do not merge bug 3370834 Cherrypick from master

Cherripick from master CL 79833, 79417, 78864, 80332, 87500

Add new audio mode and recording source for audio communications
 other than telelphony.

The audio mode MODE_IN_CALL signals the system the device a phone
 call is currently underway. There was no way for audio video
 chat or VoIP applications to signal a call is underway, but not
 using the telephony resources. This change introduces a new mode
 to address this. Changes in other parts of the system (java
 and native) are required to take this new mode into account.
The generic AudioPolicyManager is updated to not use its phone
 state variable directly, but to use two new convenience methods,
 isInCall() and isStateInCall(int) instead.

Add a recording source used to designate a recording stream for
voice communications such as VoIP.

Update the platform-independent audio policy manager to pass the
 nature of the audio recording source to the audio policy client
 interface through the AudioPolicyClientInterface::setParameters()
 method.

SIP calls should set the audio mode to MODE_IN_COMMUNICATION,
 Audio mode MODE_IN_CALL is reserved for telephony.

SIP: Enable built-in echo canceler if available.
1. Always initialize AudioRecord with VOICE_COMMUNICATION.
2. If echo canceler is available, disable our echo suppressor.

Note that this CL is intentionally not correcting the
 getAudioSourceMax() return value in MediaRecorder.java as the
 new source is hidden here.

Change-Id: Ie68cd03c50553101aa2ad838fe9459b2cf151bc8
This commit is contained in:
Jean-Michel Trivi
2010-11-15 12:11:32 -08:00
parent 138757db4f
commit 2ba92c71b5
14 changed files with 87 additions and 39 deletions

View File

@@ -156,6 +156,7 @@ public:
MODE_NORMAL = 0,
MODE_RINGTONE,
MODE_IN_CALL,
MODE_IN_COMMUNICATION,
NUM_MODES // not a valid entry, denotes end-of-list
};
@@ -466,7 +467,7 @@ public:
AudioParameter(const String8& keyValuePairs);
virtual ~AudioParameter();
// reserved parameter keys for changeing standard parameters with setParameters() function.
// reserved parameter keys for changing standard parameters with setParameters() function.
// Using these keys is mandatory for AudioFlinger to properly monitor audio output/input
// configuration changes and act accordingly.
// keyRouting: to change audio routing, value is an int in AudioSystem::audio_devices
@@ -474,11 +475,14 @@ public:
// keyFormat: to change audio format, value is an int in AudioSystem::audio_format
// keyChannels: to change audio channel configuration, value is an int in AudioSystem::audio_channels
// keyFrameCount: to change audio output frame count, value is an int
// keyInputSource: to change audio input source, value is an int in audio_source
// (defined in media/mediarecorder.h)
static const char *keyRouting;
static const char *keySamplingRate;
static const char *keyFormat;
static const char *keyChannels;
static const char *keyFrameCount;
static const char *keyInputSource;
String8 toString();

View File

@@ -602,9 +602,9 @@ enum audio_device_e {
// Audio mode
enum audio_mode_e {
AUDIO_MODE_NORMAL, // phone idle
AUDIO_MODE_RINGTONE, // phone ringing
AUDIO_MODE_IN_CALL // phone call connected
AUDIO_MODE_NORMAL, // device idle
AUDIO_MODE_RINGTONE, // device ringing
AUDIO_MODE_IN_CALL // audio call connected (VoIP or telephony)
};
// Values for "accessMode" field of buffer_config_t:

View File

@@ -44,7 +44,8 @@ enum audio_source {
AUDIO_SOURCE_VOICE_CALL = 4,
AUDIO_SOURCE_CAMCORDER = 5,
AUDIO_SOURCE_VOICE_RECOGNITION = 6,
AUDIO_SOURCE_MAX = AUDIO_SOURCE_VOICE_RECOGNITION,
AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
AUDIO_SOURCE_MAX = AUDIO_SOURCE_VOICE_COMMUNICATION,
AUDIO_SOURCE_LIST_END // must be last - used to validate audio source type
};

View File

@@ -966,9 +966,14 @@ public class AudioManager {
*/
public static final int MODE_RINGTONE = AudioSystem.MODE_RINGTONE;
/**
* In call audio mode. A call is established.
* In call audio mode. A telephony call is established.
*/
public static final int MODE_IN_CALL = AudioSystem.MODE_IN_CALL;
/**
* @hide
* In communication audio mode. An audio/video chat or VoIP call is established.
*/
public static final int MODE_IN_COMMUNICATION = AudioSystem.MODE_IN_COMMUNICATION;
/* Routing bits for setRouting/getRouting API */
/**

