Move RenderScript from graphics/ to new fw/base subdirectory rs.
Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
This commit is contained in:
445
rs/java/android/renderscript/ProgramStore.java
Normal file
445
rs/java/android/renderscript/ProgramStore.java
Normal file
@@ -0,0 +1,445 @@
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package android.renderscript;
|
||||
|
||||
|
||||
import android.util.Log;
|
||||
|
||||
|
||||
/**
|
||||
* @hide
|
||||
* <p>ProgramStore contains a set of parameters that control how
|
||||
* the graphics hardware handles writes to the framebuffer.
|
||||
* It could be used to:</p>
|
||||
* <ul>
|
||||
* <li>enable/disable depth testing</li>
|
||||
* <li>specify wheather depth writes are performed</li>
|
||||
* <li>setup various blending modes for use in effects like
|
||||
* transparency</li>
|
||||
* <li>define write masks for color components written into the
|
||||
* framebuffer</li>
|
||||
* </ul>
|
||||
*
|
||||
**/
|
||||
public class ProgramStore extends BaseObj {
|
||||
/**
|
||||
* Specifies the function used to determine whether a fragment
|
||||
* will be drawn during the depth testing stage in the rendering
|
||||
* pipeline by comparing its value with that already in the depth
|
||||
* buffer. DepthFunc is only valid when depth buffer is present
|
||||
* and depth testing is enabled
|
||||
*/
|
||||
public enum DepthFunc {
|
||||
|
||||
/**
|
||||
* Always drawn
|
||||
*/
|
||||
ALWAYS (0),
|
||||
/**
|
||||
* Drawn if the incoming depth value is less than that in the
|
||||
* depth buffer
|
||||
*/
|
||||
LESS (1),
|
||||
/**
|
||||
* Drawn if the incoming depth value is less or equal to that in
|
||||
* the depth buffer
|
||||
*/
|
||||
LESS_OR_EQUAL (2),
|
||||
/**
|
||||
* Drawn if the incoming depth value is greater than that in the
|
||||
* depth buffer
|
||||
*/
|
||||
GREATER (3),
|
||||
/**
|
||||
* Drawn if the incoming depth value is greater or equal to that
|
||||
* in the depth buffer
|
||||
*/
|
||||
GREATER_OR_EQUAL (4),
|
||||
/**
|
||||
* Drawn if the incoming depth value is equal to that in the
|
||||
* depth buffer
|
||||
*/
|
||||
EQUAL (5),
|
||||
/**
|
||||
* Drawn if the incoming depth value is not equal to that in the
|
||||
* depth buffer
|
||||
*/
|
||||
NOT_EQUAL (6);
|
||||
|
||||
int mID;
|
||||
DepthFunc(int id) {
|
||||
mID = id;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies the functions used to combine incoming pixels with
|
||||
* those already in the frame buffer.
|
||||
*
|
||||
* BlendSrcFunc describes how the coefficient used to scale the
|
||||
* source pixels during the blending operation is computed
|
||||
*
|
||||
*/
|
||||
public enum BlendSrcFunc {
|
||||
ZERO (0),
|
||||
ONE (1),
|
||||
DST_COLOR (2),
|
||||
ONE_MINUS_DST_COLOR (3),
|
||||
SRC_ALPHA (4),
|
||||
ONE_MINUS_SRC_ALPHA (5),
|
||||
DST_ALPHA (6),
|
||||
ONE_MINUS_DST_ALPHA (7),
|
||||
SRC_ALPHA_SATURATE (8);
|
||||
|
||||
int mID;
|
||||
BlendSrcFunc(int id) {
|
||||
mID = id;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies the functions used to combine incoming pixels with
|
||||
* those already in the frame buffer.
