Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
This commit is contained in:
179
graphics/java/android/renderscript/SimpleMesh.java
Normal file
179
graphics/java/android/renderscript/SimpleMesh.java
Normal file
@@ -0,0 +1,179 @@
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package android.renderscript;
|
||||
|
||||
import android.util.Config;
|
||||
import android.util.Log;
|
||||
|
||||
/**
|
||||
* @hide
|
||||
*
|
||||
**/
|
||||
public class SimpleMesh extends BaseObj {
|
||||
Type[] mVertexTypes;
|
||||
Type mIndexType;
|
||||
//Type mBatcheType;
|
||||
Primitive mPrimitive;
|
||||
|
||||
SimpleMesh(int id, RenderScript rs) {
|
||||
super(rs);
|
||||
mID = id;
|
||||
}
|
||||
|
||||
public void destroy() {
|
||||
if(mDestroyed) {
|
||||
throw new IllegalStateException("Object already destroyed.");
|
||||
}
|
||||
mDestroyed = true;
|
||||
mRS.nSimpleMeshDestroy(mID);
|
||||
}
|
||||
|
||||
public void bindVertexAllocation(Allocation a, int slot) {
|
||||
mRS.nSimpleMeshBindVertex(mID, a.mID, slot);
|
||||
}
|
||||
|
||||
public void bindIndexAllocation(Allocation a) {
|
||||
mRS.nSimpleMeshBindIndex(mID, a.mID);
|
||||
}
|
||||
|
||||
public Allocation createVertexAllocation(int slot) {
|
||||
return Allocation.createTyped(mRS, mVertexTypes[slot]);
|
||||
}
|
||||
|
||||
public Allocation createIndexAllocation() {
|
||||
return Allocation.createTyped(mRS, mIndexType);
|
||||
}
|
||||
|
||||
|
||||
public static class Builder {
|
||||
RenderScript mRS;
|
||||
|
||||
class Entry {
|
||||
Type t;
|
||||
Element e;
|
||||
int size;
|
||||
}
|
||||
|
||||
int mVertexTypeCount;
|
||||
Entry[] mVertexTypes;
|
||||
Entry mIndexType;
|
||||
//Entry mBatchType;
|
||||
Primitive mPrimitive;
|
||||
|
||||
|
||||
public Builder(RenderScript rs) {
|
||||
mRS = rs;
|
||||
mVertexTypeCount = 0;
|
||||
mVertexTypes = new Entry[16];
|
||||
mIndexType = new Entry();
|
||||
}
|
||||
|
||||
public int addVertexType(Type t) throws IllegalStateException {
|
||||
if(mVertexTypeCount >= mVertexTypes.length) {
|
||||
throw new IllegalStateException("Max vertex types exceeded.");
|
||||
}
|
||||
|
||||
int addedIndex = mVertexTypeCount;
|
||||
mVertexTypes[mVertexTypeCount] = new Entry();
|
||||
mVertexTypes[mVertexTypeCount].t = t;
|
||||
mVertexTypeCount++;
|
||||
return addedIndex;
|
||||
}
|
||||
|
||||
public int addVertexType(Element e, int size) throws IllegalStateException {
|
||||
if(mVertexTypeCount >= mVertexTypes.length) {
|
||||
throw new IllegalStateException("Max vertex types exceeded.");
|
||||
}
|
||||
|
||||
int addedIndex = mVertexTypeCount;
|
||||
mVertexTypes[mVertexTypeCount] = new Entry();
|
||||
mVertexTypes[mVertexTypeCount].e = e;
|
||||
mVertexTypes[mVertexTypeCount].size = size;
|
||||
mVertexTypeCount++;
|
||||
return addedIndex;
|
||||
}
|
||||
|
||||
public void setIndexType(Type t) {
|
||||
mIndexType.t = t;
|
||||
mIndexType.e = null;
|
||||
mIndexType.size = 0;
|
||||
}
|
||||
|
||||
public void setIndexType(Element e, int size) {
|
||||
mIndexType.t = null;
|
||||
mIndexType.e = e;
|
||||
mIndexType.size = size;
|
||||
}
|
||||
|
||||
public void setPrimitive(Primitive p) {
|
||||
mPrimitive = p;
|
||||
}
|
||||
|
||||
|
||||
Type newType(Element e, int size) {
|
||||
Type.Builder tb = new Type.Builder(mRS, e);
|
||||
tb.add(Dimension.X, size);
|
||||
return tb.create();
|
||||
}
|
||||
|
||||
static synchronized SimpleMesh internalCreate(RenderScript rs, Builder b) {
|
||||
Type[] toDestroy = new Type[18];
|
||||
int toDestroyCount = 0;
|
||||
|
||||
int indexID = 0;
|
||||
if(b.mIndexType.t != null) {
|
||||
indexID = b.mIndexType.t.mID;
|
||||
} else if(b.mIndexType.size != 0) {
|
||||
b.mIndexType.t = b.newType(b.mIndexType.e, b.mIndexType.size);
|
||||
indexID = b.mIndexType.t.mID;
|
||||
toDestroy[toDestroyCount++] = b.mIndexType.t;
|
||||
}
|
||||
|
||||
int[] IDs = new int[b.mVertexTypeCount];
|
||||
for(int ct=0; ct < b.mVertexTypeCount; ct++) {
|
||||
if(b.mVertexTypes[ct].t != null) {
|
||||
IDs[ct] = b.mVertexTypes[ct].t.mID;
|
||||
} else {
|
||||
b.mVertexTypes[ct].t = b.newType(b.mVertexTypes[ct].e, b.mVertexTypes[ct].size);
|
||||
IDs[ct] = b.mVertexTypes[ct].t.mID;
|
||||
toDestroy[toDestroyCount++] = b.mVertexTypes[ct].t;
|
||||
}
|
||||
}
|
||||
|
||||
int id = rs.nSimpleMeshCreate(0, indexID, IDs, b.mPrimitive.mID);
|
||||
for(int ct=0; ct < toDestroyCount; ct++) {
|
||||
toDestroy[ct].destroy();
|
||||
}
|
||||
|
||||
return new SimpleMesh(id, rs);
|
||||
}
|
||||
|
||||
public SimpleMesh create() {
|
||||
Log.e("rs", "SimpleMesh create");
|
||||
SimpleMesh sm = internalCreate(mRS, this);
|
||||
sm.mVertexTypes = new Type[mVertexTypeCount];
|
||||
for(int ct=0; ct < mVertexTypeCount; ct++) {
|
||||
sm.mVertexTypes[ct] = mVertexTypes[ct].t;
|
||||
}
|
||||
sm.mIndexType = mIndexType.t;
|
||||
sm.mPrimitive = mPrimitive;
|
||||
return sm;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user