Native input event dispatching.
Target identification is now fully native. Fixed a couple of minor issues related to input injection. Native input enabled by default, can be disabled by setting WindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false. Change-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff
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33
services/java/com/android/server/InputApplication.java
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33
services/java/com/android/server/InputApplication.java
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server;
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/**
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* Describes input-related application properties for use by the input dispatcher.
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*
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* @hide
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*/
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public final class InputApplication {
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// Application name.
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public String name;
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// Dispatching timeout.
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public long dispatchingTimeoutNanos;
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// The application window token.
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public Object token;
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}
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