am 3bb98aec: Merge "Fix issue #6730064: When turning off Nakasi, it very often..." into jb-dev

* commit '3bb98aec9344af1299b90d1567b4443e4d50cc91':
  Fix issue #6730064: When turning off Nakasi, it very often...
This commit is contained in:
Dianne Hackborn
2012-06-26 16:38:00 -07:00
committed by Android Git Automerger

View File

@@ -1040,7 +1040,7 @@ public class PowerManagerService extends IPowerManager.Stub
mWakeLockState = mLocks.gatherState(); mWakeLockState = mLocks.gatherState();
// goes in the middle to reduce flicker // goes in the middle to reduce flicker
if ((wl.flags & PowerManager.ON_AFTER_RELEASE) != 0) { if ((wl.flags & PowerManager.ON_AFTER_RELEASE) != 0) {
userActivity(SystemClock.uptimeMillis(), -1, false, OTHER_EVENT, false); userActivity(SystemClock.uptimeMillis(), -1, false, OTHER_EVENT, false, true);
} }
setPowerState(mWakeLockState | mUserState); setPowerState(mWakeLockState | mUserState);
} }
@@ -2491,7 +2491,7 @@ public class PowerManagerService extends IPowerManager.Stub
public void userActivityWithForce(long time, boolean noChangeLights, boolean force) { public void userActivityWithForce(long time, boolean noChangeLights, boolean force) {
mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null); mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null);
userActivity(time, -1, noChangeLights, OTHER_EVENT, force); userActivity(time, -1, noChangeLights, OTHER_EVENT, force, false);
} }
public void userActivity(long time, boolean noChangeLights) { public void userActivity(long time, boolean noChangeLights) {
@@ -2504,15 +2504,15 @@ public class PowerManagerService extends IPowerManager.Stub
return; return;
} }
userActivity(time, -1, noChangeLights, OTHER_EVENT, false); userActivity(time, -1, noChangeLights, OTHER_EVENT, false, false);
} }
public void userActivity(long time, boolean noChangeLights, int eventType) { public void userActivity(long time, boolean noChangeLights, int eventType) {
userActivity(time, -1, noChangeLights, eventType, false); userActivity(time, -1, noChangeLights, eventType, false, false);
} }
public void userActivity(long time, boolean noChangeLights, int eventType, boolean force) { public void userActivity(long time, boolean noChangeLights, int eventType, boolean force) {
userActivity(time, -1, noChangeLights, eventType, force); userActivity(time, -1, noChangeLights, eventType, force, false);
} }
/* /*
@@ -2522,11 +2522,11 @@ public class PowerManagerService extends IPowerManager.Stub
public void clearUserActivityTimeout(long now, long timeout) { public void clearUserActivityTimeout(long now, long timeout) {
mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null); mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null);
Slog.i(TAG, "clearUserActivity for " + timeout + "ms from now"); Slog.i(TAG, "clearUserActivity for " + timeout + "ms from now");
userActivity(now, timeout, false, OTHER_EVENT, false); userActivity(now, timeout, false, OTHER_EVENT, false, false);
} }
private void userActivity(long time, long timeoutOverride, boolean noChangeLights, private void userActivity(long time, long timeoutOverride, boolean noChangeLights,
int eventType, boolean force) { int eventType, boolean force, boolean ignoreIfScreenOff) {
if (((mPokey & POKE_LOCK_IGNORE_TOUCH_EVENTS) != 0) && (eventType == TOUCH_EVENT)) { if (((mPokey & POKE_LOCK_IGNORE_TOUCH_EVENTS) != 0) && (eventType == TOUCH_EVENT)) {
if (false) { if (false) {
@@ -2550,6 +2550,11 @@ public class PowerManagerService extends IPowerManager.Stub
Slog.d(TAG, "ignoring user activity while turning off screen"); Slog.d(TAG, "ignoring user activity while turning off screen");
return; return;
} }
// ignore if the caller doesn't want this to allow the screen to turn
// on, and the screen is currently off.
if (ignoreIfScreenOff && (mPowerState & SCREEN_ON_BIT) == 0) {
return;
}
// Disable proximity sensor if if user presses power key while we are in the // Disable proximity sensor if if user presses power key while we are in the
// "waiting for proximity sensor to go negative" state. // "waiting for proximity sensor to go negative" state.
if (mProximitySensorActive && mProximityWakeLockCount == 0) { if (mProximitySensorActive && mProximityWakeLockCount == 0) {