|
||||
*
|
||||
* BlendDstFunc describes how the coefficient used to scale the
|
||||
* pixels already in the framebuffer is computed during the
|
||||
* blending operation
|
||||
*
|
||||
*/
|
||||
public enum BlendDstFunc {
|
||||
ZERO (0),
|
||||
ONE (1),
|
||||
SRC_COLOR (2),
|
||||
ONE_MINUS_SRC_COLOR (3),
|
||||
SRC_ALPHA (4),
|
||||
ONE_MINUS_SRC_ALPHA (5),
|
||||
DST_ALPHA (6),
|
||||
ONE_MINUS_DST_ALPHA (7);
|
||||
|
||||
int mID;
|
||||
BlendDstFunc(int id) {
|
||||
mID = id;
|
||||
}
|
||||
}
|
||||
|
||||
DepthFunc mDepthFunc;
|
||||
boolean mDepthMask;
|
||||
boolean mColorMaskR;
|
||||
boolean mColorMaskG;
|
||||
boolean mColorMaskB;
|
||||
boolean mColorMaskA;
|
||||
BlendSrcFunc mBlendSrc;
|
||||
BlendDstFunc mBlendDst;
|
||||
boolean mDither;
|
||||
|
||||
ProgramStore(int id, RenderScript rs) {
|
||||
super(id, rs);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the function used to test writing into the depth
|
||||
* buffer
|
||||
* @return depth function
|
||||
*/
|
||||
public DepthFunc getDepthFunc() {
|
||||
return mDepthFunc;
|
||||
}
|
||||
|
||||
/**
|
||||
* Queries whether writes are enabled into the depth buffer
|
||||
* @return depth mask
|
||||
*/
|
||||
public boolean isDepthMaskEnabled() {
|
||||
return mDepthMask;
|
||||
}
|
||||
|
||||
/**
|
||||
* Queries whether red channel is written
|
||||
* @return red color channel mask
|
||||
*/
|
||||
public boolean isColorMaskRedEnabled() {
|
||||
return mColorMaskR;
|
||||
}
|
||||
|
||||
/**
|
||||
* Queries whether green channel is written
|
||||
* @return green color channel mask
|
||||
*/
|
||||
public boolean isColorMaskGreenEnabled() {
|
||||
return mColorMaskG;
|
||||
}
|
||||
|
||||
/**
|
||||
* Queries whether blue channel is written
|
||||
* @return blue color channel mask
|
||||
*/
|
||||
public boolean isColorMaskBlueEnabled() {
|
||||
return mColorMaskB;
|
||||
}
|
||||
|
||||
/**
|
||||
* Queries whether alpha channel is written
|
||||
* @return alpha channel mask
|
||||
*/
|
||||
public boolean isColorMaskAlphaEnabled() {
|
||||
return mColorMaskA;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies how the source blending factor is computed
|
||||
* @return source blend function
|
||||
*/
|
||||
public BlendSrcFunc getBlendSrcFunc() {
|
||||
return mBlendSrc;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies how the destination blending factor is computed
|
||||
* @return destination blend function
|
||||
*/
|
||||
public BlendDstFunc getBlendDstFunc() {
|
||||
return mBlendDst;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies whether colors are dithered before writing into the
|
||||
* framebuffer
|
||||
* @return whether dither is enabled
|
||||
*/
|
||||
public boolean isDitherEnabled() {
|
||||
return mDither;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a pre-defined program store object with the following
|
||||
* characteristics:
|
||||
* - incoming pixels are drawn if their depth value is less than
|
||||
* the stored value in the depth buffer. If the pixel is
|
||||
* drawn, its value is also stored in the depth buffer
|
||||
* - incoming pixels override the value stored in the color
|
||||
* buffer if it passes the depth test
|
||||
*
|
||||
* @param rs Context to which the program will belong.
|
||||
**/
|
||||
public static ProgramStore BLEND_NONE_DEPTH_TEST(RenderScript rs) {
|
||||
if(rs.mProgramStore_BLEND_NONE_DEPTH_TEST == null) {
|
||||
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
|
||||
builder.setDepthFunc(ProgramStore.DepthFunc.LESS);
|
||||
builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ZERO);
|
||||
builder.setDitherEnabled(false);
|
||||
builder.setDepthMaskEnabled(true);
|
||||
rs.mProgramStore_BLEND_NONE_DEPTH_TEST = builder.create();
|
||||
}
|
||||
return rs.mProgramStore_BLEND_NONE_DEPTH_TEST;
|
||||
}
|
||||
/**
|
||||
* Returns a pre-defined program store object with the following
|
||||
* characteristics:
|
||||
* - incoming pixels always pass the depth test and their value
|
||||
* is not stored in the depth buffer
|
||||
* - incoming pixels override the value stored in the color
|
||||
* buffer
|
||||
*
|
||||
* @param rs Context to which the program will belong.
|
||||
**/
|
||||
public static ProgramStore BLEND_NONE_DEPTH_NONE(RenderScript rs) {
|
||||
if(rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH == null) {
|
||||
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
|
||||
builder.setDepthFunc(ProgramStore.DepthFunc.ALWAYS);
|
||||
builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ZERO);
|
||||
builder.setDitherEnabled(false);
|
||||
builder.setDepthMaskEnabled(false);
|
||||
rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH = builder.create();
|
||||
}
|
||||
return rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH;
|
||||
}
|
||||
/**
|
||||
* Returns a pre-defined program store object with the following
|
||||
* characteristics:
|
||||
* - incoming pixels are drawn if their depth value is less than
|
||||
* the stored value in the depth buffer. If the pixel is
|
||||
* drawn, its value is also stored in the depth buffer
|
||||
* - if the incoming (Source) pixel passes depth test, its value
|
||||
* is combined with the stored color (Dest) using the
|
||||
* following formula
|
||||
* Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A)
|
||||
*
|
||||
* @param rs Context to which the program will belong.
|
||||
**/
|
||||
public static ProgramStore BLEND_ALPHA_DEPTH_TEST(RenderScript rs) {
|
||||
if(rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST == null) {
|
||||
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
|
||||
builder.setDepthFunc(ProgramStore.DepthFunc.LESS);
|
||||
builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE_MINUS_SRC_ALPHA);
|
||||
builder.setDitherEnabled(false);
|
||||
builder.setDepthMaskEnabled(true);
|
||||
rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST = builder.create();
|
||||
}
|
||||
return rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST;
|
||||
}
|
||||
/**
|
||||
* Returns a pre-defined program store object with the following
|
||||
* characteristics:
|
||||
* - incoming pixels always pass the depth test and their value
|
||||
* is not stored in the depth buffer
|
||||
* - incoming pixel's value is combined with the stored color
|
||||
* (Dest) using the following formula
|
||||
* Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A)
|
||||
*
|
||||
* @param rs Context to which the program will belong.
