Merge "Revert^2 "hwui: remove FatVector"" into rvc-dev am: 21b6e912c2 am: efe501a989
Change-Id: I2456cf3824ce2dc3161b95d9dbfc8c9c02117290
This commit is contained in:
@@ -27,7 +27,6 @@
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#include "DamageAccumulator.h"
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#include "DamageAccumulator.h"
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#include "pipeline/skia/SkiaDisplayList.h"
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#include "pipeline/skia/SkiaDisplayList.h"
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#endif
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#endif
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#include "utils/FatVector.h"
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#include "utils/MathUtils.h"
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#include "utils/MathUtils.h"
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#include "utils/StringUtils.h"
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#include "utils/StringUtils.h"
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#include "utils/TraceUtils.h"
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#include "utils/TraceUtils.h"
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@@ -37,6 +36,7 @@
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#include <atomic>
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#include <atomic>
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#include <sstream>
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#include <sstream>
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#include <string>
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#include <string>
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#include <ui/FatVector.h>
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namespace android {
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namespace android {
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namespace uirenderer {
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namespace uirenderer {
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@@ -27,6 +27,8 @@
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#include <androidfw/ResourceTypes.h>
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#include <androidfw/ResourceTypes.h>
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#include <ui/FatVector.h>
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#include "AnimatorManager.h"
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#include "AnimatorManager.h"
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#include "CanvasTransform.h"
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#include "CanvasTransform.h"
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#include "Debug.h"
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#include "Debug.h"
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@@ -35,7 +37,6 @@
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#include "RenderProperties.h"
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#include "RenderProperties.h"
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#include "pipeline/skia/SkiaDisplayList.h"
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#include "pipeline/skia/SkiaDisplayList.h"
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#include "pipeline/skia/SkiaLayer.h"
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#include "pipeline/skia/SkiaLayer.h"
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#include "utils/FatVector.h"
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#include <vector>
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#include <vector>
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@@ -29,9 +29,9 @@
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#include <hwui/MinikinSkia.h>
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#include <hwui/MinikinSkia.h>
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#include <hwui/Typeface.h>
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#include <hwui/Typeface.h>
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#include <utils/FatVector.h>
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#include <minikin/FontFamily.h>
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#include <minikin/FontFamily.h>
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#include <minikin/LocaleList.h>
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#include <minikin/LocaleList.h>
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#include <ui/FatVector.h>
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#include <memory>
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#include <memory>
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@@ -104,7 +104,7 @@ static jlong FontFamily_getFamilyReleaseFunc(CRITICAL_JNI_PARAMS) {
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static bool addSkTypeface(NativeFamilyBuilder* builder, sk_sp<SkData>&& data, int ttcIndex,
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static bool addSkTypeface(NativeFamilyBuilder* builder, sk_sp<SkData>&& data, int ttcIndex,
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jint weight, jint italic) {
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jint weight, jint italic) {
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uirenderer::FatVector<SkFontArguments::Axis, 2> skiaAxes;
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FatVector<SkFontArguments::Axis, 2> skiaAxes;
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for (const auto& axis : builder->axes) {
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for (const auto& axis : builder->axes) {
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skiaAxes.emplace_back(SkFontArguments::Axis{axis.axisTag, axis.value});
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skiaAxes.emplace_back(SkFontArguments::Axis{axis.axisTag, axis.value});
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}
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}
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@@ -28,8 +28,8 @@
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#include <hwui/MinikinSkia.h>
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#include <hwui/MinikinSkia.h>
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#include <hwui/Typeface.h>
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#include <hwui/Typeface.h>
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#include <utils/FatVector.h>
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#include <minikin/FontFamily.h>
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#include <minikin/FontFamily.h>
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#include <ui/FatVector.h>
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#include <memory>
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#include <memory>
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@@ -93,7 +93,7 @@ static jlong Font_Builder_build(JNIEnv* env, jobject clazz, jlong builderPtr, jo
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sk_sp<SkData> data(SkData::MakeWithProc(fontPtr, fontSize,
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sk_sp<SkData> data(SkData::MakeWithProc(fontPtr, fontSize,
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release_global_ref, reinterpret_cast<void*>(fontRef)));
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release_global_ref, reinterpret_cast<void*>(fontRef)));
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uirenderer::FatVector<SkFontArguments::Axis, 2> skiaAxes;
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FatVector<SkFontArguments::Axis, 2> skiaAxes;
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for (const auto& axis : builder->axes) {
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for (const auto& axis : builder->axes) {
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skiaAxes.emplace_back(SkFontArguments::Axis{axis.axisTag, axis.value});
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skiaAxes.emplace_back(SkFontArguments::Axis{axis.axisTag, axis.value});
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}
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}
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@@ -21,7 +21,7 @@
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#include <SkCanvas.h>
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#include <SkCanvas.h>
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#include <SkDrawable.h>
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#include <SkDrawable.h>
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#include <utils/FatVector.h>
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#include <ui/FatVector.h>
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namespace android {
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namespace android {
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namespace uirenderer {
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namespace uirenderer {
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@@ -27,7 +27,6 @@
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#include "pipeline/skia/SkiaOpenGLPipeline.h"
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#include "pipeline/skia/SkiaOpenGLPipeline.h"
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#include "pipeline/skia/SkiaVulkanPipeline.h"
