am b847fbf2: Merge "ADT/Layout: support for 3+ color in linear gradients" into eclair

Merge commit 'b847fbf2098acc8c5854bbbfa1453431128c720e' into eclair-plus-aosp

* commit 'b847fbf2098acc8c5854bbbfa1453431128c720e':
  ADT/Layout: support for 3+ color in linear gradients
This commit is contained in:
Xavier Ducrohet
2010-01-14 17:20:04 -08:00
committed by Android Git Automerger

View File

@@ -19,10 +19,20 @@ package android.graphics;
import java.awt.GradientPaint;
import java.awt.Color;
import java.awt.Paint;
import java.awt.PaintContext;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.ColorModel;
import java.awt.image.DataBuffer;
import java.awt.image.Raster;
import java.awt.image.SampleModel;
import java.awt.image.WritableRaster;
public class LinearGradient extends Shader {
private GradientPaint mGradientPaint;
private Paint mJavaPaint;
/**
* Create a shader that draws a linear gradient along a line.
@@ -46,12 +56,13 @@ public class LinearGradient extends Shader {
throw new IllegalArgumentException("color and position arrays must be of equal length");
}
// FIXME implement multi color linear gradient
if (colors.length == 2) {
if (colors.length == 2) { // for 2 colors: use the Java implementation
// The hasAlpha flag in Color() is only used to enforce alpha to 0xFF if false.
// If true the alpha is read from the int.
mGradientPaint = new GradientPaint(x0, y0, new Color(colors[0], true /* hasalpha */),
mJavaPaint = new GradientPaint(x0, y0, new Color(colors[0], true /* hasalpha */),
x1, y1, new Color(colors[1], true /* hasalpha */), tile != TileMode.CLAMP);
} else {
mJavaPaint = new MultiPointLinearGradientPaint(x0, y0, x1, y1, colors, positions, tile);
}
}
@@ -70,7 +81,7 @@ public class LinearGradient extends Shader {
TileMode tile) {
// The hasAlpha flag in Color() is only used to enforce alpha to 0xFF if false.
// If true the alpha is read from the int.
mGradientPaint = new GradientPaint(x0, y0, new Color(color0, true /* hasalpha */), x1, y1,
mJavaPaint = new GradientPaint(x0, y0, new Color(color0, true /* hasalpha */), x1, y1,
new Color(color1, true /* hasalpha */), tile != TileMode.CLAMP);
}
@@ -78,6 +89,232 @@ public class LinearGradient extends Shader {
@Override
public Paint getJavaPaint() {
return mGradientPaint;
return mJavaPaint;
}
private static class MultiPointLinearGradientPaint implements Paint {
private final static int GRADIENT_SIZE = 100;
private final float mX0;
private final float mY0;
private final float mDx;
private final float mDy;
private final float mDSize2;
private final int[] mColors;
private final float[] mPositions;
private final TileMode mTile;
private int[] mGradient;
public MultiPointLinearGradientPaint(float x0, float y0, float x1, float y1, int colors[],
float positions[], TileMode tile) {
mX0 = x0;
mY0 = y0;
mDx = x1 - x0;
mDy = y1 - y0;
mDSize2 = mDx * mDx + mDy * mDy;
mColors = colors;
mPositions = positions;
mTile = tile;
}
public PaintContext createContext(ColorModel cm, Rectangle deviceBounds,
Rectangle2D userBounds, AffineTransform xform, RenderingHints hints) {
prepareColors();
return new MultiPointLinearGradientPaintContext(cm, deviceBounds,
userBounds, xform, hints);
}
public int getTransparency() {
return TRANSLUCENT;
}
private synchronized void prepareColors() {
if (mGradient == null) {
// actually create an array with an extra size, so that we can really go
// from 0 to SIZE (100%), or currentPos in the loop below will never equal 1.0
mGradient = new int[GRADIENT_SIZE+1];
int prevPos = 0;
int nextPos = 1;
for (int i = 0 ; i <= GRADIENT_SIZE ; i++) {
// compute current position
float currentPos = (float)i/GRADIENT_SIZE;
while (currentPos > mPositions[nextPos]) {
prevPos = nextPos++;
}
float percent = (currentPos - mPositions[prevPos]) /
(mPositions[nextPos] - mPositions[prevPos]);
mGradient[i] = getColor(mColors[prevPos], mColors[nextPos], percent);
}
}
}
/**
* Returns the color between c1, and c2, based on the percent of the distance
* between c1 and c2.
*/
private int getColor(int c1, int c2, float percent) {
