Merge "Adjust font texture cache based on device density." into oc-mr1-dev
am: 0990042116
Change-Id: I47fd84dc9832bd5a35dcccdec8344ffb29dbf30c
This commit is contained in:
@@ -99,13 +99,22 @@ FontRenderer::FontRenderer(const uint8_t* gammaTable)
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}
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auto deviceInfo = DeviceInfo::get();
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auto displayInfo = deviceInfo->displayInfo();
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int maxTextureSize = deviceInfo->maxTextureSize();
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// Adjust cache size based on Pixel's desnsity.
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constexpr float PIXEL_DENSITY = 2.6;
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const float densityRatio = displayInfo.density / PIXEL_DENSITY;
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// TODO: Most devices are hardcoded with this configuration, does it need to be dynamic?
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mSmallCacheWidth = std::min(1024, maxTextureSize);
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mSmallCacheHeight = std::min(1024, maxTextureSize);
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mLargeCacheWidth = std::min(2048, maxTextureSize);
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mLargeCacheHeight = std::min(1024, maxTextureSize);
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mSmallCacheWidth =
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OffscreenBuffer::computeIdealDimension(std::min(1024, maxTextureSize) * densityRatio);
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mSmallCacheHeight =
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OffscreenBuffer::computeIdealDimension(std::min(1024, maxTextureSize) * densityRatio);
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mLargeCacheWidth =
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OffscreenBuffer::computeIdealDimension(std::min(2048, maxTextureSize) * densityRatio);
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mLargeCacheHeight =
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OffscreenBuffer::computeIdealDimension(std::min(1024, maxTextureSize) * densityRatio);
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if (sLogFontRendererCreate) {
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INIT_LOGD(" Text cache sizes, in pixels: %i x %i, %i x %i, %i x %i, %i x %i",
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