diff --git a/api/current.txt b/api/current.txt index c70cea85bfd07..e64e1424ad0d1 100644 --- a/api/current.txt +++ b/api/current.txt @@ -22478,12 +22478,14 @@ package android.view { method public android.graphics.Bitmap getBitmap(android.graphics.Bitmap); method public android.graphics.SurfaceTexture getSurfaceTexture(); method public android.view.TextureView.SurfaceTextureListener getSurfaceTextureListener(); + method public android.graphics.Matrix getTransform(android.graphics.Matrix); method public boolean isAvailable(); method public android.graphics.Canvas lockCanvas(); method public android.graphics.Canvas lockCanvas(android.graphics.Rect); method protected final void onDraw(android.graphics.Canvas); method public void setOpaque(boolean); method public void setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener); + method public void setTransform(android.graphics.Matrix); method public void unlockCanvasAndPost(android.graphics.Canvas); } diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java index e586370b4830b..cfbb47c30d554 100644 --- a/core/java/android/view/GLES20Canvas.java +++ b/core/java/android/view/GLES20Canvas.java @@ -151,6 +151,7 @@ class GLES20Canvas extends HardwareCanvas { static native void nResizeLayer(int layerId, int width, int height, int[] layerInfo); static native void nUpdateTextureLayer(int layerId, int width, int height, boolean opaque, SurfaceTexture surface); + static native void nSetTextureLayerTransform(int layerId, int matrix); static native void nDestroyLayer(int layerId); static native void nDestroyLayerDeferred(int layerId); static native boolean nCopyLayer(int layerId, int bitmap); diff --git a/core/java/android/view/GLES20RenderLayer.java b/core/java/android/view/GLES20RenderLayer.java index 41f16e27da8ac..23a7166215899 100644 --- a/core/java/android/view/GLES20RenderLayer.java +++ b/core/java/android/view/GLES20RenderLayer.java @@ -17,6 +17,7 @@ package android.view; import android.graphics.Canvas; +import android.graphics.Matrix; /** * An OpenGL ES 2.0 implementation of {@link HardwareLayer}. This @@ -87,4 +88,11 @@ class GLES20RenderLayer extends GLES20Layer { } return getCanvas(); } + + /** + * Ignored + */ + @Override + void setTransform(Matrix matrix) { + } } diff --git a/core/java/android/view/GLES20TextureLayer.java b/core/java/android/view/GLES20TextureLayer.java index 391d9f465994f..6c41023c98bb3 100644 --- a/core/java/android/view/GLES20TextureLayer.java +++ b/core/java/android/view/GLES20TextureLayer.java @@ -17,6 +17,7 @@ package android.view; import android.graphics.Canvas; +import android.graphics.Matrix; import android.graphics.SurfaceTexture; /** @@ -75,4 +76,9 @@ class GLES20TextureLayer extends GLES20Layer { super.update(width, height, isOpaque); GLES20Canvas.nUpdateTextureLayer(mLayer, width, height, isOpaque, mSurface); } + + @Override + void setTransform(Matrix matrix) { + GLES20Canvas.nSetTextureLayerTransform(mLayer, matrix.native_instance); + } } diff --git a/core/java/android/view/HardwareLayer.java b/core/java/android/view/HardwareLayer.java index dfb39ae045436..28389abc3421e 100644 --- a/core/java/android/view/HardwareLayer.java +++ b/core/java/android/view/HardwareLayer.java @@ -18,6 +18,7 @@ package android.view; import android.graphics.Bitmap; import android.graphics.Canvas; +import android.graphics.Matrix; /** * A hardware layer can be used to render graphics operations into a hardware @@ -150,4 +151,11 @@ abstract class HardwareLayer { mHeight = height; mOpaque = isOpaque; } + + /** + * Sets an optional transform on this layer. + * + * @param matrix The transform to apply to the layer. + */ + abstract void setTransform(Matrix matrix); } diff --git a/core/java/android/view/TextureView.java b/core/java/android/view/TextureView.java index 53a6bcba98c8b..b72222ee9f99b 100644 --- a/core/java/android/view/TextureView.java +++ b/core/java/android/view/TextureView.java @@ -19,6 +19,7 @@ package android.view; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; +import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.SurfaceTexture; @@ -104,6 +105,9 @@ public class TextureView extends View { private boolean mOpaque = true; + private final Matrix mMatrix = new Matrix(); + private boolean mMatrixChanged; + private final Object[] mLock = new Object[0]; private boolean mUpdateLayer; @@ -312,6 +316,11 @@ public class TextureView extends View { applyUpdate(); + if (mMatrixChanged) { + mLayer.setTransform(mMatrix); + mMatrixChanged = false; + } + return mLayer; } @@ -357,6 +366,50 @@ public class TextureView extends View { } } + /** + *
Sets the transform to associate with this texture view. + * The specified transform applies to the underlying surface + * texture and does not affect the size or position of the view + * itself, only of its content.
