Move LayerType to RenderNode
Change-Id: Icb79a5015cb0362b1f3a66d09007450730135a97
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@@ -130,9 +130,6 @@ bool DrawFrameTask::syncFrameState(TreeInfo& info) {
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mContext->processLayerUpdate(mLayers[i].get(), info);
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}
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mLayers.clear();
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if (info.out.hasAnimations) {
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// TODO: Uh... crap?
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}
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mContext->prepareTree(info);
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if (info.out.hasAnimations) {
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