Use InputEventAssigner to assign input to frame

When a frame is determined to be caused by an input event, it will be
labeled with a specific input event id. The newly added entity,
InputEventAssigner, is responsible for determining which input
event we should use.

For regular ACTION_MOVE events, we will take the latest input event as
the event that has caused the frame. For the initial gesture
(ACTION_DOWN), we will use the first event (the ACTION_DOWN itself) to
figure out the down latency. This will allow us to split up 'down' and
'scroll' latencies.

Bug: 169866723
Test: looked at the data printed locally to logcat
Test: atest InputTests
Change-Id: I8513a36960e5d652d07655d1267e758d0c59ced7
This commit is contained in:
Siarhei Vishniakou
2020-10-02 16:16:06 -05:00
parent 2b416cd6c2
commit 2038af3044
8 changed files with 255 additions and 42 deletions

View File

@@ -0,0 +1,92 @@
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import static android.os.IInputConstants.INVALID_INPUT_EVENT_ID;
import static android.view.InputDevice.SOURCE_TOUCHSCREEN;
/**
* Process input events and assign input event id to a specific frame.
*
* The assigned input event id is determined by where the current gesture is relative to the vsync.
* In the middle of the gesture (we already processed some input events, and already received at
* least 1 vsync), the latest InputEvent is assigned to the next frame.
* If a gesture just started, then the ACTION_DOWN event will be assigned to the next frame.
*
* Consider the following sequence:
* DOWN -> VSYNC 1 -> MOVE 1 -> MOVE 2 -> VSYNC 2.
*
* For VSYNC 1, we will assign the "DOWN" input event.
* For VSYNC 2, we will assign the "MOVE 2" input event.
*
* Consider another sequence:
* DOWN -> MOVE 1 -> MOVE 2 -> VSYNC 1 -> MOVE 3 -> VSYNC 2.
*
* For VSYNC 1, we will still assign the "DOWN" input event. That means that "MOVE 1" and "MOVE 2"
* events are not attributed to any frame.
* For VSYNC 2, the "MOVE 3" input event will be assigned.
*
* @hide
*/
public class InputEventAssigner {
private static final String TAG = "InputEventAssigner";
private boolean mHasUnprocessedDown = false;
private int mEventId = INVALID_INPUT_EVENT_ID;
/**
* Notify InputEventAssigner that the Choreographer callback has been processed. This will reset
* the 'down' state to assign the latest input event to the current frame.
*/
public void onChoreographerCallback() {
// Mark completion of this frame. Use newest input event from now on.
mHasUnprocessedDown = false;
}
/**
* Process the provided input event to determine which event id to assign to the current frame.
* @param event the input event currently being processed
* @return the id of the input event to use for the current frame
*/
public int processEvent(InputEvent event) {
if (event instanceof KeyEvent) {
// We will not do any special handling for key events
return event.getId();
}
if (event instanceof MotionEvent) {
MotionEvent motionEvent = (MotionEvent) event;
final int action = motionEvent.getActionMasked();
if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
mHasUnprocessedDown = false;
}
if (motionEvent.isFromSource(SOURCE_TOUCHSCREEN) && action == MotionEvent.ACTION_DOWN) {
mHasUnprocessedDown = true;
mEventId = event.getId();
// This will remain 'true' even if we receive a MOVE event, as long as choreographer
// hasn't invoked the 'CALLBACK_INPUT' callback.
}
// Don't update the event id if we haven't processed DOWN yet.
if (!mHasUnprocessedDown) {
mEventId = event.getId();
}
return mEventId;
}
throw new IllegalArgumentException("Received unexpected " + event);
}
}

View File

@@ -3589,6 +3589,7 @@ public final class MotionEvent extends InputEvent implements Parcelable {
msg.append(", deviceId=").append(getDeviceId());
msg.append(", source=0x").append(Integer.toHexString(getSource()));
msg.append(", displayId=").append(getDisplayId());
msg.append(", eventId=").append(getId());
}
msg.append(" }");
return msg.toString();

