Merge "PiP: Don't start with marking pinch-resize gesture ongoing." into sc-dev
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@@ -108,7 +108,7 @@ public class PipResizeGestureHandler {
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// For pinch-resize
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private boolean mThresholdCrossed0;
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private boolean mThresholdCrossed1;
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private boolean mUsingPinchToZoom = true;
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private boolean mOngoingPinchToResize = false;
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private float mAngle = 0;
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int mFirstIndex = -1;
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int mSecondIndex = -1;
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@@ -236,7 +236,7 @@ public class PipResizeGestureHandler {
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}
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if (ev instanceof MotionEvent) {
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if (mUsingPinchToZoom) {
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if (mOngoingPinchToResize) {
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onPinchResize((MotionEvent) ev);
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} else {
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onDragCornerResize((MotionEvent) ev);
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@@ -248,7 +248,7 @@ public class PipResizeGestureHandler {
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* Checks if there is currently an on-going gesture, either drag-resize or pinch-resize.
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*/
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public boolean hasOngoingGesture() {
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return mCtrlType != CTRL_NONE || mUsingPinchToZoom;
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return mCtrlType != CTRL_NONE || mOngoingPinchToResize;
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}
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/**
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@@ -305,7 +305,7 @@ public class PipResizeGestureHandler {
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case MotionEvent.ACTION_POINTER_DOWN:
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if (mEnablePinchResize && ev.getPointerCount() == 2) {
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onPinchResize(ev);
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mUsingPinchToZoom = true;
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mOngoingPinchToResize = true;
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return true;
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}
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break;
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@@ -587,7 +587,7 @@ public class PipResizeGestureHandler {
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// Pinch-to-resize needs to re-calculate snap fraction and animate to the snapped
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// position correctly. Drag-resize does not need to move, so just finalize resize.
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if (mUsingPinchToZoom) {
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if (mOngoingPinchToResize) {
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final Rect startBounds = new Rect(mLastResizeBounds);
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// If user resize is pretty close to max size, just auto resize to max.
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if (mLastResizeBounds.width() >= PINCH_RESIZE_AUTO_MAX_RATIO * mMaxSize.x
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@@ -612,7 +612,7 @@ public class PipResizeGestureHandler {
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private void resetState() {
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mCtrlType = CTRL_NONE;
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mAngle = 0;
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mUsingPinchToZoom = false;
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mOngoingPinchToResize = false;
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mAllowGesture = false;
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mThresholdCrossed = false;
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}
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