Merge "I'm feeling the good vibrations." into klp-modular-dev

This commit is contained in:
Jeff Brown
2014-05-21 02:35:09 +00:00
committed by Android (Google) Code Review

View File

@@ -46,6 +46,7 @@ import com.android.internal.app.IAppOpsService;
import com.android.internal.app.IBatteryStats;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.ListIterator;
@@ -130,6 +131,10 @@ public class VibratorService extends IVibratorService.Stub
}
return true;
}
public boolean isSystemHapticFeedback() {
return (mUid == Process.SYSTEM_UID || mUid == 0) && mRepeat < 0;
}
}
VibratorService(Context context) {
@@ -592,20 +597,32 @@ public class VibratorService extends IVibratorService.Stub
}
}
}
};
}
BroadcastReceiver mIntentReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
if (intent.getAction().equals(Intent.ACTION_SCREEN_OFF)) {
synchronized (mVibrations) {
doCancelVibrateLocked();
int size = mVibrations.size();
for(int i = 0; i < size; i++) {
unlinkVibration(mVibrations.get(i));
// When the system is entering a non-interactive state, we want
// to cancel vibrations in case a misbehaving app has abandoned
// them. However it may happen that the system is currently playing
// haptic feedback as part of the transition. So we don't cancel
// system vibrations.
if (mCurrentVibration != null
&& !mCurrentVibration.isSystemHapticFeedback()) {
doCancelVibrateLocked();
}
mVibrations.clear();
// Clear all remaining vibrations.
Iterator<Vibration> it = mVibrations.iterator();
while (it.hasNext()) {
Vibration vibration = it.next();
if (vibration != mCurrentVibration) {
unlinkVibration(vibration);
it.remove();
}
}
}
}
}