View File

@@ -17,6 +17,7 @@
package android.view;
import android.graphics.FrameInfo;
import android.os.IInputConstants;
/**
* The timing information of events taking place in ViewRootImpl
@@ -24,32 +25,14 @@ import android.graphics.FrameInfo;
*/
public class ViewFrameInfo {
public long drawStart;
public long oldestInputEventTime; // the time of the oldest input event consumed for this frame
public long newestInputEventTime; // the time of the newest input event consumed for this frame
// Various flags set to provide extra metadata about the current frame. See flag definitions
// inside FrameInfo.
// @see android.graphics.FrameInfo.FLAG_WINDOW_LAYOUT_CHANGED
public long flags;
/**
* Update the oldest event time.
* @param eventTime the time of the input event
*/
public void updateOldestInputEvent(long eventTime) {
if (oldestInputEventTime == 0 || eventTime < oldestInputEventTime) {
oldestInputEventTime = eventTime;
}
}
/**
* Update the newest event time.
* @param eventTime the time of the input event
*/
public void updateNewestInputEvent(long eventTime) {
if (newestInputEventTime == 0 || eventTime > newestInputEventTime) {
newestInputEventTime = eventTime;
}
}
private int mInputEventId;
/**
* Populate the missing fields using the data from ViewFrameInfo
@@ -58,8 +41,7 @@ public class ViewFrameInfo {
public void populateFrameInfo(FrameInfo frameInfo) {
frameInfo.frameInfo[FrameInfo.FLAGS] |= flags;
frameInfo.frameInfo[FrameInfo.DRAW_START] = drawStart;
// TODO(b/169866723): Use InputEventAssigner
frameInfo.frameInfo[FrameInfo.INPUT_EVENT_ID] = newestInputEventTime;
frameInfo.frameInfo[FrameInfo.INPUT_EVENT_ID] = mInputEventId;
}
/**
@@ -67,8 +49,7 @@ public class ViewFrameInfo {
*/
public void reset() {
drawStart = 0;
oldestInputEventTime = 0;
newestInputEventTime = 0;
mInputEventId = IInputConstants.INVALID_INPUT_EVENT_ID;
flags = 0;
}
@@ -78,4 +59,12 @@ public class ViewFrameInfo {
public void markDrawStart() {
drawStart = System.nanoTime();
}
/**
* Assign the value for input event id
* @param eventId the id of the input event
*/
public void setInputEvent(int eventId) {
mInputEventId = eventId;
}
}

View File

@@ -448,6 +448,7 @@ public final class ViewRootImpl implements ViewParent,
FallbackEventHandler mFallbackEventHandler;
final Choreographer mChoreographer;
protected final ViewFrameInfo mViewFrameInfo = new ViewFrameInfo();
private final InputEventAssigner mInputEventAssigner = new InputEventAssigner();
/**
* Update the Choreographer's FrameInfo object with the timing information for the current
@@ -8327,16 +8328,7 @@ public final class ViewRootImpl implements ViewParent,
Trace.traceCounter(Trace.TRACE_TAG_INPUT, mPendingInputEventQueueLengthCounterName,
mPendingInputEventCount);
long eventTime = q.mEvent.getEventTimeNano();
long oldestEventTime = eventTime;
if (q.mEvent instanceof MotionEvent) {
MotionEvent me = (MotionEvent)q.mEvent;
if (me.getHistorySize() > 0) {
oldestEventTime = me.getHistoricalEventTimeNano(0);
}
}
mViewFrameInfo.updateOldestInputEvent(oldestEventTime);
mViewFrameInfo.updateNewestInputEvent(eventTime);
mViewFrameInfo.setInputEvent(mInputEventAssigner.processEvent(q.mEvent));
deliverInputEvent(q);
}
@@ -8472,6 +8464,11 @@ public final class ViewRootImpl implements ViewParent,
consumedBatches = false;
}
doProcessInputEvents();
if (consumedBatches) {
// Must be done after we processed the input events, to mark the completion of the frame
// from the input point of view
mInputEventAssigner.onChoreographerCallback();
}
return consumedBatches;
}