Merge "Properly scale text" into jb-mr2-dev

This commit is contained in:
Romain Guy
2013-02-28 01:05:33 +00:00
committed by Android (Google) Code Review
8 changed files with 93 additions and 60 deletions

View File

@@ -39,6 +39,11 @@ static const float EPSILON = 0.0000001f;
// Matrix
///////////////////////////////////////////////////////////////////////////////
const Matrix4& Matrix4::identity() {
static Matrix4 sIdentity;
return sIdentity;
}
void Matrix4::loadIdentity() {
data[kScaleX] = 1.0f;
data[kSkewY] = 0.0f;

View File

@@ -152,6 +152,8 @@ public:
void dump() const;
static const Matrix4& identity();
private:
mutable uint32_t mType;

View File

@@ -1657,13 +1657,13 @@ void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float ri
mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
} else {
mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
}
}
void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
mCaches.currentProgram->set(mOrthoMatrix, mIdentity, *mSnapshot->transform, offset);
mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), *mSnapshot->transform, offset);
}
void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
@@ -1681,7 +1681,7 @@ void OpenGLRenderer::setupDrawModelView(float left, float top, float right, floa
dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
}
} else {
mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
}
}
@@ -1716,7 +1716,7 @@ void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
if (mDrawModifiers.mShader) {
mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
mIdentity, *mSnapshot, &mTextureUnit);
mat4::identity(), *mSnapshot, &mTextureUnit);
}
}
@@ -2587,7 +2587,7 @@ status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count
}
FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
fontRenderer.setFont(paint, *mSnapshot->transform);
fontRenderer.setFont(paint, mat4::identity());
int alpha;
SkXfermode::Mode mode;
@@ -2663,17 +2663,10 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
return DrawGlInfo::kStatusDone;
}
#if DEBUG_GLYPHS
ALOGD("OpenGLRenderer drawText() with FontID=%d",
SkTypeface::UniqueID(paint->getTypeface()));
#endif
FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
fontRenderer.setFont(paint, *mSnapshot->transform);
const float oldX = x;
const float oldY = y;
const bool pureTranslate = mSnapshot->transform->isPureTranslate();
if (CC_LIKELY(pureTranslate)) {
x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
@@ -2683,16 +2676,19 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
SkXfermode::Mode mode;
getAlphaAndMode(paint, &alpha, &mode);
FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, alpha, mode,
oldX, oldY);
fontRenderer.setFont(paint, mat4::identity());
drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
alpha, mode, oldX, oldY);
}
fontRenderer.setFont(paint, pureTranslate ? mat4::identity() : *mSnapshot->transform);
// Pick the appropriate texture filtering
bool linearFilter = mSnapshot->transform->changesBounds();
if (pureTranslate && !linearFilter) {
linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
}
bool linearFilter = !mSnapshot->transform->isPureTranslate() ||
fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
// The font renderer will always use texture unit 0
mCaches.activeTexture(0);
@@ -2705,17 +2701,16 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
setupDrawShader();
setupDrawBlending(true, mode);
setupDrawProgram();
setupDrawModelView(x, y, x, y, pureTranslate, true);
setupDrawModelView(x, y, x, y, true, true);
// See comment above; the font renderer must use texture unit 0
// assert(mTextureUnit == 0)
setupDrawTexture(fontRenderer.getTexture(linearFilter));
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
setupDrawShaderUniforms(pureTranslate);
setupDrawShaderUniforms(true);
setupDrawTextGammaUniforms();
const Rect* clip = pureTranslate ? mSnapshot->clipRect :
(mSnapshot->hasPerspectiveTransform() ? NULL : &mSnapshot->getLocalClip());
const Rect* clip = mSnapshot->hasPerspectiveTransform() ? NULL : mSnapshot->clipRect;
Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
const bool hasActiveLayer = hasLayer();
@@ -2732,9 +2727,6 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
}
if (status && hasActiveLayer) {
if (!pureTranslate) {
mSnapshot->transform->mapRect(bounds);
}
dirtyLayerUnchecked(bounds, getRegion());
}
@@ -2750,7 +2742,7 @@ status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int co
}
FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
fontRenderer.setFont(paint, *mSnapshot->transform);
fontRenderer.setFont(paint, mat4::identity());
int alpha;
SkXfermode::Mode mode;

View File

@@ -936,9 +936,6 @@ private:
// List of layers to update at the beginning of a frame
Vector<Layer*> mLayerUpdates;
// Indentity matrix
const mat4 mIdentity;
// Indicates whether the clip must be restored
bool mDirtyClip;