+ * + *Some transforms might prevent the content from drawing + * all the pixels contained within this view's bounds. In such + * situations, make sure this texture view is not marked opaque.
+ * + * @param transform The transform to apply to the content of + * this view. + * + * @see #getTransform(android.graphics.Matrix) + * @see #isOpaque() + * @see #setOpaque(boolean) + */ + public void setTransform(Matrix transform) { + mMatrix.set(transform); + mMatrixChanged = true; + invalidate(); + } + + /** + * Returns the transform associated with this texture view. + * + * @param transform The {@link Matrix} in which to copy the current + * transform. Can be null. + * + * @return The specified matrix if not null or a new {@link Matrix} + * instance otherwise. + * + * @see #setTransform(android.graphics.Matrix) + */ + public Matrix getTransform(Matrix transform) { + if (transform == null) { + transform = new Matrix(); + } + + transform.set(mMatrix); + + return transform; + } + /** *Returns a {@link android.graphics.Bitmap} representation of the content
* of the associated surface texture. If the surface texture is not available,
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index 039c5ba32ce1f..80c79fd9dbdcd 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -683,6 +683,12 @@ static void android_view_GLES20Canvas_updateTextureLayer(JNIEnv* env, jobject cl
LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform);
}
+static void android_view_GLES20Canvas_setTextureLayerTransform(JNIEnv* env, jobject clazz,
+ Layer* layer, SkMatrix* matrix) {
+
+ layer->getTransform().load(*matrix);
+}
+
static void android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, Layer* layer) {
LayerRenderer::destroyLayer(layer);
}
@@ -827,6 +833,7 @@ static JNINativeMethod gMethods[] = {
{ "nCreateTextureLayer", "(Z[I)I", (void*) android_view_GLES20Canvas_createTextureLayer },
{ "nUpdateTextureLayer", "(IIIZLandroid/graphics/SurfaceTexture;)V",
(void*) android_view_GLES20Canvas_updateTextureLayer },
+ { "nSetTextureLayerTransform", "(II)V", (void*) android_view_GLES20Canvas_setTextureLayerTransform },
{ "nDestroyLayer", "(I)V", (void*) android_view_GLES20Canvas_destroyLayer },
{ "nDestroyLayerDeferred", "(I)V", (void*) android_view_GLES20Canvas_destroyLayerDeferred },
{ "nDrawLayer", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawLayer },
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index dd75497c19a9d..a8ae5c6eebd9c 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -203,6 +203,10 @@ struct Layer {
return texTransform;
}
+ inline mat4& getTransform() {
+ return transform;
+ }
+
/**
* Bounds of the layer.
*/
@@ -282,6 +286,11 @@ private:
*/
mat4 texTransform;
+ /**
+ * Optional transform.
