Merge "Reduce auto-brightness jitter." into jb-mr1-dev
This commit is contained in:
@@ -128,28 +128,33 @@ final class DisplayPowerController {
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private static final float TYPICAL_PROXIMITY_THRESHOLD = 5.0f;
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// Light sensor event rate in microseconds.
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private static final int LIGHT_SENSOR_RATE = 1000000;
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private static final int LIGHT_SENSOR_RATE = 500 * 1000;
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// Brightness animation ramp rate in brightness units per second.
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private static final int BRIGHTNESS_RAMP_RATE_FAST = 200;
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private static final int BRIGHTNESS_RAMP_RATE_SLOW = 40;
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private static final int BRIGHTNESS_RAMP_RATE_SLOW = 30;
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// Filter time constant in milliseconds for computing a moving
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// average of light samples. Different constants are used
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// to calculate the average light level when adapting to brighter or
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// dimmer environments.
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// This parameter only controls the filtering of light samples.
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private static final long BRIGHTENING_LIGHT_TIME_CONSTANT = 600;
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private static final long DIMMING_LIGHT_TIME_CONSTANT = 4000;
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// IIR filter time constants in milliseconds for computing two moving averages of
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// the light samples. One is a long-term average and the other is a short-term average.
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// We can use these filters to assess trends in ambient brightness.
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// The short term average gives us a filtered but relatively low latency measurement.
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// The long term average informs us about the overall trend.
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private static final long SHORT_TERM_AVERAGE_LIGHT_TIME_CONSTANT = 1000;
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private static final long LONG_TERM_AVERAGE_LIGHT_TIME_CONSTANT = 8000;
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// Stability requirements in milliseconds for accepting a new brightness
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// level. This is used for debouncing the light sensor. Different constants
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// are used to debounce the light sensor when adapting to brighter or dimmer
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// environments.
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// are used to debounce the light sensor when adapting to brighter or darker environments.
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// This parameter controls how quickly brightness changes occur in response to
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// an observed change in light level.
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private static final long BRIGHTENING_LIGHT_DEBOUNCE = 2500;
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private static final long DIMMING_LIGHT_DEBOUNCE = 10000;
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// an observed change in light level following a previous change in the opposite direction.
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private static final long BRIGHTENING_LIGHT_DEBOUNCE = 5000;
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private static final long DARKENING_LIGHT_DEBOUNCE = 15000;
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// Hysteresis constraints for brightening or darkening.
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// The recent lux must have changed by at least this fraction relative to the
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// current ambient lux before a change will be considered.
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private static final float BRIGHTENING_LIGHT_HYSTERESIS = 0.10f;
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private static final float DARKENING_LIGHT_HYSTERESIS = 0.20f;
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private final Object mLock = new Object();
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@@ -284,39 +289,28 @@ final class DisplayPowerController {
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// The time when the light sensor was enabled.
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private long mLightSensorEnableTime;
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// The currently accepted average light sensor value.
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private float mLightMeasurement;
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// The currently accepted nominal ambient light level.
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private float mAmbientLux;
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// True if the light sensor measurement is valid.
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private boolean mLightMeasurementValid;
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// True if mAmbientLux holds a valid value.
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private boolean mAmbientLuxValid;
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// The number of light sensor samples that have been collected since the
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// last time a light sensor reading was accepted.
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private int mRecentLightSamples;
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// The moving average of recent light sensor values.
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private float mRecentLightAverage;
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// True if recent light samples are getting brighter than the previous
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// stable light measurement.
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private boolean mRecentLightBrightening;
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// The time constant to use for filtering based on whether the
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// light appears to be brightening or dimming.
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private long mRecentLightTimeConstant;
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// The time when the ambient lux was last brightened or darkened.
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private long mLastAmbientBrightenTime;
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private long mLastAmbientDarkenTime;
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// The most recent light sample.
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private float mLastLightSample;
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private float mLastObservedLux;
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// The time of the most light recent sample.
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private long mLastLightSampleTime;
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private long mLastObservedLuxTime;
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// The time when we accumulated the first recent light sample into mRecentLightSamples.
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private long mFirstRecentLightSampleTime;
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// The number of light samples collected since the light sensor was enabled.
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private int mRecentLightSamples;
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// The upcoming debounce light sensor time.
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// This is only valid when mLightMeasurementValue && mRecentLightSamples >= 1.
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private long mPendingLightSensorDebounceTime;
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// The long-term and short-term filtered light measurements.
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private float mRecentShortTermAverageLux;
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private float mRecentLongTermAverageLux;
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// The screen brightness level that has been chosen by the auto-brightness
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// algorithm. The actual brightness should ramp towards this value.
