diff --git a/libs/hwui/TessellationCache.cpp b/libs/hwui/TessellationCache.cpp index 9e62f364809ab..1e38f9e9e615f 100644 --- a/libs/hwui/TessellationCache.cpp +++ b/libs/hwui/TessellationCache.cpp @@ -216,7 +216,7 @@ static void tessellateShadows( // tessellate caster outline into a 2d polygon Vector casterVertices2d; - const float casterRefinementThresholdSquared = 20.0f; // TODO: experiment with this value + const float casterRefinementThresholdSquared = 4.0f; PathTessellator::approximatePathOutlineVertices(*casterPerimeter, casterRefinementThresholdSquared, casterVertices2d); if (!ShadowTessellator::isClockwisePath(*casterPerimeter)) {