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#include "pipeline/skia/SkiaVulkanPipeline.h"
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#include "renderstate/RenderState.h"
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#include "renderstate/RenderState.h"
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#include "utils/FatVector.h"
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#include "utils/TimeUtils.h"
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#include "utils/TimeUtils.h"
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#include "utils/TraceUtils.h"
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#include "utils/TraceUtils.h"
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@@ -40,6 +39,8 @@
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#include <utils/Mutex.h>
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#include <utils/Mutex.h>
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#include <thread>
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#include <thread>
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#include <ui/FatVector.h>
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namespace android {
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namespace android {
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namespace uirenderer {
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namespace uirenderer {
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namespace renderthread {
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namespace renderthread {
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@@ -23,13 +23,13 @@
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#include <GrContext.h>
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#include <GrContext.h>
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#include <GrTypes.h>
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#include <GrTypes.h>
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#include <android/sync.h>
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#include <android/sync.h>
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#include <ui/FatVector.h>
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#include <vk/GrVkExtensions.h>
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#include <vk/GrVkExtensions.h>
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#include <vk/GrVkTypes.h>
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#include <vk/GrVkTypes.h>
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#include "Properties.h"
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#include "Properties.h"
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#include "RenderThread.h"
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#include "RenderThread.h"
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#include "renderstate/RenderState.h"
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#include "renderstate/RenderState.h"
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#include "utils/FatVector.h"
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#include "utils/TraceUtils.h"
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#include "utils/TraceUtils.h"
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namespace android {
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namespace android {
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@@ -15,7 +15,7 @@
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*/
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*/
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include <utils/FatVector.h>
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#include <ui/FatVector.h>
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#include <tests/common/TestUtils.h>
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#include <tests/common/TestUtils.h>
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@@ -1,96 +0,0 @@
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/*
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* Copyright 2015, The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_FAT_VECTOR_H
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#define ANDROID_FAT_VECTOR_H
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#include "utils/Macros.h"
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#include <stddef.h>
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#include <stdlib.h>
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#include <utils/Log.h>
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#include <type_traits>
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#include <vector>
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namespace android {
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namespace uirenderer {
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template <typename T, size_t SIZE>
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class InlineStdAllocator {
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public:
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struct Allocation {
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PREVENT_COPY_AND_ASSIGN(Allocation);
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public:
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Allocation(){};
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// char array instead of T array, so memory is uninitialized, with no destructors run
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char array[sizeof(T) * SIZE];
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bool inUse = false;
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};
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typedef T value_type; // needed to implement std::allocator
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typedef T* pointer; // needed to implement std::allocator
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explicit InlineStdAllocator(Allocation& allocation) : mAllocation(allocation) {}
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InlineStdAllocator(const InlineStdAllocator& other) : mAllocation(other.mAllocation) {}
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~InlineStdAllocator() {}
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T* allocate(size_t num, const void* = 0) {
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if (!mAllocation.inUse && num <= SIZE) {
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mAllocation.inUse = true;
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return (T*)mAllocation.array;
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} else {
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return (T*)malloc(num * sizeof(T));
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}
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}
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void deallocate(pointer p, size_t num) {
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if (p == (T*)mAllocation.array) {
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mAllocation.inUse = false;
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} else {
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// 'free' instead of delete here - destruction handled separately
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free(p);
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}
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}
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Allocation& mAllocation;
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};
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/**
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* std::vector with SIZE elements preallocated into an internal buffer.
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*
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* Useful for avoiding the cost of malloc in cases where only SIZE or
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* fewer elements are needed in the common case.
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*/
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template <typename T, size_t SIZE>
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class FatVector : public std::vector<T, InlineStdAllocator<T, SIZE>> {
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public:
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FatVector()
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: std::vector<T, InlineStdAllocator<T, SIZE>>(
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InlineStdAllocator<T, SIZE>(mAllocation)) {
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this->reserve(SIZE);
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}
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explicit FatVector(size_t capacity) : FatVector() { this->resize(capacity); }
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private:
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typename InlineStdAllocator<T, SIZE>::Allocation mAllocation;
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};
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} // namespace uirenderer
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} // namespace android
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#endif // ANDROID_FAT_VECTOR_H
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