Android Market looks for implicit features in each application and
sets up filters for those features, just as it would do for an explicitly
declared feature. </p>
<p>An application might require a feature but not declare it because: </p>
<ul>
<li>The application was compiled against an older version of the Android library
(Android 1.5 or earlier) and the <code>&lt;uses-feature&gt;</code> element was
not available.</li>
<li>The developer incorrectly assumed that the feature would be present on all
devices and a declaration was unnecessary.</li>
<li>The developer omitted the feature declaration accidentally.</li>
<li>The developer declared the feature explicitly, but the declaration was not
valid. For example, a spelling error in the <code>&lt;uses-feature&gt;</code>
element name or an unrecognized string value for the
<code>android:name</code> attribute would invalidate the feature declaration.
</li>
</ul>
<p>To account for the cases above, Android Market attempts to discover an
application's implied feature requirements by examining <em>other elements</em>
declared in the manifest file, specifically,
<code>&lt;uses-permission&gt;</code> elements.</p>
<p>If an application requests hardware-related permissions, Android Market
<em>assumes that the application uses the underlying hardware features and
therefore requires those features</em>, even though there might be no
corresponding to <code>&lt;uses-feature&gt;</code> declarations. For such
permissions, Android Market adds the underlying hardware features to the
metadata that it stores for the application and sets up filters for them.</p>
<p>For example, if an application requests the <code>CAMERA</code> permission
but does not declare a <code>&lt;uses-feature&gt;</code> element for
<code>android.hardware.camera</code>, Android Market considers that the
application requires a camera and should not be shown to users whose devices do
not offer a camera.</p>
<p>If you don't want Android Market to filter based on a specific implied
feature, you can disable that behavior. To do so, declare the feature explicitly
in a <code>&lt;uses-feature&gt;</code> element and include an
<code>android:required="false"</code> attribute. For example, to disable
filtering derived from the <code>CAMERA</code> permission, you would declare
the feature as shown below.</p>
<pre>&lt;uses-feature android:name="android.hardware.camera" android:required="false" /&gt;</pre>
<p class="caution">It's important to understand that the permissions that you
request in <code>&lt;uses-permission&gt;</code> elements can directly affect how
Android Market filters your application. The reference section <a
href="permissions-features">Permissions that Imply Feature Requirements</a>,
below, lists the full set of permissions that imply feature requirements and
therefore trigger filtering.</p>
<h3 id="bt-permission-handling">Special handling for Bluetooth feature</h3>
<p>Android Market applies slightly different rules than described above, when
determining filtering for Bluetooth.</p>
<p>If an application declares a Bluetooth permission in a
<code>&lt;uses-permission&gt;</code> element, but does not explicitly declare
the Bluetooth feature in a <code>&lt;uses-feature&gt;</code> element, Android
Market checks the version(s) of the Android platform on which the application is
designed to run, as specified in the <code>&lt;uses-sdk&gt;</code> element. </p>
<p>As shown in the table below, Android Market enables filtering for the
Bluetooth feature only if the application declares its lowest or targeted
platform as Android 2.0 (API level 5) or higher. However, note that Android
market applies the normal rules for filtering when the application explicitly
declares the Bluetooth feature in a <code>&lt;uses-feature&gt;</code> element.
</p>
<p class="caption"><strong>Table 1.</strong> How Android Market determines the
Bluetooth feature requirement for an application that requests a Bluetooth
permission but does not declare the Bluetooth feature in a
<code>&lt;uses-feature&gt;</code> element.</p>
<table style="margin-top:1em;">
<tr>
<th><nobr>If <code>minSdkVersion</code> is ...</nobr></th>
<th><nobr>or <code>targetSdkVersion</code> is</nobr></th>
<th>Result</th>
</tr>
<tr>
<td><nobr>&lt;=4 (or uses-sdk is not declared)</nobr></td>
<td>&lt;=4</td>
<td>Android Market <em>will not</em> filter the application from any devices
based on their reported support for the <code>android.hardware.bluetooth</code>
feature.</td>
</tr>
<tr>
<td>&lt;=4</td>
<td>&gt;=5</td>
<td rowspan="2">Android Market filters the application from any devices that
do not support the <code>android.hardware.bluetooth</code> feature (including
older releases).</td>
</tr>
<tr>
<td>&gt;=5</td>
<td>&gt;=5</td>
</tr>
</table>
<p>The examples below illustrate the different filtering effects, based on how
Android Market handles the Bluetooth feature. </p>
<dl>
<dt>In first example, an application that is designed to run on older API levels
declares a Bluetooth permission, but does not declare the Bluetooth feature in a
<code>&lt;uses-feature&gt;</code> element.</dt>
<dd><em>Result:</em> Android Market does not filter the application from any device.</dd>
</dl>
<pre>&lt;manifest ...>
...
