Merge "remove a hack that was used only used on h/w we no longer support." into gingerbread
This commit is contained in:
committed by
Android (Google) Code Review
commit
1eb442eef7
@@ -20,10 +20,6 @@ LOCAL_SRC_FILES:= \
|
|||||||
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
|
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
|
||||||
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
|
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
|
||||||
|
|
||||||
ifeq ($(TARGET_BOARD_PLATFORM), msm7k)
|
|
||||||
LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
|
|
||||||
endif
|
|
||||||
|
|
||||||
# need "-lrt" on Linux simulator to pick up clock_gettime
|
# need "-lrt" on Linux simulator to pick up clock_gettime
|
||||||
ifeq ($(TARGET_SIMULATOR),true)
|
ifeq ($(TARGET_SIMULATOR),true)
|
||||||
ifeq ($(HOST_OS),linux)
|
ifeq ($(HOST_OS),linux)
|
||||||
|
|||||||
@@ -51,54 +51,6 @@ void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
|
|||||||
sWidth = w;
|
sWidth = w;
|
||||||
sHeight = h;
|
sHeight = h;
|
||||||
sUseTexture = false;
|
sUseTexture = false;
|
||||||
|
|
||||||
#if defined(DIM_WITH_TEXTURE) && defined(EGL_ANDROID_image_native_buffer)
|
|
||||||
|
|
||||||
#warning "using a texture to implement LayerDim"
|
|
||||||
|
|
||||||
/* On some h/w like msm7K, it is faster to use a texture because the
|
|
||||||
* software renderer will defer to copybit, for this to work we need to
|
|
||||||
* use an EGLImage texture so copybit can actually make use of it.
|
|
||||||
* This burns a full-screen worth of graphic memory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
|
|
||||||
uint32_t flags = hw.getFlags();
|
|
||||||
|
|
||||||
if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) {
|
|
||||||
sp<GraphicBuffer> buffer = new GraphicBuffer(w, h, PIXEL_FORMAT_RGB_565,
|
|
||||||
GraphicBuffer::USAGE_SW_WRITE_OFTEN |
|
|
||||||
GraphicBuffer::USAGE_HW_TEXTURE);
|
|
||||||
|
|
||||||
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
|
|
||||||
|
|
||||||
glGenTextures(1, &sTexId);
|
|
||||||
glBindTexture(GL_TEXTURE_2D, sTexId);
|
|
||||||
|
|
||||||
EGLDisplay dpy = eglGetCurrentDisplay();
|
|
||||||
sImage = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
|
|
||||||
EGL_NATIVE_BUFFER_ANDROID, (EGLClientBuffer)clientBuf, 0);
|
|
||||||
if (sImage == EGL_NO_IMAGE_KHR) {
|
|
||||||
LOGE("eglCreateImageKHR() failed. err=0x%4x", eglGetError());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)sImage);
|
|
||||||
GLint error = glGetError();
|
|
||||||
if (error != GL_NO_ERROR) {
|
|
||||||
eglDestroyImageKHR(dpy, sImage);
|
|
||||||
LOGE("glEGLImageTargetTexture2DOES() failed. err=0x%4x", error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// initialize the texture with zeros
|
|
||||||
GGLSurface t;
|
|
||||||
buffer->lock(&t, GRALLOC_USAGE_SW_WRITE_OFTEN);
|
|
||||||
memset(t.data, 0, t.stride * t.height * 2);
|
|
||||||
buffer->unlock();
|
|
||||||
sUseTexture = true;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
LayerDim::~LayerDim()
|
LayerDim::~LayerDim()
|
||||||
@@ -124,26 +76,7 @@ void LayerDim::onDraw(const Region& clip) const
|
|||||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#if defined(DIM_WITH_TEXTURE) && defined(EGL_ANDROID_image_native_buffer)
|
glDisable(GL_TEXTURE_2D);
|
||||||
if (sUseTexture) {
|
|
||||||
glBindTexture(GL_TEXTURE_2D, sTexId);
|
|
||||||
glEnable(GL_TEXTURE_2D);
|
|
||||||
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
||||||
const GLshort texCoords[4][2] = {
|
|
||||||
{ 0, 0 },
|
|
||||||
{ 0, 1 },
|
|
||||||
{ 1, 1 },
|
|
||||||
{ 1, 0 }
|
|
||||||
};
|
|
||||||
glMatrixMode(GL_TEXTURE);
|
|
||||||
glLoadIdentity();
|
|
||||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
||||||
glTexCoordPointer(2, GL_SHORT, 0, texCoords);
|
|
||||||
} else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
glDisable(GL_TEXTURE_2D);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLshort w = sWidth;
|
GLshort w = sWidth;
|
||||||
GLshort h = sHeight;
|
GLshort h = sHeight;
|
||||||
|
|||||||
Reference in New Issue
Block a user