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@@ -873,7 +867,8 @@ final class DisplayPowerController {
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} else {
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if (mLightSensorEnabled) {
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mLightSensorEnabled = false;
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mLightMeasurementValid = false;
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mAmbientLuxValid = false;
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mRecentLightSamples = 0;
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mHandler.removeMessages(MSG_LIGHT_SENSOR_DEBOUNCED);
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mSensorManager.unregisterListener(mLightSensorListener);
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}
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@@ -884,114 +879,99 @@ final class DisplayPowerController {
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}
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private void handleLightSensorEvent(long time, float lux) {
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// Take the first few readings during the warm-up period and apply them
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// immediately without debouncing.
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if (!mLightMeasurementValid
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|| (time - mLightSensorEnableTime) < mLightSensorWarmUpTimeConfig) {
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mLightMeasurement = lux;
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mLightMeasurementValid = true;
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mRecentLightSamples = 0;
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updateAutoBrightness(true);
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}
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// Update our moving average.
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if (lux != mLightMeasurement && (mRecentLightSamples == 0
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|| (lux < mLightMeasurement && mRecentLightBrightening)
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|| (lux > mLightMeasurement && !mRecentLightBrightening))) {
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// If the newest light sample doesn't seem to be going in the
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// same general direction as recent samples, then start over.
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setRecentLight(time, lux, lux > mLightMeasurement);
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} else if (mRecentLightSamples >= 1) {
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// Add the newest light sample to the moving average.
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accumulateRecentLight(time, lux);
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}
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if (DEBUG) {
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Slog.d(TAG, "handleLightSensorEvent: lux=" + lux
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+ ", mLightMeasurementValid=" + mLightMeasurementValid
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+ ", mLightMeasurement=" + mLightMeasurement
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+ ", mRecentLightSamples=" + mRecentLightSamples
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+ ", mRecentLightAverage=" + mRecentLightAverage
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+ ", mRecentLightBrightening=" + mRecentLightBrightening
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+ ", mRecentLightTimeConstant=" + mRecentLightTimeConstant
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+ ", mFirstRecentLightSampleTime="
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+ TimeUtils.formatUptime(mFirstRecentLightSampleTime)
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+ ", mPendingLightSensorDebounceTime="
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+ TimeUtils.formatUptime(mPendingLightSensorDebounceTime));
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}
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// Debounce.
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mHandler.removeMessages(MSG_LIGHT_SENSOR_DEBOUNCED);
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debounceLightSensor();
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}
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private void setRecentLight(long time, float lux, boolean brightening) {
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mRecentLightBrightening = brightening;
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mRecentLightTimeConstant = brightening ?
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BRIGHTENING_LIGHT_TIME_CONSTANT : DIMMING_LIGHT_TIME_CONSTANT;
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mRecentLightSamples = 1;
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mRecentLightAverage = lux;
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mLastLightSample = lux;
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mLastLightSampleTime = time;
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mFirstRecentLightSampleTime = time;
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mPendingLightSensorDebounceTime = time + (brightening ?
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BRIGHTENING_LIGHT_DEBOUNCE : DIMMING_LIGHT_DEBOUNCE);
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}
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private void accumulateRecentLight(long time, float lux) {
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final long timeDelta = time - mLastLightSampleTime;
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// Update our filters.
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mRecentLightSamples += 1;
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mRecentLightAverage += (lux - mRecentLightAverage) *
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timeDelta / (mRecentLightTimeConstant + timeDelta);
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mLastLightSample = lux;
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mLastLightSampleTime = time;
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if (mRecentLightSamples == 1) {
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mRecentShortTermAverageLux = lux;
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mRecentLongTermAverageLux = lux;
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} else {
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final long timeDelta = time - mLastObservedLuxTime;
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mRecentShortTermAverageLux += (lux - mRecentShortTermAverageLux)
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* timeDelta / (SHORT_TERM_AVERAGE_LIGHT_TIME_CONSTANT + timeDelta);
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mRecentLongTermAverageLux += (lux - mRecentLongTermAverageLux)
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* timeDelta / (LONG_TERM_AVERAGE_LIGHT_TIME_CONSTANT + timeDelta);
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}
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// Remember this sample value.
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mLastObservedLux = lux;
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mLastObservedLuxTime = time;
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// Update the ambient lux level.