View File

@@ -252,7 +252,8 @@ public class AudioRecord
//--------------
// audio source
if ( (audioSource < MediaRecorder.AudioSource.DEFAULT) ||
(audioSource > MediaRecorder.getAudioSourceMax()) ) {
(audioSource > MediaRecorder.AudioSource.VOICE_COMMUNICATION) ) {
//(audioSource > MediaRecorder.getAudioSourceMax()) ) {
throw (new IllegalArgumentException("Invalid audio source."));
} else {
mRecordSource = audioSource;

View File

@@ -708,7 +708,7 @@ public class AudioService extends IAudioService.Stub {
return;
}
if (mode < AudioSystem.MODE_CURRENT || mode > AudioSystem.MODE_IN_CALL) {
if (mode < AudioSystem.MODE_CURRENT || mode >= AudioSystem.NUM_MODES) {
return;
}
@@ -2259,6 +2259,7 @@ public class AudioService extends IAudioService.Stub {
// add modify the phone app to take advantage of the new API
synchronized(mRingingLock) {
if (mIsRinging || (getMode() == AudioSystem.MODE_IN_CALL) ||
(getMode() == AudioSystem.MODE_IN_COMMUNICATION) ||
(getMode() == AudioSystem.MODE_RINGTONE) ) {
return;
}

View File

@@ -106,7 +106,8 @@ public class AudioSystem
public static final int MODE_NORMAL = 0;
public static final int MODE_RINGTONE = 1;
public static final int MODE_IN_CALL = 2;
public static final int NUM_MODES = 3;
public static final int MODE_IN_COMMUNICATION = 3;
public static final int NUM_MODES = 4;
/* Routing bits for setRouting/getRouting API */

View File

@@ -145,6 +145,15 @@ public class MediaRecorder
/** Microphone audio source tuned for voice recognition if available, behaves like
* {@link #DEFAULT} otherwise. */
public static final int VOICE_RECOGNITION = 6;
/**
* @hide
* Microphone audio source tuned for voice communications such as VoIP. It
* will for instance take advantage of echo cancellation or automatic gain control
* if available. It otherwise behaves like {@link #DEFAULT} if no voice processing
* is available.
*/
public static final int VOICE_COMMUNICATION = 7;
}
/**

View File

@@ -835,6 +835,7 @@ const char *AudioParameter::keySamplingRate = "sampling_rate";
const char *AudioParameter::keyFormat = "format";
const char *AudioParameter::keyChannels = "channels";
const char *AudioParameter::keyFrameCount = "frame_count";
const char *AudioParameter::keyInputSource = "input_source";
AudioParameter::AudioParameter(const String8& keyValuePairs)
{

View File

@@ -5810,7 +5810,8 @@ uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t devic
const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = {
AUDIO_MODE_NORMAL, // AudioSystem::MODE_NORMAL
AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE
AUDIO_MODE_IN_CALL // AudioSystem::MODE_IN_CALL
AUDIO_MODE_IN_CALL, // AudioSystem::MODE_IN_CALL
AUDIO_MODE_IN_CALL // AudioSystem::MODE_IN_COMMUNICATION, same conversion as for MODE_IN_CALL
};
int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode)

View File

@@ -48,14 +48,15 @@ static const char* routingModeStrings[] =
"CURRENT",
"NORMAL",
"RINGTONE",
"IN_CALL"
"IN_CALL",
"IN_COMMUNICATION"
};
static const char* routeNone = "NONE";
static const char* displayMode(int mode)
{
if ((mode < -2) || (mode > 2))
if ((mode < AudioSystem::MODE_INVALID) || (mode >= AudioSystem::NUM_MODES))
return routingModeStrings[0];
return routingModeStrings[mode+3];
}

