Native input event dispatching.

Target identification is now fully native.
Fixed a couple of minor issues related to input injection.
Native input enabled by default, can be disabled by setting
WindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false.

Change-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff
This commit is contained in:
Jeff Brown
2010-06-22 01:27:15 -07:00
parent f2b544f5ae
commit 349703effc
23 changed files with 2158 additions and 933 deletions

View File

@@ -0,0 +1,33 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server;
/**
* Describes input-related application properties for use by the input dispatcher.
*
* @hide
*/
public final class InputApplication {
// Application name.
public String name;
// Dispatching timeout.
public long dispatchingTimeoutNanos;
// The application window token.
public Object token;
}