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mHandler.removeMessages(MSG_LIGHT_SENSOR_DEBOUNCED);
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updateAmbientLux(time);
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}
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private void debounceLightSensor() {
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if (mLightMeasurementValid && mRecentLightSamples >= 1) {
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final long now = SystemClock.uptimeMillis();
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if (mPendingLightSensorDebounceTime <= now) {
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accumulateRecentLight(now, mLastLightSample);
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mLightMeasurement = mRecentLightAverage;
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private void updateAmbientLux(long time) {
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// If the light sensor was just turned on then immediately update our initial
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// estimate of the current ambient light level.
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if (!mAmbientLuxValid
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|| (time - mLightSensorEnableTime) < mLightSensorWarmUpTimeConfig) {
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if (DEBUG) {
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Slog.d(TAG, "updateAmbientLux: Initializing, "
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+ "mAmbientLux=" + (mAmbientLuxValid ? mAmbientLux : -1)
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+ ", mRecentShortTermAverageLux=" + mRecentShortTermAverageLux
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+ ", mRecentLongTermAverageLux=" + mRecentLongTermAverageLux);
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}
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mAmbientLux = mRecentShortTermAverageLux;
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mAmbientLuxValid = true;
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mLastAmbientBrightenTime = time;
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mLastAmbientDarkenTime = time;
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updateAutoBrightness(true);
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return;
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}
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// Determine whether the ambient environment appears to be brightening.
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float minAmbientLux = mAmbientLux * (1.0f + BRIGHTENING_LIGHT_HYSTERESIS);
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if (mRecentShortTermAverageLux > minAmbientLux
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&& mRecentLongTermAverageLux > minAmbientLux) {
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long debounceTime = mLastAmbientDarkenTime + BRIGHTENING_LIGHT_DEBOUNCE;
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if (time >= debounceTime) {
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if (DEBUG) {
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Slog.d(TAG, "debounceLightSensor: Accepted new measurement "
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+ mLightMeasurement + " after "
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+ (now - mFirstRecentLightSampleTime) + " ms based on "
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+ mRecentLightSamples + " recent samples.");
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Slog.d(TAG, "updateAmbientLux: Brightened: "
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+ "mAmbientLux=" + mAmbientLux
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+ ", mRecentShortTermAverageLux=" + mRecentShortTermAverageLux
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+ ", mRecentLongTermAverageLux=" + mRecentLongTermAverageLux);
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}
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mLastAmbientBrightenTime = time;
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mAmbientLux = mRecentShortTermAverageLux;
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updateAutoBrightness(true);
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// Now that we have debounced the light sensor data, we have the
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// option of either leaving the sensor in a debounced state or
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// restarting the debounce cycle by setting mRecentLightSamples to 0.
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//
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// If we leave the sensor debounced, then new average light measurements
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// may be accepted immediately as long as they are trending in the same
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// direction as they were before. If the measurements start
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// jittering or trending in the opposite direction then the debounce
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// cycle will automatically be restarted. The benefit is that the
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// auto-brightness control can be more responsive to changes over a
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// broad range.
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//
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// For now, we choose to be more responsive and leave the following line
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// commented out.
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//
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// mRecentLightSamples = 0;
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} else {
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Message msg = mHandler.obtainMessage(MSG_LIGHT_SENSOR_DEBOUNCED);
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msg.setAsynchronous(true);
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mHandler.sendMessageAtTime(msg, mPendingLightSensorDebounceTime);
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mHandler.sendEmptyMessageAtTime(MSG_LIGHT_SENSOR_DEBOUNCED, debounceTime);
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}
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return;
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}
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// Determine whether the ambient environment appears to be darkening.