View File

@@ -235,7 +235,7 @@ void AudioPolicyManagerBase::setPhoneState(int state)
// if leaving call state, handle special case of active streams
// pertaining to sonification strategy see handleIncallSonification()
if (mPhoneState == AudioSystem::MODE_IN_CALL) {
if (isInCall()) {
LOGV("setPhoneState() in call state management: new state is %d", state);
for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
handleIncallSonification(stream, false, true);
@@ -248,16 +248,21 @@ void AudioPolicyManagerBase::setPhoneState(int state)
bool force = false;
// are we entering or starting a call
if ((oldState != AudioSystem::MODE_IN_CALL) && (state == AudioSystem::MODE_IN_CALL)) {
if (!isStateInCall(oldState) && isStateInCall(state)) {
LOGV(" Entering call in setPhoneState()");
// force routing command to audio hardware when starting a call
// even if no device change is needed
force = true;
} else if ((oldState == AudioSystem::MODE_IN_CALL) && (state != AudioSystem::MODE_IN_CALL)) {
} else if (isStateInCall(oldState) && !isStateInCall(state)) {
LOGV(" Exiting call in setPhoneState()");
// force routing command to audio hardware when exiting a call
// even if no device change is needed
force = true;
} else if (isStateInCall(state) && (state != oldState)) {
LOGV(" Switching between telephony and VoIP in setPhoneState()");
// force routing command to audio hardware when switching between telephony and VoIP
// even if no device change is needed
force = true;
}
// check for device and output changes triggered by new phone state
@@ -272,7 +277,7 @@ void AudioPolicyManagerBase::setPhoneState(int state)
// force routing command to audio hardware when ending call
// even if no device change is needed
if (oldState == AudioSystem::MODE_IN_CALL && newDevice == 0) {
if (isStateInCall(oldState) && newDevice == 0) {
newDevice = hwOutputDesc->device();
}
@@ -280,7 +285,7 @@ void AudioPolicyManagerBase::setPhoneState(int state)
// immediately and delay the route change to avoid sending the ring tone
// tail into the earpiece or headset.
int delayMs = 0;
if (state == AudioSystem::MODE_IN_CALL && oldState == AudioSystem::MODE_RINGTONE) {
if (isStateInCall(state) && oldState == AudioSystem::MODE_RINGTONE) {
// delay the device change command by twice the output latency to have some margin
// and be sure that audio buffers not yet affected by the mute are out when
// we actually apply the route change
@@ -293,7 +298,7 @@ void AudioPolicyManagerBase::setPhoneState(int state)
// if entering in call state, handle special case of active streams
// pertaining to sonification strategy see handleIncallSonification()
if (state == AudioSystem::MODE_IN_CALL) {
if (isStateInCall(state)) {
LOGV("setPhoneState() in call state management: new state is %d", state);
// unmute the ringing tone after a sufficient delay if it was muted before
// setting output device above
@@ -564,7 +569,7 @@ status_t AudioPolicyManagerBase::startOutput(audio_io_handle_t output,
setOutputDevice(output, getNewDevice(output));
// handle special case for sonification while in call
if (mPhoneState == AudioSystem::MODE_IN_CALL) {
if (isInCall()) {
handleIncallSonification(stream, true, false);
}
@@ -589,7 +594,7 @@ status_t AudioPolicyManagerBase::stopOutput(audio_io_handle_t output,
routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
// handle special case for sonification while in call
if (mPhoneState == AudioSystem::MODE_IN_CALL) {
if (isInCall()) {
handleIncallSonification(stream, false, false);
}
@@ -738,10 +743,8 @@ status_t AudioPolicyManagerBase::startInput(audio_io_handle_t input)
AudioParameter param = AudioParameter();
param.addInt(String8(AudioParameter::keyRouting), (int)inputDesc->mDevice);
// use Voice Recognition mode or not for this input based on input source
int vr_enabled = inputDesc->mInputSource == AUDIO_SOURCE_VOICE_RECOGNITION ? 1 : 0;
param.addInt(String8("vr_mode"), vr_enabled);
LOGV("AudioPolicyManager::startInput(%d), setting vr_mode to %d", inputDesc->mInputSource, vr_enabled);
param.addInt(String8(AudioParameter::keyInputSource), (int)inputDesc->mInputSource);
LOGV("AudioPolicyManager::startInput() input source = %d", inputDesc->mInputSource);
mpClientInterface->setParameters(input, param.toString());
@@ -1494,7 +1497,7 @@ uint32_t AudioPolicyManagerBase::getNewDevice(audio_io_handle_t output, bool fro
// use device for strategy media
// 4: the strategy DTMF is active on the hardware output:
// use device for strategy DTMF
if (mPhoneState == AudioSystem::MODE_IN_CALL ||
if (isInCall() ||
outputDesc->isUsedByStrategy(STRATEGY_PHONE)) {
device = getDeviceForStrategy(STRATEGY_PHONE, fromCache);
} else if (outputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
@@ -1549,7 +1552,7 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy,
switch (strategy) {
case STRATEGY_DTMF:
if (mPhoneState != AudioSystem::MODE_IN_CALL) {
if (!isInCall()) {
// when off call, DTMF strategy follows the same rules as MEDIA strategy
device = getDeviceForStrategy(STRATEGY_MEDIA, false);
break;
@@ -1562,7 +1565,7 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy,
// of priority
switch (mForceUse[AudioSystem::FOR_COMMUNICATION]) {
case AudioSystem::FORCE_BT_SCO:
if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
if (!isInCall() || strategy != STRATEGY_DTMF) {
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
if (device) break;
}
@@ -1580,7 +1583,7 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy,
if (device) break;
#ifdef WITH_A2DP
// when not in a phone call, phone strategy should route STREAM_VOICE_CALL to A2DP
if (mPhoneState != AudioSystem::MODE_IN_CALL) {
if (!isInCall()) {
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP;
if (device) break;
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
@@ -1594,14 +1597,14 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy,
break;
case AudioSystem::FORCE_SPEAKER:
if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
if (!isInCall() || strategy != STRATEGY_DTMF) {
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
if (device) break;
}
#ifdef WITH_A2DP
// when not in a phone call, phone strategy should route STREAM_VOICE_CALL to
// A2DP speaker when forcing to speaker output
if (mPhoneState != AudioSystem::MODE_IN_CALL) {
if (!isInCall()) {
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
if (device) break;
}
@@ -1618,7 +1621,7 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy,
// If incall, just select the STRATEGY_PHONE device: The rest of the behavior is handled by
// handleIncallSonification().
if (mPhoneState == AudioSystem::MODE_IN_CALL) {
if (isInCall()) {
device = getDeviceForStrategy(STRATEGY_PHONE, false);
break;
}
@@ -1739,6 +1742,7 @@ uint32_t AudioPolicyManagerBase::getDeviceForInputSource(int inputSource)
case AUDIO_SOURCE_DEFAULT:
case AUDIO_SOURCE_MIC:
case AUDIO_SOURCE_VOICE_RECOGNITION:
case AUDIO_SOURCE_VOICE_COMMUNICATION:
if (mForceUse[AudioSystem::FOR_RECORD] == AudioSystem::FORCE_BT_SCO &&
mAvailableInputDevices & AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
@@ -1960,6 +1964,16 @@ void AudioPolicyManagerBase::handleIncallSonification(int stream, bool starting,
}
}
bool AudioPolicyManagerBase::isInCall()
{
return isStateInCall(mPhoneState);
}
bool AudioPolicyManagerBase::isStateInCall(int state) {
return ((state == AudioSystem::MODE_IN_CALL) ||
(state == AudioSystem::MODE_IN_COMMUNICATION));
}
bool AudioPolicyManagerBase::needsDirectOuput(AudioSystem::stream_type stream,
uint32_t samplingRate,
uint32_t format,