|
||||
**/
|
||||
public static ProgramStore BLEND_ALPHA_DEPTH_NONE(RenderScript rs) {
|
||||
if(rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH == null) {
|
||||
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
|
||||
builder.setDepthFunc(ProgramStore.DepthFunc.ALWAYS);
|
||||
builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE_MINUS_SRC_ALPHA);
|
||||
builder.setDitherEnabled(false);
|
||||
builder.setDepthMaskEnabled(false);
|
||||
rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH = builder.create();
|
||||
}
|
||||
return rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH;
|
||||
}
|
||||
|
||||
/**
|
||||
* Builder class for ProgramStore object. If the builder is left
|
||||
* empty, the equivalent of BLEND_NONE_DEPTH_NONE would be
|
||||
* returned
|
||||
*/
|
||||
public static class Builder {
|
||||
RenderScript mRS;
|
||||
DepthFunc mDepthFunc;
|
||||
boolean mDepthMask;
|
||||
boolean mColorMaskR;
|
||||
boolean mColorMaskG;
|
||||
boolean mColorMaskB;
|
||||
boolean mColorMaskA;
|
||||
BlendSrcFunc mBlendSrc;
|
||||
BlendDstFunc mBlendDst;
|
||||
boolean mDither;
|
||||
|
||||
public Builder(RenderScript rs) {
|
||||
mRS = rs;
|
||||
mDepthFunc = DepthFunc.ALWAYS;
|
||||
mDepthMask = false;
|
||||
mColorMaskR = true;
|
||||
mColorMaskG = true;
|
||||
mColorMaskB = true;
|
||||
mColorMaskA = true;
|
||||
mBlendSrc = BlendSrcFunc.ONE;
|
||||
mBlendDst = BlendDstFunc.ZERO;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies the depth testing behavior
|
||||
*
|
||||
* @param func function used for depth testing
|
||||
*
|
||||
* @return this
|
||||
*/
|
||||
public Builder setDepthFunc(DepthFunc func) {
|
||||
mDepthFunc = func;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables writes into the depth buffer
|
||||
*
|
||||
* @param enable specifies whether depth writes are
|
||||
* enabled or disabled
|
||||
*
|
||||
* @return this
|
||||
*/
|
||||
public Builder setDepthMaskEnabled(boolean enable) {
|
||||
mDepthMask = enable;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables writes into the color buffer
|
||||
*
|
||||
* @param r specifies whether red channel is written
|
||||
* @param g specifies whether green channel is written
|
||||
* @param b specifies whether blue channel is written
|
||||
* @param a specifies whether alpha channel is written
|
||||
*
|
||||
* @return this
|
||||
*/
|
||||
public Builder setColorMaskEnabled(boolean r, boolean g, boolean b, boolean a) {
|
||||
mColorMaskR = r;
|
||||
mColorMaskG = g;
|
||||
mColorMaskB = b;
|
||||
mColorMaskA = a;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies how incoming pixels are combined with the pixels
|
||||
* stored in the framebuffer
|
||||
*
|
||||
* @param src specifies how the source blending factor is
|
||||
* computed
|
||||
* @param dst specifies how the destination blending factor is
|
||||
* computed
|
||||
*
|
||||
* @return this
|
||||
*/
|
||||
public Builder setBlendFunc(BlendSrcFunc src, BlendDstFunc dst) {
|
||||
mBlendSrc = src;
|
||||
mBlendDst = dst;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables dithering
|
||||
*
|
||||
* @param enable specifies whether dithering is enabled or
|
||||
* disabled
|
||||
*
|
||||
* @return this
|
||||
*/
|
||||
public Builder setDitherEnabled(boolean enable) {
|
||||
mDither = enable;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a program store from the current state of the builder
|
||||
*/
|
||||
public ProgramStore create() {
|
||||
mRS.validate();
|
||||
int id = mRS.nProgramStoreCreate(mColorMaskR, mColorMaskG, mColorMaskB, mColorMaskA,
|
||||
mDepthMask, mDither,
|
||||
mBlendSrc.mID, mBlendDst.mID, mDepthFunc.mID);
|
||||
ProgramStore programStore = new ProgramStore(id, mRS);
|
||||
programStore.mDepthFunc = mDepthFunc;
|
||||
programStore.mDepthMask = mDepthMask;
|
||||
programStore.mColorMaskR = mColorMaskR;
|
||||
programStore.mColorMaskG = mColorMaskG;
|
||||
programStore.mColorMaskB = mColorMaskB;
|
||||
programStore.mColorMaskA = mColorMaskA;
|
||||
programStore.mBlendSrc = mBlendSrc;
|
||||
programStore.mBlendDst = mBlendDst;
|
||||
programStore.mDither = mDither;
|
||||
return programStore;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user