View File

@@ -52,6 +52,10 @@ Font::FontDescription::FontDescription(const SkPaint* paint, const mat4& matrix)
mStyle = paint->getStyle();
mStrokeWidth = paint->getStrokeWidth();
mAntiAliasing = paint->isAntiAlias();
mLookupTransform[SkMatrix::kMScaleX] = matrix.data[mat4::kScaleX];
mLookupTransform[SkMatrix::kMScaleY] = matrix.data[mat4::kScaleY];
mLookupTransform[SkMatrix::kMSkewX] = matrix.data[mat4::kSkewX];
mLookupTransform[SkMatrix::kMSkewY] = matrix.data[mat4::kSkewY];
}
Font::~Font() {
@@ -71,6 +75,10 @@ hash_t Font::FontDescription::hash() const {
hash = JenkinsHashMix(hash, android::hash_type(mStyle));
hash = JenkinsHashMix(hash, android::hash_type(mStrokeWidth));
hash = JenkinsHashMix(hash, int(mAntiAliasing));
hash = JenkinsHashMix(hash, android::hash_type(mLookupTransform[SkMatrix::kMScaleX]));
hash = JenkinsHashMix(hash, android::hash_type(mLookupTransform[SkMatrix::kMScaleY]));
hash = JenkinsHashMix(hash, android::hash_type(mLookupTransform[SkMatrix::kMSkewX]));
hash = JenkinsHashMix(hash, android::hash_type(mLookupTransform[SkMatrix::kMSkewY]));
return JenkinsHashWhiten(hash);
}
@@ -100,6 +108,26 @@ int Font::FontDescription::compare(const Font::FontDescription& lhs,
deltaInt = int(lhs.mAntiAliasing) - int(rhs.mAntiAliasing);
if (deltaInt != 0) return deltaInt;
if (lhs.mLookupTransform[SkMatrix::kMScaleX] <
rhs.mLookupTransform[SkMatrix::kMScaleX]) return -1;
if (lhs.mLookupTransform[SkMatrix::kMScaleX] >
rhs.mLookupTransform[SkMatrix::kMScaleX]) return +1;
if (lhs.mLookupTransform[SkMatrix::kMScaleY] <
rhs.mLookupTransform[SkMatrix::kMScaleY]) return -1;
if (lhs.mLookupTransform[SkMatrix::kMScaleY] >
rhs.mLookupTransform[SkMatrix::kMScaleY]) return +1;
if (lhs.mLookupTransform[SkMatrix::kMSkewX] <
rhs.mLookupTransform[SkMatrix::kMSkewX]) return -1;
if (lhs.mLookupTransform[SkMatrix::kMSkewX] >
rhs.mLookupTransform[SkMatrix::kMSkewX]) return +1;
if (lhs.mLookupTransform[SkMatrix::kMSkewY] <
rhs.mLookupTransform[SkMatrix::kMSkewY]) return -1;
if (lhs.mLookupTransform[SkMatrix::kMSkewY] >
rhs.mLookupTransform[SkMatrix::kMSkewY]) return +1;
return 0;
}
@@ -169,12 +197,6 @@ void Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y,
int32_t bX = 0, bY = 0;
for (cacheX = glyph->mStartX, bX = nPenX; cacheX < endX; cacheX++, bX++) {
for (cacheY = glyph->mStartY, bY = nPenY; cacheY < endY; cacheY++, bY++) {
#if DEBUG_FONT_RENDERER
if (bX < 0 || bY < 0 || bX >= (int32_t) bitmapW || bY >= (int32_t) bitmapH) {
ALOGE("Skipping invalid index");
continue;
}
#endif
uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX];
bitmap[bY * bitmapW + bX] = tempCol;
}
@@ -226,16 +248,16 @@ CachedGlyphInfo* Font::getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool pre
ssize_t index = mCachedGlyphs.indexOfKey(textUnit);
if (index >= 0) {
cachedGlyph = mCachedGlyphs.valueAt(index);
// Is the glyph still in texture cache?
if (!cachedGlyph->mIsValid) {
const SkGlyph& skiaGlyph = GET_METRICS(paint, textUnit, &mDescription.mLookupTransform);
updateGlyphCache(paint, skiaGlyph, cachedGlyph, precaching);
}
} else {
cachedGlyph = cacheGlyph(paint, textUnit, precaching);
}
// Is the glyph still in texture cache?
if (!cachedGlyph->mIsValid) {
const SkGlyph& skiaGlyph = GET_METRICS(paint, textUnit, NULL);
updateGlyphCache(paint, skiaGlyph, cachedGlyph, precaching);
}
return cachedGlyph;
}
@@ -357,22 +379,14 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len
// If it's still not valid, we couldn't cache it, so we shouldn't draw garbage
if (cachedGlyph->mIsValid) {
int penX = x + positions[(glyphsCount << 1)];
int penY = y + positions[(glyphsCount << 1) + 1];
float penX = x + positions[(glyphsCount << 1)];
float penY = y + positions[(glyphsCount << 1) + 1];
switch (align) {
case SkPaint::kRight_Align:
penX -= SkFixedToFloat(cachedGlyph->mAdvanceX);
penY -= SkFixedToFloat(cachedGlyph->mAdvanceY);
break;
case SkPaint::kCenter_Align:
penX -= SkFixedToFloat(cachedGlyph->mAdvanceX >> 1);
penY -= SkFixedToFloat(cachedGlyph->mAdvanceY >> 1);
default:
break;
if (!mTransform.isIdentity()) {
mTransform.mapPoint(penX, penY);
}
(*this.*render)(cachedGlyph, penX, penY,
(*this.*render)(cachedGlyph, roundf(penX), roundf(penY),
bitmap, bitmapW, bitmapH, bounds, positions);
}
@@ -394,7 +408,7 @@ void Font::updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyp
// Get the bitmap for the glyph
if (!skiaGlyph.fImage) {
paint->findImage(skiaGlyph, NULL);
paint->findImage(skiaGlyph, &mDescription.mLookupTransform);
}
mState->cacheBitmap(skiaGlyph, glyph, &startX, &startY, precaching);
@@ -425,7 +439,7 @@ CachedGlyphInfo* Font::cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching
CachedGlyphInfo* newGlyph = new CachedGlyphInfo();
mCachedGlyphs.add(glyph, newGlyph);
const SkGlyph& skiaGlyph = GET_METRICS(paint, glyph, NULL);
const SkGlyph& skiaGlyph = GET_METRICS(paint, glyph, &mDescription.mLookupTransform);
newGlyph->mGlyphIndex = skiaGlyph.fID;
newGlyph->mIsValid = false;
@@ -439,6 +453,7 @@ Font* Font::create(FontRenderer* state, const SkPaint* paint, const mat4& matrix
Font* font = state->mActiveFonts.get(description);
if (font) {
font->mTransform.load(matrix);
return font;
}

