Point Sprites
This commit is contained in:
@@ -158,12 +158,10 @@ public class RenderScript {
|
||||
native void nProgramFragmentStoreDither(boolean enable);
|
||||
native int nProgramFragmentStoreCreate();
|
||||
|
||||
native void nProgramFragmentBegin(int in, int out);
|
||||
native void nProgramFragmentBegin(int in, int out, boolean pointSpriteEnable);
|
||||
native void nProgramFragmentBindTexture(int vpf, int slot, int a);
|
||||
native void nProgramFragmentBindSampler(int vpf, int slot, int s);
|
||||
native void nProgramFragmentSetType(int slot, int vt);
|
||||
native void nProgramFragmentSetEnvMode(int slot, int env);
|
||||
native void nProgramFragmentSetTexEnable(int slot, boolean enable);
|
||||
native void nProgramFragmentSetSlot(int slot, boolean enable, int env, int vt);
|
||||
native int nProgramFragmentCreate();
|
||||
|
||||
native void nProgramVertexBindAllocation(int pv, int mID);
|
||||
|
||||
Reference in New Issue
Block a user