Merge "Add addtional LS shade dragDown logs" into tm-dev

This commit is contained in:
TreeHugger Robot
2022-03-08 15:14:04 +00:00
committed by Android (Google) Code Review
2 changed files with 9 additions and 1 deletions

View File

@@ -304,6 +304,7 @@ class LockscreenShadeTransitionController @Inject constructor(
// override that // override that
forceApplyAmount = true forceApplyAmount = true
// Reset the behavior. At this point the animation is already started // Reset the behavior. At this point the animation is already started
logger.logDragDownAmountReset()
dragDownAmount = 0f dragDownAmount = 0f
forceApplyAmount = false forceApplyAmount = false
} }
@@ -480,6 +481,7 @@ class LockscreenShadeTransitionController @Inject constructor(
setDragDownAmountAnimated(fullTransitionDistanceByTap.toFloat(), delay = delay) { setDragDownAmountAnimated(fullTransitionDistanceByTap.toFloat(), delay = delay) {
// End listener: // End listener:
// Reset // Reset
logger.logDragDownAmountReset()
dragDownAmount = 0f dragDownAmount = 0f
forceApplyAmount = false forceApplyAmount = false
} }

View File

@@ -44,7 +44,7 @@ class LSShadeTransitionLogger @Inject constructor(
fun logDragDownAborted() { fun logDragDownAborted() {
buffer.log(TAG, LogLevel.INFO, {}, { buffer.log(TAG, LogLevel.INFO, {}, {
"The drag down was reset" "The drag down was aborted and reset to 0f."
}) })
} }
@@ -82,6 +82,12 @@ class LSShadeTransitionLogger @Inject constructor(
LockscreenGestureLogger.LockscreenUiEvent.LOCKSCREEN_PULL_SHADE_OPEN) LockscreenGestureLogger.LockscreenUiEvent.LOCKSCREEN_PULL_SHADE_OPEN)
} }
fun logDragDownAmountReset() {
buffer.log(TAG, LogLevel.DEBUG, {}, {
"The drag down amount has been reset to 0f."
})
}
fun logDefaultGoToFullShadeAnimation(delay: Long) { fun logDefaultGoToFullShadeAnimation(delay: Long) {
buffer.log(TAG, LogLevel.DEBUG, { buffer.log(TAG, LogLevel.DEBUG, {
long1 = delay long1 = delay