diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp index a734401a2be60..ce13ebc5e0547 100644 --- a/libs/hwui/renderthread/RenderProxy.cpp +++ b/libs/hwui/renderthread/RenderProxy.cpp @@ -685,7 +685,9 @@ void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) { SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition); AutoMutex _lock(mSyncMutex); mRenderThread.queue(&syncTask); - mSyncCondition.wait(mSyncMutex); + while (!syncTask.hasRun()) { + mSyncCondition.wait(mSyncMutex); + } return retval; } diff --git a/libs/hwui/renderthread/RenderTask.cpp b/libs/hwui/renderthread/RenderTask.cpp index b14f580791c5e..928a4ef7fb534 100644 --- a/libs/hwui/renderthread/RenderTask.cpp +++ b/libs/hwui/renderthread/RenderTask.cpp @@ -26,6 +26,7 @@ namespace renderthread { void SignalingRenderTask::run() { mTask->run(); mLock->lock(); + mHasRun = true; mSignal->signal(); mLock->unlock(); } diff --git a/libs/hwui/renderthread/RenderTask.h b/libs/hwui/renderthread/RenderTask.h index 9ea671be5b86b..a7acf91cbdb1b 100644 --- a/libs/hwui/renderthread/RenderTask.h +++ b/libs/hwui/renderthread/RenderTask.h @@ -60,13 +60,15 @@ class SignalingRenderTask : public RenderTask { public: // Takes ownership of task, caller owns lock and signal SignalingRenderTask(RenderTask* task, Mutex* lock, Condition* signal) - : mTask(task), mLock(lock), mSignal(signal) {} + : mTask(task), mLock(lock), mSignal(signal), mHasRun(false) {} virtual void run() override; + bool hasRun() const { return mHasRun; } private: RenderTask* mTask; Mutex* mLock; Condition* mSignal; + bool mHasRun; }; typedef void* (*RunnableMethod)(void* data); diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index 9c10c4fdbad15..f383adc9f6440 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -345,7 +345,9 @@ void RenderThread::queueAndWait(RenderTask* task) { AutoMutex _lock(mutex); queue(&syncTask); - condition.wait(mutex); + while (!syncTask.hasRun()) { + condition.wait(mutex); + } } void RenderThread::queueAtFront(RenderTask* task) {