[RenderScript] Use ANativeWindow_fromSurface to get ANativeWindow

from Java Surface.

 - ANativeWindow_fromSurface and ANativeWindow_release has to be used in
 pairs to avoid leaks.

Bug: 34396220
Test: mm, CTS tests pass.
Change-Id: Id67fd005a056df4d496a48f705d445a2d8c45232
This commit is contained in:
Miao Wang
2017-03-06 09:31:32 -08:00
parent 3e64003641
commit 33287e8a89
2 changed files with 6 additions and 4 deletions

View File

@@ -5,6 +5,7 @@ LOCAL_SRC_FILES:= \
android_renderscript_RenderScript.cpp
LOCAL_SHARED_LIBRARIES := \
libandroid \
libandroid_runtime \
libandroidfw \
libnativehelper \

View File

@@ -34,6 +34,8 @@
#include "android_runtime/android_view_Surface.h"
#include "android_runtime/android_util_AssetManager.h"
#include "android/graphics/GraphicsJNI.h"
#include "android/native_window.h"
#include "android/native_window_jni.h"
#include <rsEnv.h>
#include <rsApiStubs.h>
@@ -1281,13 +1283,12 @@ nAllocationSetSurface(JNIEnv *_env, jobject _this, jlong con, jlong alloc, jobje
(RsAllocation)alloc, (Surface *)sur);
}
sp<Surface> s;
ANativeWindow *anw = nullptr;
if (sur != 0) {
s = android_view_Surface_getSurface(_env, sur);
anw = ANativeWindow_fromSurface(_env, sur);
}
rsAllocationSetSurface((RsContext)con, (RsAllocation)alloc,
static_cast<ANativeWindow *>(s.get()));
rsAllocationSetSurface((RsContext)con, (RsAllocation)alloc, anw);
}
static void