Merge "Give Keyguard 2 seconds to finish before SLEEP" into udc-dev

This commit is contained in:
Robin Lee
2023-05-23 02:36:31 +00:00
committed by Android (Google) Code Review

View File

@@ -191,6 +191,12 @@ public class Transitions implements RemoteCallable<Transitions>,
*/ */
private static final int SYNC_ALLOWANCE_MS = 120; private static final int SYNC_ALLOWANCE_MS = 120;
/**
* Keyguard gets a more generous timeout to finish its animations, because we are always holding
* a sleep token during occlude/unocclude transitions and we want them to finish playing cleanly
*/
private static final int SYNC_ALLOWANCE_KEYGUARD_MS = 2000;
/** For testing only. Disables the force-finish timeout on sync. */ /** For testing only. Disables the force-finish timeout on sync. */
private boolean mDisableForceSync = false; private boolean mDisableForceSync = false;
@@ -673,7 +679,7 @@ public class Transitions implements RemoteCallable<Transitions>,
// Sleep starts a process of forcing all prior transitions to finish immediately // Sleep starts a process of forcing all prior transitions to finish immediately
ProtoLog.v(ShellProtoLogGroup.WM_SHELL_TRANSITIONS, ProtoLog.v(ShellProtoLogGroup.WM_SHELL_TRANSITIONS,
"Start finish-for-sync track %d", i); "Start finish-for-sync track %d", i);
finishForSync(i, null /* forceFinish */); finishForSync(active, i, null /* forceFinish */);
} }
if (hadPreceding) { if (hadPreceding) {
return false; return false;
@@ -1021,6 +1027,9 @@ public class Transitions implements RemoteCallable<Transitions>,
for (int i = 0; i < mPendingTransitions.size(); ++i) { for (int i = 0; i < mPendingTransitions.size(); ++i) {
if (mPendingTransitions.get(i).mToken == token) return true; if (mPendingTransitions.get(i).mToken == token) return true;
} }
for (int i = 0; i < mReadyDuringSync.size(); ++i) {
if (mReadyDuringSync.get(i).mToken == token) return true;
}
for (int t = 0; t < mTracks.size(); ++t) { for (int t = 0; t < mTracks.size(); ++t) {
final Track tr = mTracks.get(t); final Track tr = mTracks.get(t);
for (int i = 0; i < tr.mReadyTransitions.size(); ++i) { for (int i = 0; i < tr.mReadyTransitions.size(); ++i) {
@@ -1107,10 +1116,17 @@ public class Transitions implements RemoteCallable<Transitions>,
* *
* This is then repeated until there are no more pending sleep transitions. * This is then repeated until there are no more pending sleep transitions.
* *
* @param reason The SLEEP transition that triggered this round of finishes. We will continue
* looping round finishing transitions as long as this is still waiting.
* @param forceFinish When non-null, this is the transition that we last sent the SLEEP merge * @param forceFinish When non-null, this is the transition that we last sent the SLEEP merge
* signal to -- so it will be force-finished if it's still running. * signal to -- so it will be force-finished if it's still running.
*/ */
private void finishForSync(int trackIdx, @Nullable ActiveTransition forceFinish) { private void finishForSync(ActiveTransition reason,
int trackIdx, @Nullable ActiveTransition forceFinish) {
if (!isTransitionKnown(reason.mToken)) {
Log.d(TAG, "finishForSleep: already played sync transition " + reason);
return;
}
final Track track = mTracks.get(trackIdx); final Track track = mTracks.get(trackIdx);
if (forceFinish != null) { if (forceFinish != null) {
final Track trk = mTracks.get(forceFinish.getTrack()); final Track trk = mTracks.get(forceFinish.getTrack());
@@ -1154,8 +1170,11 @@ public class Transitions implements RemoteCallable<Transitions>,
if (track.mActiveTransition == playing) { if (track.mActiveTransition == playing) {
if (!mDisableForceSync) { if (!mDisableForceSync) {
// Give it a short amount of time to process it before forcing. // Give it a short amount of time to process it before forcing.
mMainExecutor.executeDelayed(() -> finishForSync(trackIdx, playing), final int tolerance = KeyguardTransitionHandler.handles(playing.mInfo)
SYNC_ALLOWANCE_MS); ? SYNC_ALLOWANCE_KEYGUARD_MS
: SYNC_ALLOWANCE_MS;
mMainExecutor.executeDelayed(
() -> finishForSync(reason, trackIdx, playing), tolerance);
} }
break; break;
} }