&lt;uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
&lt;uses-sdk android:minSdkVersion="3" />
...
&lt;/manifest></pre>
<dl>
<dt>In the second example, below, the same application also declares a target
API level of "5". </dt>
<dd><em>Result:</em> Android Market now assumes that the feature is required and
will filter the application from all devices that do not report Bluetooth support,
including devices running older versions of the platform. </dd>
</dl>
<pre>&lt;manifest ...>
...
&lt;uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
&lt;uses-sdk android:minSdkVersion="3" android:targetSdkVersion="5" />
...
&lt;/manifest></pre>
<dl>
<dt>Here the same application now specifically declares the Bluetooth feature.</dt>
<dd><em>Result:</em> Identical to the previous example (filtering is applied).</dd>
</dl>
<pre>&lt;manifest ...>
...
&lt;uses-feature android:name="android.hardware.bluetooth" />
&lt;uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
&lt;uses-sdk android:minSdkVersion="3" android:targetSdkVersion="5" />
...
&lt;/manifest></pre>
<dl>
<dt>Finally, in the case below, the same application adds an
<code>android:required="false"</code> attribute.</dt>
<dd><em>Result:</em> Android Market disables filtering based on Bluetooth
feature support, for all devices.</dd>
</dl>
<pre>&lt;manifest ...>
...
&lt;uses-feature android:name="android.hardware.bluetooth" android:required="false" />
&lt;uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
&lt;uses-sdk android:minSdkVersion="3" android:targetSdkVersion="5" />
...
&lt;/manifest></pre>
<h3>Testing the features required by your application</h3>
<p>You can use the <code>aapt</code> tool, included in the Android SDK, to
determine how Android Market will filter your application, based on its declared
features and permissions. To do so, run <code>aapt</code> with the <code>dump
badging</code> command. This causes <code>aapt</code> to parse your
application's manifest and apply the same rules as used by Android Market to
determine the features that your application requires. </p>
<p>To use the tool, follow these steps: </p>
<ol>
<li>First, build and export your application as an unsigned <code>.apk</code>.
If you are developing in Eclipse with ADT, right-click the project and select
<strong>Android Tools</strong> &gt; <strong>Export Unsigned Application
Package</strong>. Select a destination filename and path and click
<strong>OK</strong>. </li>
<li>Next, locate the <code>aapt</code> tool, if it is not already in your PATH.
If you are using SDK Tools r7 or earlier, you can find <code>aapt</code> in the
<code>&lt;<em>SDK</em>&gt;/platforms/android-&lt;<em>platform</em>&gt;/tools/</code> directory.
<p class="note"><strong>Note:</strong> You must use the version of
<code>aapt</code> that is provided for the latest platform release available. If
you do not have the latest platform release, download it using the <a
href="{@docRoot}sdk/adding-components.html">Android SDK and AVD Manager</a>.