+ */
+ mat4 transform;
+
}; // struct Layer
}; // namespace uirenderer
diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp
index 9fc5131ee9311..769c99cf293ab 100644
--- a/libs/hwui/Matrix.cpp
+++ b/libs/hwui/Matrix.cpp
@@ -51,6 +51,7 @@ void Matrix4::loadIdentity() {
data[kTranslateZ] = 0.0f;
data[kPerspective2] = 1.0f;
+ mIsIdentity = true;
mSimpleMatrix = true;
}
@@ -71,14 +72,21 @@ bool Matrix4::isSimple() {
return mSimpleMatrix;
}
+bool Matrix4::isIdentity() {
+ return mIsIdentity;
+}
+
void Matrix4::load(const float* v) {
memcpy(data, v, sizeof(data));
+ // TODO: Do something smarter here
mSimpleMatrix = false;
+ mIsIdentity = false;
}
void Matrix4::load(const Matrix4& v) {
memcpy(data, v.data, sizeof(data));
mSimpleMatrix = v.mSimpleMatrix;
+ mIsIdentity = v.mIsIdentity;
}
void Matrix4::load(const SkMatrix& v) {
@@ -99,6 +107,7 @@ void Matrix4::load(const SkMatrix& v) {
data[kScaleZ] = 1.0f;
mSimpleMatrix = (v.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask));
+ mIsIdentity = v.isIdentity();
}
void Matrix4::copyTo(SkMatrix& v) const {
@@ -148,6 +157,7 @@ void Matrix4::loadInverse(const Matrix4& v) {
v.data[kSkewX] * v.data[kSkewY]) * scale;
mSimpleMatrix = v.mSimpleMatrix;
+ mIsIdentity = v.mIsIdentity;
}
void Matrix4::copyTo(float* v) const {
@@ -166,20 +176,27 @@ void Matrix4::multiply(float v) {
for (int i = 0; i < 16; i++) {
data[i] *= v;
}
+ mIsIdentity = false;
}
void Matrix4::loadTranslate(float x, float y, float z) {
loadIdentity();
+
data[kTranslateX] = x;
data[kTranslateY] = y;
data[kTranslateZ] = z;
+
+ mIsIdentity = false;
}
void Matrix4::loadScale(float sx, float sy, float sz) {
loadIdentity();
+
data[kScaleX] = sx;
data[kScaleY] = sy;
data[kScaleZ] = sz;
+
+ mIsIdentity = false;
}
void Matrix4::loadSkew(float sx, float sy) {
@@ -198,6 +215,7 @@ void Matrix4::loadSkew(float sx, float sy) {
data[kPerspective2] = 1.0f;
mSimpleMatrix = false;
+ mIsIdentity = false;
}
void Matrix4::loadRotate(float angle, float x, float y, float z) {
@@ -238,6 +256,7 @@ void Matrix4::loadRotate(float angle, float x, float y, float z) {
data[kScaleZ] = z * z * nc + c;
mSimpleMatrix = false;
+ mIsIdentity = false;
}
void Matrix4::loadMultiply(const Matrix4& u, const Matrix4& v) {
@@ -262,16 +281,20 @@ void Matrix4::loadMultiply(const Matrix4& u, const Matrix4& v) {
}
mSimpleMatrix = u.mSimpleMatrix && v.mSimpleMatrix;
+ mIsIdentity = false;
}
void Matrix4::loadOrtho(float left, float right, float bottom, float top, float near, float far) {
loadIdentity();
+
data[kScaleX] = 2.0f / (right - left);
data[kScaleY] = 2.0f / (top - bottom);
data[kScaleZ] = -2.0f / (far - near);
data[kTranslateX] = -(right + left) / (right - left);
data[kTranslateY] = -(top + bottom) / (top - bottom);
data[kTranslateZ] = -(far + near) / (far - near);
+
+ mIsIdentity = false;
}
#define MUL_ADD_STORE(a, b, c) a = (a) * (b) + (c)
diff --git a/libs/hwui/Matrix.h b/libs/hwui/Matrix.h
index 2fa6ab7757a7b..56fd37de813b6 100644
--- a/libs/hwui/Matrix.h
+++ b/libs/hwui/Matrix.h
@@ -112,6 +112,7 @@ public:
bool isPureTranslate();
bool isSimple();
+ bool isIdentity();
bool changesBounds();
@@ -128,6 +129,7 @@ public:
private:
bool mSimpleMatrix;
+ bool mIsIdentity;
inline float get(int i, int j) const {
return data[i * 4 + j];
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 4864cff6931d1..a0f806a209bab 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -627,6 +627,12 @@ void OpenGLRenderer::composeLayer(sp