View File

@@ -380,12 +380,17 @@ public final class CallManager {
break;
case OFFHOOK:
Phone fgPhone = getFgPhone();
// Enable IN_CALL mode while foreground call is in DIALING,
// ALERTING, ACTIVE and DISCONNECTING state and not from sipPhone
// While foreground call is in DIALING,
// ALERTING, ACTIVE and DISCONNECTING state
if (getActiveFgCallState() != Call.State.IDLE
&& getActiveFgCallState() != Call.State.DISCONNECTED
&& !(fgPhone instanceof SipPhone)) {
mode = AudioManager.MODE_IN_CALL;
&& getActiveFgCallState() != Call.State.DISCONNECTED) {
if (fgPhone instanceof SipPhone) {
// enable IN_COMMUNICATION audio mode for sipPhone
mode = AudioManager.MODE_IN_COMMUNICATION;
} else {
// enable IN_CALL audio mode for telephony
mode = AudioManager.MODE_IN_CALL;
}
}
break;
}

View File

@@ -483,7 +483,7 @@ public:
ON_HOLD = 0,
MUTED = 1,
NORMAL = 2,
EC_ENABLED = 3,
ECHO_SUPPRESSION = 3,
LAST_MODE = 3,
};
@@ -619,6 +619,10 @@ bool AudioGroup::setMode(int mode)
if (mode < 0 || mode > LAST_MODE) {
return false;
}
if (mode == ECHO_SUPPRESSION && AudioSystem::getParameters(
0, String8("ec_supported")) == "ec_supported=yes") {
mode = NORMAL;
}
if (mMode == mode) {
return true;
}
@@ -775,8 +779,8 @@ bool AudioGroup::DeviceThread::threadLoop()
AudioTrack track;
AudioRecord record;
if (track.set(AudioSystem::VOICE_CALL, sampleRate, AudioSystem::PCM_16_BIT,
AudioSystem::CHANNEL_OUT_MONO, output) != NO_ERROR ||
record.set(AUDIO_SOURCE_MIC, sampleRate, AudioSystem::PCM_16_BIT,
AudioSystem::CHANNEL_OUT_MONO, output) != NO_ERROR || record.set(
AUDIO_SOURCE_VOICE_COMMUNICATION, sampleRate, AudioSystem::PCM_16_BIT,
AudioSystem::CHANNEL_IN_MONO, input) != NO_ERROR) {
LOGE("cannot initialize audio device");
return false;