</p></li>
<li>Run <code>aapt</code> using this syntax: </li>
</ol>
<pre>$ aapt dump badging &lt;<em>path_to_exported_.apk</em>&gt;</pre>
<p>Here's an example of the command output for the second Bluetooth example, above: </p>
<pre>$ ./aapt dump badging BTExample.apk
package: name='com.example.android.btexample' versionCode='' versionName=''
<strong>uses-permission:'android.permission.BLUETOOTH_ADMIN'</strong>
<strong>uses-feature:'android.hardware.bluetooth'</strong>
sdkVersion:'3'
targetSdkVersion:'5'
application: label='BT Example' icon='res/drawable/app_bt_ex.png'
launchable activity name='com.example.android.btexample.MyActivity'label='' icon=''
uses-feature:'android.hardware.touchscreen'
main
supports-screens: 'small' 'normal' 'large'
locales: '--_--'
densities: '160'
</pre>
<h2 id=features-reference>Features Reference</h2>
<p>The tables below provide reference information about hardware and software
features and the permissions that can imply them on Android Market. </p>
<h3 id="hw-features">Hardware features</h3>
<p>The table below describes the hardware feature descriptors supported by the
most current platform release. To signal that your application uses or requires
a hardware feature, declare each value in a <code>android:name</code> attribute
in a separate <code>&lt;uses-feature&gt;</code> element. </p>
<table>
<tr>
<th>Feature Type</th>
<th>Feature Descriptor</th>
<th>Description</th>
<th>Comments</th>
</tr>
<tr>
<td>Bluetooth</td>
<td><code>android.hardware.bluetooth</td>
<td>The application uses Bluetooth radio features in the device.</td>
<td>
</td>
</tr>
<tr>
<td rowspan="3">Camera</td>
<td><code>android.hardware.camera</code></td>
<td>The application uses the device's camera. If the device supports
multiple cameras, the application uses the camera that facing
away from the screen.</td>
<td></td>
</tr>
<tr>
<td><code>android.hardware.camera.autofocus</code></td>
<td>Subfeature. The application uses the device camera's autofocus capability.</td>
<td rowspan="2">If declared with the <code>"android:required="true"</code>
attribute, these subfeatures implicitly declare the
<code>android.hardware.camera</code> parent feature. </td>
</tr>
<tr>
<td><code>android.hardware.camera.flash</code></td>
<td>Subfeature. The application uses the device camera's flash.</td>
</tr>
<tr>
<td rowspan="3">Location</td>
<td><code>android.hardware.location</code></td>
<td>The application uses one or more features on the device for determining
location, such as GPS location, network location, or cell location.</td>
<td></td>
</tr>
<tr>
<td><code>android.hardware.location.network</code></td>
<td>Subfeature. The application uses coarse location coordinates obtained from
a network-based geolocation system supported on the device.</td>
<td rowspan="2">If declared with the <code>"android:required="true"</code>
attribute, these subfeatures implicitly declare the
<code>android.hardware.location</code> parent feature. </td>
</tr>
<tr>
<td><code>android.hardware.location.gps</code></td>
<td>Subfeature. The application uses precise location coordinates obtained
from a Global Positioning System receiver on the device. </td>
</tr>
<tr>
<td rowspan="4">Sensors</td>
<td><code>android.hardware.sensor.accelerometer</code></td>
<td>The application uses motion readings from an accelerometer on the
device.</td>
<td></td>
</tr>
<tr>
<td><code>android.hardware.sensor.compass</code></td>
<td>The application uses directional readings from a magnetometer (compass) on
the device.</td>
<td></td>
</tr>
<tr>
<td><code>android.hardware.sensor.light</code></td>
<td>The application uses the device's light sensor.</td>
<td></td>
</tr>
<tr>
<td><code>android.hardware.sensor.proximity</code></td>
<td>The application uses the device's proximity sensor.</td>
<td></td>
</tr>
<tr>
<td>Microphone</td>
<td><code>android.hardware.microphone</code></td>
<td>The application uses a microphone on the device.
