diff --git a/docs/html/design/style/iconography.jd b/docs/html/design/style/iconography.jd index 1a9275338e907..75f541a447351 100644 --- a/docs/html/design/style/iconography.jd +++ b/docs/html/design/style/iconography.jd @@ -536,7 +536,7 @@ see Providin

For more information about using the mipmap folders, see -Managing Projects Overview.

+Managing Projects Overview.

Provide an xxx-high-density launcher icon

diff --git a/docs/html/guide/practices/screens_support.jd b/docs/html/guide/practices/screens_support.jd index 7c963dd842694..b6f1c49c7c782 100644 --- a/docs/html/guide/practices/screens_support.jd +++ b/docs/html/guide/practices/screens_support.jd @@ -368,7 +368,7 @@ folders. The Android system retains the resources in these density-specific fold mipmap-xxxhdpi, regardless of the screen resolution of the device where your app is installed. This behavior allows launcher apps to pick the best resolution icon for your app to display on the home screen. For more information about using the mipmap folders, see -Managing Projects Overview. +Managing Projects Overview.

diff --git a/docs/html/guide/topics/resources/providing-resources.jd b/docs/html/guide/topics/resources/providing-resources.jd index 98e7c96aa3ab8..fc7997071b508 100644 --- a/docs/html/guide/topics/resources/providing-resources.jd +++ b/docs/html/guide/topics/resources/providing-resources.jd @@ -76,7 +76,7 @@ icons, and a string resource file. The resource directory names are important and are described in table 1.

Note: For more information about using the mipmap folders, see -Managing Projects Overview.

+Managing Projects Overview.

Table 1. Resource directories supported inside project {@code res/} directory.

diff --git a/docs/html/training/multiscreen/screendensities.jd b/docs/html/training/multiscreen/screendensities.jd index 1fc5904cfeced..64e70fd6eb35c 100644 --- a/docs/html/training/multiscreen/screendensities.jd +++ b/docs/html/training/multiscreen/screendensities.jd @@ -154,7 +154,7 @@ appropriate bitmap based on the screen's dpi.

Note: You should place all launcher icons in the res/mipmap-[density]/ folders, rather than drawable/ folders to ensure launcher apps use the best resolution icon. For more information about using the mipmap folders, see -Managing Projects Overview.

+Managing Projects Overview.

For more tips and guidelines for creating icon assets for your application, see the Icon Design