View File

@@ -69,6 +69,7 @@ public:
uint8_t mStyle;
float mStrokeWidth;
bool mAntiAliasing;
SkMatrix mLookupTransform;
};
~Font();
@@ -136,6 +137,8 @@ private:
// Cache of glyphs
DefaultKeyedVector<glyph_t, CachedGlyphInfo*> mCachedGlyphs;
mat4 mTransform;
};
inline int strictly_order_type(const Font::FontDescription& lhs,

View File

@@ -34,7 +34,8 @@
<activity
android:name="ScaledTextActivity"
android:label="_ScaledText">
android:label="_ScaledText"
android:theme="@android:style/Theme.Holo.Light">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />

View File

@@ -54,6 +54,7 @@ public class ScaledTextActivity extends Activity {
public ScaledTextView(Context c) {
super(c);
setLayerType(LAYER_TYPE_HARDWARE, null);
mPath = makePath();
@@ -92,11 +93,28 @@ public class ScaledTextActivity extends Activity {
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawARGB(255, 255, 255, 255);
canvas.drawText(TEXT, 30.0f, 30.0f, mPaint);
mPaint.setTextAlign(Paint.Align.CENTER);
canvas.drawText(TEXT, 30.0f, 50.0f, mPaint);
mPaint.setTextAlign(Paint.Align.RIGHT);
canvas.drawText(TEXT, 30.0f, 70.0f, mPaint);
canvas.translate(0.0f, 50.0f);
canvas.save();
canvas.translate(400.0f, 0.0f);
canvas.scale(3.0f, 3.0f);
mPaint.setTextAlign(Paint.Align.LEFT);
mPaint.setStrikeThruText(true);
canvas.drawText(TEXT, 30.0f, 30.0f, mPaint);
mPaint.setStrikeThruText(false);
mPaint.setTextAlign(Paint.Align.CENTER);
canvas.drawText(TEXT, 30.0f, 50.0f, mPaint);
mPaint.setTextAlign(Paint.Align.RIGHT);
canvas.drawText(TEXT, 30.0f, 70.0f, mPaint);
canvas.restore();
mPaint.setTextAlign(Paint.Align.LEFT);
canvas.translate(0.0f, 100.0f);
canvas.save();
canvas.scale(mScale, mScale);