Merge "Check GL extension is supported before using it in glwallpaper"

This commit is contained in:
Treehugger Robot
2019-10-02 22:53:16 +00:00
committed by Gerrit Code Review

View File

@@ -22,6 +22,7 @@ import static android.opengl.EGL14.EGL_CONFIG_CAVEAT;
import static android.opengl.EGL14.EGL_CONTEXT_CLIENT_VERSION;
import static android.opengl.EGL14.EGL_DEFAULT_DISPLAY;
import static android.opengl.EGL14.EGL_DEPTH_SIZE;
import static android.opengl.EGL14.EGL_EXTENSIONS;
import static android.opengl.EGL14.EGL_GREEN_SIZE;
import static android.opengl.EGL14.EGL_NONE;
import static android.opengl.EGL14.EGL_NO_CONTEXT;
@@ -41,6 +42,7 @@ import static android.opengl.EGL14.eglGetDisplay;
import static android.opengl.EGL14.eglGetError;
import static android.opengl.EGL14.eglInitialize;
import static android.opengl.EGL14.eglMakeCurrent;
import static android.opengl.EGL14.eglQueryString;
import static android.opengl.EGL14.eglSwapBuffers;
import static android.opengl.EGL14.eglTerminate;
@@ -63,6 +65,7 @@ public class EglHelper {
// Below two constants make drawing at low priority, so other things can preempt our drawing.
private static final int EGL_CONTEXT_PRIORITY_LEVEL_IMG = 0x3100;
private static final int EGL_CONTEXT_PRIORITY_LOW_IMG = 0x3103;
private static final String EGL_IMG_CONTEXT_PRIORITY = "EGL_IMG_context_priority";
private EGLDisplay mEglDisplay;
private EGLConfig mEglConfig;
@@ -70,6 +73,7 @@ public class EglHelper {
private EGLSurface mEglSurface;
private final int[] mEglVersion = new int[2];
private boolean mEglReady;
private boolean mContextPrioritySupported;
/**
* Initialize EGL and prepare EglSurface.
@@ -105,10 +109,22 @@ public class EglHelper {
return false;
}
mContextPrioritySupported = isContextPrioritySuppported();
mEglReady = true;
return true;
}
private boolean isContextPrioritySuppported() {
String[] extensions = eglQueryString(mEglDisplay, EGL_EXTENSIONS).split(" ");
for (String extension : extensions) {
if (extension.equals(EGL_IMG_CONTEXT_PRIORITY)) {
return true;
}
}
return false;
}
private EGLConfig chooseEglConfig() {
int[] configsCount = new int[1];
EGLConfig[] configs = new EGLConfig[1];
@@ -184,8 +200,15 @@ public class EglHelper {
* @return true if EglContext is ready.
*/
public boolean createEglContext() {
int[] attrib_list = new int[] {EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_LOW_IMG, EGL_NONE};
int[] attrib_list = new int[5];
int idx = 0;
attrib_list[idx++] = EGL_CONTEXT_CLIENT_VERSION;
attrib_list[idx++] = 2;
if (mContextPrioritySupported) {
attrib_list[idx++] = EGL_CONTEXT_PRIORITY_LEVEL_IMG;
attrib_list[idx++] = EGL_CONTEXT_PRIORITY_LOW_IMG;
}
attrib_list[idx++] = EGL_NONE;
mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attrib_list, 0);
if (mEglContext == EGL_NO_CONTEXT) {
Log.w(TAG, "eglCreateContext failed: " + GLUtils.getEGLErrorString(eglGetError()));