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float maxAmbientLux = mAmbientLux * (1.0f - DARKENING_LIGHT_HYSTERESIS);
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if (mRecentShortTermAverageLux < maxAmbientLux
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&& mRecentLongTermAverageLux < maxAmbientLux) {
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long debounceTime = mLastAmbientBrightenTime + DARKENING_LIGHT_DEBOUNCE;
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if (time >= debounceTime) {
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if (DEBUG) {
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Slog.d(TAG, "updateAmbientLux: Darkened: "
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+ "mAmbientLux=" + mAmbientLux
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+ ", mRecentShortTermAverageLux=" + mRecentShortTermAverageLux
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+ ", mRecentLongTermAverageLux=" + mRecentLongTermAverageLux);
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}
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mLastAmbientDarkenTime = time;
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mAmbientLux = mRecentShortTermAverageLux;
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updateAutoBrightness(true);
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} else {
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mHandler.sendEmptyMessageAtTime(MSG_LIGHT_SENSOR_DEBOUNCED, debounceTime);
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}
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}
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}
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private void debounceLightSensor() {
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updateAmbientLux(SystemClock.uptimeMillis());
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}
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private void updateAutoBrightness(boolean sendUpdate) {
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if (!mLightMeasurementValid) {
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if (!mAmbientLuxValid) {
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return;
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}
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float value = mScreenAutoBrightnessSpline.interpolate(mLightMeasurement);
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float value = mScreenAutoBrightnessSpline.interpolate(mAmbientLux);
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float gamma = 1.0f;
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if (USE_SCREEN_AUTO_BRIGHTNESS_ADJUSTMENT
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@@ -1031,7 +1011,7 @@ final class DisplayPowerController {
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}
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int newScreenAutoBrightness = clampScreenBrightness(
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(int)Math.round(value * PowerManager.BRIGHTNESS_ON));
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Math.round(value * PowerManager.BRIGHTNESS_ON));
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if (mScreenAutoBrightness != newScreenAutoBrightness) {
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if (DEBUG) {
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Slog.d(TAG, "updateAutoBrightness: mScreenAutoBrightness="
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@@ -1152,19 +1132,18 @@ final class DisplayPowerController {
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pw.println(" mLightSensorEnabled=" + mLightSensorEnabled);
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pw.println(" mLightSensorEnableTime="
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+ TimeUtils.formatUptime(mLightSensorEnableTime));
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pw.println(" mLightMeasurement=" + mLightMeasurement);
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pw.println(" mLightMeasurementValid=" + mLightMeasurementValid);
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pw.println(" mLastLightSample=" + mLastLightSample);
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pw.println(" mLastLightSampleTime="
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+ TimeUtils.formatUptime(mLastLightSampleTime));
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pw.println(" mAmbientLux=" + mAmbientLux);
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pw.println(" mAmbientLuxValid=" + mAmbientLuxValid);
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pw.println(" mLastAmbientBrightenTime="
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+ TimeUtils.formatUptime(mLastAmbientBrightenTime));
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pw.println(" mLastAmbientDimTime="
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+ TimeUtils.formatUptime(mLastAmbientDarkenTime));
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pw.println(" mLastObservedLux=" + mLastObservedLux);
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pw.println(" mLastObservedLuxTime="
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+ TimeUtils.formatUptime(mLastObservedLuxTime));
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pw.println(" mRecentLightSamples=" + mRecentLightSamples);
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pw.println(" mRecentLightAverage=" + mRecentLightAverage);
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pw.println(" mRecentLightBrightening=" + mRecentLightBrightening);
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pw.println(" mRecentLightTimeConstant=" + mRecentLightTimeConstant);
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pw.println(" mFirstRecentLightSampleTime="
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+ TimeUtils.formatUptime(mFirstRecentLightSampleTime));
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pw.println(" mPendingLightSensorDebounceTime="
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+ TimeUtils.formatUptime(mPendingLightSensorDebounceTime));
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pw.println(" mRecentShortTermAverageLux=" + mRecentShortTermAverageLux);
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pw.println(" mRecentLongTermAverageLux=" + mRecentLongTermAverageLux);
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pw.println(" mScreenAutoBrightness=" + mScreenAutoBrightness);
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pw.println(" mUsingScreenAutoBrightness=" + mUsingScreenAutoBrightness);
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pw.println(" mLastScreenAutoBrightnessGamma=" + mLastScreenAutoBrightnessGamma);
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@@ -16,6 +16,8 @@
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package com.android.server.power;
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import android.util.Slog;
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import com.android.server.LightsService;
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import java.util.concurrent.Executor;
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@@ -27,6 +29,9 @@ import java.util.concurrent.Executor;
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* setting the backlight brightness is especially slow.
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*/
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final class PhotonicModulator {
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private static final String TAG = "PhotonicModulator";
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private static final boolean DEBUG = false;
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private static final int UNKNOWN_LIGHT_VALUE = -1;
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private final Object mLock = new Object();
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@@ -58,6 +63,9 @@ final class PhotonicModulator {
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synchronized (mLock) {
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if (lightValue != mPendingLightValue) {
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mPendingLightValue = lightValue;
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if (DEBUG) {
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Slog.d(TAG, "Enqueuing request to change brightness to " + lightValue);
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}
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if (!mPendingChange) {
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mPendingChange = true;
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mSuspendBlocker.acquire();
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@@ -91,6 +99,9 @@ final class PhotonicModulator {
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}
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mActualLightValue = newLightValue;
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}
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if (DEBUG) {
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Slog.d(TAG, "Setting brightness to " + newLightValue);
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}
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mLight.setBrightness(newLightValue);
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}
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}
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