</td>
<td></td>
</tr>
<tr>
<td rowspan="3">Telephony</td>
<td><code>android.hardware.telephony</code></td>
<td>The application uses telephony features on the device, such as telephony
radio with data communication services.</td>
<td></td>
</tr>
<tr>
<td><code>android.hardware.telephony.cdma</code></td>
<td>Subfeature. The application uses CDMA telephony radio features on the
device. </td>
<td rowspan="2">If declared with the <code>"android:required="true"</code>
attribute, these subfeatures implicitly declare the
<code>android.hardware.telephony</code> parent feature. </td>
</tr>
<tr>
<td><code>android.hardware.telephony.gsm</code></td>
<td>Subfeature. The application uses GSM telephony radio features on the
device.</td>
</tr>
<tr>
<td rowspan="3">Touchscreen</td>
<td><code>android.hardware.touchscreen</code></td>
<td>The application uses touchscreen capabilities on the device.</td>
<td></td>
</tr>
<tr>
<td><code>android.hardware.touchscreen.multitouch</code></td>
<td>The application uses basic two-point multitouch capabilities on the device
screen.</td>
<td>If declared with the <code>"android:required="true"</code> attribute, this
subfeature implicitly declares the <code>android.hardware.touchscreen</code>
parent feature. </td>
</tr>
<tr>
<td><code>android.hardware.touchscreen.multitouch.distinct</code></td>
<td>Subfeature. The application uses advanced multipoint multitouch
capabilities on the device screen, such as for tracking two or more points fully
independently.</td>
<td>If declared with the <code>"android:required="true"</code> attribute, this
subfeature implicitly declares the
<code>android.hardware.touchscreen.multitouch</code> parent feature. </td>
</tr>
<tr>
<td>Wifi</td>
<td><code>android.hardware.wifi</code></td>
<td>The application uses 802.11 networking (wifi) features on the device.</td>
<td></td>
</tr>
</table>
<h3 id="sw-features">Software features</h3>
<p>The table below describes the software feature descriptors supported by the
most current platform release. To signal that your application uses or requires
a software feature, declare each value in a <code>android:name</code> attribute
in a separate <code>&lt;uses-feature&gt;</code> element. </p>
<table>
<tr>
<th>Feature</th>
<th>Attribute Value</th>
<th>Description</th>
</tr>
<tr>
<td>Live Wallpaper</td>
<td><code>android.software.live_wallpaper</code></td>
<td>The application uses or provides Live Wallpapers.
</td>
</tr>
</table>
<h3 id="permissions">Permissions that Imply Feature Requirements</h3>
<p>Some feature constants listed in the tables above were made available to
applications <em>after</em> the corresponding API; for example, the
<code>android.hardware.bluetooth</code> feature was added in Android 2.2 (API
level 8), but the bluetooth API that it refers to was added in Android 2.0 (API
level 5). Because of this, some apps were able to use the API before they had
the ability to declare that they require the API via the
<code>&lt;uses-feature&gt;</code> system. </p>
<p>To prevent those apps from being made available unintentionally, Android
Market assumes that certain hardware-related permissions indicate that the
underlying hardware features are required by default. For instance, applications
that use Bluetooth must request the <code>BLUETOOTH</code> permission in a
<code>&lt;uses-permission&gt;</code> element &mdash; for legacy apps, Android
Market assumes that the permission declaration means that the underlying
<code>android.hardware.bluetooth</code> feature is required by the application
and sets up filtering based on that feature. </p>
<p>The table below lists permissions that imply feature requirements
equivalent to those declared in <code>&lt;uses-feature&gt;</code> elements. Note
that <code>&lt;uses-feature&gt;</code> declarations, including any declared
<code>android:required</code> attribute, always take precedence over features
implied by the permissions below. </p>
<p>For any of the permissions below, you can disable filtering based on the
implied feature by explicitly declaring the implied feature explicitly, in a
<code>&lt;uses-feature&gt;</code> element, with an
<code>android:required="false"</code> attribute. For example, to disable any
filtering based on the <code>CAMERA</code> permission, you would add this
<code>&lt;uses-feature&gt;</code> declaration to the manifest file:</p>
<pre>&lt;uses-feature android:name="android.hardware.camera" android:required="false" /&gt;</pre>
<table id="permissions-features" >
<tr>
<th>Category</th>
<th>This Permission...</th>
<th>Implies This Feature Requirement</th>
<!-- <th>Comments</th> -->
</tr>
<tr>
<td rowspan="2">Bluetooth</td>
<td><code>BLUETOOTH</code></td>
<td><code>android.hardware.bluetooth</code>
<p>(See <a href="#bt-permission-handling">Special handling for Bluetooth feature</a> for details.)</p></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>BLUETOOTH_ADMIN</code></td>
<td><code>android.hardware.bluetooth</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td>Camera</td>
