Merge "Update language to comply with Android's inclusive language guidance"

This commit is contained in:
Treehugger Robot
2020-07-31 20:40:50 +00:00
committed by Gerrit Code Review
2 changed files with 7 additions and 7 deletions

View File

@@ -96,7 +96,7 @@ public final class ProtoInputStream extends ProtoStream {
private byte mState = 0;
/**
* Keeps track of the currently read nested Objects, for end object sanity checking and debug
* Keeps track of the currently read nested Objects, for end object checking and debug
*/
private ArrayList<Long> mExpectedObjectTokenStack = null;
@@ -511,7 +511,7 @@ public final class ProtoInputStream extends ProtoStream {
(int) fieldId, getOffset() + messageSize));
}
// Sanity check
// Validation check
if (mDepth > 0
&& getOffsetFromToken(mExpectedObjectTokenStack.get(mDepth))
> getOffsetFromToken(mExpectedObjectTokenStack.get(mDepth - 1))) {
@@ -534,7 +534,7 @@ public final class ProtoInputStream extends ProtoStream {
* @param token - token
*/
public void end(long token) {
// Sanity check to make sure user is keeping track of their embedded messages
// Make sure user is keeping track of their embedded messages
if (mExpectedObjectTokenStack.get(mDepth) != token) {
throw new ProtoParseException(
"end token " + token + " does not match current message token "

View File

@@ -59,10 +59,10 @@ import java.io.UnsupportedEncodingException;
* cache the size, and then write the size-prefixed buffers.
*
* We are trying to avoid too much generated code here, but this class still
* needs to have a somewhat sane API. We can't have the multiple passes be
* done by the calling code. In addition, we want to avoid the memory high
* water mark of duplicating all of the values into the traditional in-memory
* Message objects. We need to find another way.
* needs to have API. We can't have the multiple passes be done by the
* calling code. In addition, we want to avoid the memory high water mark
* of duplicating all of the values into the traditional in-memory Message
* objects. We need to find another way.
*
* So what we do here is to let the calling code write the data into a
* byte[] (actually a collection of them wrapped in the EncodedBuffer class),