From 328ff437c1440d31c6b6f5e70a1d63048e2a9038 Mon Sep 17 00:00:00 2001 From: Tim Murray Date: Mon, 3 Apr 2023 18:47:03 -0700 Subject: [PATCH] hwui: change TRIM_COMPLETE to TRIM_BACKGROUND In preparation for lifecycle-consistent TRIM_MEMORY callbacks, be more aggressive with TRIM_BACKGROUND. Test: android.platform.test.scenario.launcher.FlingAllAppsMicrobenchmark Bug: 253914117 Change-Id: I4c8b3331312f198dbf3f74495b8412873d1ca302 --- libs/hwui/renderthread/CacheManager.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp index 23611efccd731..7e9d44fbdbd11 100644 --- a/libs/hwui/renderthread/CacheManager.cpp +++ b/libs/hwui/renderthread/CacheManager.cpp @@ -117,12 +117,8 @@ void CacheManager::trimMemory(TrimLevel mode) { // flush and submit all work to the gpu and wait for it to finish mGrContext->flushAndSubmit(/*syncCpu=*/true); - if (!Properties::isHighEndGfx && mode >= TrimLevel::MODERATE) { - mode = TrimLevel::COMPLETE; - } - switch (mode) { - case TrimLevel::COMPLETE: + case TrimLevel::BACKGROUND: mGrContext->freeGpuResources(); SkGraphics::PurgeAllCaches(); mRenderThread.destroyRenderingContext();