<td><code>CAMERA</code></td>
<td><code>android.hardware.camera</code> <em>and</em>
<br><code>android.hardware.camera.autofocus</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td rowspan="5">Location</td>
<td><code>ACCESS_MOCK_LOCATION</code></td>
<td><code>android.hardware.location</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>ACCESS_LOCATION_EXTRA_COMMANDS</code></td>
<td><code>android.hardware.location</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>INSTALL_LOCATION_PROVIDER</code></td>
<td><code>android.hardware.location</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>ACCESS_COARSE_LOCATION</code></td>
<td><code>android.hardware.location.network</code> <em>and</em>
<br><code>android.hardware.location</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>ACCESS_FINE_LOCATION</code></td>
<td><code>android.hardware.location.gps</code> <em>and</em>
<br><code>android.hardware.location</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td>Microphone</td>
<td><code>RECORD_AUDIO</code></td>
<td><code>android.hardware.microphone</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td rowspan="11">Telephony</td>
<td><code>CALL_PHONE</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>CALL_PRIVILEGED</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>MODIFY_PHONE_STATE</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>PROCESS_OUTGOING_CALLS</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>READ_SMS</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>RECEIVE_SMS</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>RECEIVE_MMS</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>RECEIVE_WAP_PUSH</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>SEND_SMS</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>WRITE_APN_SETTINGS</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>WRITE_SMS</code></td>
<td><code>android.hardware.telephony</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td rowspan="3">Wifi</td>
<td><code>ACCESS_WIFI_STATE</code></td>
<td><code>android.hardware.wifi</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>CHANGE_WIFI_STATE</code></td>
<td><code>android.hardware.wifi</code></td>
<!-- <td></td> -->
</tr>
<tr>
<td><code>CHANGE_WIFI_MULTICAST_STATE</code></td>
<td><code>android.hardware.wifi</code></td>
<!-- <td></td> -->
</tr>
</table>

View File

@@ -2,6 +2,38 @@ page.title=&lt;uses-permission&gt;
@jd:body
<dl class="xml">
<div class="sidebox-wrapper">
<img id="rule" src="{@docRoot}assets/images/grad-rule-qv.png">
<div id="qv-sub-rule">
<img src="{@docRoot}assets/images/icon_market.jpg" style="float:left;margin:0;padding:0;">
<p style="color:#669999;"><code style="color:#669999;">&lt;uses-permission&gt;</code> and filtering on Android Market. </p>
<p style="margin-top:1em;">In some cases, the permissions that you request
through <code>&lt;uses-permission&gt;</code> can affect how
your application is filtered by Android Market.</p>
<p style="margin-top:1em;">If you request a hardware-related permission &mdash;
<code>CAMERA</code>, for example &mdash; Android Market assumes that your
application requires the underlying hardware feature and filters the application
from devices that do not offer it.</p>
<p style="margin-top:1em;">To control filtering, always explicitly declare
hardware features in <code>&lt;uses-feature&gt;</code> elements, rather than
relying on Android Market to "discover" the requirements in
<code>&lt;uses-permission&gt;</code> elements. Then, if you want to disable
filtering for a particular feature, you can add a
<code>android:required="false"</code> attribute to the
<code>&lt;uses-feature&gt;</code> declaration.</p>
<p style="margin-top:1em;" class="caution">For a list of permissions that imply
hardware features, see the documentation for the <a
href="{@docRoot}guide/topics/manifest/uses-feature-element.html#permissions-features">
<code>&lt;uses-feature&gt;</code></a> element.</p>
</div>
</div>
<dt>syntax:</dt>
<dd><pre class="stx">&lt;uses-permission android:<a href="#nm">name</a>="<i>string</i>" /&gt;</pre></dd>
@@ -10,7 +42,7 @@ page.title=&lt;uses-permission&gt;
<dt>description:</dt>
<dd>Requests a permission that the application must be granted in
order for it to operate correctly. Permissions are granted when the
order for it to operate correctly. Permissions are granted by the user when the
application is installed, not while it's running.
<p>
@@ -38,6 +70,11 @@ a permission name typically includes the package name as a prefix.</dd>
<dd>API Level 1</dd>
<dt>see also:</dt>
<dd><code><a href="{@docRoot}guide/topics/manifest/permission-element.html">&lt;permission&gt;</a></code></dd>
<dd>
<ul>
<li><code><a href="{@docRoot}guide/topics/manifest/permission-element.html">&lt;permission&gt;</a></code></li>
<li><code><a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">&lt;uses-feature&gt;</a></code></li>
</ul>
</dd>
</dl>