int a = getChannel((c1 >> 24) & 0xFF, (c2 >> 24) & 0xFF, percent);
int r = getChannel((c1 >> 16) & 0xFF, (c2 >> 16) & 0xFF, percent);
int g = getChannel((c1 >> 8) & 0xFF, (c2 >> 8) & 0xFF, percent);
int b = getChannel((c1 ) & 0xFF, (c2 ) & 0xFF, percent);
return a << 24 | r << 16 | g << 8 | b;
}
/**
* Returns the channel value between 2 values based on the percent of the distance between
* the 2 values..
*/
private int getChannel(int c1, int c2, float percent) {
return c1 + (int)((percent * (c2-c1)) + .5);
}
private class MultiPointLinearGradientPaintContext implements PaintContext {
private ColorModel mColorModel;
private final Rectangle mDeviceBounds;
private final Rectangle2D mUserBounds;
private final AffineTransform mXform;
private final RenderingHints mHints;
public MultiPointLinearGradientPaintContext(ColorModel cm, Rectangle deviceBounds,
Rectangle2D userBounds, AffineTransform xform, RenderingHints hints) {
mColorModel = cm;
// FIXME: so far all this is always the same rect gotten in getRaster with an indentity matrix?
mDeviceBounds = deviceBounds;
mUserBounds = userBounds;
mXform = xform;
mHints = hints;
}
public void dispose() {
}
public ColorModel getColorModel() {
return mColorModel;
}
public Raster getRaster(int x, int y, int w, int h) {
SampleModel sampleModel = mColorModel.createCompatibleSampleModel(w, h);
WritableRaster raster = Raster.createWritableRaster(sampleModel,
new java.awt.Point(x, y));
DataBuffer data = raster.getDataBuffer();
if (mDx == 0) { // vertical gradient
// compute first column and copy to all other columns
int index = 0;
for (int iy = 0 ; iy < h ; iy++) {
int color = getColor(iy + y, mY0, mDy);
for (int ix = 0 ; ix < w ; ix++) {
data.setElem(index++, color);
}
}
} else if (mDy == 0) { // horizontal
// compute first line in a tmp array and copy to all lines
int[] line = new int[w];
for (int ix = 0 ; ix < w ; ix++) {
line[ix] = getColor(ix + x, mX0, mDx);
}
int index = 0;
for (int iy = 0 ; iy < h ; iy++) {
for (int ix = 0 ; ix < w ; ix++) {
data.setElem(index++, line[ix]);
}
}
} else {
int index = 0;
for (int iy = 0 ; iy < h ; iy++) {
for (int ix = 0 ; ix < w ; ix++) {
data.setElem(index++, getColor(ix + x, iy + y));
}
}
}
return raster;
}
}
/** Returns a color for the easy vertical/horizontal mode */
private int getColor(float absPos, float refPos, float refSize) {
float pos = (absPos - refPos) / refSize;
return getIndexFromPos(pos);
}
/**
* Returns a color for an arbitrary point.
*/
private int getColor(float x, float y) {
// find the x position on the gradient vector.
float _x = (mDx*mDy*(y-mY0) + mDy*mDy*mX0 + mDx*mDx*x) / mDSize2;
// from it get the position relative to the vector
float pos = (float) ((_x - mX0) / mDx);
return getIndexFromPos(pos);
}
/**
* Returns the color based on the position in the gradient.
* <var>pos</var> can be anything, even &lt; 0 or &gt; > 1, as the gradient
* will use {@link TileMode} value to convert it into a [0,1] value.
*/
private int getIndexFromPos(float pos) {
if (pos < 0.f) {
switch (mTile) {
case CLAMP:
pos = 0.f;
break;
case REPEAT:
// remove the integer part to stay in the [0,1] range
// careful: this is a negative value, so use ceil instead of floor
pos = pos - (float)Math.ceil(pos);
break;
case MIRROR:
// get the integer and the decimal part
// careful: this is a negative value, so use ceil instead of floor
int intPart = (int)Math.ceil(pos);
pos = pos - intPart;
// 0 -> -1 : mirrored order
// -1 -> -2: normal order
// etc..
// this means if the intpart is even we invert
if ((intPart % 2) == 0) {
pos = 1.f - pos;
}
break;
}
} else if (pos > 1f) {
switch (mTile) {
case CLAMP:
pos = 1.f;
break;
case REPEAT:
// remove the integer part to stay in the [0,1] range
pos = pos - (float)Math.floor(pos);
break;
case MIRROR:
// get the integer and the decimal part
int intPart = (int)Math.floor(pos);
pos = pos - intPart;
// 0 -> 1 : normal order
// 1 -> 2: mirrored
// etc..
// this means if the intpart is odd we invert
if ((intPart % 2) == 1) {
pos = 1.f - pos;
}
break;
}
}
int index = (int)((pos * GRADIENT_SIZE) + .5);
return mGradient[index];
}
}
}