docs: update Paint.setTextSize() to indicate pixel units am: 5f05256106
am: 9c834b1241
Change-Id: I3288982f953f36ae08a36ca324edb6937633bd18
This commit is contained in:
@@ -1404,7 +1404,7 @@ public class Paint {
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/**
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/**
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* Return the paint's text size.
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* Return the paint's text size.
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*
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*
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* @return the paint's text size.
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* @return the paint's text size in pixel units.
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*/
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*/
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public float getTextSize() {
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public float getTextSize() {
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return nGetTextSize(mNativePaint);
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return nGetTextSize(mNativePaint);
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@@ -1415,7 +1415,7 @@ public class Paint {
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/**
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/**
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* Set the paint's text size. This value must be > 0
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* Set the paint's text size. This value must be > 0
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*
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*
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* @param textSize set the paint's text size.
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* @param textSize set the paint's text size in pixel units.
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*/
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*/
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public void setTextSize(float textSize) {
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public void setTextSize(float textSize) {
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nSetTextSize(mNativePaint, textSize);
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nSetTextSize(mNativePaint, textSize);
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